Why Are My Bounced Audio Projects So Large in Size?

I have been bouncing completed audio projects for many months now in Logic Express 9 and they have always been reasonably sized MP3 files (10 MBs or less). The music I have been bouncing is relatively short in length. The files I have most recently bounced are no different in song length or form than any other previous project, yet the file size of each new MP3 is at least 10 times as large as what I'm used to. I have not adjusted any settings in the Bounce screen so, needless to say, I'm a bit confused as to why the MP3s have jumped in size. Anybody have any ideas?

Hi, I don't know if you have checked this, but just in case.
When you bounce audio projects you have to set the beginning and the end . If you don't the lenght of the mp3 can be very long.
Hope it helps!!!

Similar Messages

  • Why are Garageband 10 audio files larger than the previous version?

    I was working with Garageband 10 creating note files for my iPad app.  When I exported them as aif format, the file size was 2.1 mb.  When working with Garageband 6, the aif file sizes were 1.1mb.  Since Apple limits the file sizes of apps that are submitted to the App store, I can't use Garageband 10 with its new instruments.  Is there any way to decrease the aif file size and still keep the same format?  Thanks for any help!

    Since QuickTime X doesn't have any export "options" (other than dimensions) a "raw" DV Stream format should always be smaller in file size.
    DV Stream is about 13 GB's per hour of recording. A QuickTime X "conversion" would use H.264 video and AAC audio codecs and should be about ten times smaller in file size.
    Are you sure your files are DV Stream?
    In any event, QuickTime X may not be the best tool for the job.
    QuickTime Player Pro doesn't re-compress the source codec if you use a simple "save" or "save as".
    A regular "save" after doing any edits will replace your source file with the newer version. No way to restore any of the edited information so you should use save as (keeping the original).

  • Why are my pictures being saved so large?!?!

    I'm really hoping someone on here can help!  I've never had this problem before until the recently.  I open up a picture that I've taken, which is 3 MB, and do just a bit of editing.  I'll crop, adjust the curves, and that's it.  When I go to save it, it saves as a 12-14 MB picture.  Anyone know why this would be happening?
    Thanks in advance for your help!
    Alison

    When you are using the crop tool, are you resampling (i.e., are there any numbers in the fields at the top of the Photoshop window)?  If so, you could be causing the images to be upsampled to a higher pixel count.
    I'd also like to mention that JPEG compression isn't simple; it's not just "pick a number and that defines the size".  In short, the JPEG quality level provided by the camera doesn't correspond to any particular Photoshop setting.  Level 12 in Photoshop will definitely save very large files.  Usually level 10 or 11 is good enough for delivered images, but if you're concerned with quality loss (e.g., for subsequent editing) you may have to face the fact that you'll need to save them as large files.  Personally, unless these output JPEGs are your final product, I'd probably save them as .psd files, which incurs no loss but does provide some compression.
    Lastly, terabyte disks are ridiculously cheap.  In all seriousness you should not be balancing quality of your results against storage size.  A top-of-the-line 2 TB Western Digital RE4 hard drive is $230 last I looked.  A 1 TB RE3 drive is only a little over a hundred bucks!  I'm quoting high reliability drive prices because I would not advise buying anything less.  Your data is too valuable to worry over a few tens of dollars.
    What is the pixel count of your input files and output files?
    -Noel

  • Why are files in Firefox 33 cache directory different size than saved files on desktop

    In previous versions of Firefox I used the cache directory to extract videos, flash files and hidden images, that were not saved in folder and a HTML Document file on desktop. For Example the opening image of a YouTube Video can not be extracted and saved from Firefox but is stored in the cache directory.
    To find these files without going through them one at a time, I would copy the cache folder on a desktop folder and then use Double Killer to delete the same size files in both the cache and the saved files in the desktop file folder. The files that are left behind in the cache folder are those that did not save to the desktop file and folder. I can then double check to see if I can find the videos, flash or images from the remaining files.
    I have updated to Firefox 30.0.3. The problem now is that the files in the cache are different in KB size from the saved files on the desktop folder. The dimensions of a saved image are the same but the size of the file differ. Now I can not use Double Killer to delete files and have to go through the whole cache directory one by one to find files that were not saved.
    Why did the Firefox developers changed the cache directory? Do I need to revert to a previous version of Firefox or is there a way that I can change the cache directory of Firefox 33.0.3 and the size that it stores files.
    Would also like to know what add-on gives the best quality screenshot with flash.
    Thanks for this support. Apart from this cache problem I find Firefox easy to use and the best web browser.

    Current Firefox 32+ releases use a new cache service named Cache2 and this cache service works differently.
    Files in the cache2 folder are special files that also store the meta data apart from the actual file data that you see on the about:cache page if you click an item.

  • Why are my cropped images not printing at the size I have cropped them to?!

    Hey!
    I know how to crop images to specific sizes using either the rectangular marquee or crop tool. However, I am needing to print a number of small images, so want to compile them into one document to save paper. Once the image is cropped, it shows up in 'image size' as being the required size, however, when I copy and paste it into another document in an attempt to arrange it on a page with other cropped images, the images come out at about half the specified size when I print them.
    Is it to do with the view I am using, because it doesn't seem to matter whether I set it to 'print size' or 'actual pixels'?
    I can't seem to find an answer to this, and I'm sure that I didn't have a problem with this when I was using photoshop more regularly a few years ago!

    Hello,
    You need to ake sure the target document and the source documents have the same"resolution", in other words the same PPI.
    You could also use the Edit>Place command, which will respect the print dimensions of the source photo, but import it as a Smart Object.
    CB

  • Why are Updates so large?

    Why are iTunes updates for Windows so large in file size? Downloading a fresh version of iTunes + Quicktime is currently a 55mb download. However, the Automatic Updates that I am prompted for regularly are always around 65-70mb in file size. Why so big?
    Is this a hint of poor coding for the Windows version of iTunes? A patch should be no where near the size of the original download, much less LARGER.
    Thoughts?

    Well, duh. The point is why. Designing software (that they know will have regular updates) without a patch system in-place is obviously a poor design choice.
    And why the 'update' is consistently larger than the original full download is beyond ridiculous. I can download 7.6.1 from apple.com/itunes for 55mb, or I can let the automatic update run and be a 65mb download. Makes no sense.
    I guess I can't expect a real answer to this (unless a representative from the Apple team is aware of why such a ridiculous decision was made) - but figured I'd rant about it anyway.

  • Why won't my audio loops and MIDI loops sync together in a project?

    I have a number of guitar riffs in a project that I've been making into loops, as I wish to use these as ideas which I arrange in a new project. I've been saving the edited regions of the riffs by going to Region>Add To Apple Loops Library> and saving it as a loop, which is supposed to conform to tempo as stated. These are a blue icon with a little soundwave icon in it.
    I have been doing the same with drum loops that I have created using the piano roll. These have a green icon with a note inside it.
    I want to use these to create arrangements in a new file. Obviously I need them both to conform to various tempos together.
    Why are my guitar riff loops comforming to my global tempo track, but as soon as I add a drum loop and change the tempo, the drum loop will conform but not the guitar.
    I've also tried exporting each of the guitar riff (regions) as audio files because I read something in the manual about the audio files needing to be saved in as SDII to conform to tempo, but that doesn't work either.
    What's the deal?

    I'm no guru, I'm a neophyte, but I'm interested in the problem anyway.
    "I have a number of guitar riffs in a project that I've been making into loops... I've been saving the edited regions of the riffs by going to Region>Add..."
    I assume all of these regions are audio regions. Do they all have an anchor assigned to whatever you consider the downbeat?
    "I've also tried exporting each of the guitar riff (regions) as audio files..."
    Once imported anew, again, is there an anchor indicated. I think that may be key.
    You say that sometimes they work? What have you changed when they do? The tempo?
    -- Gerry

  • Why are my tracks over 60 MB when I go to bounce them? Even at 4:00 tracks

    I haven't had any issues getting the right regions bounced, I just don't know how to lower the amount of memory required for the tracks

    You are bouncing to 24 bit PCM (=AIFF, CAF or WAV), which delivers about 15 MB per minute stereo.
    And the size of the file has nothing to do with "memory" (=RAM), but at best with storage space (=harddisk-space).
    What you bounce to is the highest possible quality (exceeding the official Red book CD-standard). If you want smaller files, use Apple Lossless (about half the size), or use AAC or MP3. Both these formats can be 4 to 20 times smaller (but: the smaller it gets, the more the sound deteriorates. For decent quality use at least 128 kbps for stereo AAC (=15 times smaller than 24 bit PCM), or 256 kbps stereo (=7.5 times smaller) for MP3.
    If you are bouncing tracks for further use inside Logic (and not as a final delivery format), then you should keep 'm uncompressed - don't use MP3 in a project, not because it can't be done, but because MP3 has to be decoded on the fly in order for it to be 'understood' by your digital-to-analog audio convertor (=the built in audiochip or your audio interface); That means your CPU has to work extra. With uncompressed sound, this decoding step is not there, and therefore it will impact less on the CPU.
    So, in short: there is no need (it is in fact counterproductive) to make audio files (that are part of a project) smaller. Use AAC and MP3 and other encoded formats only as a final delivery format.

  • On apple tv why are photos too large on slideshow

    I set up album in my iphoto, 
    selected it on apple tv
    why are some photos too large and chopping off top of photos?

    When you first sync photos to your iPod, or everytime you add new photos, iTunes goes through a process of optimizing your photos for the iPod before actually sync'ing. You can see it countdown on the screen. The results are kept in the "iPod Photo Cache" folder.
    I was under the impression that this optimizing was more a process of collecting together 25 thumbnails and putting them together in a single file together so that it enabled the ipod to show 25 pictures at once with the option to select one.. Are you sure the thumbnails are actually altered in any way.

  • Why are files to large to play on my pc. its an over spec gaming rig

    why are files to large to play on my pc. its an over spec gaming rig

    itunes 11 seams to have fixed issue

  • Why are ACR PSD files 10-20 percent larger than the same file resaved in PSD?

    Why are ACR > PSD files 10-20 percent larger than the same file resaved in PSD? I posted this many years ago and never found an answer. Now that my drives fill up quicker, I thought I might chase this question a little bit further.
    Same .CR2 saved within ACR either with cmd-R or open ACR within PSD, the saved file is 34.5mb. Resave that same file (no edits) within PSD either with or without Max-compatible and the file is now 30.7mb. Another file that is 24.5 becomes 19.5MB.
    Why the difference? Is ACR and PSD actually using different compression strategies?
    thanks.
    Mac 10.8.5 / CC / ACR 8.4.1 - but this has been a consistent behavior over many years and versions, CS6 / CC.
    Same .CR2 saved within ACR either with cmd-R or open ACR within PSD, the saved file is 34.5mb. Resave that same file (no edits) within PSD either with or without Max-compatible and the file is now 30.7mb. Another file that is 24.5 becomes 19.5MB.

    Hi Jeff
    If it is RLE it's not as efficient as LZW:
    Saved ACR>PSD = 40.1MB  (sample image this AM)
    opened in PS and resaved as PSD = 30.8MB
    resaved as TIF without LZW = 40.1MB    (this adds to your thought that the ACR>PSD doesn't us any compression)
    resaved as TIF/LZW = 9.6MB
    Jeff Schewe wrote:
    I really think your priorities are a bit off. 10-20% is meaningless...you just need to get bigger....  and quit fussing over a few GB's here or there...
    ???   I hope that the Adobe engineers are fussing over 10-20% efficiencies.
    I'm within arms reach to a rack of 40TB of drives (doesn't include off-site drives), and all 2TB drives are being recycled to 4TB drives, as a result the rack is always growing. Actually the ACR>PSD files don't really make a difference in our long term storage, only for the nightly backups. But anyway, how you save, what you save etc. should all be part of the discussion.
    .... so in my case, throw in an excess MB here and there and all of a sudden you are talking TB's. Plus advantages in backup times, drive life, and energy use.
    Somebody added compression into the PS>PSD format, but it wasn't included in the ACR>PSD format, was it a decision or an oversight? If it's just a matter of making ACR compatible with PS when saving the same PSD format..... then why not?
    regards,
    j

  • Why are my aliases larger than 4k ?

    I just set up a whole lot of image files in a special alias folder. I expected each alias to be 4k in size. About 10% are 4k, the rest are between 44k and 56k.
    The originals are all Photoshop JPEGs, created in Photoshop 2 and Photoshop 7.
    I thought an alias was just a file pointer. Why are some of them so large? Is there any way to make them smaller? They are taking up way too much space on my USB thumb drive.
    iMac G5 17" 1.5Gb RAM   Mac OS X (10.4.5)  

    Ok Niel - so far, so good. I have done what you suggested, and yes I now have a folder of 4k aliases - so thank you for that idea.
    The one small problem is that there is no icon of the image that the alias represents, at least not until I click on the alias name in column view, when it shows up nicely. But in list view, icon view, or unselected in column view, I can't see what it is. Is there any way around this? I have tried using Get Info to paste the image into the icon field, but it won't let me do it, and I suspect that would increase the size to more than 4k. What I want is the old OS 9 system that would create a 4k alias AND give me a tiny image of the file as well.
    If I really can't do it, then I will have to live with using the filename alone, but at least I have 4k aliases.
    iMac G5 17" 1.5Gb RAM Mac OS X (10.4.7)

  • Why are my icons larger than normal when I turn on phone?

    Why are the icons larger than normal when turning on phone? How can I resize them back to normal?

    Double-tap the screen with THREE fingers. Then go to Settings/General/accessibility and turn off Zoom.

  • Why are some songs in a "protected MPEG-4 audio" format

    Why are some songs I've purchased in a "protected MPEG-4 audio" format?

    iTunes store used to sell its music that way several years ago, but then removed DRM protection as a standard format I think 2 years ago.  How long ago did you make the purchase?  I don't think they still use it on any audio now, but it is definitely used on video.

  • When I import video clips, why are they only recognized as audio clip? [was:Question]

    When I import video clips, why are they only recognized as audio clip?

    Please do not post the same question twice http://forums.adobe.com/thread/1450571?tstart=0
    If you are using Premiere Pro, you need http://forums.adobe.com/community/premiere?view=discussions
    If Premiere Elements, you need http://forums.adobe.com/community/premiere_elements?view=discussions
    If some other program, post the name of the program

Maybe you are looking for