Tool tip resizing - should be opt-in ?

(http://bugs.adobe.com/jira/browse/SDK-19578?page=com.atlassian.jira.plugin.system.issuetab panels:all-tabpanel)
Not with standing it's taken 6 months for anyone to notice this needs to be an opt-in feature (I personally think, even in a 3D layout, tool tips should be scaled, even to very small sizes), how do people think this should be handled ?
Any sensible implementation is going to mean altering IToolTipManager, right, to add something like either 'miniumScaleSize:Number=0.1' or 'scaleToolTips:Boolean=false' ?
http://bugs.adobe.com/jira/browse/FLEXDMV-2048 suggests I should probably be adding a new method to that interface *anyway*, but I feel I might now be touching a *lot* more stuff than I could do. I've no checked, but are there any (many) alternative IToolTipManager implementations I would break ?

Fair enough, I take it it's OK to opt users into having their tool tip size match the containers size (via the scale in the transform matrix) then.

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    // SpryTooltip.js - version 0.9 - Spry 1.6.1
    (function() { // BeginSpryComponent
    if (typeof Spry == "undefined") window.Spry = {}; if (!Spry.Widget) Spry.Widget = {};
    Spry.Widget.BrowserSniff = function()
    var b = navigator.appName.toString();
    var up = navigator.platform.toString();
    var ua = navigator.userAgent.toString();
    this.mozilla = this.ie = this.opera = this.safari = false;
    var re_opera = /Opera.([0-9\.]*)/i;
    var re_msie = /MSIE.([0-9\.]*)/i;
    var re_gecko = /gecko/i;
    var re_safari = /(applewebkit|safari)\/([\d\.]*)/i;
    var r = false;
    if ( (r = ua.match(re_opera))) {
    this.opera = true;
    this.version = parseFloat(r[1]);
    } else if ( (r = ua.match(re_msie))) {
    this.ie = true;
    this.version = parseFloat(r[1]);
    } else if ( (r = ua.match(re_safari))) {
    this.safari = true;
    if(parseFloat(r[2]) < 420)
    this.version = 2;
    else
    this.version = 3;
    } else if (ua.match(re_gecko)) {
    var re_gecko_version = /rv:\s*([0-9\.]+)/i;
    r = ua.match(re_gecko_version);
    this.mozilla = true;
    this.version = parseFloat(r[1]);
    this.windows = this.mac = this.linux = false;
    this.Platform = ua.match(/windows/i) ? "windows" :
    (ua.match(/linux/i) ? "linux" :
    (ua.match(/mac/i) ? "mac" :
    ua.match(/unix/i)? "unix" : "unknown"));
    this[this.Platform] = true;
    this.v = this.version;
    if (this.safari && this.mac && this.mozilla) {
    this.mozilla = false;
    Spry.is = new Spry.Widget.BrowserSniff();
    Spry.Widget.Tooltip = function(tooltip_element, trigger_selector, options)
    options = Spry.Widget.Utils.firstValid(options, {});
    this.init(trigger_selector, tooltip_element, options);
    if (Spry.Widget.Tooltip.onloadDidFire)
    this.attachBehaviors();
    Spry.Widget.Tooltip.loadQueue.push(this);
    Spry.Widget.Tooltip.prototype.init = function(trigger_element, tooltip_element, options)
    var Utils = Spry.Widget.Utils;
    this.triggerElements = Utils.getElementsByClassName(trigger_element);
    this.tooltipElement = Utils.getElement(tooltip_element);
    options.showDelay = parseInt(Utils.firstValid(options.showDelay, 0), 10);
    options.hideDelay = parseInt(Utils.firstValid(options.hideDelay, 0), 10);
    if (typeof this.triggerElements == 'undefined' || !(this.triggerElements.length > 0))
    this.showError('The element(s) "' + trigger_element + '" do not exist in the page');
    return false;
    if (typeof this.tooltipElement == 'undefined' || !this.tooltipElement)
    this.showError('The element "' + tooltip_element + '" do not exists in the page');
    return false;
    this.listenersAttached = false;
    this.hoverClass = "";
    this.followMouse = false;
    this.offsetX = 15;
    this.offsetY = 15;
    this.closeOnTooltipLeave = false;
    this.useEffect = false;
    Utils.setOptions(this, options);
    this.animator = null;
    for (var i =0; i < this.triggerElements.length; i++)
    if (!this.triggerElements[i].className)
    this.triggerElements[i].className = '';
    if (this.useEffect){
    switch (this.useEffect.toString().toLowerCase()){
    case 'blind': this.useEffect = 'Blind'; break;
    case 'fade': this.useEffect = 'Fade'; break;
    default:
    this.useEffect = false;
    this.visibleTooltip = false;
    // Hack for FF 3 - Safari 3: force painting of the element, in order to have the correct display
    this.tooltipElement.offsetHeight;
    // Optimisation: save browser work if display is already 'none'
    if (Spry.Widget.Utils.getStyleProperty(this.tooltipElement, 'display') != 'none')
    this.tooltipElement.style.display = 'none';
    if (typeof this.offsetX != 'numeric')
    this.offsetX = parseInt(this.offsetX, 10);
    if (isNaN(this.offsetX))
    this.offsetX = 0;
    if (typeof this.offsetY != 'numeric')
    this.offsetY = parseInt(this.offsetY, 10);
    if (isNaN(this.offsetY))
    this.offsetY = 0;
    this.tooltipElement.style.position = 'absolute';
    this.tooltipElement.style.top = '0px';
    this.tooltipElement.style.left = '0px';
    Spry.Widget.Tooltip.onloadDidFire = false;
    Spry.Widget.Tooltip.loadQueue = [];
    Spry.Widget.Tooltip.addLoadListener = function(handler)
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    window.addEventListener('load', handler, false);
    else if (typeof document.addEventListener != 'undefined')
    document.addEventListener('load', handler, false);
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    window.attachEvent('onload', handler);
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    Spry.Widget.Tooltip.onloadDidFire = true;
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    for (var i = 0; i < qlen; i++)
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    q[i].attachBehaviors();
    Spry.Widget.Tooltip.addLoadListener(Spry.Widget.Tooltip.processLoadQueue);
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    ele.className += (ele.className ? " " : "") + className;
    Spry.Widget.Tooltip.prototype.removeClassName = function(ele, className)
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    this.tooltipElement.style.display = 'block';
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    if (!this.visibleTooltip)
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    if (typeof this.showEffect == 'undefined')
    this.showEffect = new Spry.Widget.Tooltip[this.useEffect](this.tooltipElement, {from: 0, to: 1});
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    this.tooltipElement.style.visibility = 'visible';
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    this.hideEffect = new Spry.Widget.Tooltip[this.useEffect](this.tooltipElement, {from: 1, to: 0});
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    this.showEffect.stop();
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    delete(this.hideTimer);
    if (this.hoverClass)
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    this.triggerHighlight = target;
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    this.displayTooltip(true);
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    var pos = Spry.Widget.Utils.getAbsoluteMousePosition(e);
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    if (this.visibleTooltip)
    this.showTooltip();
    Spry.Widget.Tooltip.prototype.onMouseOutTrigger = function(e)
    var target = '';
    if (Spry.is.ie)
    target = e.toElement;
    else
    target = e.relatedTarget;
    var contains = Spry.Widget.Utils.contains;
    for (var i=0; i < this.triggerElements.length; i++)
    if (contains(this.triggerElements[i], target))
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    Spry.Widget.Tooltip.prototype.onMouseOutTooltip = function(e)
    var target = '';
    if (Spry.is.ie)
    target = e.toElement;
    else
    target = e.relatedTarget;
    var contains = Spry.Widget.Utils.contains;
    if (contains(this.tooltipElement, target))
    return;
    this.displayTooltip(false);
    Spry.Widget.Tooltip.prototype.onMouseOverTooltip = function(e)
    if (this.hideTimer)
    clearInterval(this.hideTimer);
    delete(this.hideTimer);
    if (this.hoverClass)
    if (typeof this.triggerHighlight != 'undefined')
    this.addClassName(this.triggerHighlight, this.hoverClass);
    Spry.Widget.Tooltip.prototype.refreshTimeout = function()
    if (Spry.Widget.Tooltip.refreshTimeout != null)
    clearTimeout(Spry.Widget.Tooltip.refreshTimeout);
    Spry.Widget.Tooltip.refreshTimeout = null;
    Spry.Widget.Tooltip.refreshTimeout = setTimeout(Spry.Widget.Tooltip.refreshAll, 100);
    Spry.Widget.Tooltip.prototype.destroy = function()
    for (var k in this)
    try{
    if (typeof this.k == 'object' && typeof this.k.destroy == 'function') this.k.destroy();
    delete this.k;
    }catch(err){}
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    return false;
    Spry.Widget.Tooltip.prototype.attachBehaviors = function()
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    ev(this.triggerElements[i], 'mouseout', function(e) {self.onMouseOutTrigger(e || event); return true;}, false);
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    ev(this.triggerElements[i], 'mousemove', function(e) {self.onMouseMoveTrigger(e || event); return true;}, false);
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    ev(this.tooltipElement, 'mouseover', function(e){self.onMouseOverTooltip(e || event); return true;}, false);
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    layer.frameBorder = '0';
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    this.iframeLayer.style.left = tooltip.offsetLeft + 'px';
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    this.iframeLayer.style.width = tooltip.offsetWidth + 'px';
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    Spry.Widget.Tooltip.refreshAll = function()
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    var qlen = q.length;
    for (var i = 0; i < qlen ; i++)
    if (q[i].checkDestroyed())
    // the trigger element is no longer in the dom, we should remove the current widget.
    q[i].destroy();
    q.splice(i, 1);
    i--;
    qlen = q.length;
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    var q = Spry.Widget.Tooltip.loadQueue;
    var qlen = q.length;
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    if (q[i].visibleTooltip)
    q[i].hideTooltip(true);
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    clearTimeout(q[i].showTimer);
    if (q[i].hideTimer)
    clearTimeout(q[i].hideTimer);
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    this.fps = 60;
    this.duration = 500;
    this.startTime = 0;
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    var a = Spry.Widget.Utils.firstValid;
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    str = str.replace(/\#/g, ' #');
    str = str.replace(/^\s+|\s+$/g,"");
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    case '.': if (!el.className || el.className.indexOf(tokens[i].substr(1)) == -1) return false; break;
    case '#': if (!el.id || el.id != tokens[i].substr(1)) return false; break;
    default: if (el.nodeName.toLowerCase != tokens[i]) return false; break;
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    element.attachEvent("on" + eventType, handler);
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    var camelized = Spry.Widget.Utils.camelize(prop);
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    value = element.style[camelized];
    if (!value)
    if (document.defaultView && document.defaultView.getComputedStyle)
    var css = document.defaultView.getComputedStyle(element, null);
    value = css ? css.getPropertyValue(prop) : null;
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    value = element.currentStyle[camelized];
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    Spry.Widget.Utils.camelize = function(str)
    if (str.indexOf('-') == -1)
    return str;
    var oStringList = str.split('-');
    var isFirstEntry = true;
    var camelizedString = '';
    for(var i=0; i < oStringList.length; i++)
    if(oStringList[i].length>0)
    if(isFirstEntry)
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    Sorry, to the best of my knowledge the Acrobat Read Out Loud feature cannot be coaxed into reading form field tips. But you have other options like the PAC 1.3 preview feature and the Callas pdfGoHTML plug in - that let you see the form fields and tips in the context that an assistive technology user would hear them. Or you could use the excellent free screen reader NVDA. Or pay for JAWS.
    And, if the Read This Page features does actually read the form field tool tips, wouldn't it be rather redundant that it reads the tool tip and then it also reads the text label printed on the form?
    Yes, form field tips can be repetitive. Accessibility rules can be dogmatic. If a form field is labeled and tagged properly and it would be annoyingly repetitive to include a tip, and if you are not constrained by a must-pass-the-dogmatic-accessibility-checker rule, feel free to use your good judgment regarding when it makes sense to leave out the tip.
    Are certain types of form fields considered 'not accessible?'
    My understanding is that XFA-based PDF forms are problematic from an accessibility standpoint. Standard PDF forms should always be made accessible.
    Hope this helps.
    a 'C' student

  • Dynamic Tool Tip Options

    Hi All,
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    Regards,
    Raghava

    Hi Raghava,
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    Edited by: 869351 on Jan 18, 2012 1:50 AM

  • Tool Tip line breaks

    I know the "tool tips" should be brief, but I got a long one, and a line break would make it more readable.
    Is there a way to add a line break in NIB object's Help "Tool tip" property? Some sort of keystroke like Shift-Return?
    Presently I edit the Tool Tip text in a word processor, add Returns where I want, and then copy and paste into the Tool Tip field. Works fine, but I wonder if there is an "inline" alternative?
    John

    Is there a way to add a line break in NIB object's
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    Try Option + Return

  • Tool Tip(Mouse Over)

    Hello All,
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    Regards,
    Ashish A.

    Hi Ashish, first of all, I am not sure to do a Tool-Tip-Text for Column Headers.
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  • General preference box unchecked but tool tips still showing up in PPro CC

    I've tried checking and unchecking the tool tips box in general preferences but the tool tips are still appearing - and getting in my way.  ;-)   Any ideas?  thanks.

    Are all the tooltips still popping up, or are do most of them go away while others remain? I believe it's by design that the following tooltip-esque popups remain: clip info in Timeline, marker info in the Timeline and the Source & Program monitors, Start/End/Duration when mouse pointer is over the beginning of the timebar in the Source or Program monitor.
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  • Making Global Activity Heading Bold and Tool Tip over columns in OBPM10GR3

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    Thanks for the reply valf - you can see a trial version of the page here http://www.banded.co.uk/festighoul_trial.html
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  • Bridge CS6 tool tips are blocking the buttons!

    When I try to change the layout view (grid, list, etc.) with the buttons on the bottom right, the tool tips appear and I'm not able to click through them. So, basically, when I hover over them, the tool tips are blocking me from doing it.
    I look in Prefs for a Tool Tips checkbox and it's not checked right now, but they're still appearing, and still protecting the buttons from being clicked.
    Anyone know how to turn them off?
    And I have to say this is the most ridiculous problem I ever had with a program. Kinda funny.

    I still don't think it's the right checkbox to deactivate interface tool tips as it's in the "Thumbnails" sections of prefs. (And when I switch that on I get tool tips for thumbnails, when I switch it off I do not get tool tips for thumbnails. But the interface tool tips are always consistent.)
    Well, I'm again afraid. But this time for my big mouth...
    You are very right, I did have a long delay on my machine before the tooltips showed and having the checkbox set to on it seemed directly appearing.
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    Thanks, it always matters, especially since this has become a general forum with both Windows and Mac. Different OS and different versions (including detail version number) gives more insight in possible solutions or advice (update etc)
    Also, I noticed that if I make Bridge CS6 smaller than the monitor window, then the tool tips over the buttons do not appear over the buttons anymore, but under them instead. The tool tips seem to be set to appear below the mouse pointer.  When Bridge is maximized and the bottom of the Bridge window touches the bottom of the monitor there is no place else for the tool tips to go, so they get pushed up... and cover the buttons.
    I always have the Dock in sight hence pressing the green button to enlarge my Bridge window to full screen leaves a small free space and as you well discovered has not your problematic behavior with tooltips over buttons.
    I would think Bridge should be able to detect the end of the screen, obviously it does because it knows to move the tool tips up so they don't appear "off screen".
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    Agreed
    I'll stop calling it a bug and switch it to "oversight". Bottom line though is the tool tips still block the buttons and shield them from being clicked.
    Oversight is the correct word, but besides the above described improvement they really should get rid of the name tooltips in thumbnails and add an option to really hide or show all tooltips as you would expect in a proper application
    Thanks for staying tuned and clarify!
    While the Bridge team tries to read most of this forum it might be wise to make a feature request for this, are you willing to do so since this is your discovery?

  • How can i get tool tips to show on slideshow thumbnails?

    How can i get tool tips to show on slideshow thumbnails? I used the widget "blank" composition for a slideshow then i placed the tooltips widget composition over them and made them transparent, but that prevents a user from clicking on the thumbnails... Any ideas?

    I also want to note, i tried putting in tool tips as well as alt. text but only the first thumbnail is included in the HTML...I went through the code and it all my text is missing. I have to manually edit the html in edge reflow or dreamweaver. Muse should fix this - and i know "this is in the wrong section" and not in bugs and new ideas but it relates to my first post...

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