Trigger finger setup to control EXS

I must be missing something: right out of the box, the M-audio trigger finger faders and knobs only control the selected track's level and pan parameters. How should I set it up to control, say, my EXS filter cutoff frequency or attack level?
I've read the chapters about automation, control surface support, and the EXS midi controller list. Yet I still don't understand how to turn control events into fader events, which are the only events that seem to alter the sampler adjustments in real time. What am I missing?
Or is there a web site from which I could download ready-made presets?

Well, I eventually built a cascade of transformers that convert midi control events into Logic fader events. Each transformer is set up as a track automation splitter to catch a specific CC message and send fader events to an audio instrument instead.
Here, a foot controller event is mapped to the resonance control of the ESP instrument. The unintercepted midi events are passed unchanged to the recording & trough object, i.e. to the selected track. Using the Trigger Finger default assignments, I mapped the ESP's 9 most useful parameters [filter, envelope, drive, chorus] to convenient faders and rotary pots, leaving the rest for volume, pan and modulation.
Logic internal fader events can be used in real time and record directly to track automation. I made this into a macro so it can easily be copied [or imported] from the original song file environment. The macro contains two external objects references: the audio instrument and the recording & trough object. The advantage is twofold:
• To use such a cascade, just substitute the recording & trough object (found on the click & ports layer in the environment) for the macro.
• To control many instruments, simply plug many macros in parallel — you'll need to unpack the macros and change the references to different audio instruments. Oh, and Logic doesn't frown when there are many recording & trough objects: they're all references to a unique internal object.
What I learned that isn't documented:
• All plug-ins — and audio instruments, including GB's instruments, are no exceptions — number their parameters by order of appearance in the controls view of the instrument interface. This numbering is zero-based: the first parameter could theoretically be controlled by a CC#64 event [but see above in this thread] and is actually mapped to fader 0 — for instance, the mono/poly parameter of the EXS sampler is assigned CC#71 [see the plug-in reference, page 571] because it's the 8th parameter, and therefore is internally mapped to fader 7.
• No plug-in uses the same layout for its parameters, so there's no way to build a general controller, but it takes only a few minutes to remap a handful of splitters and adapt them to the most useful parameters.
• Audio instruments only receive fader events from internal channel 2, so the transformer must be set up to fix this whatever the midi channel the data came from.
• Audio instruments also listen to internal channel 1 — the channel strip channel — for standard control events like modulation, pitch-bend, and the like... There's no need to convert these, since they can be recorded along with the rest of the midi data, but it's still possible: just remember they must be assigned to channel 1.
• Splitters can be made to react solely to a given midi channel: using a versatile control surface like the Trigger Finger, one could build a set of 16 presets, each dedicated to controlling a specific plug-in. This would mean live performance with something like 64 faders and 128 pots at your disposal, at the flip of a button... Not counting the 16 x 16 pads, of course.
• Macros are clumsy: they can only process one input to one output, unless you embed external references — contrastingly, Reaktor accepts an arbitrary number of inputs and outputs. I'm disapointed by the lack of documentation: which objects can be embedded, and which can't?

Similar Messages

  • I have a carillon 25 keyboard (bad choice, I know) and I can't get it to communicate with my mac at all! I'm running logic pro 9 and reason 5. I get signal in from my M Audio trigger finger so I know it isnt an entirely mac based problem. Thanks!!!

    I have a carillon 25 keyboard (bad choice, I know) and I can't get it to communicate with my mac at all! I'm running logic pro 9 and reason 5. I get signal in from my M Audio trigger finger so I know it isnt an entirely mac based problem. Thanks!!!

    Well, how have to determined no signal is being recieved to your mac?
    Have you got something that shows the actual signal? Or have you just been trying to control a VST? What software are you using by the way?
    I personnally went with a AKAI MPK25, because it's made already mapped for logic & ableton etc, so it just makes things incredibly easy.
    I would suggest you return it if you can as a dead unit & perhaps look at something else a bit easier?
    Otherwise, if you just want to get this working we can have a look a bit deeper.
    And driver? OS X driver?

  • Trigger Finger M-Audio

    Trying to use this drum pad "Trigger Finger" with Garageband 09, mixed success. Is there a software I need to made this to garageband?
    any help or useful link appreciated. John

    First make sure your TF is sending a midi signal to Logic. Hit your keyboard and you should see a display of midi signal in the transport. Hook up your TF via USB and check for a similar data display. Next you'll have to configure a track as an audio instrument (software synth/sampler) and bring up a drum kit/synth instrument you like. Is this something that you understand how to configure yet?

  • [svn:fx-gumbo_beta2] 10300: add properties to trigger CC setup

    Revision: 10300
    Author:   [email protected]
    Date:     2009-09-16 06:56:26 -0700 (Wed, 16 Sep 2009)
    Log Message:
    add properties to trigger CC setup
    Property Changed:
        flex/sdk/branches/gumbo_beta2/

  • Setup for Controlling Articulations (or Patches) as an Interface

    Hi,
    Here is a new set-up I've created (though, I'm sure others have
    done this or similar things before).
    The objectives of this set-up are to provide a way to deal with
    situations where I have limited processing power and limited
    computer memory during the compositional process. This
    set-up is not necessarily meant to be used to produce
    professional, platinum recordings.
    I am new to Logic Pro, so this set-up may have weaknesses and
    flaws that I am not aware of; or, there may be a far better way
    to achieve the ends than this.
    The main concept I am using is that of an interface. An example
    of an interface is a light switch on a wall; if you turn it on, the
    light goes on, if you turn the switch down, the light goes off.
    This is one type of light interface; another might be a chain
    you pull; another might be a light dimmer switch.
    In this set-up, a multi-instrument is used as an interface to Violins I.
    I first began by setting up a new layer in the environment, and I called
    it "Violins I Layer".
    I then created a new multi-instrument, and labeled it "Violins I". It's icon
    box is checked so that it shows up in the arrange menus.
    All other objects to be created or used within this environment layer have
    their icon checkbox unchecked.
    To use Violins I in the arrange window, you simply select it. There is no
    hint in the arrange window what the implementation of this Violins I section
    is. It could be produced by an outboard sampler, or it could be produced
    by Apple's JamPack orchestral Strings, or it could be produced by Garritan
    Orchestral Strings (as a few examples). It could even be produced by
    a flute patch, but this would simply be confusing to someone trying to
    use the overall system.
    Because there is no hint in the arrange window as to what actually
    produces the Violins I sound, this is one reason I call it an interface.
    You know that "Violins I" represents the first violin section, but you
    do not know the details of the implementation.
    In this example, there will be three implementations of the Violins I
    section set up within the Violins I Layer within the Environment. The
    three implementations use the following facilities: Garritan Orchestral
    Strings (light patches, i.e., less memory patches), Apple's JamPack
    Orchestra, and an outboard sampler-player called a Proteus/2.
    We can call these three implementations each a "sub-instrumental-box" for
    lack of a better name. That is, each implementation will have 16
    MIDI channels, so it is like an outboard sampler-player as a stand-alone
    box.
    The environment will be configured so that only one of these three
    sub-instrumental-boxes can play at a time. Thus, you either choose
    the Garritan Orchestral Strings (GOS) implementation, the Apple
    JamPack implementation, or the Proteus/2 implementation.
    You will be able to change the implementation by adjusting a Cable
    Switcher within the environment, or you will be able to send a MIDI
    program change to the Cable Switcher, where a program change of 0
    means the cable switcher sets itself to 0, a program change of 1
    means the cable switcher sets itself to 1, and a program change of 2
    means the cable switcher sets itself to 2.
    If the Cable Switcher is valued at 0, GOS is used. If the Cable Switcher
    is set at 1, Apple's Jampack Orchestra is used. If the Cable Switcher
    is set to 2, the out-board, Proteus/2 is used.
    Each sub-instrumental-box will have, potentially, up to 16 unique sounds.
    Each unique sound will be accessed by what channel the input note is
    playing on.
    Thus, if an incoming note is on channel 1, it will be played arco (regardless
    of whether the implementation is GOS, Apple, or Proteus/2).
    If an incoming note is on channel 6, it will be played pizzicato (regardless
    of whether the implementation is GOS, Apple, or Proteus/2).
    Let it be assumed, that the Garritan Orchestral Strings (light) will use more memory
    and more processing power than Apple JamPack. Whether it is a significant
    difference I do not know. And, of course, the out-board, Proteus/2 uses the
    most minimal of computer resources, because it generates its own sounds
    externally (though these strings sounds are not very good when compared to
    Apple and GOS).
    So, the idea of this set-up, here exemplified only in the Violins I section, is that
    while one is composing, and adding more instruments, sometimes the limitations
    of your computer will require you to "downgrade" from Garritan Orchestral Strings
    to Apple's JamPack strings, or even down to the out-board, Proteus/2.
    For example, one might already have a sketch of the string section for a
    passage, and now one is adding a trumpet; perhaps this trumpet uses
    up the next bit of processing power such that the passage no longer
    plays correctly. This, one hopes (as this set-up is brand new), could
    be alleviated by taking the Violins I (and other string
    sections), and switching them to play on the out-board Proteus/2. While the
    Proteus/2 strings are poor, they still are strings, and they could play while one
    focuses on the trumpet part.
    Once I have given more details about this set-up, I will not then go into the
    details of how you use the score editor. But, this set-up is meant to be used
    with the Score Editor. Let me add these small points of detail about how
    this set-up will interact with the Score Editor:
    1. Within the score editor, you can select on or more notes, then click and
    hold on the channel number in the left pane, and move the mouse up and
    down to set all the notes to a given channel (assuming you also hold down
    the option key if the initial channels for the notes is not the same).
    Thus, you change the channel of the note or notes and their articulations
    will automatically be changed from, say, arco to pizz.
    2. Within the score editor, you can click in a region between two staves so
    as not to select any notes or any staves, then set the default channel to
    some value, such as 6, which represent pizz. Then when you enter a new
    note using the pencil tool, that note will be associated with channel 6
    and thus will be played pizz.
    3. Within the arrange window, for a given track using the Violins I multi-
    instrument, make sure that the Port is Off, the Channel is All, the Program
    box is unchecked, and the Volumn box is unchecked.
    In short, you can control the articulations of the notes without ever leaving
    the score editor.
    There is a down side, however. If you intend to have two, rhythmically
    independent lines in one staff, and they are the same articulation (such
    as arco, i.e., they are both MIDI channel 1 in this example), then you
    will not be able to do so, because Apple has perhaps followed the "Village Idiot"
    anti-pattern in some of its work on the Logic Pro application. That is,
    this anti-pattern is exhibited when a new concept is introduced, but
    instead of defining an interface for this new concept, either lack of funds,
    time, or desire, results in the re-using of a previously defined interface
    to carry out this new task.
    Here is an example. I currently have a kitchen with a light and its
    associated light switch. I hire a handyman to insert a disposal within
    the sink. The handyman, being short of time, resources, and resolve,
    hooks up the disposal to my light switch. Now, whenever I enter into
    the kitchen and turn the light on using the light switch, the disposal
    also turns on. Instead, the handyman, should have created a completely
    independent interface to be used to turn the disposal on and off. Turning
    the light on and off is a different concept from turning the disposal
    on and off.
    The use of the Village Idiot anti-pattern is potentially* used by Apple when it
    says that a channel number is used to define one or more independent
    lines within a staff. Instead, to avoid this anti-pattern, they would
    come up with a new term, "score channel", "staff voice number", or
    something, and build an interface specifically related to this functionality.
    Then I could have one staff with two voices, each assigned a unique
    "stave voice number", and each having an identical MIDI channel
    number (because they are both playing arco).
    *Note that I specifically say "potentially". I have not yet experimented
    with placing two lines on one staff and then testing if I can get them
    to play the same musical instrument. Keep in mind, please, that I am
    new to Logic Pro. So, the above may be incorrect or incomplete.
    My focus right now is to use Logic Pro while composing, and I am not
    yet focusing on creating the best, professional looking score as an
    end-product.
    I've found one instance (though more may certainly exist) where
    the village idiot anti-pattern is used. In the score editor, if I use a
    user-defined rest (which, by the way, I always try to avoid using),
    and then if I rubber-band select a section of the melody, if I try to
    adjust the velocity of notes, I also inadvertently adjust the placement
    of user-defined rests. The village idiot anti-pattern seen here is that
    the exact same interface (moving the velocity value up and down) is
    also used to mean the placement of user-defined rests; clearly, it is
    best to create a new interface for dealing with the placement of
    user-defined rests.
    In summary, the possibility exists that in using the environment spelled
    out here, the use of channels for articulations may pose problems for
    you when you attempt to place two, rhythmically independent lines onto
    one staff when these two lines use the same channel number to represent
    their articulation (pizz. for instance). Rohan, and other Logic Pro experts
    hopefully can confirm or rebut this warning of mine if it is false.
    Within the environment's Violins I Layer, the Violins I multi-instrument has
    already been created (the steps were given above).
    In this example, I am using ten articulations:
    Channel Number Articulation
    1 SusV Lite (looped): Sustained vibrato.
    2 SusNV Lite (looped): Sustained non-vibrato.
    3 Grand Detache Lite
    4 Marcato Lite
    5 Sautille Lite
    6 Pizz Lite
    7 Tremolo Lite
    8 Trills - Half Lite
    9 Trills - Whole Lite
    10 Stacatto
    The articulation names are taken from the Lite versions of Garritan
    Orchestral Strings. The Apple JamPack Violins I do not have all
    these articulations. And, the Proteus/2 has even fewer. This, however,
    will not end everything, for this means that if a sub-instrumental-box
    does not have a Grand Detache, that we simply map Grand Detache
    to what it does have, which is just a simple arco.
    Thus, as less capable sub-instrumental-boxes are used, not only does
    the sound quality degrade, but the articulations start to become less
    detailed. Here is another example: Proteus/2 does not have a trill,
    so its trill is mapped to a simple arco.
    In the environment's Violins I layer, here are the details of the multi-
    instrument called Violins I: It's icon is checked, its Port is off,
    its Program is unchecked, its volume is unchecked.
    Create a new cable switcher object using the menu:
    New > Fader > Specials > Cable Switcher
    Here are the details of this Cable Switcher (shown when you select it):
    Output: Switch
    Channel: 1
    - 1 - : 48
    Input: Program
    Channel: 1
    -1- : 7
    Range: 0 127
    Value as Number
    Filter: Off
    Feedback: unchecked box.
    I don't know what all the above means, but I do know that it means at least
    that the cable switcher will change value when it receives a program (or
    patch) change on any MIDI channel (as described earlier): thus, if it
    receives a program (or patch) change valued at 0, the cable switcher
    will pass everything through the 0 output port.
    Now draw a cable between the multi-instrument to the Cable Switcher.
    The Cable Switcher is the gate-way to a particular implementation:
    the specific sub-instrumental-box that is currently being used to create
    the sounds.
    Let's work on the first sub-instrumental-box: the Garritan Orchestral Strings.
    Create a new Channel Splitter. Draw a cable from the Cable Switcher to
    this newly created Channel Splitter.
    The Channel Splitter can split an incoming MIDI signal into 16 MIDI channels
    (based upon the MIDI channel of the note passing through). This is how
    we will control the articulation.
    Now, this next part is personal preference. You may have another working
    method. But, we now need to connect the outputs of the Channel Splitter
    to instruments. I have set up Logic Pro to automatically create 128 audio
    instruments for me. For this sub-instrumental-box, I'll be using the ones
    that Logic has named: "Inst 100", "Inst 101", ..., "Inst 109". I open up a new
    environment window, and I select these ten instruments, and I drag them
    to my current, Violins I Layer, and they are moved. I then close the
    environment window I just, newly opened.
    Back in the Violins I layer, I connect output channel 1 of the Channel Splitter
    to Inst 100, and output channel 2 to Inst 101, and so forth, until I finally connect
    output channel 10 to Inst 109.
    For each of these ten instruments, I click under the "I/O" label, and bring up
    the EXS24 sampler, and from there grab a specific Garritan Orchestral
    Strings patch, such as "SusV Lite". Note that the specifics of how Logic Pro
    converts the gigasampler format that GOS came in to a format Logic Pro
    understands are not detailed here.
    This completes the first sub-instrumental-box. (Other details not mentioned:
    each instrument was sent to one bus to make mixing a little easier; but,
    you can leave these set to outputs 1 and 2 if you wish).
    If you send in MIDI notes on channel 1, they will sound as sustained, vibrato.
    If you send in MIDI notes on channel 4, they will be marcato, and so forth.
    Note, by the way, the "power" of being able to select a specific file having
    the specific articulation I desire. Now I am in complete control as to how
    this specific articulation will be played. But, if these articulations were
    bundled within only one file, where I was forced to either send key-switches
    or continuous controllers to activate either arco, marcato, termolo, and so forth,
    then I would not have this kind of flexibility and power. By the way,
    GOS lite sounds also have key-switched patches for those who like to
    play the notes at the keyboard; but, in this instance, GOS also has flexibility
    in that I am able to ignore the key-switched patches, and use the specific
    files each containing a specific articulation. Apple also has a similar
    flexibility: for Apple JamPack, you can use continuous controller 4 to
    change articulations for some of the patches, or you have the choice
    of loading each individual articulation from a specific file set (which is
    what will be done in this example).
    The next step is to create the second sub-instrumental-box implemented
    by the Apple JamPack orchestra's Violins I sounds.
    Create a new Channel Splitter. Cable the Cable Switcher (there is one free
    node on it) to the new Channel Splitter. Apples Violins I have the following
    articulations: Legato, Pizz, Tremolo, Trill Half, Trill Whole. For staccato,
    we will load the Violins II staccato patch. By the way, I forgot to mention
    that in the GOS, there is no staccato patch for Violins I, and I did a similar
    thing, I loaded the Violins II staccato patch to be played by the Violins I.
    Now I need some audio instruments to be connected from the Channel
    Splitter. Open a new environment window. Drag over "Inst 110",
    "Inst 111", ..., and finally "Inst 115".
    Cable Channel Splitter 1 output to Inst 110. Set Inst 110 just under I/O to
    Violins I Legato. Cable Channel Splitter 6 output to Inst 111 and just
    under I/O set it to Violins I pizz. And so forth, using up a total of
    6 channels to six instruments of Apple's JamPack strings.
    Now, there are some output channels from the Channel Splitter that
    are not used, because there is no corresponding patch in the
    Apple JamPack. Simply map these to the closest match you can find.
    Thus, output channel 2 of the Channel Splitter is patched to
    Inst 110 which represents legato and is the closest representation
    of "sustained, non-vibrato."
    Also, output channel 3, Grand Detache, is linked in an identical fashion,
    because plane legato is the closest match.
    Output channel 4, which should represent marcato, is mapped to
    Inst 112 (staccato), as that is a somewhat representative match-up.
    And, you continue in this fashion, mapping the best you can. Remember,
    Apple's JamPack does not have the many articulations of GOS lite
    patches, it is a specific implementation of the interface. And, the
    Apple JamPack will degrade in sound and in the number of unique
    articulations, but, theoretically, use up less processing power from
    the computer.
    Note that you can now click on the Cable Switcher to toggle between
    the two sub-instrumental-boxes we have just created. When the
    Cable Switcher has "0" written on it, you hear GOS. When the
    Cable Switcher has "1" written on it, you hear Apple JamPack.
    And, when we are finally done with the steps to follow, when the
    Cable Switcher has "2" written on it, you hear the out-board sampler
    Proteus/2.
    To create the third and final sub-instrumental-box, create a new
    Channel Splitter. Cable the free node from the Cable Switcher to
    this new Channel Splitter.
    Create one new instrument (not a multi-instrument) and label it "Arco Violins".
    Create another new instrument and label it "Marcato 2". Create another
    new instrument and label it "Pizz Violins". Create a final instrument
    and label is "Trem Strings". Obviously the Proteus/2 is not as sophisticated
    as either Apple's JamPack or GOS in that there are not necessarily
    specific Violin I patches only; so, I tried my best and used "Marcato 2"
    for example, even though this is for the entire string family.
    The details of each instrument is now given (remember, that some of these
    details related specifically to the out-board sample-player, Proteus/2):
    Arco Violins:
    Port: Port A
    Channel 1
    Program: box checked - 7.
    Volumn unchecked.
    Pan unchecked.
    Transpose 0.
    Velocity 0.
    Key Limit C-2 G8
    Vel limit 0 127
    Delay 0
    No Transp. unchecked
    No Reset: unchecked.
    Style: auto
    Marcato 2:
    Port: Port A
    Channel 4
    Program: box checked - 9
    Pizz Violins:
    Port: Port A
    Channel: 6
    Program: box checked - 15
    Trem Strings:
    Port: Port A
    Channel: 7
    Program: box checked - 18
    In the above listings, the Program has its box checked,
    and the number which follows it is the specific patch or
    sound containing the articulation I need to be produced
    by the Proteus/2.
    One can now click on the Cable Switcher and activate
    one of the three, specific implementations of "Violins I".
    You can also send in a program change through MIDI
    to accomplish the same thing. However, it is always
    possible that if you change the implementation in the
    middle of a phrase, that the note off signal for the
    last note played by the previous implementation might
    be sent to the different, current implementation, with the
    net result that the note never turns off.
    Now that you have the Violins I layer in your environment,
    here are some issues and some questions I'm thinking about (and don't know
    the immediate answer to):
    1. The GOS sub-instrumental-box used 10 EXS-24 audio-instruments, how
    much memory was that exactly?
    2. Apple's JamPack adds an additional 6 audio-instruments. How much
    additional memory does adding JamPack produce?
    3. If my G4 Macintosh has 1.5 gigs of memory, do I care? Is Apple's
    Logic Pro program smart enough not to keep these sounds in memory
    if they are not used? Or do these sounds always reside in memory?
    4. To conserve memory, is it smarter to load Apple JamPack instruments
    through the ESX-24?
    Thanks,
    Sys6
    G4, 1.5 gigs of memory   Mac OS X (10.4.8)  

    wow! What a post!
    Your way of "articulation switching" is very similar to the articulation tool I'm currently using, created by a member named kai. To find out more about his tool and its uses, visit the quick tip post I created: http://proapptips.com/tips/article.php?story=2006092810303559
    edit: It turns out the link I provided in the tip has been changed, so if you want to download the tool and its manual, visit http://www.elvenmusic.com/vsl/vsl.html and scroll to the bottom.
    Now, as for your concern of scoring two independently rhythmic parts with the same articulation in the score editor, there is a simple way around this problem. Simply add another track using the same Violin I instrument in the arrange page, which will give you 2 tracks in the score editor. This may not be the best scoring solution, as you will now have 2 violin staffs for divisi violin parts, but it will work fine while composing and you can merge the two when focusing only on the score.
    Also, I'd like to point out a memory saving tip you will find helpful. First off, its impossible for you to apply your technique for every instrument of the orchestra, as logic limits you to 128 instruments at one time, and given that an full orchestra can easily use 30-40 instruments, you will not be able to load 32 articulations for each instrument (16 GPO instruments and 16 jampak instruments). Realistically you will only be able to load about 3-4 articulations for every instrument. However, logic does not have any limit for instrument OBJECTS, thus you can create "slots" where particular articulations may go, and turn the instrument to "off" and simply load each articulation as needed. Whats cool about this method, is that for the most important articulations that you always want on call, load them up in EXS first, and then turn off the object in the environment window. Now whenever you need that articulation, simply turn on the object to its proper instrument number and the associated instrument patch and EXS instrument will be loaded automatically! Cool huh! You can also open link your environment window to update its data to any other window using the "chain" icon. For example, you can have your arrange page open on on side of your monitor, and your environment window open on the other, and whenever you select violin one, the environment goes to your violin I object, allowing you to quickly add more articulations to your open slots when needed (I have mine on a 2nd monitor, which saves me from having to constantly open the environment when I want to add an articulation).
    In answer to your other questions, if you are curious about how much memory your samples are using, run apple activity monitor before you load a sample, and after to get a rough estimate. Make sure to check how often the activity monitor checks ram, as its default may be 5min (dont remember), and keep in mind individual instruments are not that big, its when you load 20-30 that it starts to add up.
    As for your 3rd question, logic will keep everything you load in its memory buffer and/or use CPU to keep it ready to go. Each exs you load, even if you dont select a patch, uses computer resources. Thus my recommendation of turning your objects to "off" and only loading articulations as needed.
    I dont have apple jam packs, so I cant answer #4. However, you could test it yourself using activity monitor above.
    Well done in your implementation of these concepts on your own! I personally had no clue any of this was possible before I stumbled upon Kai's articulation tool. Now that I have, composing with large sample libs as proven a much more enjoyable experience!
    All the best, and thanks for sharing this with the logic community!

  • Two finger click and control click no longer works in Finder

    Starting today, I can't do a two finger click or a control click to bring up the contextual menu on a file or folder. Two finger click works everywhere else on my Macbook, the desktop, browsers, Office apps, everywhere except Finder. I'm running OSX 10.6.8. I saw a post on another forum that someone else has the same issue with the same OS and also started happening today, but no answers so far. I have rebooted my machine and no change.

    Trash the plist file again but this time.....
    Disconnect all peripherals from your computer.
    Boot from your install disc & run Repair Disk from the utility menu. To use the Install Mac OS X disc, insert the disc, and restart your computer while holding down the C key as it starts up.
    Select your language.
    Once on the desktop, select Utility in the menu bar.
    Select Disk Utility.
    Select the disk or volume in the list of disks and volumes, and then click First Aid.
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    Eric Yuzon
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    Walled Lake, MI 48390
    [email protected]
    e-reman.com
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  • Unable to setup Database control using emca on linux Please help!

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    EM Configuration Assistant, Version 11.2.0.0.2 Production
    Copyright (c) 2003, 2005, Oracle. All rights reserved.
    Enter the following information:
    Database SID: DB11G
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    Password for DBSNMP user:
    Password for SYSMAN user:
    Email address for notifications (optional):
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    Database ORACLE_HOME ................ /u01/app/oracle/product/11.2.0/db_1
    Local hostname ................ oracle.localdomain
    Listener ORACLE_HOME ................ /u01/app/oracle/product/11.2.0/db_1
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    Database SID ................ DB11G
    Email address for notifications ...............
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    INFO: Creating the EM repository (this may take a while) ...
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    Jan 5, 2011 12:25:28 AM oracle.sysman.emcp.EMReposConfig invoke
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    Jan 5, 2011 12:25:28 AM oracle.sysman.emcp.EMConfig perform
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    at oracle.sysman.emcp.EMReposConfig.invoke(EMReposConfig.java:157)
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    at oracle.sysman.emcp.EMConfigAssistant.performConfiguration(EMConfigAssistant.java:1448)
    at oracle.sysman.emcp.EMConfigAssistant.statusMain(EMConfigAssistant.java:573)
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    Jan 5, 2011 12:25:28 AM oracle.sysman.emcp.EMReposConfig invoke
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    Jan 5, 2011 12:25:28 AM oracle.sysman.emcp.EMConfig perform
    SEVERE: Error creating the repository
    Refer to the log file at /u01/app/oracle/cfgtoollogs/emca/DB11G/emca_2011_01_05_00_24_54.log for more details.
    Jan 5, 2011 12:25:28 AM oracle.sysman.emcp.EMConfig perform
    CONFIG: Stack Trace:
    oracle.sysman.emcp.exception.EMConfigException: Error creating the repository
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    at oracle.sysman.emcp.EMReposConfig.invoke(EMReposConfig.java:157)
    at oracle.sysman.emcp.EMConfig.perform(EMConfig.java:253)
    at oracle.sysman.emcp.EMConfigAssistant.invokeEMCA(EMConfigAssistant.java:589)
    at oracle.sysman.emcp.EMConfigAssistant.performConfiguration(EMConfigAssistant.java:1448)
    at oracle.sysman.emcp.EMConfigAssistant.statusMain(EMConfigAssistant.java:573)
    at oracle.sysman.emcp.EMConfigAssistant.main(EMConfigAssistant.java:521)
    Jan 5, 2011 12:25:28 AM oracle.sysman.emcp.EMConfig restoreOuiLoc
    CONFIG: Restoring oracle.installer.oui_loc to /u01/app/oracle/product/11.2.0/db_1/oui
    # LOG FOR WHEN I TRY TO DROP THE REPO
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    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.util.PlatformInterface executeCommand
    CONFIG: stty: standard input: Invalid argument
    stty: standard input: Invalid argument
    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.util.PlatformInterface executeCommand
    WARNING: Error executing /u01/app/oracle/product/11.2.0/db_1/sysman/admin/emdrep/bin/RepManager -connect (DESCRIPTION=(ADDRESS_LIST=(ADDRESS=(PROTOCOL=TCP)(HOST=oracle.localdomain)(PORT=1521)))(CONNECT_DATA=(SERVICE_NAME=DB11G.WORLD))) -repos_user SYSMAN -action drop -verbose -output_file /u01/app/oracle/cfgtoollogs/emca/DB11G/emca_repos_drop_2011_01_05_00_38_08.log
    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.EMReposConfig invoke
    SEVERE: Error dropping the repository
    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.EMReposConfig invoke
    INFO: Refer to the log file at /u01/app/oracle/cfgtoollogs/emca/DB11G/emca_repos_drop_<date>.log for more details.
    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.EMConfig perform
    SEVERE: Error dropping the repository
    Refer to the log file at /u01/app/oracle/cfgtoollogs/emca/DB11G/emca_2011_01_05_00_37_37.log for more details.
    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.EMConfig perform
    CONFIG: Stack Trace:
    oracle.sysman.emcp.exception.EMConfigException: Error dropping the repository
    at oracle.sysman.emcp.EMReposConfig.invoke(EMReposConfig.java:218)
    at oracle.sysman.emcp.EMReposConfig.invoke(EMReposConfig.java:157)
    at oracle.sysman.emcp.EMConfig.perform(EMConfig.java:253)
    at oracle.sysman.emcp.EMConfigAssistant.invokeEMCA(EMConfigAssistant.java:589)
    at oracle.sysman.emcp.EMConfigAssistant.performConfiguration(EMConfigAssistant.java:1448)
    at oracle.sysman.emcp.EMConfigAssistant.statusMain(EMConfigAssistant.java:573)
    at oracle.sysman.emcp.EMConfigAssistant.main(EMConfigAssistant.java:521)
    Jan 5, 2011 12:38:09 AM oracle.sysman.emcp.EMConfig restoreOuiLoc
    CONFIG: Restoring oracle.installer.oui_loc to /u01/app/oracle/product/11.2.0/db_1/oui

    hahaha, i counted my chickens before they hatched..
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    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.util.PlatformInterface executeCommand
    CONFIG: Couldn't connect to the db - ORA-01017: invalid username/password; logon denied (DBD ERROR: OCISessionBegin) at /u01/app/oracle/product/11.2.0/db_1/sysman/admin/scripts/emca/emcaDbUtil.pl line 106, <STDIN> line 2.
    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.util.PlatformInterface executeCommand
    CONFIG: Error executing /u01/app/oracle/product/11.2.0/db_1/sysman/admin/scripts/emca/emcaDbUtil /u01/app/oracle/product/11.2.0/db_1/perl/lib:/u01/app/oracle/product/11.2.0/db_1/perl/lib/site_perl:/u01/app/oracle/product/11.2.0/db_1/sysman/admin/scripts:/u01/app/oracle/product/11.2.0/db_1/bin: /u01/app/oracle/product/11.2.0/db_1/perl/bin/perl /u01/app/oracle/product/11.2.0/db_1/sysman/admin/scripts/emca/emcaDbUtil.pl /u01/app/oracle/product/11.2.0/db_1 (DESCRIPTION=(ADDRESS_LIST=(ADDRESS=(PROTOCOL=TCP)(HOST=oracle.localdomain)(PORT=1521)))(CONNECT_DATA=(SERVICE_NAME=DB11G.WORLD))) SYS SYSDBA declare repos_pwd varchar2(30); view_user varchar2(30); view_user_pwd varchar2(30); view_user_acc_status varchar2(30); begin repos_pwd := ?; sysman.mgmt_view_priv.get_view_user(view_user); select account_status into view_user_acc_status from sys.dba_users where upper(username) = upper ( view_user ); IF view_user_acc_status like '%LOCKED%' THEN execute immediate 'alter user ' || view_user || ' account unlock'; END IF; IF view_user_acc_status like '%EXPIRED%' THEN sysman.mgmt_view_priv.set_view_user_creds ( repos_pwd ); sysman.mgmt_view_priv.GET_VIEW_USER_CREDS ( view_user, view_user_pwd ); execute immediate 'alter user ' || view_user || ' identified by ' || view_user_pwd || ''; END IF; end; DB11G 1 SYSMAN_PWD
    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.EMReposConfig unlockMGMTAccount
    CONFIG: Failed to unlock mgmt_view account
    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.EMReposConfig invoke
    SEVERE: Failed to unlock all EM-related accounts
    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.EMConfig perform
    SEVERE: Failed to unlock all EM-related accounts
    Refer to the log file at /u01/app/oracle/cfgtoollogs/emca/DB11G/emca_2011_01_05_03_42_35.log for more details.
    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.EMConfig perform
    CONFIG: Stack Trace:
    oracle.sysman.emcp.exception.EMConfigException: Failed to unlock all EM-related accounts
    at oracle.sysman.emcp.EMReposConfig.invoke(EMReposConfig.java:348)
    at oracle.sysman.emcp.EMReposConfig.invoke(EMReposConfig.java:157)
    at oracle.sysman.emcp.EMConfig.perform(EMConfig.java:253)
    at oracle.sysman.emcp.EMConfigAssistant.invokeEMCA(EMConfigAssistant.java:589)
    at oracle.sysman.emcp.EMConfigAssistant.performConfiguration(EMConfigAssistant.java:1448)
    at oracle.sysman.emcp.EMConfigAssistant.statusMain(EMConfigAssistant.java:573)
    at oracle.sysman.emcp.EMConfigAssistant.main(EMConfigAssistant.java:521)
    Jan 5, 2011 3:43:23 AM oracle.sysman.emcp.EMConfig restoreOuiLoc
    CONFIG: Restoring oracle.installer.oui_loc to /u01/app/oracle/product/11.2.0/db_1/oui
    I honestly have no bloody clue why its saying invalid user/pass.. all sys accounts are working fine..what am I missing here.
    [oracle@oracle ~]$ sqlplus sysman
    SQL*Plus: Release 11.2.0.1.0 Production on Wed Jan 5 03:52:40 2011
    Copyright (c) 1982, 2009, Oracle. All rights reserved.
    Enter password:
    Connected to:
    Oracle Database 11g Enterprise Edition Release 11.2.0.1.0 - 64bit Production
    With the Partitioning, OLAP, Data Mining and Real Application Testing options
    SQL>

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