Trimming projects with multicam sequences

Hey all,
I'm trying to project manage a short trailer piece my company edited.  It's all of a ninety seconds long, but when I project managed the resulting trimmed file was going to be 250gb!  Well after troubleshooting, what I found was that the project manage doesn't want to trim the multicam clips in the sequence.  That is, it will not trim the files contained within the multicam sequence that the project is referencing.  So even though I only use, say, a 5 second snippet of a particular angle, it wants to give me from start to finish every single angle and audio track in the original multicam, even though I only use a small piece of one angle in the actual project sequence. 
Now ostensibly the solution is to flatten the multicam, which had the effect of essentially cutting out the "middle man" and referencing the clip itself as though there wasn't a multicam at all.  But when it does this, it undoes all the audio work which has been applied to the multicam.  It is effectively reverting to the raw clip, and undoing all the audio mixing, which is no good.
How can I work around this issue? It will be important because we have some other projects that are much, much larger, that use multicamming and will need project managing.  But it won't do to create a trimmed project that is terabytes in size when it should only be a few hundred gbs at best.  Ideally I'd like to not have to throw out the multicam entirely, as it is very useful if we ever need to pull the trimmed project and tweak.  I just don't want every second of all the clips in the sequence.  Just the clip itself, the alternate angles and 50 frames or so of handles. 
Any advice or tips would be deeply appreciated!
Best,
BR

First, have you thought of creating sub-clips and then adding only the sub-clips to your timeline? IIRC that can allow you to get down to just the actual material used ...

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