XMod launches Sound Volume instead of Media Pla

I installed an XMod Wireless and it's connected to my WXP PC. The PC has Windows Media Player as well as Creative MediaSource Version 3.30.2. When I push the Menu button on the Xmod's remote control, SNDVOL32.EXE pops up on the PC display instead of a media player.
How to fix this??Thanks

After some reading, I can see that I am not the only one with "crackling" problems, but I have still not found anyone with the problem with the sound completely disappearing until the application is restarted. I have also noticed that if I have several audio-applications open when the sound disappears, all of them loose the sound. If I then start another player, the new player has sound, but all the others that were open then the sound disappeared is still not working.
Anyone got any ideas? Please?

Similar Messages

  • Change the sound volume increment?

    Is there a way to change how much the Apple remote and keyboard increments/decrements the system sound volume?
    Let me explain... I have the Bose Companion 5 sound system. It comes with a little desktop controller to adjust and mute the volume. The desktop volume controller is nice and all, but it's completely independent from the Mac OS volume controls. I could crank the Bose control all the way up, but doing so makes it such that even the lowest Mac OS volume setting is still louder than I'd like (easily audible through the walls), and quiet white noise is heard even if the Mac is muted. Setting the Bose volume to something in the middle or lower limits my volume flexibility when listening to music and I come across that occasional song that I want cranked louder. I know I'm whining, but hear me out.
    I recently bought a new desk and made an interesting discovery while setting everything back up. Somehow I had forgotten to connect the Bose volume controller. When I grabbed the Apple remote to adjust the system volume, it seemed to directly adjust the volume on the Bose system (this setup can get VERY loud this way), and no white noise when the Mac is muted. I love the idea of leaving it like this, but even the first notch above mute (via keyboard or remote) is pretty loud. Finite control is possible from the volume preferences panel, but who wants to open that every time to change the volume?

    I don't know if these two AppleScripts will help you or not but give them a try.
    Place them in your Applications folder or your AppleScript folder (within your Applications folder), then drag them into your Dock.
    They are background scripts so you will not see them launch in the Finder.
    Have iTunes playing or some other app playing when you test them.
    Download: <http://tomx.890m.com/VUpDown.dmg>
    Tom

  • Controlling the sound volume of my swf

    I am trying to reduce the sound volume of my swf in general. I implemented the code below, but I get this error message: Line 30 1151: A conflict exists with definition in namespace internal.
    Thanks for your help
    Charine
    ++++++++++++++++++++++++++++
    Here is my code:
    package
       import flash.display.MovieClip;
        import flash.utils.Timer;
        import flash.events.TimerEvent;
        import flash.events.MouseEvent;
        import flash.media.Sound;
       import flash.events.Event;
        import flash.media.SoundChannel;
        import flash.media.SoundMixer;
        import flash.media.SoundTransform;
        public class BugGoopFSGame extends MovieClip
           public var mybackground:BackGround;
    //        public var LetterArray:LetterArray = new LetterArray(stage);
            public var lettera:A;
            public var cinders:Cinders;
            public var gameTimer:Timer;
            public var spidy:Spidy;
            public var myplaybtn:Play;
            public var timerback:TimerBack;
            public var timermiddle:TimerMiddle;
            public var timerfront:TimerFront;
            public var settings_btn:Settings_btn;
            public var sound1:Sound1;
            public var channel:SoundChannel = (new Sound1()).play(0, int.MAX_VALUE);
            public var channel:SoundTransform = (new Sound1()).volume(0.5,1.0); //This is where the problem is - Line 30 1151: A conflict exists with definition in namespace internal.
            public function BugGoopFSGame()
                sound1 =  new Sound1();
            //rest is not relevant to this

    Try this version that I put together. I attached the sound playing to the onClick function at the bottom. This may not be the correct place, you can move the code to any function that you like. The sound will not play from the variable declaration section of the class, it really needs to be in a function.
    package  {
                import flash.display.*;
        import flash.utils.Timer;
        import flash.events.*;
        import flash.events.MouseEvent;
        import flash.media.Sound;
        import flash.events.Event;
        import flash.media.SoundChannel;
        import flash.media.SoundMixer;
        import flash.media.SoundTransform;
        import flash.text.*;
        import flash.net.URLRequest;
        public class BugGoopFSGame extends MovieClip
            public var mybackground:BackGround;
            public var letterArray:LetterArray = new LetterArray(stage);
            public var lettera:A;
            public var cinders:Cinders;
            public var gameTimer:Timer;
            public var spidy:Spidy;
            public var myplaybtn:Play;
            public var timerback:TimerBack;
            public var timermiddle:TimerMiddle;
            public var timerfront:TimerFront;
            public var settings_btn:Settings_btn;
            public var sound1:Sound;
            public var channel1:SoundChannel = new SoundChannel();
            public var channel2:SoundTransform = channel1.soundTransform;
            public function BugGoopFSGame()
                                  // this assumes that you have a sound file in a movie Library
                                  // with a class name of "Sound1"
                sound1 =  new DeltaFog();
                lettera = new A ();
                addChild(lettera);
                                  mybackground = new BackGround ();
                addChild(mybackground);
                cinders = new Cinders();
                addChild(cinders);
                spidy = new Spidy();
                addChild(spidy);
                myplaybtn = new Play();
                addChild(myplaybtn);
                timerback = new TimerBack();
                addChild(timerback);
                timermiddle = new TimerMiddle();
                addChild(timermiddle);
                timerfront = new TimerFront();
                addChild(timerfront);
                settings_btn = new Settings_btn();
                addChild(settings_btn);
                gameTimer = new Timer(31,5120);
                //Add event listener for start button
                myplaybtn.addEventListener(MouseEvent.CLICK, startTimer);
                //Add event listener for timer;
                gameTimer.addEventListener(TimerEvent.TIMER, tickTock);
                gameTimer.addEventListener(TimerEvent.TIMER_COMPLETE, timerFinished);
                gameTimer.addEventListener(TimerEvent.TIMER, fadeIn);
                gameTimer.addEventListener(TimerEvent.TIMER, moveA);
                gameTimer.addEventListener(TimerEvent.TIMER, scaleLifeBar);
                //Add event listener for when lettera is clicked
                lettera.addEventListener(MouseEvent.MOUSE_DOWN, onClick);
            //Start timer function
            public function startTimer(timerEvent:MouseEvent):void
                gameTimer.start();
                trace("Timer started");
                myplaybtn.visible = false;
            public function tickTock(timerEvent:TimerEvent):void
                trace("Tick");
            public function timerFinished(timerEvent:TimerEvent):void
                trace("Timer is finished");
            public function scaleLifeBar(timerEvent:TimerEvent):void
                timermiddle.scaleLifeBar();
            public function fadeIn(timerEvent:TimerEvent):void
                lettera.fadeIn();
            public function moveA(timerEvent:TimerEvent):void
                lettera.moveA();
            public function onClick(event:MouseEvent):void
                trace("The letter a was clicked");
                                  // this line tells the sound to play, it can also
                                  // be "sound1.play(0,int.MAX_VALUE);" if you don't need
                                  // the volume
                                  channel1 = sound1.play(0, int.MAX_VALUE);
                                  // set a value for the volume to be used
                               channel2.volume = .5;
                                  // connect the volume to the sound channel
                      channel1.soundTransform = channel2;

  • Very low sound volume on Portege R500

    The sound volume on my R500 (R500-11c to be exact) is ridiculously low. Only with volume maxed out (100) and using headphones do I hear anything at all, and even then it's way too low to be useful. I can just make out the test sounds in the left and then right earphone when using the test sound found at Control Panel -> Sound -> Speakers (there are no Headphones to be selected) -> Properties -> Advanced -> Test. Unplugging the headphones I hear nothing from the speakers, due to the (very low) sounds made by the fan and HDD. Playing music (with headphones) I can just make out that sounds are being produced, but I can't even make out what is playing.
    I've tested the things mentioned in the "Satellite 5105-S901 Sound is very low (even on max volume) using supplied Toshiba driver" thread with no success (including Loudness Equalization).
    I'm running Vista Business 32bit, and have tried the driver_audio_realtek26117B.exe, driver_audio_realtek_TC00157600B.exe, and Vista_Win7_R243_x86.exe driver files, and also used the util_mute_off_25847B.exe utility.
    Enabling mute makes the already faint sounds go completely silent, so I don't think it's a mute issue.
    Jack detection does work, I can see that in the Realtek HD Audio Manager program. Using that program's sound test (Speaker Configuration) I have to go to a completely silent room, and even then I only hear something in the right earphone. (I think; it's so darn low I could be imagining I hear it.)
    Decreasing the sound volume slider from 100 does make the almost inaudible sound even harder to even notice, and at around 45 it is no longer audible even in a quiet room with headphones.
    So it seems that I somehow need to reset the audio chip to "normal" level. Or it is broken and can't output anything more audible.
    Does anyone have any ideas what I can try next? I can boot to XP or Linux if anyone has any ideas on how to get sound there, just to get started. (They're silent as well, I haven't done as extensive testing under those as under Vista.)

    Hello, and thanks for answering.
    Yes, I have tried increasing the volume in control panel -> Realtek HD audio manager. No success.
    I have used a bunch of different drivers, both from toshiba's website and realtek's.
    Recently did a fresh XP install on another hard drive (don't have Vista install media), tried both 5.10.0.5869 and 5.10.0.6066 drivers (5.10.0.6066 is from march 13, 2010), sound still as low no matter what I do.
    Did the really desperate thing: bought a new (used) sound module on ebay ("Toshiba Portege R500 (PPR50E-00L048EN) USB jack" on ebay.co.uk), but it has the same problem as the original one.
    A hardware problem... well maybe, I was thinking perhaps the sound module doesn't get enough power from the motherboard, but since there is some sound (although very low), the USB jack on the module works, the headphone/mic jack detection works, and the diagnostics found in the Control Panel all say that the device is working OK, I don't think it's a hardware problem.
    I'm guessing there is a problem with the drivers initializing the sound to a ridiculously low setting, and increasing the volume level to 100 makes it go up to a level equal to perhaps 2 in a regular system. That should be solved by a fresh install, but it isn't.
    Perhaps the BIOS messes up the sound? But re-flashing the BIOS doesn't help...
    Anyone got any other ideas?
    I've googled and found people having problems with low sound volume on other laptops using the ALC262 chip, but no general solution.

  • Portege R500 audio problem: sound volume too low

    The sound volume on my R500 is ridiculously low. Only with volume maxed out (100) and using headphones do I hear anything at all, and even then it's way too low to be useful. I can just make out the test sounds in the left and then right earphone when using the test sound found at Control Panel -> Sound -> Speakers (there are no Headphones to be selected) -> Properties -> Advanced -> Test. Unplugging the headphones I hear nothing from the speakers, due to the (very low) sounds made by the fan and HDD. Playing music (with headphones) I can just make out that sounds are being produced, but I can't even make out what is playing.
    I've tested the things mentioned in the "Satellite 5105-S901 Sound is very low (even on max volume) using supplied Toshiba driver" thread with no success (including Loudness Equalization).
    I'm running Vista Business 32bit, and have tried the driver_audio_realtek26117B.exe, driver_audio_realtek_TC00157600B.exe, and Vista_Win7_R243_x86.exe driver files, and also used the  util_mute_off_25847B.exe utility.
    Enabling mute makes the already faint sounds go completely silent, so I don't think it's a mute issue.
    Jack detection does work, I can see that in the Realtek HD Audio Manager program. Using that program's sound test (Speaker Configuration) I have to go to a completely silent room, and even then I only hear something in the right earphone. (I think; it's so darn low I could be imagining I hear it.)
    Does anyone have any ideas what I can try next? I can boot to XP or Linux if anyone has any ideas on how to get sound there, just to get started. (They're silent as well, I haven't done as extensive testing under those as under Vista.)

    Update:
    Tried increasing the volume in control panel -> Realtek HD audio manager. No success.
    I have used a bunch of different drivers, both from toshiba's website and realtek's.
    Recently did a fresh XP install on another hard drive (don't have Vista install media), tried both 5.10.0.5869 and 5.10.0.6066 drivers (5.10.0.6066 is from march 13, 2010), sound still as low no matter what I do.
    Did the really desperate thing: bought a new (used) sound module on ebay ("Toshiba Portege R500 (PPR50E-00L048EN) USB jack" on ebay.co.uk), but it has the same problem as the original one.
    I was thinking perhaps the sound module doesn't get enough power from the motherboard, but since there is some sound (although very low), the USB jack on the module works, the headphone/mic jack detection works, and the diagnostics found in the Control Panel all say that the device is working OK, I don't think it's a hardware problem.
    I'm guessing there is a problem with the drivers initializing the sound to a ridiculously low setting, and increasing the volume level to 100 makes it go up to a level equal to perhaps 2 in a regular system. That should be solved by a fresh install, but it isn't.
    Perhaps the BIOS messes up the sound? But re-flashing the BIOS doesn't help...
    Anyone got any other ideas?
    I've googled and found people having problems with low sound volume on other laptops using the ALC262 chip, but no general solution.

  • Sound volume scan

    Hello all,
    I've built an application that loads a sound, and when
    played, will draw a graph across the screen of the sounds volume
    (like a peak level meter) as the sound is playing, by using the
    lineTo draw function, interrogating the sound channel's rightPeak
    level, AS its playing. What I'd like to do, is graph this data as
    quickly as possible, once the sound is loaded instead. As far as I
    know, the only way to read the rightPeak data, at a certain
    position in the sound, is DURING playback. Does anyone know of a
    work-around?
    Thanks in advance

    I removed the original mp3 file and replaced it again. That seemed to solve the problem. I was able to set the volume for the audio and also use the autoplay. Interesting that I usually solve most of my problems myself because I keep fiddling around with things.
    Hope this will help others.

  • After upgrading Ipod touch to latest OS 6.0.1, sound volume of songs is reduced by 30%-40%. Please advise

    Hi All,
    After upgrading Ipod touch to latest OS 6.0.1, sound volume of songs is reduced by 30%-40%. Please advise

    Try:
    - Go to Settings>Sounds and see if a volume limit is set.
    - Reset the iOS device. Nothing will be lost
    Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Reset all settings
    Go to Settings > General > Reset and tap Reset All Settings.
    All your preferences and settings are reset. Information (such as contacts and calendars) and media (such as songs and videos) aren’t affected.
    - Restore from backup. See:
    iOS: How to back up
    - Restore to factory settings/new iOS device.
    iOS: How to back up your data and set up as a new device
    - Make an appointment at the Genius Bar of an Apple store.
      Apple Retail Store - Genius Bar

  • Volume erase failed: Media kit reports not enough space on device

    I was having problems with the external drive where I store my Time Machine backups, so I tried plugging and unplugging the drive (per earlier advice, and something that had worked in the past), but could not mount the drive. I ran Disk Utility and tried to verify the disk, which told me the disk needed to be repaired. I tried to repair the disk only to get an error message that Disk Utility could not repair the disk and it needed to be reformatted. So I tried to erase the disk with Disk Utility only to get the error message "Volume erase failed: Media kit reports not enough space on this device for requested operation". I am not sure what else to try at this point and could not find any similar questions here.
    The drive in question is a 3TB USB Seagate Backup + Desk Media, formatted as Mac OS Extended (Journaled). It's divided into two partitions, one of which (2.2 TB) holds only Time Machine backups of my desktop and laptop and the other of which (800GB) is formatted similarly with some files stored on it. I was able to verify and repair this other partition. I'm running Disk Utility 13 on an iMac (2.8 GHz Intel Core 2 Duo) running OSX 10.8.5
    Any suggestions for what to try next would be appreciated.

    Just to let you know I appear to have the *exact* same problem, even down to the 3TB hard-drive in question.
    I read recently that a time machine backup should have its own physical hard disk, not a separate partition on an otherwise-used disk. I wish I'd known that in advance of buying the external drive, as I would not have invested in a 3TB one if I had known I could only use it for Time Machine alone.
    Dianeoforegon does make a fair point, though, in saying that all backups in one place is asking for problems down the line.
    Incidentally, this Time Machine problem first started occurring when I upgraded to Mavericks. 9 times out of 10 my Time Machine partition would go corrupt for no reason. This definitely hadn't been happening at all before Mavericks. That same upgrade also killed off my entire Boot Camp partition, which caused me major headaches and I eventually had to simply reformat that partition and start again.

  • Why does sound volume turn down to zero automatically

    I just upgraded to IOS5.  I set my sound volume to high in settings, but I notice that it does not ring soon after that. When I look at the settings again, the speaker volume setting has moved completely to the left (low). Is anyone else having this problem.

    Yes, I have seen this problem.  Sometimes it happens, sometimes it does not. 

  • Inadequate sound volume on MacBook

    I may be expecting too much from my MacBook, but I'd like to be able to enjoy the music in my iTunes library without having to sit directly in front of it. I go to Apple button>System Preferences>Sound where I set the sound level for maximum, but that doesn't help as much as I would like. Is there another way to increase the sound volume? By the way, I had no such problem with my iMac, which I'm missing more and more.

    A similar trick is in iTunes, Show Equalizer, click
    pre-amp on and move the slider to max.
    Though I would basically agree with JSwerdy's post
    above. I do not find it necessary to use the
    equalizer setting, and I find it necessary to
    sometimes turn down the volume on occasional web
    pages that play sound. I don't want high volume, low
    quality sound. If I want to listen to music for long
    periods, I use headphones or stream wirelessly to my
    stereo, and there's no lack of signal quality at all
    then. I did have the benefit of hands-on comparison
    at an Apple Store before purchasing, and the speaker
    sound volume/quality was an obvious difference
    between the MacBook and MacBook Pro. Unless there are
    significant differences among individual MacBooks....
    This is the first time that I've ever heard that there's a difference in the sound quality of a MacBook and a MacBook Pro. The salesmen said the main difference was the graphic stuff. They didn't even hint at a sound difference.

  • Sound volume keeps changing

    Hi,
    I bought my hp dm4-3055dx 2 weeks ago and I have problems with the sound ever since the beginning. I'm using the pre-installed Windows 7 64 bit OS.
    The problem with the sound is the following: The sound volume keeps changing. Sometimes it seems to me that it's oscillating. The Windows volume (in the tray) is constant though. For example, when I turn the volume of my Winamp player to 1% the volume of the sound decreases, but after some seconds it starts increasing until it hits the Windows maximum volume, then it starts oscillating a little bit. Increasing the Winamp volume doesn't change anything, cause it's already the Windows maximum. But when I turn it down again, there's again a change. But as I described before, the volume will go up slowly to the Windows maximum. I have encountered the same problem with the VLC player, so I guess it's not a software problem.
    I already downloaded the sound driver and installed it but there was no change. Any idea what that could be?
    Cheers

    Any response here?  I am having the same problem in that the sound constantly fluctuates up and down as I am trying to listen, no matter if I listen through Spotify or ITunes.  It is very frustrating and I am seeing similiar posts for many models, especially considering this was marketed as a Beats Audio laptop with superior sound performance.  I have the Pavillion dm4-3055dx.

  • Satellite P10-804: Cannot alter the sound volume control

    The Sound Volume Control on the front of the unit has set itself to far in the whole and cannot be altered.
    Is this something I can fix ?

    I dont know if you can fix it.
    Do you have enough experience to disassemble the notebook?
    Do you have good experience in soldering?
    The volume controller is fixed on the motherboard its not easy to say what happens maybe there are some loose contacts
    I think its better to contact a notebook technician because he has more experience as a common notebook user like me and you!

  • PE 9.0 no sound with DV AVI type 2 clip, but sound is ok with Media Player and Power DVD

    PE 9.0 no sound with DV AVI type 2 clip, but sound is ok with Media Player and Power DVD

    Dear Bill,
    Thanks for helping me.
    G-Spot reports:
    Audio
    Codec: PCM Audio
    Info: 48000Hz 1536 kb/s tot (2 chnls)
    Video
    Codec: dvsd
    Name: DVC/DV Video
    Status Codec(s) are installed
    Len 2:36.960   Frms 3,924   kbps 28800   Qf 2.778
    Pics/s 25.000   Frames/s 25.000   Field/s 50.000
    I/L   BFF   PAL
    Pic (w x 720 x 576   seq ext 16:9
    Sar 1.250 (5:4)   par 1.422 (~10:7)   dar 1.778 (16:9)
    I have imported a WMA-file in Audio-1 track of PE – still no sound to hear. But I can see the sound in the track. (Like in my video-clip) Therefore I also think it is a setting in PE. Will you be so kind to tell me where I have to look? Because I am no expert. Or is it possible that I have to activate anything in PE? It is first time that I will work with PE 9.
    Further information: The original sound of the Mini-DVD is 5:1 surround. After first problem I have changed Nero to export in Stereo, but this did not solve the problem.
    Thanks and regards
    Werner

  • Sudden increase in sound volume.

    This strange thing just started today.
    All of sudden with nothing touching the keyboard the sound volume will increase to maximum!
    This happens several times an hour with just FireFox opened and running.
    I did a "repair disk permissions" and even tried a different Apple keyboard but it continues to occur.
    any suggestions?

    Hi, apologies.. Ok..Sound Enhancer->Open iTunes->then go to Preferences->then go to Playback->then check Sound Enhancer.
    Sound settings->System Preferences->Sounds->check the settings are to your requirements..
    Have you Repaired Permissions..Applications->Utilities->Disk Utility->Highlite Main MacHD->ensure the First Aid box is highlited then click Repair Permissions..if repairs are listed rerun Repair Permissions.
    SMC (system management control) -- Turn Off computer, unplug ALL peripherals except k/b & mouse,
    disconnect power cable from power source..Then reconnect to power & reboot, I would once again Repair Permissions..if all is good Turn Off computer & reconnect your other peripherals, reboot....L

  • The text/email/alerts sound volume has gone right down on my iPhone 4

    The text/email/alerts sound volume has gone right down on my iPhone 4, but the ringtone volume is still loud! Adjusting the volume in "Settings" only changes the ringer volume, I just can't find a way to increase the alerts volume! Help please!!!

    Hi ecsands,
    Thanks for visiting Apple Support Communities.
    To "Choose alert sounds, adjust the alert volume, or turn vibrate on or off: Go to Settings > Sounds."
    For more information, see Pg. 28 - 29 of the iPhone User Guide:
    http://support.apple.com/manuals/#iphone
    If adjusting the volume doesn't help, see the "Acoustic-speaker/microphone/receiver" section of this article for some troubleshooting steps:
    iPhone: Hardware troubleshooting
    http://support.apple.com/kb/TS2802
    Cheers,
    Jeremy

Maybe you are looking for