Unity IP Fax in Unity Connection

Hi Team,
we have recently migrated from Cisco Unity 4.0 to Unity Connection 8.6. What i found is Unity IP Fax is not supported in Unity Connection, is there any workaround for this?
Regards
MAC

The fax integration for Unity Connection requires a fax server.
Hailey

Similar Messages

  • No T.37 fax support / Unity fax tools in Unity Connection?

    I'm moving from Unity 7 to Unity Connection 9.1
    In unity we used the T.37 inbound fax / unity fax (ie Fax is sent from router running .tcl scripts as e-mail + tiff into central mailbox. Unity moved fax into specific mailbox based on DNIS matching "faxId" setting on unity mailbox).
    It appears as though this is not supported in Unity Connection, is this correct?
    I am think the workaround is to set the destination mailbox directly on the dailpeer on the router by specifying an individual target mailbox as the smtp destination (rather than sending all to a central mailbox for unity fax service to move). The only downside to this appears to be the admin for setting new fax, or moving the mailbox delivery destination now relies on changing the SMTP address specified in the router config, instead of changing the faxid with the Unity/Unity Connection GUI.
    Is this how others have addressed this situation? (I have a limited number of inbound faxes only, no outgoing - so wont be looking at full-blown fax server).
    Thanks.

    Hi 
    I know how T37 is, sometimes is really difficult to get support for this. On CUC is the integration is not supported by Cisco, but you can try this:
    - You can use T37 to send messages to CUC subscriber
    - To do it [email protected], on CUC subscriber. If the gateway IP has been added as the fax server in Unity Connection, it should show up in the users web inbox as a fax message since it has the TIFF attach.
    But I'm not sure if this works and Cisco does not support it.
    Here's a link that might;
    http://www.cisco.com/c/en/us/td/docs/voice_ip_comm/connection/9x/design/guide/9xcucdgx/9xcucdg080.html
    Rgds

  • Faxing to voicemail in Unity or Unity Connection

    Does Unity or Unity Connection have the capability for callers to send faxes to the users voicemail box? Or do I need something like Cisco Fax Server to do this?
    Thanks,
    -mike

    For Unity, there is a built-in tool that can be used for limited faxing capabilities (less than 50 users, it's called Fax Util).  Outside of that, you can integrate with any number of Fax Servers.  Unity Connection only supports integration with Cisco Fax Server (aka, OpenText Right Fax) for faxing capabilities.
    Hailey
    Please rate helpful posts!

  • Unity Connection 8.5 TUI Wallet Guide?

    Connection 8.5 web page with user guides,
    http://www.cisco.com/en/US/products/ps6509/products_user_guide_list.html
    How come only the Voice Commands has a Wallet Guide in the End User Guide?
    Where can I find a 1 page printable shortcut guide for the TUI in Unity Connection 8.5?  I recall in Unity 4x we printed then and put them on our cube walls.

    Hi Jason,
    You can create one using the Wallet Card Wizard from the great Unity Tools
    http://www.ciscounitytools.com/Applications/CxN/WalletCardWizard/WalletCardWizard.html
    Or these are available in this format;
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/user/guide/phone/8xcucugphone_chapter21.html#reference_E5D5049FD5C34F93AE421A1836EF0CC2
    Main Menu and Shortcuts (Standard Conversation)
    Revised November 16, 2010
    While listening to the Main menu, press:
    Action Key(s)
    Hear new messages
    1
    Send a message
    2
    Review saved messages
    3 1
    Review deleted messages
    (Not available on some systems)
    3 2
    Change setup options
    4
    Change greetings
    4 1
    Turn alternate greeting on or off
    4 1 2
    Edit other greetings
    4 1 3
    Change message notification
    4 2 1
    Change fax delivery
    (Not available on some systems)
    4 2 2
    Select full or brief menus
    4 2 3
    Change PIN
    4 3 1
    Change recorded name
    4 3 2
    Change call transfer
    4 4
    Find messages from a Connection user
    (Not available on some systems)
    5 1
    Find messages from all outside callers
    (Not available on some systems)
    5 2
    Find messages from an outside caller
    (Not available on some systems)
    5 3
    Hear meetings
    (Not available on some systems)
    6
    Hear external messages
    (Not available on some systems)
    7
    Switch between using the phone keypad and using voice commands (Connection 8.5 and later)
    (Not available on some systems)
    9
    Cheers!
    Rob

  • Unity Connection 8.5 Outcall notification to device too agressive?

    I’ve noticed the Unity Connection 8.5 outcall notification is too aggressive. Is there a way to change the outcall parameters to wait x minutes between redials?
    For example Connection called my cell phone, while I am inputting my PIN I get a second call from Connection alerting me to new messages.  While I’m listening to the messages I get a third call from Connection. I noticed same problem if device is my desk 7962 phone.
    Unity Connection 8x Administration Guide
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/administration/guide/8xcucsagpdf.pdf

    Hi Jason,
    These timers can be changed via the User or User Template pages
    User Templates New Notification Device
    Revised November 16, 2010
    Table 3-21     User Template New Notification Device Page 
    Field Description
    Notification Device Type
    Select a type of notification device from the list.
    Display Name
    Enter a descriptive name for the notification device.
    Phone Number
    (Applicable only to phone and pager notification devices.) Enter the phone number, including trunk access code, of the selected device. Use digits 0 through 9 and the following dialing characters in the phone number:
    •, (comma) to insert a one-second pause.
    •# and * to correspond to the # and * keys on the phone.
    Users can change this number by phone.
    Extra Digits
    (Applicable only to phone and pager notification devices.) Enter any extra digits that Cisco Unity Connection dials after the phone number. The effect of the extra digits depends on the selected device. For pagers, the extra digits are shown on the pager display.
    For example, the extra digits could be used to include a callback number when sending notifications to numeric pager devices. Extra digits can also be used to reach an extension, where the notification is configured to dial a public 800 access number and the extra digits would be sent at the opening greeting in order to reach the target extension.
    Duration to Wait Before Dialing Extra Digits
    (Applicable only to phone and pager notification devices.) Cisco Unity Connection can wait a specified number of seconds before dialing the digits in Extra Digits. Use this option if the automatic call progress detection is not reliable (for example, when phone lines are noisy or when ringing patterns are unusual).
    Rings to Wait
    (Applicable only to phone and pager notification devices.) Enter the number of times that Cisco Unity Connection allows the user phone to ring before ending the attempt. The setting must be at least 3 rings. Enter a higher number to give a user more time to get to the phone.
    Default setting: 4 rings.
    Busy Retry Limit
    (Applicable only to phone and pager notification devices.) Indicates the number of times that Cisco Unity Connection tries to reach a user number that is busy. Select a higher number to reach someone who uses the phone frequently.
    Default setting: 4 times.
    Busy Retry Interval
    (Applicable only to phone and pager notification devices.) Indicates the number of minutes that Cisco Unity Connection waits between attempts to reach a user number that is busy. Select a higher number to reach someone who has long phone conversations.
    Default setting: 5 minutes.
    RNA Retry Limit
    (Applicable only to phone and pager notification devices.) Indicates the number of times that Cisco Unity Connection tries to reach a user who does not answer the phone. Select a higher number to reach someone who steps away from the phone briefly. Select a lower number to avoid disturbing others.
    Default setting: 4 times.
    RNA Retry Interval
    (Applicable only to phone and pager notification devices.) Indicates the number of minutes that Cisco Unity Connection waits between attempts to reach a user who does not answer the phone. Select a higher number to reach a user who is away from the phone for long periods of time.
    Default setting: 15 minutes.
    Retries After Successful Attempt
    (Applicable only to pager notification devices.) Indicates the number of times that Cisco Unity Connection calls the pager device after the first successful call to the device while the message that triggered the notification is still marked new. Use this setting in conjunction with the Retry Interval After Successful Attempt setting if users need additional reminders of new messages, or if users sometimes do not receive notifications even though the first call to the pager is successful.
    If set to a value greater than 0 (zero), Connection makes periodic calls based on the Retry Interval After Successful Attempt until the user checks the message or the retry limit is reached. For example, if Retries After Successful Attempt is set to 2 and Retry Interval After Successful Attempt is set to 15, and the user receives a new message at noon, Connection will call the pager device at noon. If that call is answered, but the user does not check the message before 12:15 pm, Connection calls the pager device again at 12:15 pm. If the user does not check the message before 12:30 pm, Connection calls the pager device a second time at 12:30 pm.
    Note This setting generates a series of notifications that is separate from the series that is generated if you enable the Repeat Notification If There Are Still New Messages setting on the Edit Notification Device page. To avoid confusing the user with multiple repeating notifications, we recommend that you use either the Retries After Successful Attempt setting or the Repeat Notification If There Are Still New Messages setting, but not both.
    Enter a value between 0 and 100. A value of 0 (zero) means that Connection does not retry the notification after the first successful call to the pager.
    Default setting: 0.
    Retry Interval After Successful Attempt
    (Applicable only to pager notification devices.) Indicates the interval at which Cisco Unity Connection retries calling the pager device after the first successful call to the device if Retries After Successful Attempt is set to a value greater than 0 (zero) and the user has not yet checked the message. Use this setting in conjunction with the Retries After Successful Attempt setting if users need additional reminders of new messages, or if users sometimes do not receive notifications even though the first call to the pager is successful.
    Enter a value between 0 and 100 minutes. A value of 0 (zero) means that Connection makes additional retries as soon as a port is available to dial the device.
    Default setting: 1 minute.
    Phone System
    (Applicable to phone and pager notification devices only.) Select the phone system that the notification device uses.
    Prompt for User ID on Notifications
    (Applicable only to phone notification devices.) Indicate whether Cisco Unity Connection should prompt the user to enter a user ID. The user is always asked for a PIN. Users may prefer not to enter a user ID in order to shorten the time that it takes to sign in.
    Note Use this setting with caution and only if the phone is never answered by anyone other than the user.
    SMPP Provider
    (Applicable only to SMS notification devices.) Select the applicable SMPP provider.
    To
    (Applicable only to SMTP and SMS notification devices.) Depending on whether you are setting up message notification for a text-compatible mobile phone or pager, or for SMS (SMPP) devices:
    •For SMTP text message notifications, enter the email address of the user text pager, text-compatible mobile phone, or another email account (such as a home email address).
    •For SMS (SMPP) text message notifications, enter the phone number of the SMS-compatible device. The format and the number that you enter depends on the SMPP Provider. The provider may require that you include international country codes, beginning with a plus sign and followed by the country code, area, city, or trunk code, and then the number for the device (for example, +12065551234). Do not start with a zero or the international dialing prefix. Do not include spaces, dashes, parentheses or other punctuation.
    Up to 128 characters can be entered in this field.
    From
    (Applicable only to SMTP and SMS notification devices.) For text-compatible mobile phones or pagers, enter the phone number that the user calls to check messages, or enter alphanumeric text (as applicable) in this field. The From phone number appears in the last line of any SMTP notification. A user can press the Return Call button on many text-compatible mobile phones to dial the phone number. The mobile phone must support automatic callback in order to use this feature.
    For SMS (SMPP) devices, what you enter in this field depends on the SMPP Provider:
    •If the SMPP Provider requires a "source address" for the server sending the message, enter the IP address for the Cisco Unity Connection server.
    •If the SMPP Provider does not require a "source address," enter the number that the user calls to check messages. The format and the number that you enter depends on the SMPP Provider. The provider may require that you include international country codes, beginning with a plus sign and followed by the country code, area, city, or trunk code, and then the number for the device (for example, +12065551234). Do not start with a zero or the international dialing prefix. Do not include spaces, dashes, parentheses or other punctuation.
    Note Consider that some SMPP Providers replace the number that you enter in the From field with their own phone number. For an alternative method of including a call back number, try entering the number that the user calls to check messages in the Message Text field.
    Up to 40 characters can be entered in this field.
    Message Header
    (Applicable only to SMTP notification devices.) Enter any text you want Connection to put into the header of the notification message. For example, you might enter a legal disclaimer that you want to be sent with every notification message.
    Message Text
    (Applicable only to SMTP and SMS notification devices.) Enter the text message that the user wants to receive in a text notification. For example, you might enter "Urgent message for Technical Support" for a user who is on call for the technical support department. Every time a message arrives that matches the criteria selected in the message notification settings, Cisco Unity Connection sends the text you enter here.
    Note To include a call back number, try entering the number that the user calls to check messages within the message text (for example, enter the number in this format: tel:2065551212).
    Up to 160 characters can be entered in this field. (For SMS devices, depending on the character set you configure Connection to use, it is possible that messages that are shorter than 160 characters may be truncated.)
    Message Footer
    (Applicable only to SMTP notification devices.) Enter any text you want Connection to put into the footer of the notification message. For example, you might enter a legal disclaimer that you want to be sent with every notification message.
    Include Message Information in Message Text
    (Applicable only to SMTP and SMS notification devices.) Check this check box to include information about the new message in the text string that is sent to the notification device. This information can include caller name and caller ID (if available); the type of message (voice, email, fax); the time that the message was received; and, if the message was marked private or urgent, an indication of this status.
    Include Message Count in Message Text
    (Applicable only to SMTP and SMS notification devices.) Check this check box if you want the notification to include a count of the number of new messages in the mailbox.
    Include a Link to Cisco PCA in Message Text
    (Applicable only to SMTP notification devices.) Check this check box to include a link to the Cisco Personal Communications Assistant in the text string that is sent to the SMTP notification device.
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/gui_reference/guide/8xcucgrg030.html#wp1082329
    Cheers!
    Rob

  • Unity Connection transferring calls to CUCM

    I have posted here before, continuing my learning in my lab.
    CUCM 9 and CUC 9.  4 IP Phones registered and all have mailboxes.  I have a System Call Handler configured to answer calls coming from a CTI Route Point.
    I have been playing with a scenario trying to learn all the capabilities of the various call handlers.
    Im currently trying to allow the caller to transfer to a phone number that is registered in CUCM - but does NOT have a mailbox.
    My CUC Configuration
         Call Handler Basics
              Callers Hear -> My Personal Recording
              During Greeting -> Allow Transfers to Numbers Not Associate with Users or Call Handlers
              After Greeting -> Conversation -> Caller System Transfer
         System Settings -> Restriction Tables
              Default Transfer
                   I added a new entry and specifically entered the DN that I was trying to transfer to (123)
                   I unchecked the "blocked" for all entries
         Call Management -> Call Routing -> Forwarded Routing Rules
                   Attempt Forward Routing Rule -> Send Call to -> Conversation -> Attempt Forward
    From an IP Phone, I dial the CTI RP and get forwarded to the main / opening call handler.  I traverse a couple of menu tree levels to get to my call handler where I am attempting to transfer back to CUCM.  I hear my recorded personal greeting instructing me to enter my number.  Whether I wait for the recording to end or whether I enter the digits during the greeting, the results are the same.  The result is that nothing happens.  No recorded message telling me that I cant be transferred to that number - nothing at all.  The call just terminates.
    I started up Connection Remote Port Status monitor and I can watch the sequence of the call.  When I enter the digits of the target phone (123), I see in the Remote Port Status Monitor that it sees and receives the DTMF digits, but then nothing happens. 
    I next tested by adding a test user in CUC with the same DN of 123.  As soon as I did that, I repeated the attempted call and when I dialed "123", I get the recorded message "Wait while I transfer that call" and then the call completes successfully.
    This is my home lab so I can make any changes that you suggest with no user implications.
    Jeff

    Hi Jeff,
    That is weird! It is still shown in this 9.x doc
    Overview of Default Restriction Tables in Cisco Unity
    Connection 9.x
    Default Fax
    Restricts numbers for fax delivery.
    Default Outdial
    Restricts numbers for message notifications
    Default System Transfer
    Restricts numbers that can be used for
    Caller system transfers, which allow
    unidentified callers to transfer to a
    number that they specify. For example,
    callers may want to dial a lobby or conference room phone that is not
    associated with a Connection user. By default, the table does not allow
    Connection to dial any numbers.
    Default Transfer
    Restricts numbers for call transfers.
    http://www.cisco.com/c/en/us/td/docs/voice_ip_comm/connection/9x/administration/guide/9xcucsagx/9xcucsag110.pdf
    Cheers!
    Rob
    "May your heart always be joyful
    And may your song always be sung
    May you stay forever young " 
    - Dylan

  • Unity Connection 7 with overlapping extension

    Hello everybody,
    I'm deploying a CUCM 7.1.3 + Unity Connecion 7.1.3 to a customer, and I have a doubt when using overlapping extension. As it's a large environment, he has overlapping extension number in his multiple sites. For example, both SiteA and SiteB have the extension range 8XXX. In CUCM I have configured some translations patterns, so that an user from SiteA should dial 118XXX in order to reach SiteB, and an user in SiteB should dial 218XXX in order to reach site A. And each site has its own line partition to extension numbers. And everything works fine...
    But these users are all in the same Unity Connection Server. So I would have users from SiteA and SiteB with the same extension in Unity Connection, and I can't do that. What I know can do is to configure some partitions from SiteA and SiteB in CUC, and put each subscriber in one partition, right?
    But when a user wants to reach the voice mail to get his messages, how Unity Connection knows from which location is he?
    Please, anyone could advise me how can I proceed with this configuration?
    Thank you!!!

    Hello,
    I workarounded my problem creating multiple VM Profiles, and assigning a diferent Voice Mail Box Mask for each. And in Unity connection I created a alternate extension for each user.
    For example... the extension 6000 from SiteA has the VM Profile VM_SiteA, which has the voicemail box mask 11XXXX. And this user in Connection has the alternate extension 116000. And the extension 6000 from SiteB has the VM Profile VM_SiteB, which has the voicemail box mask 21XXXX, and this user has this number as alternate extension as well (216000)... It works fine like this.
    But actually I haven't tested the MWI... If I have a translation pattern in CUCM that translates 11XXXX to XXXX (in partition from SiteA), and another 21XXXX to XXXX (in partition from SiteB), and configure the MWI extension in Connection to be 11XXXX and 21XXXX, will it work? Have anyone already tested this?
    Thank you very much!!!
    Bruno

  • Unity Connection integration with Outlook problem.

    Hello,
    We deploy CUC 7.1 and we integrate it with MS exchange 2007 and outlook, and we perform the recommended configuration to make the voice mail message to be appeared in both Unity connection voice mail store and to be sent to exchange then appeared in outlook as inbox message, we perform that by choosing Accept and Rely option in Message actions tab.
    The customer want when the message accessed from the outlook the MWI on turned to MWI off!!!!!
    How can i perform that?
    Thanks

    Hi Ahmed,
    What you are wanting is not available with CUC 7.x "Accept and Relay"
    In Cisco Unity Connection 7.1, you can use the accept and relay action to instruct Connection to both deliver each message of a certain type to the user mailbox and forward a copy of the message to the relay address. (This is sometimes referred to as "accept and forward.") This option may be useful for users who regularly use a device that accesses a separate server for messages, such as a handheld wireless device, and want easy access to voice messages both on the alternative device and through the Connection user interfaces. If you choose this option, the user receives two copies of each message. The copies are stored in different message stores, and any actions the user takes on the relayed copy are not reflected on the copy stored in the Connection message store.
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/7x/administration/guide/7xcucsag170.html#wp1091330
    You will want to look into CUC 8.5;
    New Features for Cisco Unity Connection Version 8.5
    • Unified messaging with Microsoft Exchange 2010:
    • Voice messages are synchronized with the Exchange inbox.
    • MWI and message status are synchronized.
    • Secure, private messages, mobile client, and calendar integration for Exchange 2010 are all supported.
    • You can enable unified messaging for specific users or all users.
    From this doc;
    http://www.cisco.com/en/US/prod/collateral/voicesw/ps6789/ps5745/ps6509/data_sheet_c78-634096.html
    Cheers!
    Rob

  • Unity Connection Integration with CS 1000 and Meridian 81 - PIMG

    I have a customer who have  (2) Nortel Meridian 81 and (1) CS1000  for their 3 locations along with Octal 350 servicing 2500 voicemail users today. Customer also has a  Cisco UCM in their network today which is servicing their wireless phone users.
    UCM and CS1000 are networked together using Q.Sig trunks today. Customer is looking at replacing their Octal solution with a new Voice mail solution.
    I was looking at integration documents for Unity Connection using PIMG.
    In this  scenario, would I need 3 separate PIMG 's at the three remote sites and integrate it with Unity connection or Can I achieve this using just one PIMG at one of the sites, considering the three sites are trunked together using tie-trunks.
    http://www.cisco.com/en/US/partner/docs/voice_ip_comm/connection/7x/integration/pimg/guide/cucintpimg090.html#wp1051831
    Appreciate any pointers/ help.

    Hi there,
    Just to add a note to the great tips from Hailey (+5 Hailey!)
    We are in the final stages of replacing our "old" Octel with Unity Connection, part of
    which is integrated to our CS1000 and CUCM in a "Hybrid" deployment like yours
    Centralized Voice Messaging
    Cisco Unity Connection supports centralized voice messaging through the phone system, which supports
    various inter-phone system networking protocols including proprietary protocols such as Avaya DCS,
    Nortel MCDN, or Siemens CorNet, and standards-based protocols such as QSIG or DPNSS. Note that
    centralized voice messaging is a function of the phone system and its inter-phone system networking,
    not voice mail. Connection will support centralized voice messaging as long as the phone system and its
    inter-phone system networking are properly configured.
    Setting Up a Nortel Meridian 1 Digital PIMG
    Integration with Cisco Unity Connection
    Attachments:
    cucwithnortel.pdf (308.1 K)
    Centralized voice messaging provides voice messaging services to all users in a networked phone system environment. Connection can be hosted on a message center PINX and provide voice messaging services to all users in an enterprise assuming the message center PINX and all user PINX phone systems are properly networked.For a centralized voice messaging configuration to exist, a suitable inter-phone system networking protocol must exist to deliver a minimum level of feature support, such as:•Message waiting indication (MWI).•Transfer, which ensures that the correct calling/called party ID is delivered to the voice messaging system.•Divert, which ensures that the correct calling/called party ID is delivered to the voice messaging system.Other features may be required depending on how the voice messaging system is to be used. For example, if it is also serving as an automated attendant, path-replacement is needed as this feature prevents calls from hair-pinning.
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/7x/design/guide/7xcucdg050.html#wp1053538
    Cheers!
    Rob

  • Voice Mail Ports Rejected in CUCM - Unity Connection

    Hi to all,
    I have a CUCM v9.1 cluster (1 Pub and 2 Subs) with two device pools (DP_Site_A and DP_Site_B), each DP has a call manager group that has the Subscriber for each site as the Primary CUCM Server in order of registration: DP_Site_A -> CMGroup_A ( 1° Sub_A and 2° Sub_B) ,
    DP_Site_B -> CMGroup_B ( 1° Sub_B and 2° Sub_A).
    The issue that I have is that when I configure the voice ports in the CUCM with either DP_Site_A or DP_Site_B I always get those ports as "Rejected" in the registration status BUT if i leave the DP for the voice ports as default they get registered and actually work fine with voice mails.
    My Unity Connection is v9.1 too.
    Any ideas about what can be causing this behavior??
    Thanks in advance for your help.

    Hi Alfonso,
    Can you check these settings in CUC for the "Secondary" CUCM (Sub) server config
    to make sure the Subs are listed as part of the SCCP registration;
    Step 32 On the Edit Servers page, do the following substeps if the Cisco Unified CM cluster has secondary servers. Otherwise, skip to Step 33.
    a. Under Cisco Unified Communications Manager Servers, click Add.
    b. Enter the following settings for the secondary Cisco Unified CM server and click Save.
    # Table 6-16     Settings for the Cisco Unified Communications Manager Servers 
    # Field
    # Setting
    # Order
    # Enter the order of priority for the Cisco Unified CM server. The  lowest  number is the primary Cisco Unified CM server, the higher  numbers are  the secondary servers.
    # IP Address or Host Name
    # Enter the IP address (or host name) of the secondary Cisco Unified CM server.
    # Port
    # Enter the TCP port of the Cisco Unified CM server that you are   integrating with Cisco Unity Connection. We recommend that you use the   default setting.
    # TLS Port
    # Enter the TLS port of the Cisco Unified CM server that you are   integrating with Cisco Unity Connection. We recommend that you use the   default setting.
    # Server Type
    # Click Cisco Unified Communications Manager.
    http://www1.cisco.com/en/US/docs/voice_ip_comm/connection/7x/integration/cucm_sccp/guide/cucintcucmskinny050.html
    Cheers!
    Rob
    "Talk about a dream
    Try to make it real" 
    - Springsteen

  • Unity Connection Voice Mail Only- NO MWI template

    I am deploying a site with 8,000 mailboxes.  4,000 of those users are voice mail only without a telephone and will NOT require MWI.
    I can manually remove the MWI setting from each mailbox, but I am looking at either a BATCH CSV setting or a TEMPLATE that I can turn OFF mwi when creating the users.
    Any ideas?
    TIA

    Hi there,
    This setting change is available via Bulk Edit
    Bulk Edit> Messages> Disable MWI functionality for this user
    Bulk Edit changed in 8.x from where it was accessed in 7.x.
    Here's a clip that speaks to how this is run now. You first search and select all
    the users you want to change and then choose Bulk Edit;
    To Edit User Account Information in Bulk Edit Mode (some editing from original > this example
    is for Caller Input settings but you'll see the point)
    Step 1 In Cisco Unity Connection Administration, on the Search Users page, check the applicable user check boxes, and select Bulk Edit.
    If the user accounts that you want to edit in bulk do not all appear on  one Search page, check all applicable check boxes on the first page,  then go to the next page and check all applicable check boxes, and so  on, until you have selected all applicable users. Then select Bulk Edit.
    Step 2 On the Edit Caller Input page, change settings as applicable.
    Note The  Status message at the top of the Edit Caller Input page tells you how  many user accounts are being edited. Also note that the page is  populated only with the fields that you are allowed to edit in bulk  mode, and that the fields available for edit also depend on whether all  of the user accounts reside on the local server.
    Step 3 If applicable, set the Bulk Edit Task Scheduling Fields to schedule the Bulk Edit operation for a later date and/or time.
    Step 4 Select Submit.
    Step 5 If  applicable, continue to change settings for these user accounts on the  related pages available from the Edit menu. As you make changes on each  page, select Submit before going on to the next page to make additional changes.
    http://www.cisco.com/en/US/docs/voice_ip_comm/connection/8x/user_mac/guide/8xcucmac090.html#wp1049545
    Try a couple of test users first to come up with the exact plan.
    If you prefer you can also use Bulk Edit via .csv
    As a test here I tried the Bulk Edit and chose;
    User with Voicemail > Users referenced in this CSV file > Next
    This then allowed me to browse to an existing "basic" .csv that I had
    used to create a test user recently when playing with BAT. In this .csv
    I had one user named Bob Uncle with DN/ext 5126. So when I used this method
    the Bulk Edit tool (smart puppy ) selected only Bob Uncle for my edit choices
    and I was able to change the Disable MWI functionality for this user
    Again, please try manipulating some test users to perfect
    your methodology.
    I have attached the test .csv I used
    Cheers!
    Rob
    Attachments: buncletest Mailboxes.csv.zip (255 bytes)
    "Show a little faith, there's magic in the night" - Springsteen

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  • Unity Connection Voice Mail Issue

    Hi,
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    ===============================
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    State, 1, 2003, State - PHTransfer.cde!LoadInfo
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    State, 1, 2003, State - PHGreeting.cde!PlayGreeting
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    Display, 1, 2003, No DTMF received
    Display, 1, 2003, Playing greeting for Subscriber:  hq2
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    State, 1, 2003, State - MessageEditing.cde!PlayEditMenu
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    State, 1, 2003, State - MessageEditing.cde!CheckMsgLength
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    State, 1, 2003, State - MessageEditing.cde!SendMsg
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    Display, 1, 911, Playing greeting for Subscriber:  hq2
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    HTH,
    Chris

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