Why do the results between the OCR in the Vision Assistant and a VI generated from the vision assistant might defer?

Hi everybody,
I had a problem while I was trying to run OCR on my image in my LabVIEW code. The algorithm did not detected what I was expecting on the image.
I decided to run the test on the vision assistant and it worked perfectly: I got the expected results.#
I assumed then that my code had different parameters, so I decided to generate a VI from the vision asssistant and run it on LabVIEW for the same image, just to verify.I did not change anything on the VI (all parameters are the same), and I used the same image. Surprinsingly the results are different between the assistant and the VI. That strikes me a lot! I have checked alll possible configurable parameters and they have the same values as in the Vision assistant. Does anybody have an idea about what could be the reason of this behaviour?  Thanks
Regards,
Esteban

Hi Peter, 
Strange. It runs here. Attached the screeshot you requested.
Regards,
Esteban
Attachments:
Capture.png ‏135 KB

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    I want the AEBS to manage addresses via DHCP so everything accessing my router will mindlessly be able to access all things on my network.
    Can the AEBS be made to not produce errors or do I just have a lemon.

    Hi Bob,
    That's the strange thing. When I had both GHz channels working on one SSID, once in a while my iMAC would pick the 5 GHz channel (44 seems the best for me). I always use channel 1 for 2.4 GHz because I get the fastest speeds with it.
    When the iMac would pick 5 GHz, the slowdown was very obvious. As I explained in my (long) first post, I immediately felt the difference. Now the $50K question - since the 5 GHz channel at that point was stronger than the 2.4 GHz one, why wasn't the speed faster? Why was it so slow compared to 2.4 GHz? That's what rattling my brain. If the 5 GHz signal's strong enough to get picked by my iMac, then why isn't there a commensurate speed increase? There must be something else going on here besides signal strength. If the 5 GHz spec says that I must have full strength to get 5 GHz speeds, then that makes sense. But I think it doesn't, that's why I believe I have a configuration problem somewhere, or a faulty AEBS.
    I might add that my firmware's up-to-date in the AEBS and AX, and Airport Utility too.
    I think heading to 4Runner's camp - even with high signal strength (and I would consider 3 of 4 bars high), the 5 GHz speeds aren't showing themselves.
    Here's some snap's of my AEBX's setup:
    I think my configuration's fine, although I've tried so many different options, I'm a little confused, but I know that changing the Multicast Rate doesn't have any noticeable effect on the speed. I also have "Use Wide Channels" checked, but as I said, the 5 GHz band is awfully slow for using both channels. I have set "N" only, so no "G" clients to slow it down.
    Mind boggling!

  • MacBook Pro retina 13" (late 2013, Haswell) why is the highest resolution rendered in 3360x2100, which the system obviously can't handle?!

    Hey Apple and Apple users,
    I just recently switched from an MacBook Air (mid 2013) to the new Haswell MacBook Pro retina 13" (late 2013 model).
    The main reason to do so was the better screen and the option to run higher scaled resolutions, as advertised.
    I was willing to trade in the Air's low weight, smaller formfactor and the extra batterylife for the better screen.
    When it comes to resolutions:
    1280x800 is just a joke nowadays, why is the MacBook Pro still based on it? 13" and 1440x900 work quite fine...see MacBook Air.
    1440x900 is okay in everyday life situations, but sometimes you just need "more space" as the third scaling option calls it as well in the display-settings.
    1680x1050 on 13" can sometimes be challenging, but it is really fine if you need to work and have a lot UI elements to deal with (Photoshop etc.)
    So 1680x1050 scaled on the 2560x1600 screen would be my daily driver for work. So I expected a scaling factor of "1.5238..." (2560/1680) will be used most of the time.
    Frankly spoken...I am really disappointed by the 13" retina MacBook Pro and the way OS X Mavericks is handling the scaling.
    It obiously works well and responsive with the 1280x800 non-scaling resolution ("best for retina, scaling factor 2: 1280 --> 2560).
    Is still "okay-snappy" at 1440x900 (scaling factor 1.777...: 1440 --> 2560).
    But it totally breaks down at 1680x1050 (scaling factor 1.523...: 1680 --> 2560).
    I use "Mission Control" all the time and it is stuttering and slow...overall a sluggish and unbearable experience.
    The same goes for Desktop-Switching by swiping the screens or resizing and moving windows and files around.
    So I was wondering why...and then I noticed that when taking a screenshot of my entire screen (CMD + 3) the image size of the screenshot was 3360x2100 and not the expected 2560x1600.
    This means Mavericks is not scaling the UI with the appropriate factor (see above). For retina MacBooks it ist simply rendering one pixel of the classic, non-retina Interface in now 4 pixels (2x2) and sending this straight to the screen, which then "scales" it down to the resolution it is able to display.
    Why is this bothering me? – Because the machine has to do a lot more work to render the higher resolution that can't even be displayed, due to the screens limitations.
    2560x1600 = 4096000 pixels = 100%
    3360x2100 = 7056000 pixels = 172%
    This means the MacBook has to render 72% more information than actually can be displayed on the built-in screen and are just lost.
    Of course this makes the overall UI feel sluggish and idly! Especially with the not that performant Intel Iris IGP and no dedicated graphics card.
    All this extra "rendering" just results in a worse battery life due to the extra work that the graphics card and CPU have to do.
    First, Apple...are you serious about this?
    What can we do about this?
    Is there a way to have this properly scaled?
    Thanks in advance to everyone.

    Okay...I thought deeply about this issue.
    Even looking into ways to maybe fixing this on the software side. But it occured to me that this is to deeply embedded into the system that it won't be possbile to come up with a sufficient third-party solution.taht
    The problem is that there is no intermediate step inbetween "standard DPI" graphics and "HiDPI" (image-resources named "[email protected]").
    But there should be one, to minimize the amount of image information that needs to be processed by the device.
    This effects especially the MacBook Pro retina 13", as it has the less powerful Intel Iris IGP, when performing on the highest scaled resolution (equivalent to 1650x1080).
    As well as the MacBook Pro retina 15" without a dedicated, second Graphics Unit,when performing on the highest possible scaled resolution (equivalent to 1920x1200).
    Those devices don't have enough resources to handle the consequential "HiDPI" resolutions of 3360x2100 for the 13" and 3840x2400 for the 15" model.
    (Comment: 3840x2400 = 9,2MP, which is more than the standard 4K resolution of 3840x2160.
    I analyzed the scaling factors as follows:
    Factor "2" to display 1280x800 on the 13" model and 1440x900 on the 15" model in HiDPI.
    Factor "1.777..." would be required to display 1440x900 on the 2560x1600 screen of the 13" model.
    Factor "1.714..." would be required to display 1650x1080 on the 2880x1800 screen of the 15" model.
    Factor "1.523..." would be required to display 1650x1080 on the 2560x1600 screen of the 13" model.
    Factor "1.5" would be required to display 1920x1200 on the 2800x1800 screen of the 15" model.
    As all the models seem to have no problem with rendering the intermediate scaling step (1440x900 for the 13" and 1680x1050 for the 15" model) at HiDPI, hence with the scaling factor 2. There is no real need to provide the UI-elements.
    But in my opinion there is a strong need for a "MidDPI" ([email protected]) intermediate step for all the UI graphic elements that wis based on the scaling factor 1.5.
    This would result in the following:
    13" MacBook Pro retina with 2560x1600 screen:
    1280x 800 @ 2x = 2560x1600 (no surplus, native screen resolution)
    1440x 900 @ 2x = 2880x1800 (the surplus of 1088000px = ~1MP can still be handled and compansated by the weak Iris IGP)
    1680x1050 @ 2x = 3360x2100 (the surplus of 2960000px = ~3MP is too much for the weak Iris IGP)
    NEW 1680x1050 @ 1.5x = 2520x1575 (with a small border of left=20px, bottom=13, right=20, top=12 pixels, which means ~2,2mm and ~1.3mm around the 1.5x scaled image!).
    15" MacBook Pro retina with 2880x1800 screen:
    1440x900 @ 2x = 2880x1800 (no surplus, native screen resolution)
    1680x1050 @ 2x = 3360x2100 (the surplus of 1872000px = ~2MP can still be handled by the Iris Pro IGP)
    1920x1200 @ 2x = 3840x2400 (the surplus of 4032000px = ~4MP can't be handled sufficiently by the Iris Pro IGP)
    NEW 1920x1200 @ 1.5x = 2800x1800 (nu surplus, native screen resolution, no border needed!)
    The big advantage is that all the graphics have already been remodeled for the HiDPI mode.
    So scaling those "factor 2x" images down to "factor 1.5x" should be comparably easy!
    Example:
    Left: Traditional "standard DPI" icon of "all my files".
    Right: "@2x.png" for the "HiDPI" modes.
    Middle: "@1.5x.png" suggestions for the "MidDPI" mode; easily scaled down from the lovely HiDPI graphics.
    With this simple introduction of the "MidDPI" modes a significant amount of processing power can be saved.
    This not only improves battery life when driving those higher scaled resolutions, but also lets the user access those resources for what really matters: processing power for the primary job that the Mac needs to get done.
    Thanks in advance.

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