Warp stabilising

my 6 second clip analyses ok but the warp stabiliser banner shows but no indication of anything happening after upto 2 hours the banner is still showing, so i try to play the clip and i lose the image but the audio still plays, my clip and sequence match and there is enough power and space on the computer, I even followed Abbas Shapiros training tutorial help needed please or is ti new fingers I want
Keith

Hi Ann
many thanks for helping I did not know what codecs but they were a .mov file and and mts file so converted both to mp4 I cleaned out the media cache, the cameras were canon eos550d and a jvc everio frame rate 1920 1080 and the 550d  1280 720 hope this helps
Keith

Similar Messages

  • Warp stabiliser in Premiere CS6 crashes

    Hi
    Been playing with Premier CS6 since downloading yesterday.
    I am getting regular crashes (windows tells me premiere has stopped working)
    I add a clip onto he timeline, I add the warp stabiliser, analyise then play back - I go back to effects to change some warp settings, and the crash occurs.
    Anyone else seeing this before I report to adobe
    Thanks
    Chris Anderson

    Project file WITHOUT Warp Stabilizer on my clip was 3.5MB.  WITH Warp Stabilizer it jumped to 7.6MB....
    Now you're seeing it...
    Here's where I realized something was amiss: I had a less than two minute sequence, all hand-held footage, that I wanted to stabilize. There were only about 6 or 7 clips in the sequence, and no other effects. I dropped Warp Stabilizer on the clips, and let it analyze... it took awhile, but I was OK with that. When it was done, despite Warp Stabilizer being a GPU-accelerated effect (after analysis), most of the clips were red bar. Hmm...
    So, thinking maybe I just needed a restart, I saved my project. And I waited. And I waited some more. About a minute later, my project final stopped saving. Weird. So I tried to do something in the Timeline... and it was like running through a tar pit.
    I killed off Pr, and went to check my project file... it was over 50MB... for a 7 clip, less than two minute sequence. That's a problem. When I finally got the project open again, I purged all the Warp Stabilizer instances, and saved a new copy of the project. This time, it was about 1.3MB. That is a HUGE difference, all attributed to Warp Stabilizer. Needless to say, I'm very reluctant to Warp Stabilizer do its damage to my project files, regardless of how good the output is.
    So, let this be a cautionary tale. If you think you'll only need to stabilize a few seconds here or there, or you're totally cool with working in a completely different project to stabilize your footage (though look how well that worked for me), go for it. Fair warning...

  • AE: Warp Stabiliser error in CS6

    I am attempting to stablise some footage in After Effects CS6, but am receiving the following error:
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    ( 25 :: 101)
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    - I have only just installed CS6, and have never been able to use the warp stabiliser before.
         Yesterday, I was attempting to do this in CS5.5. AE would crash as soon as I applied the warp stabiliser effect (prior to even analysing the footage).
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    I am defeated. Please help?

    Ah, I beg pardon for the general statement. I meant to say that I'm not running any other Adobe software (or any other RAM-sucking programs).
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    Could you please clarify what you meant by 'network configuration is properly configured as is your devices'? I changed my network's channel number a few months ago, which has only gone to improve my connectivity. I have no other custom configurations.
    I've just downloaded the Process Monitor and will run it when I've got After Effects up again. Will post back with details once I get them.

  • Warp stabiliser rendering not improved by gpu

    I have two PCs, both of which have an Adobe approved GPU installed.  One PC has an Nvidia card, the other PC an AMD card.  Both PCs/GPUs  are recognised by the Mercury Playback Engine hence enabled in Premiere Pro.  Although generally, I can see the advantage of the hardware accelerated effects in Premiere Pro, there's one effect which despite being supported, appears to be no different, and that's the Warp Stabiliser .
    If I apply the warp stabiliser effect to a clip, the time taken to render is no different, regardless of whether the Mercury Playback Engine is hardware accelerated or not.  I'm using the latest version of Premiere Pro CC on both PCs, and this is the only effect (at least from the hardware accelerated effects I've used)  that I see no difference.
    So two different PCs, both hardware configurations supported, and clearly the GPUs are doing their job - except for Warp Stabiliser.  Is this expected behaviour, or something else?
    Steve

    I have two PCs, both of which have an Adobe approved GPU installed.  One PC has an Nvidia card, the other PC an AMD card.  Both PCs/GPUs  are recognised by the Mercury Playback Engine hence enabled in Premiere Pro.  Although generally, I can see the advantage of the hardware accelerated effects in Premiere Pro, there's one effect which despite being supported, appears to be no different, and that's the Warp Stabiliser .
    If I apply the warp stabiliser effect to a clip, the time taken to render is no different, regardless of whether the Mercury Playback Engine is hardware accelerated or not.  I'm using the latest version of Premiere Pro CC on both PCs, and this is the only effect (at least from the hardware accelerated effects I've used)  that I see no difference.
    So two different PCs, both hardware configurations supported, and clearly the GPUs are doing their job - except for Warp Stabiliser.  Is this expected behaviour, or something else?
    Steve

  • Warp Stabilising footage after changing the size of the video frame size

    Hi everyone. I was wondering if anyone could resolve a problem I'm having with Warp Stabiliser in Adobe Premiere Pro CC. So I'm editing a video for a client and unfortunately a few scenes feature some camera shake, which don't look that aesthetically pleasing so I'm trying my best to get rid of the shake using Warp Stabiliser. I altered the frame size of the video from 1920x1080 to 1920x800 so I can have the 12:5 anamorphic look, however when I try to use Warp Stabiliser now a message pops up saying that it requires clip dimensions to match sequence and that I can fix it by nesting. I'm confused by this, I was wondering if anyone could help me by letting me know how to get round this, cause I would hate to have to do the entire video agin just because I altered the frame size. Thanks a lot.

    For the warp to do its thing the clip needs to be the same as the sequence settings.
    If not you get a warning like you have experienced. The only way to solve this is to nest the clip and then apply the warp to that nest.
    On a side note i would edit everything in 1820x1080 and on export make it 1920x800.
    For reference in your edit you can make a pillerbox matte in the titler.

  • After Effects : Warp Stabiliser issues

    I've been hitting the Warp Stabiliser in After Effects pretty hard and have noticed that it likes to get distracted by moving objects in a scene. I can't work out what is the triggering factor? It's attention will wonder, even if there is relatively stationary content present in the image. Here is an example video...https://www.youtube.com/watch?v=C_F57iP3tSQ
     I thought that I could fix some of the issues by dialing 'stablisation' in and out, but there is no way to turn the 'smoothness' up or down.
    Strangely Adobe hasn't included a handy animate stopwatch button on any of the Warp Stab. functions apart for the 'additional scale' option. It would be nice if we could define an area with the mask tool and have the Warp Stabiliser use the area under the mask as it's reference data.

    Thanks for the comments.
    What concerns me with using this feature in the future, is the unpredictability of it's 'solves'.
    Warp Stab works great for most things, including the little girl in the example video, but her arm flying out suddenly ruins the track?!?!
    I had a long section of footage that I wanted to use. The Plug-in didn't flinch at her bouncing about or other limb moments. The reaction to her arm was the only error, and I was compelled to remove Warp Stab from the entire section to maintain continuity (link to final piece https://www.youtube.com/watch?v=P_tEqSgDjLg ).
    Despite the plug-in being extremely speedy, I feel that now I'm going to have waste some time doing a 'test run' to see what unpredictable event will break the effect.
    I chose all of these examples deliberately to illustrate common video content that we have to deal with. Bread and butter stuff.
    There are no radical camera moves, outlandish colour combinations, or extreme lighting set ups.
    These are the sort of shots that an editor might say 'chuck Warp Stab at it cause there is nothing worth spending a lot of time on in here'.
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    Isn't Bijou like ten years old? I would have thought that technology would have moved beyond it's capabilities?
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  • Warp stabiliser choppy and corrupting source footage

    I am having huge problems with Warp Stabilizer - it creates choppy footage and actually messes up the source files (after removing all effects the choppyness remains, and viewing the original files shows the problem has been transferred over/files corrupted in some way. NO IDEA what the cause is or the fix. Any help appreciated!
    warp stabilizer malfunction.mp4 - Google Drive

    Hi,
    What are the sequence settings that you have selected in the project?
    Thank You
    Arjun

  • Premiere Pro CC - Warp stabiliser issues

    Hi,
    Hopefully someone can help me out.
    In Premiere CC whenever I apply warp stabaliser to a clip when It's finished stabalising it puts the clip in the top left corner. the clips moves around as if its being stabalised.
    Any ideas?
    Thanks.

    Warp Stabilizer bug in new Premiere update

  • How to apply warp stabilization to the same clip used twice in the same timeline

    If I use the same source clip in a timeline (say 3 or 4 different sections of the clip by dropping the same clip on the timeline and just trimming it differently) and want to stabilize them all, how do I do that?  The first instance of the clip lets me use warp stabilization, but then when I try to apply it to later instances of the same clip in the timeline, it says I can't do that.   How do I apply the stabilization to later instances of the same clip in the timeline?
    Thanks

    After trimming the clip just apply the warp stabiliser to it without copying and pasting. You can't copy and paste the warp stabiliser because it needs to analyse the pixels of each clip everytime its applied.

  • Render Work Area/Warp Stabilizer Changes Video Duration

    Hi everyone,
    I'm quite new to Premiere Pro and I have no doubt this question has a simple answer.
    I've put in a small video, say 5 seconds into my timeline. I then for example apply the warp stabiliser effect.  I think select Sequence - Render Work Area.
    But every time I do it, the full video is no longer showing. It's like it has kept the same amount of frames, but because warp stablizer (I'm assuming) has inserted frames to smooth it out, I'm only seeing a fraction of the total clip length.
    So video length is still 5 seconds, but I'm now only seeing say, 60% of what was shown before.
    Just for further info, I'm using a 720HD 30fps sequence, but the video in question is a 120fps from a GoPro. I wonder if that's causing the issue?
    Any help would be greatly appreciated.

    Hi Jonathan,
    I hope you get a good answer from the gurus at ADOBE on this one. I use ProDADS Mercalli V2+ Stablizer in Cs5.5.2 with 4 cores Xeon processor, i suggest you trial it as I have had no issues with the exception of cutting the clip after stablization, do it befor hand. I was thinking of upgrading to 6.1 ?
    Good luck

  • Getting an error when trying to use warp stabilizer

    I made a picture slideshow with some videos and I am trying to stabilize my videos. When I click on "Analyze" a red bar comes up saying: "Warp Stabilizer requires clip dimensions to match sequence". Is there an easy was to transfer everything over to a new sequence that matches the dimensions? Also I am using Premiere Pro CS6.

    Try nesting the clips and then adding the warp stabiliser to the nest.

  • Premiere Pro CC Warp Stabilizer with activated Mercury Playback Engine - GPU doesn't use the Nvidia GTX Titan GPU - CUDA

    Windows 7 Pro, fresh installation, include all updates
    Premiere Pro CC - actual version
    Gainward GTX Titan Z - actual firmware and driver
    SSD Hard Drive
    Intel i7/ 960/ 3.2GHz/ 32GB RAM
    Mercury Playback Engine - GPU is activated.
    Card is known by standard in cuda_supported_cards.txt
    Selected Clip: 1920x1080i, 25fps, AVCHD/mp4
    Seleceted effect: Warp stabilizer with Subspace-Warp (Standard-parameters)
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    The Intel i7 is working with 90%, not the GPU
    The status monitor of the Nividia-card shows 0% used performance
    Playing the analysed clip (informations from the Cuda Render System):
    Total render time: 26ms
    Display FPS: 0.82
    Scheduler FPS: 2.28
    Target FPS: 25.00
    Rendered FPS: 3.50
    Total: 239
    Dropped: 234
    => Playing the analysed clip is dropped extremly.
    Step 2: Rendering the clip
    The Intel i7 is working with 90%, not the GPU
    The status monitor of the Nividia-card shows 0% used performance
    The Warp Stabilizer is shown as a GPU-Cuda supported effect.
    The GPU doesn't help the Intel i7....?!
    Please help me!

    Thank you for your fast response!
    Warp-Stabilisation shall be a GPU accelerated effect.

  • Script Warp Stabilize

    Hi there,
    Currently, our workflow within our business is taking large numbers of JPEG stills (50,000 and growing), and stitching into a lossless video, to then be stabilised and deflickred in order to send to clients as a regular view of the progress on their site.
    As the number of images/cameras grow, this workflow is starting to mean our two editing stations are almost always stabilizing footage, rather than editing (not ideal...)
    As we have a Hyper-V server (16 core, 64gb RAM) that can help with rendering, i'm looking to offload it onto this if possible -
    I've managed to script a batch render of stitching the images together into an Apple ProRes file (using FFMPEG), all that remains really is to stabilize
    I know I can do this by batch using aerender with command lines of my choice to take in the project files however applying the warp stabilizer will require a script?
    I've looked through some examples, and my basic java knowledge is getting me nowhere!
    As mentioned, I can already organise as part of my existing scripting a video for example to be saved as "INPUT.mov" ready for AE
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    Any help would be much appreciated, it's becoming obvious this workflow isn't scalable and if I could get this working I could ensure all stitched videos are rendered overnight ready for our editors and clients in the morning
    Thanks,
    Jay

    Here's some example code that might help. If you're applying the Warp Stabiliser as a preset you'll first need to add a copy to a layer manually, change any settings as required and save it as an Animation Preset.
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    if (activeItem != null && activeItem instanceof CompItem) {          // only proceeds if one comp is active
      if (activeItem.selectedLayers.length == 1) {          // only proceeds if one layer is selected
        var theLayer = activeItem.selectedLayers[0];
        var theEffect = theLayer.property("Effects").addProperty("Warp Stabilizer");          // the regular way to add an effect
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        var thePreset = File.openDialog("Choose your preset");          // ask user for preset location
        if (thePreset != null) {          // if user didn't cancel the file dialog
          $.writeln("preset path = " + File.decode(thePreset.absoluteURI));          // use this as reference if you want to hard code in the preset path
          theLayer.applyPreset(thePreset);          // apply the preset
          theLayer.effect(1).property("Detailed Analysis").setValue(0);                    // prompt analysis to start

  • Stabilisation not working

    I am using Adobe Premier Elements 10 for videos made primarily from POV (Point of View) cams (GoPro), so a lot of my videos require stabilisation. Unitl now I have not been able to get satisfactory results as the inbuilt stabiliser in APE10 does not reduce the shakes, in fact it makes it worse.
    The video clip I am testing is shot from a moving car, a major portion of the cloud and blue sky filled horizon is not moving (appart from camera shake), whereas the closer you get towards the bottom of the picture there is more movement (apart from camera shake). For this test video the camera was pointing forward in the direction of the car travel.
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    Background Use Original tick box: selected or unselected. Did not improve stabilisation
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    Correction limit to zoom tick box: selected or unselected. Did not improve stabilitation.
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    I don't want to use a product outside of APE, I want to it be plug-in either third party or one from Adobe, or some tip to make the standard stabiliser work.
    I've tried ProDad, but this blurs the image, so have crossed this one off the list (have seen vids from other people and they had the same problem).
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    Regards,
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    Thanks 2.gpecht,
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    Curious on your comment that Adobe Premier Elements 10 is not the best software to edit GoPro video, why do you say this? Is this relating to stabilisation in particular or other aspects? When I looked into the various video editing programs for the Mac, I looked at Final Cut X, iMovie and APE10. All others did not support the Mac environement or were way over my budget or were too elcheap not worth looking at or the freeware installation instructions too complex. APE10 was the only product amongst those that did not ruin the colour saturation once exported to the final movie. But that's another thread all together.
    Regards,
    Norman.

  • Using the warp tool I'm stabilizing  my video and getting rid of the edge artifacts. Analyizing is clear on how long the process will take, but when it stabilizes I only get three moving dots. I there a way to know when the process will stop? Thanks.

    I am using the warp tool to stabilize my video and get rid of the edge artifacts.  The program is very clear about how long it will take to analyze, but there is nothing about how long the stabilization will take nor when I know when it is complete.   Thanks ahead of time.

    Warp Stabilising is a two part process.
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