Which frame rate

Someone gave me some footage shot from a Canon GL2 camera. I need to shoot more with a Canon XL2 to finish the project. Which frame rate sould I use to match the footage shot from the GL2, 30 or 60? Thanks

DV cameras don't shoot 60fps...only HD cameras do. DV is always 29.97...30fps.
Shane

Similar Messages

  • FCE frame rates-which ones?

    I cannot figure out which frame rates I can edit: can I do 24p; normal or advanced. I've got a promo video and the client wants 24p but can FCE support it?
    Thanks in advance.
    (FCE HD 3.5.1)

    As an alternative to upgrading to FCP, however, I believe the Nattress Film Effects plugin set works for FCE. It should allow you to convert your finished product to 24p (or any other format), and all for $100. You'll have to email Graeme about FCE compatibility.

  • Overcrank frame rate - what was it?

    We shoot frequently with a Panasonic HVX200 in overcrank mode for better slow motion quality. Sometimes we'll experiment with 60fps. Or 48fps. Or 36fps. When we drop them on the time line in Final Cut Pro 6, they'll all look very good. But is there a way to see "which" frame rate you were shooting at within Final Cut Pro - while they're in the time line. We're getting mixed up regarding which clip represents which frame rate? Unless we keep very accurate notes - you never really know which clip is which?
    Is there something to click - like "item properties" under the file menu that will tell you how many frames per second that clip is? "Item Properties" doesn't. I would surely think somewhere I could find that information? Can anybody help us here
    Thanks,
    Larry

    Hi Larry,
    I don't know the HVX200, but with the EX1 you can check that parameter with the clip browser (either in the camera or with the Sony software to ingest the clip).
    The problem is that your playback FPS is 30 and that's what you see in FCP.
    To see how the clip was recorded you need to get access to the metadata associated with your source clip (as you might record 60fps to be played back at 30fps).
    FPC will only show you the playback frame rate.
    Regards,
    Armando.

  • What frame rate should you build your Flash file at?

    Every second of video has 30 frames. But Flash animations can
    be done at any frame rate, which raises a couple of important
    questions:what frame rate should you work at, and second, if you
    choose to work at a rate other than 30 frames per second (fps), how
    do you convert to 30 fps? I deal with the question of frame rate
    conversion below.
    You can create a Flash movie at 30 fps. But if is going to be
    played back on a computer, a 30 fps .swf file will generally
    produce unacceptably high data rates, unless the image is very
    small and simple, or the computer it is playing on is very fast. It
    can also create a lot of extra animation work if you want to draw
    in-betweens for all 30 frames. Fortunately, there is no need to
    build your Flash movie at 30 fps, even if you are planning to
    transfer it to video.
    I usually build animation that needs to work on the web or
    video at 12 fps. This gives us a good balance of lower data rates
    and smoother animation. When creating cartoon style animation, it
    also keeps our work consistent with the majority of broadcast
    animation. While some high end cel animation is done at 24 frames
    per second (the rate that film is projected at), much broadcast
    animation is created at 12 fps. This is because it is drawn on
    "2's." In other words, each image holds for 2 frames. Do the math
    and it becomes clear why--half the amount of frames to draw each
    second. While Disney and Dreamworks may have virtually unlimited
    budgets to create their epic animations, most broadcast (and even
    more so, Internet) productions are on very tight budgets. But even
    the big studios do a lot of character animation on 2's. It looks
    good that way, so why create twice the work?
    If we are using flash to build a cartoon solely aimed at
    broadcast or film, however, we build it at 24 fps. That way we can
    animate on 2's for most of the character animation, but do animate
    on 1's for segments or particular motions that require smoother
    animation.
    If we are using Flash to build graphics for broadcast use
    only, and so won't be hand drawing in betweens, we usually build
    the file at 30 fps. This will give us the smoothest motion, and
    data rate won't be an issue for you. It is also possible to even
    build it at 60 fps, and convert this to a 30 fps video with fields
    In the end, you can decide to build it at any rate you want.
    The lower the rate, the smaller the file size, data rate and number
    of frames to animate, but the less smooth the animation.
    Conversely, the higher the frame rate, the higher the file size,
    data rate and number of frames to animate, but with smoother
    animation.
    now I use
    FLASH VIDEO MX PRO
    to covnert Video in multiple formats to FLV or SWF, I set the frame
    size just as above, I always get soomth Flash
    at the meantime, I have to set video rate when I use
    FLV To Video Convert
    Pro to play the video in my iPod, if you set the wrong frame
    rate, your iPod and other devices may not support the frame rate

    Usually video quality has nothing with frame rate, but when
    you convert flash to iPhone or other devices, you should think of
    which frame rate video can your device play. when I convert .swf to
    iPhone with
    SWF to Video
    Converter, as you know, iPhone can only support frame rate from
    2 to 15 or a little more, I always choose 15. In this scare, frame
    rate is higher, the quality is better.

  • Which format and frame rate should I use?

    So I have worked here and there with final cut to make videos for live projections at music shows, but now I want to take it more seriously. Since I have done it randomly I didn't mind taking the time to render constantly and figure it out as I go. But now I want to work on larger projects, like making music videos, a little more consistently and want things to run a little faster.
    Basically I have about 200 gb of random footage. Or about 400 little videos. Very little of it is actually shot with a camera on my own. Most of it is collected video from either other people, or downloaded off the internet. Tons of things that are in the public domain that I want to use. My videos are pretty fast paced, almost seizure inducing sort of effects. I layer videos with each other and throw filters on everything. The problem is, the rendering is taking so much time out of everything. Is there a way for me to get around the rendering? Either by a certain setting within final cut, or just by converting all my video to one format? If I had to I would invest the time to convert every single video I have to some sort of format that would allow me to work faster. If so, which format should I use? Frame rate? etc.
    I would just like to get this out of the way so in the future I can convert videos to the right format. Just to allow some sort of flow within my workspace.
    I am using FCP 7
    Model Name: MacBook Pro
      Model Identifier: MacBookPro5,3
      Processor Name: Intel Core 2 Duo
      Processor Speed: 3.06 GHz
      Number Of Processors: 1
      Total Number Of Cores: 2
      L2 Cache: 6 MB
      Memory: 8 GB
      Bus Speed: 1.07 GHz

    You want to be on this forum
    Final Cut Studio

  • Creating a Gif is different frame rate

    If I have an uncompressed .AVI file that I created in After Effects CS5.5 which is 23.976 fps, and load it in Adobe Media Encoder CS5.5, and tell it to create a .GIF of it, at an output fps of 23.976, when I load the created .GIF into Adobe After Effects it tells me the frame rate is 25 fps and there is a black frame padded on the end.  I want the frame rate of the GIF to be what I ask it to be, ie. 23.976, with no additional black frames.
    Here's what happened with screenshots:
    1. I load the uncompressed AVI file that was created in Adobe After Effects CS5.5 into Adobe Media Encoder CS5.5.  Note below that Adobe Media Encoder is saying that the source clip is 23.976 fps, and that the export settings are to create an animated GIF at 23.976 fps.
    2. After Adobe Media Encoder CS5.5 has said "done" (Encoding Completed Succesfully) for this export to a .GIF, if I take that .GIF file that Adobe Media Encoder has just created into Adobe After Effects CS5.5, this is what it says:
    As can be seen above, Adobe After Effects CS5.5 is saying the GIF file that Adobe Media Encoder CS5.5 has just encoded is actually 25 fps, not 23.976 fps like I told it to be exported as.  Also, the GIF Adobe Media Encoder has created is 10 frames long, whereas my original uncompressed AVI is 9 frames long.
    Edit: I've just been reading up on the GIF format and it seems it doesn't store a frame rate but instead stores a frame delay, which is in hundredths of a second.  If this is just an integer, is this the reason for the displayed frame rate discrepancy, ie. 1 frame at 23.976 fps  would be 4.1708 hundredths of a second I think, and 1 frame at 25 fps would be 4 hundredths of a second I think - both rounded to the nearest integer would be 4 hundredths of a second so would the frame delay be set to "4" for both 23.976 fps and 25 fps? (there is also the fact that some short time will be taken for the drawing of the frame)
    Though even with the above, it shouldn't be increasing the amount of output frames.  It converts it correctly (no additional frames) if I use VirtualDub to convert the AVI to GIF instead of Adobe Media Encoder CS5.5.

    Thanks.  Could you get them to also check other parts of the code too.  eg. when I had a work area set in Adobe After Effects CS5.5 and then loaded that project into Adobe Media Encoder (dynamic link etc.) and rendered just the work area I think it was about a frame out then too - I don't think it was a GIF in that case but another type (maybe AVI/H264).

  • Help with sequence settings in final cut for project with 2 different frame rates.

    I really need help with this one! I finished editing a wedding video and realized after exporting that it was filmed in two different frame rates. This has happened before but I converted the footage to match and fixed the problem. In this case, the footage is part 30fps and part 60fps. The majority of it was filmed in 30fps. I cannot convert the 60 to 30 without the slow motion effect which I do not need so I have to find a way to burn this to a DVD without it looking messed up! The video was shot with two Canon 7ds if that helps anything. The first sequence I set at 29.97 and exported as a quicktime movie and all the footage filmed in 60 looked perfect and the footage in 30 looked jittery. Then I tried the sequence at 59.97 and it switched. The footage filmed at 30 looked good and the 60 was cropped in. I am so confused! Any advice or suggestions would be greatly appreciated!!

    Thanks for your help Michael! The frame rates are 29.97 1920 x 1080 and 59.94 1280 x 720. I did a control click on the clips in final cut and viewed the item properties/format to find this info. The Canon 7d is a DSLR but we use it for video. As for my workflow, the first thing I do is import the footage onto my computer and then drag the clips into mpeg streamclip. I choose apple prores 422 and uncheck the interlaced box. Once this is done I import the .mov files into final cut. The sequence automatically sets itself to whatever clip I drag in first so it originally set as 29.97. When I finished editing wedding video, I export it to a quicktime movie and choose whatever settings match the sequence, in this case apple prores 422 1920 x 1080 30p. Once that is done I use iDVD to burn the discs.
    I knew something was wrong when I watched the quicktime movie and all the 30fps footage was jittery and most of the cross dissolves looked strange. That's when I figured out the footage was at two different frame rates. What I don't understand is why whatever the sequence is set at in final cut, the clips of the opposite frame rate look right but the clips set at the matching frame rate don't???

  • System heat up and frame rate reduces to 5 fps approx. while playing FIFA 12

    The game works very well in first 2 minutes of startup but after that the fan speed increses abnormally and hard disk also heats up. this is followed by reduced frame rate about 5 fps which makes it very difficult to play the game. While this problem is not seen with earlier versions of FIFA 09 and FIFA 10.
    I am using HP-Pavilion dv4 1204tu laptop. 3GB ram. Windows Vista SP1 32-bit. and Intel(R) Graphics Media Accelator Series 4.

    Interesting, and yet the video card worked beautifully through Mac OS X 10.5.x and 10.6.x until 10.6.5 came along. And the game binary hasn't changed, so the problem must be with the OS.
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  • How to get the frame rate of my application

    Hi again...
    How can I get the frame rate of my application?
    I also want the frame rate value to be the title of the frame, updated every second. How do I do that?
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    To get the path where your application has been installed you have to do the following:
    have a class called "what_ever" in the folder.
    then you do a litte:
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    That get you a string like:
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    Then you process the result a little to remove anything you don't want:
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    //Might be a little error here but you should find out //quickly if it's the case
    And here you go, you have a nice
    C:/Program Files/Cool_program
    which is the path to your application.
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  • Video doesn't slow when added to timeline of different frame rate

    I'm having trouble understanding what's going on here.  I have a video shot at 59.94 fps, and I add it to a sequence that is set at 29.97 fps.  It plays back normally which makes sense if premiere is dropping frames by 1/2, but the drop frame indicator says that it isn't dropping frames.  The clip also runs the same length.  The interpret frame rate for the clip in the project window says 59.94 fps, so if it's added to a sequence that is set at 29.97 fps and it's NOT dropping frames, shouldn't it be slowed down?

    OK cool thank you very much.  So I've been doing some research to figure out the best way to edit this project.  The problem is that I have some GoPro videos shot at 1080X1920 and 59.94 fps and some at 480X840 and 240 fps.  But the catch is I want to make the final product work well for Youtube.  This is how I feel I should go about getting the best quality for my final video.
    1.  Set the sequence settings to 720X1280 (which is what I will export as so that the 480X840 doesn't loose as much quality compared to having to resize up to 1080X1920 to match the other clips).  I don't think there's much quality loss in down-scaling the 1080X1920 to 720X1280 (if any, or is there?), so it's kind of a happy medium for both frame sizes that I have and it's still good for Youtube.
    2.  Apparently Youtube really works well with 29.97 fps, so this is what I will set the sequence frame rate at.
           **Another side question I have is what if my sequence frame rate is set at 29.97fps and I interpret the frame rate of a 59.94fps clip as 29.97fps and add it to the sequence.  Now if I use the rate stretch tool to speed up the now slowed down clip to 200% so that it plays at normal speed.  Will Premiere remove frames to speed up the clip or does it really increase the rate of the frames so that I don't loose any frames?**  My guess is if I export at 29.97fps it will remove half of the frames.
    Is it not possible to have an exported movie clip that contains multiple frame rates?

  • Re-connecting media to different frame rate clip

    Hi guys,
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    So, I've basically completed an edit (some episodes on Final Cut Pro X, some on Final Cut 7) only to find out that I'd transcoded the media at the incorrect frame rate, 23.98 instead of 25fps. Yup, pretty big error. And now I need to redeliver the projects in the 25fps format.
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    Has anyone got any ideas how I can reconnect the clips or any suggestions that will make this situation easier to rectify rather than copying out the entire edit which will cause me to spend a week crying into my keyboard.
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    Hmmm...
    Tried this but it brings in the media that is 23.98 and there's no way I can tell to link to the new 25fps clips. Unless there's anything else I can do? Any other way to match the clips? (the 25fps clips are that little bit longer in duration) I also have some edits in fcp7. By using cinema tools in that would I be able to change the frame rates and link up to the new 25fps?
    Cheers for the advice though Russ, this way does give me the template of the 23.98 edit so that I can match the new 25fps shots to, but it's gonna be a long process.

  • Where is the frame rate setting control when making a slide show?

    I am trying to make a slide show using QuickTime Pro and cannot find the frame rate control.I put all my consectively-numbered jpegs in one folder. I then clicked on "File," the "Open Image Sequence," then a window opened up and I click on the first jpeg in the series of photos I want in my slide show. Then the first image appears in the QT Window. The instructions next say that I should be able to change the rate at which each slide/jpeg appears, but it doesn't tell you where to find the "frame rate" so I can change it. It doesn't appear at all on its own, so where is it? Anything else I'm missing? Thank you.

    barbaric135
    What version of Photoshop Elements and or Premiere Elements are you using and on what computer operating system?
    In addition, could you please clarify?
    It sounds like you are creating your slideshow in the Elements Organizer. Where are you seeing these distortions and blurs, in the Elements Organizer Slideshow Editor Filmstrip or in the Premiere Elements workspace after you have transferred the slideshow from the Elements Organizer 9 Slideshow Editor to Premiere Elements workspace?
    What are the pixel dimensions of the photos in this slideshow and how many of these photos are in the slideshow? What format are they in..jpg, psd, other?
    With regard to what you wrote:
    Also how do I transport them from Elements to Premier, it has a tab to do that but when I get to the elements file I don't know where to drag and drop into.
    If you are in the Elements Organizer Slideshow Editor and use the Output option Edit with Premiere Elements, then you would expect the automatic transfer of the slideshow to Premiere Elements, with a copy in video format (.psess) in the project media as well as on the Timeline. Nothing for you to drag and drop.
    For all those reasons, I am asking for clarification.
    Thanks.
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  • Running a smoot and constant frame rate?

    Hi,
    Can someone please show me a way in which I can maintain a constant fram rate, cause the only use of:
    try {
    Thread.sleep(snooze);
    }catch (InterruptedException ex) {
    // do nothing
    is a bit bumpy, i.e. the frame rate increases and decreases as it wishes
    Is there a better way, perhaps using a different method all together?

    A smooth animation has a constant framerate.
    Regardless of the FPS, if you are rendering your frames at a constant interval your animation will be smooth.
    What you use as your trigger is upto you.
    1)Thread.sleep(constantInterval-frameRenderTime);is a simplistic approach, but will work for the most part.
    2)System.currentTimeMillis()-prevTime < constantIntervalwill also work fine, but requires a 1/2 decent system clock granuality
    3) Time based.
    Frames are rendered as fast as possible, and motion is scaled relative to the length of the frame. Higher FPS=Smoother motion.
    Time based is best for 3D only though, due to the way the human brain interpolates motion.
    4) Vsync. (fullscreen only - PageFlipping BufferStrategy - bs.show())
    Not realy a timing mechanism, but it is a trigger that is sent at a constant rate (the actual speed depends on your monitor & gfx card).
    If you can ensure each frame takes less time to render than the time between vsyncs. You will never 'miss' a frame, and consequently will have a smooth fps.

  • How can I edit multiple clips with different frame rates on the same timeline

    how can I edit multiple clips with different frame rates on the same timeline

    You do not want to edit material from different frame rates on one timeline. You CAN do this, but it is a very bad idea - and this is why.
    Once you establish the sequence frame rate - lets say it is PAL material at 25fps, any material that you drop into the sequence other than 25 fps will have to be changed to play at 25 fps. If the material you add is NTSC (29.97), FCP will DROP 5 frames per sec to bring the frame rate down to 25 fps. Which 5 get thrown away? Every 6th one. This yields a funky cadence that becomes even more complex as as there are also interlaced fields (DV/NTSC is an interlaced format). Oh, and by the way, the image sizes are different as well. DV/PAL has 576 lines of resolution and DV/NTSC has 480. FCP has to scale up the NTSC to fit the PAL frame.
    You do not want FCP adjusting these things on the fly. You want to do a thoughtful (and time consuming) conversion so that you end up with all your material in one format with the best possible image from the conversion process. Compressor can do an adequate job with Frame Controls turned on. The Natress Standards Conversion FCP plugin is another way to go. A third option is to find a post house that can do the conversion for you using a hardware based process.
    The good news is, once everything is in the same format, editing it will be painless and the output process very quick.
    Whatever frame rate/ image size you select, I'd suggest using ProRes for the codec. It is 4:2:2 color and will withstand color correction and composting with much more grace than any variant of DV based codecs.
    Have fun.
    x

  • How do I output the smoothest video when changing or mixing frame rates from the original footage?

    I have been experimenting with various Media Encoder settings, and wondered if there was anything else I can try to get the smoothest video output possible, especially when changing frame rate and possibly resolution.  For clarification, let me start from the beginning and explain what I'm doing and what I've tried so far.  I'll try to be as brief as possible, but if I do go into too much detail, I apologize. 
    My original footage is AVCHD 1080p - 60fps.  (my camera only does 60fps...specifically 59.94fps)  We're not talking interlaced video here, I'm staying away from that.  This is definitely full frame, progressive video at 60 frames (not fields) per second.  My output will ultimately be for the web.  I have been keeping my output codec (H.264) and bit-rate (VBR 2-pass, relatively high-bitrate) consistent, and have been trying numerous output options and even sequence settings to see what would yield the best results.  I am using Premiere Pro CS5.5 along with Media Encoder.  Here's what I've done and the results I've observed:
    1.  I created a sequence with 1080p - 59.94fps settings to match my original footage.  I then output both 1080p and 720p versions at 59.94fps, and at 29.97fps.  The 59.94fps output files looked absolutely great, as would be expected.  Extremely smooth.  The 29.97fps output files were generally smooth, but not near as smooth as the 59.94fps.  This is expected since it's half the frame rate as my original footage.  However, my question is this:  What exactly is Media Encoder doing when "down converting" from 60p to 30p?  From a technical stand point, is it dropping every other frame?  I'm just curious to understand exactly what it does.  I tried the Frame Blending option as well, and that only yielded a bit more blur to the images which wasn't desirable for any of the output files. 
    2.  Just to see what would happen, I created a sequence with 1080p - 29.97 settings.  I then output both 1080p and 720p versions at 29.97fps.  The video was much more choppy in these cases, even with Frame Blending on.  Now, I know not matching my sequence settings with my original media isn't ideal, but I again just want to understand why this yields less smooth video than the 29.97fps options above.  Why does cutting the sequence settings frame rate in half from the original, then outputting the same frame rate as the sequence yield video that is not as smooth?
    3.  Next, I wanted to try mixing frame rates to see how Premiere and Media Encoder handled the footage and output files.  Premiere handled it great, no issues there.  However, I had some interesting things happen when I output the files.  Here's what I did:  I created a sequence with 1080p - 59.94fps to match my original footage.  Then I took the same exact footage that was in my sequence, copied it in my project panel and interpreted it at both 23.976 and 29.97 fps, yielding slow motion video.  The slow motion video looked great in Premiere, so I went ahead and just added it to my sequences, along with the original 59.94 footage.  I also created separate sequences for the 29.97 and 23.976 footage respectively, each with matching sequence settings, then added a nested sequence to another original footage sequence (with 59.94fps sequence settings) to see which yielded the best results.  Basically, I'm trying to output 59.94fps that match my original footage, but also throw in some slow motion footage at different framerates.  I'll explain my results in a moment as they are a bit convoluted, however, here is my question:  When mixing frame rates and trying to output the smoothest video, am I going about this the right way?  I would assume you would use your sequence settings that match the original footage (which is what the majority of the footage will be), then bring in a nested sequence for the slow motion (as oppose to just dropping the slow motion video directly into my main sequence), and then output to the same frame rate of the majority of the footage, in this case 59.94fps. Is there a better workflow for this?
    The results to #3 above were as follows.  Initially, it looked like it didn't matter if I nested the slow motion sequence into my main sequence, or simply dropped the actual slow motion video into my original 59.94fps sequence.  It seemed to produce smooth results either way.  Frame Blending blurred the video a bit, but didn't seem to make much difference, and quite honestly I like the footage without Frame Blending in general.  However, when I closed down Premiere, and opened the output files later (opening in Quicktime), the footage looked choppy.  In fact, it would go from choppy to smooth and back, almost like it had an irregular cadence (don't know if I'm using "cadence" in the right context here).  I would then open up Premiere again, import the output footage into my project panel, and play the footage in Premiere, and it would play back smooth again. Is this a Quicktime issue?  I was playing 1080p 59.94fps files when this happened, so maybe it's just because it's a large file.  Doesn't seem to have issues with the 720p files I created.  But it sure threw me off with my testing because I then started second guessing the settings I was using.  My iMac is the latest 2011 model with plenty of RAM, so I wouldn't think it's the computer.  Thoughts?
    4.  Next, I noticed on ALL my output files (again, using the H.264 codec from Media Encoder) that the color of my video seemed to flatten quite a bit.  It seems that the original footage has more contrast and saturation than the output files.  I figured maybe this was just how it was, but when I re-imported the output files back into Premiere, they looked IDENTICAL to the original footage.  And in Media Encoder's Source/Output windows, I don't see any difference there either. Is Quicktime again the culprit here, doing some odd things to the color of my videos?
    5.  Regarding Frame Blending, when is the best situation to enable this option in Media Encoder?  I've read it is when mixing frame rates, but I honestly didn't see too much of a change except for a bit more blur, which I didn't care for.
    6.  Lastly, my conclusion is that 60fps yields the smoothest video, which is an obvious conclusion.  However, I know that 60fps isn't the best or easiet frame rate for web delivery.  It seems 30p is more the standard.  Are there any integrated web players that would play 60fps?  Can you get 60fps video on YouTube/Vimeo?  If yes to any of these questions, can they do 720p and 1080p at 60fps? 
    Those are all my questions.  I hope I am clear enough without being overly wordy and hopefully I didn't put too many questions into one post.  Thanks in advance for any insight, I really appreciate it.

    Did you ever figure out which output worked the best? I have the same original footage; trying to determine the best output settings to make a dvd for tv.
    thanks!

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