Waiting on user
The way that I close a ticket, and never have that problem, is I first resume the ticket, then close it.
Evening all,
Sorry pretty new to spice works.
I am running a help desk queue and now want to use the function close waiting on user but this function does not seem to close the ticket and it still sits in my queue showing as open? Is this normal functionality
This topic first appeared in the Spiceworks Community
Similar Messages
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How to make Flash to wait for user input
Hi,
I found this PHP script, then I made some changes to make it
FEED the Flash user interface with online user input.
The main concept of this script is WAITING for user input, so
it shows the messages and then go to next line and so on.
The user input go to directly to TEXT file which writes in
lines, each line has a unique id = (mag_id).
There "get_msge.php" which works as the middleware between
FLASH and messages text file.
The problem, its doesn’t show any data while there are
data in the text file.
Help here please, best regards.
This is the link of
problem illustartion
AS is:
// create an object to store the variables
varReceiver = new LoadVars();
// load the variables from the text file
varReceiver.load("get_msg.php?file_id=1&msg_id=1",
"POST");
// trigger something - when the variables finish loading
varReceiver.onLoad = function(){
//the variables have finished loading
if (this.msg_id == 1) {
_root.xmsg1_swf.text = this.msg;
_root.xmsg1_ch.text = this.msg;
gotoAndPlay("line2");
} else {WAIT }
PHP is:
<?php
//get these values from the FLASH
$file_id_swf = $_POST ['file_id'];
$file_name = "messages/messages".$file_id_swf.".txt";
$msg_id_swf = $_POST ['msg_id'];
// [0] ."||".[1] ."||".[2] ."||". [3] ."||".[4]."||". [5].
//$msg_id."||".date."||".time."||".$from."||".$to."||".$msg.
$fp = fopen ($file_name, 'rb');
while (!feof ($fp))
$msg_txt = fgets ($fp, 1024);
$line = explode ("||", $msg_txt);
$msg_id = $line[0];
$from = $line[3];
$to = $line[4];
$msg = utf8_encode ($line[5]);
if ($msg_id == $msg_id_swf)
echo
"msg_id=".$msg_id."&from=".$from."&to=".$to."&msg=".$msg;
}//while
fclose ($fp);
?>Well, given the things that you've written, I don't think it
could. There technically isn't any code in flash that lets it
"wait." In order to "wait," you must run the script over again
until some condition is met.
However, your code does look accurate. Why do you need to
wait? The onLoad function will be invoked WHEN something is loaded.
So, I don't see the reason for the "waiting."
In addition to that, I would like to say that using text
files isn't that great with flash. I have done this before and
noticed several problems with using text files. The biggest problem
is that the text files are cached after being loaded. Every time
you re-load it again, you will get what you got the first time
until you reset your cache (ie. close your browser). I suggest
using MySQL. (Just my thought.) -
Query performance analysis in RSRT --- event text 'Wait Time, User' means?
Hi All,
I am running some queries in RSRT in 'execute + debug' mode.
selecting 'statistics data for query' option.
Statistics says that most of the time is taken by the event 'Wait Time, User' (event text).
handler type is OLAP or DFLT depending on the query.
This is taking around 90% of the query run time.
Can any one tell me what it means ? Where is it actualy taking time?
What does it mean by :
Event text --> 'waiting time, User'
Handler type DFLT
Handler type OLAP.
A sample record of the statistics:
4A2Z2CFA1GLIRPIK9O2Z18GK1 4A2Z2SN22IFE3AKOL50W9DQZ5 BEX3 2 ZS233BIWDEV 11.06.2008 19:29:08 DFLT 2 1 Wait Time, User 98.467887 0 1
Thanks in advance.
rgds,
Raghu.
Edited by: Raghu tej harish reddy on Jun 11, 2008 4:19 PMThank you for your immediate response.
But i won't think it is the time taken to enter the values in the variable screen because of two reasons:
1.There are some events starting before these events(i can say by seeing the starting time of the events)
2.For some queries this time is around 3 minutes; and i hardly take 30 seconds to enter the variable values.
Thanks,
Raghu -
How to pause while document printing and wait for user actions.
How to pause while document printing and wait for user actions. (for sample: pressed button). Pause after each printed pages.
Print page by page after considering the user actions!
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Significant time waiting for User I/O on the hot object
How to correct this warnings shone in enterprise manager's top most poor sql's in performance analysis ;
The SQL statement with SQL_ID "dnpdchg674nrr" spent significant time waiting for User I/O on the hot object.
Texto SQLSELECT COUNT(*) AS QTDCTA FROM CONTAS WHERE SITUACAOCT = 0 AND TIPOCT = 0 AND MA...
Fowards Thanks
Marcos Ortega
BrasilThanks, for so fast answers;
Just one doubt; Significant user I/O; I thought to be related to many rows beeing request, or some like that;
here is the plan ( contas is a huge table , more than 40 millions rows )
SELECT COUNT(*) AS QTDCTA
FROM CONTAS
WHERE SITUACAOCT = 0 AND TIPOCT = 0 AND MATRICULA = :pMATRICULA
SELECT STATEMENT, GOAL = ALL_ROWS 5 1 26
SORT AGGREGATE 1 26 AGGREGATE
TABLE ACCESS BY INDEX ROWID EOS CONTAS 5 1 26 BY INDEX ROWID
INDEX RANGE SCAN EOS I_LOCALIZ 2 4 3 RANGE SCAN -
Display a message without waiting for user response
Hi,
I'm currently trying to find the best way to display a message, and multiple messages to the user, so that he is informed of the processing.
I've tryied the dialog box but it's waiting for user confirmation so it interrupts the execution of the VI.
Another precision is that I call the dialog in a case structure, so does it act?
I'm thinking about using a VI dedicated to the displaying of the message but I may not be able to display multiple message boxes.
Can anyone help me to use the best way?
Thank you in advance.
BimYou can build the message display into your vi by using the techniques shown in the attached vi (LV7.1.1)
It is just a string indicator with large font size, and using property nodes to show/hide when necessary.
- tbob
Inventor of the WORM Global
Attachments:
MessageDisplay.vi 31 KB -
Help Desk Ticket - Waiting on User
Having one of those days :-)
Can't seem to find anything on if having Waiting on User in affect on a ticket stops its tracking time. I hope it does, because a single long term ticket can completely screw up your ticket response times.
This topic first appeared in the Spiceworks CommunityEvening all,
Sorry pretty new to spice works.
I am running a help desk queue and now want to use the function close waiting on user but this function does not seem to close the ticket and it still sits in my queue showing as open? Is this normal functionality
This topic first appeared in the Spiceworks Community -
Waiting for user logon...
Hi,
we're currently experiencing issues with random applications refusing to install with the message 'Waiting for user logon'. I'm seeing this in Software Center so obviously someone is logged on. It doesn't seem to matter if I'm logged in via RDP or directly
on the pc. I've gone through the basics with the deployment monitoring tool and skimmed through some logs but nothing jumps out.
I have to admit, I don't know a lot about sccm 2012 as it's no longer my area so my experience and training is mostly limited to sms / sccm 2007. I do know that the current guys running know very little and anything that doesn't work is a "known microsoft
issue" - only they can never point you to a KB. I now work mostly in remediation of legacy apps to win 7 / x64 but being as it's not installing it's considered broken so naturally it has become my problem.
Any help with this would be greatly appreciated!I attempted a CCMRepair on this client, and it didn't make a difference. I haven't yet uninstalled and reinstalled the client completely yet.
The CcmExec log shows (every time user logs in), that there's a login detected, and it shows it on session 2:
Registering for Logon/Logoff notifications.
Found user S-1-5-21-4083790691-3944967354-608316658-65900 on session 2
Added CCM (user, session) is: (S-1-5-21-4083790691-3944967354-608316658-65900,2).
No cached user during RegisterForLogon.
New CCM (user, session) is: (S-1-5-21-4083790691-3944967354-608316658-65900,2).
User 'S-1-5-21-4083790691-3944967354-608316658-65900' is logged on to session 2 during RegisterForLogon.
Watching the other sccm logs as it attempts to install this application that's currently Waiting for User Logon, it essentially does this several times a second for a while. This is 10 minutes after the login log noted above. It is showing the correct
user SID, but no session (-1). The logs were merged chronologically, and the log is noted at the end of each line where it came from.
State message(State ID : 2002) with TopicType 1702 and TopicId MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25/5 has been recorded for S-1-5-21-4083790691-3944967354-608316658-65900
StateMessage
The target instance path is CCM_Application.Id="MyVendorId/Application_4a14ecbe-f411-41a6-b096-d0625d462d25",Revision="5",IsMachineTarget=0
CCMSDKProviderRaising client SDK event for class CCM_Application, instance CCM_Application.Id="MyVendorId/Application_4a14ecbe-f411-41a6-b096-d0625d462d25",Revision="5",IsMachineTarget=0,
actionType 23l, value , user S-1-5-21-4083790691-3944967354-608316658-65900, session 4294967295l, level 0l, verbosity 30l
CIAgentState message with TopicType 1702 and TopicId MyVendorId/Application_4a14ecbe-f411-41a6-b096-d0625d462d25/5 has been updated
StateMessage
The action type is 23
CCMSDKProvider
The user SID is S-1-5-21-4083790691-3944967354-608316658-65900
CCMSDKProviderThe logon session ID is -1
CCMSDKProvider
The message level is 0
CCMSDKProvider
The verbosity is 30
CCMSDKProvider
The value is
CCMSDKProviderJob({E9FD9460-DC59-434D-9661-45C96253174E}): Setting
priority to 5 : Task(MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25.5.Enforce)
CIAgent
CCIStateStore::SendStateMessages - ModelName: MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25, Version:5 UserID:S-1-5-21-4083790691-3944967354-608316658-65900, Priority: 5
CIStateStore
CIStateStore
An existing CI state is changed
CIStateStore
[MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25:5] CIEnforceState changed: Enforcing --> WaitingForUserLogon
CIStateStore
[MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25:5] AreDetailsUpdated: No
CIStateStore
CIStateStore
GetAllInstances - 1302 instance(s) of 'CCM_StateMsg' found
StateMessageProvider
State message with TopicType 1701 and TopicId MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25/5 has been updated
StateMessageGetAllInstances - 1302 instance(s) of 'CCM_StateMsg' found
StateMessageProvider
Job({2C94A554-48CE-4CB6-9B70-6AC79B8A6B58}): Already Completed : Task(MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25.5.Enforce)
CIAgentCCIStateStore::SendStateMessages - ModelName: MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25,
Version:5 UserID:S-1-5-21-4083790691-3944967354-608316658-65900, Priority: 5
CIStateStore
CIStateStore
An existing CI state is changed
CIStateStore[MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25:5]
CIEnforceState changed: WaitingForUserLogon --> Enforcing
CIStateStore[MyVendorId/RequiredApplication_4a14ecbe-f411-41a6-b096-d0625d462d25:5]
AreDetailsUpdated: No
CIStateStore -
How to satisfy "Waiting for user logon" requirement for multiple machines
Let me preface this by saying I know the "real" solution is to make my package run whether or not a user is logged on, but here me out.
I have some packages that someone else builds where they're set to only run when a user is logged on, which then in Monitoring builds up quite a few "waiting for user logons" since some machines go unused for a week at a time.
Is there any slick way to get around that? or to have a script which logs on to a list of machines then logs off after say 10 minutes so the SCCM installs can occur?if you are worried about packages deploying to user machines irrespective of logged in or not,why dont go with program settings 'whether or not used logged in' instead of choosing 'only when user logged in' and try for other alternatives to install app
.'whether or not used logged in' will straight away install the applications for you .
Eswar Koneti | Configmgr blog:
www.eskonr.com | Linkedin: Eswar Koneti
| Twitter: Eskonr -
How do you keep a VI running while waiting for user input?
I have a VI that:
1. The user enters set points.
2. The user starts the VI and the VI sends the set points to an external process via a serial interface.
3. The VI stops running.
4 The user waits for the external process to complete.
5. Repeat sequence. Go to Step 1.
This works well except for one small problem. Starting the VI in step 2 causes an external micro controller to reset. During the reset it will ignore set point commands. To get around this problem a delay has been added between when the VI opens the serial port and when the VI sends the set points to the external process Is it possible to keep a VI running continuously in this type of application, thereby eliminating the start up and shut down of the serial interface?
If yes, how do you keep a VI running while waiting for user input?
HowardThe ones for the event structure specifically. I'm posting from my phone. Look at the basic ones for user input. even a simple while loop with a boolean and a case statement would work.
-
Iphone connection to a Vista ad hoc connection: "waiting for users"
I am trying to create an 'Ad hoc' connection between my iPhone and a Windows Vista laptop. After I have set up the ad hoc network on the laptop I am able to see the network in the iPhone's list of WiFi connections and clicking on this shows that it connects (the little tick appears next to the connection name and it appears to receive an IP address). However, when I return to Vista it says that it is "Waiting for users to connect".
I have tried various solutions to this problem, including resetting the network settings on the iPhone, recreating the ad hoc network in Vista (with and without security), and manually changing some of the adapter settings with Vista... all to no avail!
Does anyone have any suggestions on how I might force the connection to be made?My laptop Sony vaio VGN-SR11MR does not connect to iPhone 3g
Wifi adapter: atheros ar928x.
Operating system: Windows Vista SP1
Actions on the laptop:I have created ad-hoc a network -> "Waiting for users to connect to your adhoc network"
Actions on the phone:Phone finds the network. It tries to connect -> Ok
But, on the laptop varies nothing...
The laptop incorporates to other laptop on ad-hoc. Phone too incorporates to other laptop on ad-hoc.
Driver ar928x - 7.6.0.154
Firmware iPhone 3g - 2.1
The problem decision has been found?
Message was edited by: Horzer -
Error while creating user on Unix through OIM timeout waiting for user password
Hello all ,
we made integration with Unix using connector , while creating user we receive the following error
<Jun 27, 2013 1:30:14 PM AST> <Error> <ORACLE.IAM.CONNECTORS.ICFCOMMON.PROV.ICPROVISIONINGMANAGER> <BEA-000000> <oracle.iam.connectors.icfcommon.prov.ICProvisioningManager : createObject : Error while creating user
org.identityconnectors.framework.common.exceptions.ConnectorException: Exception occured while setting the password.org.identityconnectors.framework.common.exceptions.OperationTimeoutException: Command timed-out while waiting for: new[\s](unix[\s])?password:
at org.identityconnectors.genericunix.GenericUnixConnection.setUserPassword(GenericUnixConnection.java:866)
at org.identityconnectors.genericunix.operation.GenericUnixCreate.setUserPassword(GenericUnixCreate.java:193)
at org.identityconnectors.genericunix.operation.GenericUnixCreate.analyzeResult(GenericUnixCreate.java:233)
at org.identityconnectors.genericunix.operation.GenericUnixCreate.createOp(GenericUnixCreate.java:180)
at org.identityconnectors.genericunix.operation.GenericUnixCreate.create(GenericUnixCreate.java:111)
at org.identityconnectors.genericunix.GenericUnixConnector.create(GenericUnixConnector.java:200)
at org.identityconnectors.framework.impl.api.local.operations.CreateImpl.create(CreateImpl.java:80)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at org.identityconnectors.framework.impl.api.local.operations.ConnectorAPIOperationRunnerProxy.invoke(ConnectorAPIOperationRunnerProxy.java:93)
at $Proxy363.create(Unknown Source)
any one can support me how to fix thisTry increasing the commandTimeout from 100seconds to 200seconds and see if this works?
Also, look at the Section 5.2.5 in the connector doc. -
Why does Lightroom 4.3 use very high cpu when waiting for user to click OK?
I saved metadata for 52 photos.
Lightroom 4.3 couldn't save metadata for 2 of the photos and opened a window to tell me so. (It had no problem saving metadata on second attempt.)
While it waited for my response and wasn't doing any work, it was using over 50% of my CPU.
Why?
Windows 7 is 32-bit Professional.
Processor: Intel Core i5 750 Processor 2.66 GHz
Here's my system info as reported by Lightroom.
Lightroom version: 4.3 [865747]
Operating system: Windows 7 Business Edition
Version: 6.1 [7601]
Application architecture: x86
System architecture: x86
Logical processor count: 4
Processor speed: 2.7 GHz
Built-in memory: 3579.4 MB
Real memory available to Lightroom: 716.8 MB
Real memory used by Lightroom: 710.9 MB (99.1%)
Virtual memory used by Lightroom: 847.9 MB
Memory cache size: 2.0 MB
Maximum thread count used by Camera Raw: 4
System DPI setting: 96 DPI
Desktop composition enabled: Yes
Displays: 1) 1920x1080
Application folder: C:\Program Files\Adobe\Adobe Photoshop Lightroom 4.3
Library Path: D:\Users\Calvin\Pictures\My Lightroom\lightroom\lightroom4\lightroom4.lrcat
Settings Folder: C:\Users\Calvin\AppData\Roaming\Adobe\Lightroom
Adapter #1: Vendor : 10de
Device : 640
Subsystem : c9593842
Revision : a1
Video Memory : 1007
AudioDeviceIOBlockSize: 1024
AudioDeviceName: Speakers (Realtek High Definition Audio)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: Uninitialized
Direct2DEnabled: false
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 8192,8192
GL_RED_BITS: 8
GL_RENDERER: GeForce 9500 GT/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 3.30 NVIDIA via Cg compiler
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 3.3.0
OGLEnabled: true
OGLPresent: true
GL_EXTENSIONS: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_controlI don't think so.
I have enough experience with LR to know what to expect for various activities.
Previews for all photos had been rendered long before I initiated the Save Metadata.
Metadata for 50 of the 52 files had already been written.
The high cpu had gone on for at least 5 minutes. I switched to another app imediately after initiating the Save Metadata for the 52 files and only went back to LR when I heard my CPU fan running for a long time.
When I got back to LR, I saw the "Could not save metadata" window. I clicked "Show in Library" and OK. As soon as I did that, CPU usage went back to normal.
I've experienced the exact same scenario, where LR can't save metadata for all photos and I've never had LR get stuck consuming a very large amount of CPU.
As a test, I selected 118 other photos, changed metadata for all of them and then selected all and saved metadata. LR took about 20 seconds to save metadata for all 118 and LR CPU usage never went above 17%. The difference is that LR did not show the "Could not save metadata" window. -
HumanTaskActivity not waiting for user to act
Hi
In PROC2 I have FlowN activity, from each branch I'm invoking another process called PROC3 by passing some email as input to PROC3.
PROC3 contains only HumanTaskActivity.
The moment I initiate my PROC2 , it invokes PROC3, but in PROC3 HumanTaskActivity doesnt wait for the response, it gets complete without sending any email.
Any help would be very handful for me.
Thanks
VikiHi Krish
Thanks for your help.
From my PROC2 I'm getting an user name (realm user), I want to pass this to another process PROC3.
Way I did:
Create partner link for PROC3 in PROC2
assign user value to PROC3 input and pass that value to HumanTask.
My Requirement is :
In PROC2 I have a flowN activity, inside each branch I get the user value, at this stage I want to pass it to HumanTask.
Any help will be very much helpful.
Thanks
Viki -
How do i make program wait for user input in some dialog box?
basicly function public UserData getUserData()
displays window and returns a value when somebody has pressed OK in JFrame. How?Extend from JDialog instead of JFrame and it'll give you the waiting that you need.
To use a JFrame is a little more involved.
I had to the other day also. I wanted to have a dialog that would be both a dialog and a JFrame. Reason: when the app started up, I wanted to get some data from it (and have it appear in the task bar for normal application selection), and also wanted the app to call the same window when running but as a dialog (ie: no extra task bar icon). However only the JDialog stopped the calling thread for the dialog.
To get the JFrame to do the same, I invoked a thread and piled all of the logic into that, and when the user did all that I wanted them to, closed the Frame and released the thread with all of the statefull stuff that I wanted.
Worked a treat.
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