TREE STructures

hi all,
i was working with the tree structures . . . i used CL_GUI_SIMPLE_TREE. when i was done with it i found that it can only make one level nodes nesting .
Please help what should i use, i want to have a tree with any number of levels of tree nodes.
Thanx in Advance
Zahid

Hello Shehryar,
Firstly, it's nice to know that you like some of the posts that I make here. I like some of your posts very much, too.
Secondly, Sorry for this late response.
Now I shall try to correct you :-)...
Please consider the last post that Zahid had made. He says :
<i>Thank You Raj! for ur help..
plz look at the problem what i am actually facing , i mentioned in the above post . . . plz tell me some solution
Zahid</i>
What I understand when he says <u>"....the problem i am actually facing, i mentioned in the above post..."</u> is that he wants to have a solution to the problem of building a tree of his specifications.
In fact, I see that you had also sent him a mail giving him some information. I have no idea about what that was.
Since he says he is a beginner, I just wanted to give him a little <i>food for thought</i>, if I can call it that, to some basic problem-solving skills in computation. The tree control had just happened to be an example here.
Trust this sorts things out a bit. Please revert, if you have something else to be clarified.
Regards,
Anand Mandalika.
P.S. 1. I personally prefer going to the Class and clicking the button for "Method Documentation" (place your cursor on the method name and hit F9), rather than going to SE63 (to which the developer might sometimes be unauthorized)
2. Attempting / wanting to find out the documentation of all the objects (be it programs / FMs / classes / anything ) is something that I don't think makes too much sense. You would have to know the object for which you want the documentation. In other words, you would have to know ( or find out if you do not know ) the tool that you need to use. Then you can read more about it and see if the particular tool does what you want. It is hardly the case that you see what a tool offers and then decide whether you have a requirement for that.

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                       I N I T I A L I Z A T I O N
    INITIALIZATION.
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      private section.
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        data screen type ref to screen_init.
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      endmethod.
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              text2(60) type c,
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    you can read  the table node_table with nody key value which imports when docubble click the the tree node (Double clifk event).
    Regards,
    Gopi .
    Reward points if helpfull.

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    In one one of our scenario, when we add material to Sales Order and save with Requirement Type(under Procurrement Tab of Sales Order) , in APO there is no planned order or only planned order which is dynamically pegged created because the ATP Tree in APO is not being converted. There is no pegging relevant item create(e.g. Planned Order). When we are checking the persistent ATP Trees in APO (/SAPAPO/ATREE_DSP - ATP-Trees) we can see that they are not converted automatically. They are still there. If we do it manually via transaction (/SAPAPO/RRP_ATP2PPDS - Conversion ATP Tree Structures -> Production Planning) it works. Afterwards the Planned Order is available and fixed pegged.
    Why is APO not converting the ATP tree automatically ?
    I also checked the scheduling horizon for conversion of the ATP Tree and it is correct: Is there any relation with Check Mode setting under ATP tab in Material Master?

    Hi Prasad ,
    This enables you to debug the ATP tree . If you have created an entry here with your user name then it will not let ATP tree get converted into PP/DS orders automatically .
    It's very surprising because all  seems fine . Just cross check all the settings once with below .
    The conversion time depends on the following horizons and dates:
    ·  PP/DS Horizon
    ·  Scheduling horizon for the conversion of ATP tree structures
    ·  Requirements dates in the ATP tree structure
    PP/DS immediately converts the ATP tree structure when the sales order is saved
    ·  If the earliest requirements date for components is within the scheduling horizon or
    ·  If the latest requirements date for finished products is within the PP/DS horizon
    If none of these conditions are fulfilled when saving the sales order, the system saves the ATP tree structure in SAP APO. In this case you can only convert the ATP tree structure online or in the background when one of the conditions given above is fulfilled. Here, there is an offset for the horizons with which you can achieve an earlier conversion.
    You maintain the scheduling horizon for the conversion of ATP tree structures in Customizing for Production Planning and Detailed Scheduling under Maintain Global Parameters and Defaults. You maintain a location product specific PP/DS horizon in the location product master. If no location product specific PP/DS horizon exists, the system uses the PP/DS horizon from the planning version. You maintain these in Model and Planning Version Management.
    Love Singh

  • Listing File Hierarchy in console using a Tree structure

    first off i'm a college student. i'm not that good at java... we got this CA in class and try as i might i just can't get my head around it
    i was wondering if someone who know a bit more about java then i do would point me in the right direction, were i'm going wrong in my code
    i have to list out sub-files and sub-directorys of a folder (i.e. C:/test) to console using tree structure
    like this
    startingdir
    dir1 //subfolder of startingdir
    dir11 //subfolder of dir1
    dir111 //subfolder of dir11
    dir12 //subfolder of dir1
    file1A // document on dir1
    dir2 //subfolder of startingdir
    Tree.java
    import java.util.Iterator;
    import java.util.LinkedList;
    import java.util.ListIterator;
    import java.util.NoSuchElementException;
    import java.util.Deque;
    public class Tree<E> {
        // Each Tree object is an unordered tree whose
        // elements are arbitrary objects of type E.
        // This tree is represented by a reference to its root node (root), which
        // is null if the tree is empty. Each tree node contains a link to its
        // parent and a LinkedList of child nodes
        private Node root;
        //////////// Constructor ////////////
        public Tree () {
        // Construct a tree, initially empty.
            root = null;
        //////////// Accessors ////////////
        public boolean isEmpty () {
        // Return true is and only if this tree is empty.
             return (root == null);
        public Node root () {
        // Return the root node of this tree, or null if this tree is empty.
            return root;
        public Node parent (Node node) {
        // Return the parent of node in this tree, or null if node is the root node.
            return node.parent;
        public void makeRoot (E elem) {
        // Make this tree consist of just a root node containing element elem.
            root = new Node(elem);
        public Node addChild (Node node, E elem) {
        // Add a new node containing element elem as a child of node in this
        // tree. The new node has no children of its own. Return the node
        // just added.
            Node newChild = new Node(elem);
            newChild.parent = node;
            node.children.addLast(newChild);
            return newChild;
        public E element (Node node) {
             return node.getElement();
        //////////// Iterators ////////////
        public Iterator childrenIterator (Node node) {
            return node.children.iterator();
        public Iterator nodesPreOrder () {
        // Return an iterator that visits all nodes of this tree, with a pre-order
        // traversal.
            return new Tree.PreOrderIterator();
        //////////// Inner classes ////////////
        public class Node {
            // Each Tree.Node object is a  node of an
            // unordered tree, and contains a single element.
            // This tree node consists of an element (element),
            // a link to its parent
            // and a LinkedList of its children
            private E element;
            private Node parent;
            private LinkedList<Node> children;
            private Node (E elem) {
                // Construct a tree node, containing element elem, that has no
                // children and no parent.
                this.element = elem;
                this.parent = null;
                children = new LinkedList<Node>();
            public E getElement () {
            // Return the element contained in this node.
                return this.element;
            public String toString () {
            // Convert this tree node and all its children to a string.
                String children = "";
                // write code here to add all children
                return element.toString() + children;
            public void setElement (E elem) {
            // Change the element contained in this node to be elem.
                this.element = elem;
        public class PreOrderIterator implements Iterator {
            private Deque<Node> track; //Java recommends using Deque rather
            // than Stack. This is used to store sequence of nomempty subtrees still
            //to be visited
            private PreOrderIterator () {
                track = new LinkedList();
                if (root != null)
                    track.addFirst(root);
            public boolean hasNext () {
                return (! track.isEmpty());
            public E next () {
                Node place = track.removeFirst();
                //stack the children in reverse order
                if (!place.children.isEmpty()) {
                    int size = place.children.size(); //number of children
                    ListIterator<Node> lIter =
                            place.children.listIterator(size); //start iterator at last child
                    while (lIter.hasPrevious()) {
                        Node element = lIter.previous();
                        track.addFirst(element);
                return place.element;
            public void remove () {
                throw new UnsupportedOperationException();
        FileHierarchy.java
    import java.io.File;
    import java.util.Iterator;
    public class FileHierarchy {
        // Each FileHierarchy object describes a hierarchical collection of
        // documents and folders, in which a folder may contain any number of
        // documents and other folders. Within a given folder, all documents and
        // folders have different names.
        // This file hierarchy is represented by a tree, fileTree, whose elements
        // are Descriptor objects.
        private Tree fileTree;
        //////////// Constructor ////////////
        public FileHierarchy (String startingDir, int level) {
            // Construct a file hierarchy with level levels, starting at
            // startingDir
            // Can initially ignore level and construct as many levels as exist
            fileTree = new Tree();
            Descriptor descr = new Descriptor(startingDir, true);
            fileTree.makeRoot(descr);
            int currentLevel = 0;
            int maxLevel = level;
            addSubDirs(fileTree.root(), currentLevel, maxLevel);
        //////////// File hierarchy operations ////////////
        private void addSubDirs(Tree.Node currentNode, int currentLevel,
                int maxLevel) {
        // get name of directory in currentNode
        // then find its subdirectories (can add files later)
        // for each subdirectory:
        //    add it to children of currentNode - call addChild method of Tree
        //    call this method recursively on each child node representing a subdir
        // can initially ignore currentLevel and maxLevel   
            Descriptor descr = (Descriptor) currentNode.getElement();
            File f = new File(descr.name);
            File[] list = f.listFiles();
            for (int i = 0; i < list.length; ++i) {
                if (list.isDirectory()) {
    File[] listx = null;
    fileTree.addChild(currentNode, i);
    if (list[i].list().length != 0) {
    listx = list[1].listFiles();
    addSubDirs(currentNode,i,1);
    } else if (list[i].isFile()) {
    fileTree.addChild(currentNode, i);
    // The following code is sample code to illustrate how File class is
    // used to get a list of subdirectories from a starting directory
    // list now contains subdirs and files
    // contained in dir descr.name
    ////////// Inner class for document/folder descriptors. //////////
    private static class Descriptor {
    // Each Descriptor object describes a document or folder.
    private String name;
    private boolean isFolder;
    private Descriptor (String name, boolean isFolder) {
    this.name = name;
    this.isFolder = isFolder;
    FileHierarchyTest.javapublic class FileHierarchyTest {
    private static Tree fileTree;
    public static void main(String[] args) {
    FileHierarchy test = new FileHierarchy ("//test", 1);
    System.out.println(test.toString());

    Denis,
    Do you have [red hair|http://www.dennisthemenace.com/]? ;-)
    My advise with the tree structure is pretty short and sweet... make each node remember
    1. it's parent
    2. it's children
    That's how the file system (inode) actually works.
    <quote>
    The exact reasoning for designating these as "i" nodes is unsure. When asked, Unix pioneer Dennis Ritchie replied:[citation needed]
    In truth, I don't know either. It was just a term that we started to use. "Index" is my best guess, because of the
    slightly unusual file system structure that stored the access information of files as a flat array on the disk, with all
    the hierarchical directory information living aside from this. Thus the i-number is an index in this array, the
    i-node is the selected element of the array. (The "i-" notation was used in the 1st edition manual; its hyphen
    became gradually dropped).</quote>

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