Transform box "jumps away" on mouse click

When I work with many smart object, I often move them around using ctrl-T (Transform tool). But sometimes they're smart objects which almost jump out of the canvas the moment I click on them or when I try to resize the box, it gets squished at the moment when I hold down the mouse. Sometimes the objects jump so far out of the canvas that I can't reach them anymore.
This doesn't happen when I completely disable OpenGL. But it still happens when OpenGL is activated, but extended drawing is disabled.
This is maybe the ony problem I have with OpenGL, but it's an ultra-annoying problem. It's impossible to work with Photoshop when this bug kicks in.
Now the question would be: Does anyone else have this problem? And what can be done against it apart from disabling OpenGL?

There are a lot of Nvidia 8600m GT in laptops that are defective. I used to own one and took it back. The GPU chips are defective and over heat. There was a fix out that updated the bios and also some driver fixes that turned up the speed on the laptop cooling fan. Google the 8600 and you will get a lot more information.
Ninarama wrote:
Well I got a laptop with an nVidia 8600m GT card. I would rather not disassemble my laptop and change my graphics cards to operate a program I already spent a fortune on buying it.
This card has 512MB and I think it should be able to handle this when I work on a small 160x600 banner (that's where the problem happened last time).
The drivers for this card are another issue: They're about lets say 20 different versions of which some work, some don't work so good, and the newest one is unfortunately a big bunch of sh*** so I have to use an older one. Choosing the right one was a hard task, the one I have right now is the only one that doesn't freeze my computer every 2 days or so. So if I touch that driver again I risk the whole stability of my work station.
In my opinion, it's one of the many openGL bugs adobe should take a look at. I use many other applications that use openGL (like blender3d, games) and there never have been any problems. And I have seen many other people having photoshop openGL bugs in other areas.
It cannot be that there are maybe just 4 graphic cards overall where photoshop runs okay and on all other 500 remaining graphic cards they're bugs.
But thanks for your effort anyway!

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