Which perfomance improvements will JavaFX 8 deliver to us?
Hi there,
my whole company consists already of fans of JavaFX 2 - it's fun to work with it and slowly but steady, the team seems solves on the most annoying bugs. But one thing in the 2.x versions seems to be a problem for us. Even on recommended combinations of hard- and software, performance isn't really predicable yet. Sometimes, our applications perform well on 2-year old hardware while we have issues using high-end desktop components. Generally, i think that there is some potential to improve the performance of JavaFX.
For example, i read in Jira that the developers where thinking of pre-rendering nodes as bitmaps and cache those to gain some performance wins. I didn't find this discussion again, but i think that this hasn't been implemented yet.
So what i really would like to know is if there are upcoming performance improvements in JavaFX 8 and if the answer is yes, what will they look like?
Best regards,
David
Edited by: TheJeed on 04.02.2013 02:49
There are some preliminary performance numbers for JavaFX 8:
http://fxexperience.com/2012/09/preliminary-performance-numbers-in-javafx-8/
The fxexperience post also includes descriptions of some of the work to improve performance in JavaFX8.
Also there is a note on memory consumption:
I would have to check our performance numbers to be certain, but I believe actually we have also reduced
the memory usage over the same period, primarily due to making Control a Region and removing one extra
node for most Controls (for example, a Button is now a Button -> Text, instead of Button -> StackPane -> Text).I think some of the major work involves allowing the JavaFX rendering thread and JavaFX application thread to execute concurrently.
i read in Jira that the developers where thinking of pre-rendering nodes as bitmaps and cache those
to gain some performance wins.
I didn't find this discussion again, but i think that this hasn't been implemented yet. Perhaps it has. Have you tried out the Node setCache and setCacheHint APIs?
http://docs.oracle.com/javafx/2/api/javafx/scene/Node.html#setCache%28boolean%29
http://docs.oracle.com/javafx/2/api/javafx/scene/Node.html#setCacheHint%28javafx.scene.CacheHint%29
Additionally, you can manually do this by using node.snapshot and then rendering the resulting image in an ImageView rather than the original node.
http://docs.oracle.com/javafx/2/api/javafx/scene/Node.html#snapshot%28javafx.scene.SnapshotParameters,%20javafx.scene.image.WritableImage%29
Depending on the usage situation, the caching APIs can make a huge difference to application performance.
Running a grep for the word performance on the JavaFX 8 issue tracker gave =>
RT-5130 Mechanism to report FPS of an arbitrary app (app doesn't call PerformanceTracker) in Prism
RT-5475 RT-5474 Optimize picking performance
RT-6475 Need new hints to control how Text node is rendered
RT-8037 Need to complete a temporarily performance fix on filter effects (DropShadow, InnerShadow and SepiaTone)
RT-8243 Memory Leak (sun.awt.geom.CurveLink)
RT-10753 prism-sw: ColorfulCircle bm performance drop in case circle radius is equal 2 or 4 for Inner & Outer Stroke positions
RT-13324 Text needs to support letter spacing
RT-13365 poor performance running "colorful circles"
RT-14065 DirtyRegions: different performance results for equivalent dirty regions
RT-14122 Camera Style Transform
RT-14867 b35: 20% (-2.47 fps) performance regression in TextBox-text100k run with hw pipeline comparing to b34
RT-15566 too big area repainted if the test updates more than 12 checkboxes
RT-15687 TreeItem expand/collapse performance in hardware pipeline is almost 20 fps worse than in j2d pipeline
RT-16725 API to manipulate scrollbar on TableView
RT-16853 TextArea: performance issue
RT-16924 WebNode reload test can't work in sandbox mode
RT-17510 Improve performance of rendering a TRANSPARENT stage on Windows 7
RT-17551 MacOS: Optimize using of lockFocusIfCanDraw
RT-17960 Transparent stage resize flickers on Mac
RT-18067 fx2.1-15 (b01): up to 90% regression in Controls.TextArea-select_all-255x1000 in j2d pipeline
RT-18354 Animation perform down observably when i add the dropdown effect to root
RT-18612 Glass Mac: ClipboardAssistance.actionPerformed()
RT-19106 LCD text blending isn't accounting for over-lapping glyphs.
RT-19271 J2D pipeline does not implement proper handling of the subimage "isolate mask" control
RT-19305 Animation performance may be very unstable on Mac
RT-19605 The fix for RT-19532 results in 65% (317 fps) performance regression in Controls.Buttons-adhoc-mouse-nodes1008-skipAll in fx2.1-controls-scrum-b345 build
RT-20356 PresentingPainter and UploadingPainter disregarding dirty clip rect
RT-20405 Improve Path rendering performance
RT-20475 Allow to select videocard (or choose the best one automatically)
RT-20616 TreeView creates new cells every time root is changed
RT-20978 fx2.2-graphics-scrum-h175: performance regression on Mac (initially 50% but now unknown)
RT-21672 Implement Occlusion Culling
RT-22076 CSS: Treat style class as a bit mask in Selector for better performance on selector matching.
RT-22244 Pisces Renderer shows huge performance win when coded in C
RT-22422 Cannot sign JAR files
RT-22567 Minor tweaks to FX/Swing painting
RT-22913 Implement and enable accelerated compositing to improve WebView rendering performance
RT-23413 FXMLLoader should be able to cache imports and properties between to load() calls
RT-23450 Improve performance of Prism rendering and clipping
RT-23458 Improve ellipses performance
RT-23459 Reduce node count in Controls by allowing a Skin to manipulate the Control's children and layout directly
RT-23463 Implement Region image based caching
RT-23467 Evaluate Native Text Engines
RT-23469 Analyze Layout Performance
RT-23562 Optimize Region by using immutable State, caching on CSS level
RT-23574 Add support for tiled rendering of textures (both for performance and functional reasons)
RT-23582 Update Caspian CSS to use better performing selectors
RT-23588 Investigate using less precise but faster min, pref, max size computations for controls
RT-23616 Avoid processing CSS for VirtualFlow cells that are CSS clean
RT-23621 Check use of HIGHP with es shaders.
RT-23704 Use DirectX 9Ex mechanism to avoid calling cv.save()
RT-23725 Beagleboard: Execute fragment shader on the GPU causes significant drop in performance
RT-23738 fx3.0-graphics-scrum-h45: Webkit synchronization for 3.0 caused -55% performance regression in WebNode.ColorfulShapes-Blur2Circle
RT-23743 Evaluate the performance of computing and uploading individual glyphs one at a time versus in a batch
RT-23746 Consider optimizing libjepg for performance rather than quality (using already existing build flags)
RT-23773 Improve caspian.css to use child selectors where possible, rather than require css engine to perform needless busy-work
RT-23839 Lists,Trees and Tables do not work with wrapped text
RT-23873 Investigate (and improve) ListView / TreeView / TableView performance
RT-23879 Mac: Clicking in a Popup/ContextMenu/ComboBox steals the focus from the primary stage in applet
RT-23905 SQE: Provide JavaFX CSS3 support
RT-23913 SQE: Optional FX Packages
RT-24010 WebNode.GUIMark2-Vector fails with NullPointerException in multithreaded mode
RT-24012 Text performance of the hardware pipeline must be equal or better than the software pipeline
RT-24013 Multi-Core scalability
RT-24017 3.0-controls-scrum-58: 100% regression in NodeMemory.TreeItem and 96% in Controls.TreeView-Expand
RT-24018 3.0-controls-scrum-60: Controls.ListView-Keyboard and Controls.TableView-Keyboard benchmarks are broken
RT-24143 Ant task fx:deploy expectes all JARs to have a MANIFEST.MF and fails with NPE if at least one doesn't
RT-24148 Private controls Weak* classes should clean up in more situations
RT-24298 3.0-graphics-scrum-h142: memory usage of ColorfulShapes.Blur2Circle-Transparent has been increased by 625% (246,890.67 kb)
RT-24320 WebView draws entire back buffer on screen upon every repaint
RT-24437 X11Pixels and LensPixels are ill-implemented wrt managing the native object
RT-24480 Use FilteredList for Parent.unmodifiableManagedChildren
RT-24557 ImagePattern is slow on embedded systems
RT-24582 High frequency refresh and Heavy but low priority updates in the same app (multithreading render, multiinstance...)
RT-24587 Changing a single child of FlowLayout is slower than changing all children
RT-24624 prism-sw pipeline is up to 90% worse than j2d pipeline
RT-24741 WebView is not using accelerated compositing for http://javaweb.sfbay.sun.com/~epavlova/Performance/JavaFX2/mexsantos opacity transitions
RT-24965 8.0-graphics-scrum-h82: Controls.TableView-XmasTree and DirtyArea performance regressions caused by RT-23725 fix.
RT-24966 8.0-graphics-scrum-h99: up to 30% regression in Guimark2.Bitmap
RT-24992 8.0-controls-scrum-h51: Controls.CheckBox and Controls.RadioButton benchmarks are broken
RT-24997 8.0-controls-scrum-h44: up to 35% regression in Controls.TableView and Controls.Buttons benchmarks
RT-25036 8.0-h26-b56: Controls.TableView-XmasTree benchmark crashes with SIGSEGV on MacOS in sw pipeline
RT-25078 Mac: dirChooser.showDialog() returns immediately "null" but somehow remains open and appears to work (...when being executed from a Button onAction Eventhandler in new Stage)
RT-25118 8.0-controls-scrum-h51: -23% performance regression in Controls.TreeView-Expand.adhoc-items1000-wide benchmark
RT-25120 8.0-graphics-scrum-h99: up to -24% performance regression in Controls.ListView and Controls.TableView
RT-25166 Path updates in a ScrollPane where content has a Scale transform are 100 times slower
RT-25233 Javafx applet with preloader crashes under Windows / Java7u7 / Chrome
RT-25350 poor animation performance on PathTransition when part of the Stage sits outside of desktop screen
RT-25382 8.0-h38-b58: up to 30% performance regression in Image rendering in sw pipeline
RT-25403 8.0-h38-b58: 67% (-21.7 fps) performance regression in Charts.Bubble in hw pipeline on MacOS-Low end machines
RT-25486 Debian policy requirement for 'Installed-Size' not set -- users get warning when installing: NetBeans built JavaFX .deb package for Ubuntu
RT-25684 GridPane.layoutChildren() hangs when wrapText is true
RT-25685 GridPane.layoutChildren() hangs when wrapText is setup in CSS style class
RT-25801 8.0-controls-scrum-h81: 25% performance regression in Controls.RadioButton on mac-low end machine
RT-25864 New "shared textures" do not share pixel update flags as well as they should
RT-25919 8.0-graphics-scrum-h242: 48% (16.70 fps) performance regression in GUIMark2.Bitmap on MacOS
RT-26024 Scene Builder hangs when adding column
RT-26113 8.0-graphics-scrum-h278: disabled accessibility feature triggers dependency on uiautomationcore.dll
RT-26140 Node Orientation - API issue: Should effective orientation be a property?
RT-26221 8.0-graphics-scrum-h276: 33% regression in NodeMemory.TableColumn-rendering-on benchmark
RT-26438 8.0-graphics-scrum-h342: up to 30% of memory usage increase in bunch of performance benchmarks
RT-26537 8.0-graphics-scrum-349: deadloack in WebNode.GUIMark2-Bitmap benchmark
RT-26702 Poor DisplacementMap effect performance on Mac
RT-26716 Performance of scrolling TreeView tail is much more slowly when scrolling TreeView head
RT-26894 String rendering is less performant than java2D one
RT-26909 Regions are being cached even when extremely tall
RT-26999 8.0-controls-scrum-h122: up to 20% regression in some Controls.TableView benchmarks
RT-27073 8.0-graphics-scrum-h458: more than 50% regression in Controls.TextField benchmark
RT-27079 8.0-graphics-scrum-h449: RT-25055 caused up to 80% regression in Charts.Bubble benchmark
RT-27111 8.0-controls-scrum-h138: up to 30% regression in Controls.TreeViewExpand benchmarks
RT-27143 8.0-graphics-scrum-h471: TableView-Keyboard fails with NullPointerException
RT-27508 8.0-h96-b68: 68% regression in SpiralText in hw pipeline caused by enabling DirectX 9Ex
RT-27667 [TreeTableView] Multiple cell selection issue.
RT-27982 Mac: 8.0-graphics-scrum-h595: JavaFX crashes on MacOS
RT-27985 8.0-graphics-scrum-h595: 42% performance regression in Guimark2.BitmapCanvas on Windows-Mid-Range machine
RT-28064 A new Scene accumulates all PointLight's from previous Scene's
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