After rendering clip is in slow motion

Hi,
I've been using Gopro shots, which were converted to AVI with Cineform, following the CS 6 issue:
Sequence setting, and clip rate: 1280x720, 100fps, avi. after the rendering the clip takes place in slow motion on the timeline.
Why is that?
If I use the same clip in the setting 1920x1080 60fps render remains the original speed, so it will not slow down.
Thanks, Alex.

The pc can handle the yellow line, but not some of the cross fades.
The clip plays in normal speed after exporting the 1280x720, 100fps.
It only slows down on the timeline.
Any solution or idea what the problem is?
i put it in 60fps sequence because it doesnt slow down after rendering.

Similar Messages

  • Jerky and abrupt frame movement after rendering (Clip)

    Hello,
    Would anybody happen to know what's the reason of jerky and abrupt frame movement after rendering?
    Please go to the link http://www.youtube.com/watch?v=ANTpUzk3jYY and watch the clip.
    - I have a 4Core CPU (Intel i7)
    - Graphic Card: Quadro FX 4800 (with the latest 64-bit drivers installed)
    - The most recent version of Elemental Accelerator (with the latest drivers installed)
    - Adobe After Effects CS4, Adobe Premiere PRO CS4.2
    - Adobe Photoshop CS4 Extended
    - Windows 7 64-bit
    - RAM memory: 12GB
    Do you know why does this happen?
    Thank you!!
    Giannis

    I use a Full HD 1080i SONY Semi professional cam (2,930.00 $). I use AVCHD file format which is accepted by premiere and after effects. I could convert it but I would not like to spend time since this kind of format is accepted by the software.
    I don't have these problems all the time. Eventually I managed to export the clip properly. I think it has to do with temporal memory. I don't know. I have to check all the memory data for best peformance and best rendering. I think I have already done this but I will dig a little deeper in this..

  • HELP - Make video clip go in slow motion?

    I can't seem how to make part of my video go in slow motion, I've tried looking for tutorials everywhere and it won't tell me how.
    Please help!!
    I use iMovie '11

    Drag the clip that you want to adjust from the Event to a Project.
    If it is already in the Project, start here.
    There should be a small gear icon on the clip in the project. Click it to open the Clip Inspector.
    Go to the Clip tab of the inspector. Here you can select your speed adjustment from 12.5% to 800% (I think).

  • 60fps Footage rendered to 30fps for slow motion

    I know that to render footage shot at 60fps down to 30fps so it's slow motion you can use Cinema Tools in Final Cut Pro. I've done so with a buddy's system. I, though, have FCE HD and am wondering if there is a solution for me that doesn't require dragging footage over to my friends studio. Since FCE doesn't include Cinema Tools, is there another piece of software I might use?

    aha! I now see what you are talking about. If your camera shoots for instance 720p60 - as does not GH2. So yes - MovieEdit does a good job of this - if you are willing to use the extra disk space for another copy of the movie file.
    If you don't want to use extra disk space, save a reference movie of your file (will be a tiny file) and use this method on it:
    http://mingletron.com/?p=222
    an easier link to get Atom Inspector is here:
    http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wo/5.1.17.2.1.3.3.1.0 .1.1.0.3.12.3.3.1
    just change all the timescales of the ref movie that are not audio (ones that are not 48000 or 44100) to half their current value in all the mvhd and mdhd, then save and drag the ref movie into FCE. Sound will not work - it will be at the original speed and just end halfway through, but that's easy enough to fix - just unlink the sound, slow it down to 50%, chop off the excess and re-link.
    To make a ref movie you need quicktime pro, or the free qtsync should also do it.

  • Any tips on making slow motion clips "smoother" (interpolation)?

    I was not able to find this in the documentation.
    I need to render a sequence with a clip that is at 40% speed (slow motion), this clip is of a time lapse weather (clouds) video.
    I would like to know what type of interpolation Final Cut Pro uses (if any) and if there are any methods to improve the fludity of clips that are set to slow motion. Right now the section of the rendered video where the slow motion clip is (the clouds) appear a bit "jumpy' and I would like to have them a bit "smoother".

    Thanks, I've tried a couple from everyone's suggestions; from frame blend, to motion blur, and to the optical flow (in Motion).
    The problem is that with cloud time lapse video in slow motion there is still some level of "jumpyness" from one frame (one time lapse frame, not frame in the video file) to the other.
    With optical flow, it is quite nice, but it makes it move incredibly smooth from one frame, but then pauses, and then incredibly smooth to the next, so it's not really usable for cloud time lapse video.
    I'm still hoping for some kind of better interpolation effect that I haven't found yet.

  • Slow Motion on Multiple Clips

    Ok so I'm newish to Premier and starting to get frustrated by how slow it is to edit in this software. Surely there must be an easy way to make a whole sequence of clips run in slow motion at 50% speed. I've copied down the clips to the timeline but it seems I have to time remap on a clip by clip basis and moreover there's no easy way to stretch the new longer clip in the timeline without moving it first to its own track and then inserting it back into the original.
    Please tell me there's an easy way to do this!!!!

    Hi Craig - totally understand why you are a little confused as to why I'd want to apply a job lot action but as a wedding videographer, I end the film with a slow motion film sequence of their day. Although each clip does need fine tuning to fit both to the music and to the general feel of the clip as well as fine tuning the in and out points, I do generally use a 50% slow mo as a rule of thumb and work from there. If this facility was available I could then do all the work from the timeline to fine tune which would be so much faster.
    I had a look at the frame rate interpretation and while this does allow me to make a multiple quick change in the way that using a nested sequence would also allow me to do the job, the same restriction seems to still be there, in the fact that any fine tuning of the clip thereafter would be either difficult, impossible or quality would be compromised.
    I've got to say though - I am impressed with these forums, in less than 24 hours I have had three or four suggestions all of which may work in a different scenario which I may be able to use, so thank you very much again.

  • How to best achieve slow motion and fast motion

    Hi - I am new to the forum and a basic user of Premiere Pro CS5. I am working on a project shot at 24 fps, and would like to do slow and fast motion.
    From what i understand there are 2-3 different ways to do this in Premiere - choosing speed/duration of the clip from timeline, or choosing time remapping form effects panel ot using rate stretch tool. Wondering how do these compare and which is better - any pointers for this will be great help. Also is slow motion and fast motion better done in After Effects than Premiere. Or any recommended plugins that would work on cs5 and cs5.5. Thanks.

    The main difference between using time-remapping and just using time-stretching is that time-remapping allows you to change the speed quite flexibly at different times in the same clip, whereas stretching just changes the rate for the whole clip.
    See this page:
    "Change speed and duration for one or more clips"
    > Also is slow motion and fast motion better done in After Effects than Premiere.
    After Effects has far more control, especially with regard to how new image information is created between the original frames when you change speed and require frame interpolation (frame blending). Pixel Motion and Timewarp use a very advanced motion vector method (based on the Foundry's Kronos software) for doing this.
    See "Time-stretching and time-remapping".

  • Slow motion failure

    ok heres the deal. i have an external hd that i am working off of and whenever i render clip to do slow motion it renders and then at the end it just goes back to normal time. so i have export the clip from my hd to my computer and unplug the hd then slow motion the clip on the computer and then put it back on my hd. doesn anyone know why it wont let me slow motion off of my hd thanks
    powerbook g4 15"   Mac OS X (10.4.5)  

    Hi Truxton,
    in addition to Sue's question:
    is it FAT formatted or MacOsExtended?
    start Disk Utility app, select ext. Drive an have a look in the lower third...
    @Sue: note to myself: need to add a new text to my V-list....

  • Reverse and slow motion

    I am very new to i movie can one reverse and make a clip go in slow motion in i MOVIE HD?

    Hi eyesa -
    Beverley has done the 'finding' for you, but actually, she should not have had to.
    Rotorius had explained the steps to find the info you needed in iMovie Help.
    ...I have tried that and found nothing..
    Perhaps you did not operate the search function correctly, because by entering the word 'reverse' in the search box, you definitely will get the answer you needed. I wonder if you were maybe using the Search Discussions in this forum, rather than the Help menu in your iMovie project?
    I am only posting this to explain that you can use that very useful Help file to answer many of the questions you may have. By all means ask the forum for help when that does not produce an answer.
    I know it's all a bit of a puzzle when you start out:-))

  • Remove slow motion quicktime

    When I open a video make with gopro a 120 fps under the timeline( in quicktime) there is a timeline for the slowmotion that show me automatically the video in slowmotion. I don't want this and i'd like to know how i can remove it.
    Quicktime 10.4, Yosemite, macbook retina 13(2013)

    I know this....but is like close the eyes to don't see the problem.....i need 120 fps.
    Had hoped the original poster might provide additional information regarding why high frames rates were required in his or her workflow but not needed for their normal intended purpose of creating ultra smooth slow motion effects as such information might lead to better alternatives than those already provided. However, as three days have already passed, I thought it time to recap this issue for the benefit of other users who might be interested.
    BACKGROUND: The basic problem seems to be the fact that the ability to record high speed frame rate video has become more and more common on various consumer recording devices. Originally used by professional and top of the line prosumer devices to provide slow motion sequences during editing, this capability is now available to the average home movie editing enthusiast using the current QT routines built into the latest Mac OS X v10.10 and IOS 8 software. Frankly, I am at a loss to understand why some users are opposed to having these features available to them at the QT X and mobile QT player level. For any persons not familiar with this feature, here are some captured screenshots:
    Yosemite QT X Player
    IOS 8 Photos App Player on  iPhone 5s
    As you can see in each of the images above, when the QT player software recognizes my 720p120 GoPro video file and automatically displays a secondary playback control bar below the standard controller. This controller allows a user to set "in" and "out" points for slow motion playback. In the case of the sample above, the movie begins playback at 120 fps, plays the middle segment at 30 fps, and then switches back to 120 fps for the final video segment. Thus, these players can be used to preview slow motion editing potential. By adjusting the position of the "in" and "out" markers, a user can play all, some, or none of the video clip play in slow motion. Such previews can even be shared as "proofs" with other Yosemite/IOS iCloud users but since they contain the original source data scripted with slow motion playback data/instructions, they are frequently too large for emailing as simple attachments to anyone else.
    Such player content can even be saved as a mini QT Player "project"— i.e., saving the file copies the clip as currently edited to a new file container which is paired with an additional AAE (described by the Finder as a "Slow Motion Video Sidecar") file. The AAE file appears to be basically be a PLIST file containing "slow motion" playback data/instructions which I assume represents the embedded modifications to "shared" videos. Here is an image of such file content:
    Sample AAE "Slow Motion Video Sidecar" File
    It should be noted that these slow motion files apparently cannot be directly exported from the QT X v10.4 player app—or rather, I was not able to do so. (I.e., files exported normally but without any slow motion effects.) However, it is a relatively simple matter to "share" a "com.apple.AVKit.Share" file to the Mail app, drag it to the Desktop, and then re-encode the file as an M4V file suitable for many uses using the built-in system encoder. I.e., export result is a 30 fps file retaining both normal and relative slow motion playback segments. This is a handy, although less accurate, alternative to the use of professional or dedicated video editing software for the creation of slow motion clips to share with friends and family or distribute as "proofs" to clients. If you research the internet, you should be able to easily find several articles and forum topics complaining of the lack of such basic, built-in support for such clips over the past few years.
    In any case, the QT X player can play the 120 fps files with or without applying any slow motion effect. Other players like QT 7, VLC, NicePlayer, etc. avoid this issue by simply ignoring the significance of such excessive frame rates and attempt to play the files at their original frame rate by dropping frames as needed to keep up with the data throughput. Therefore, I can't really attach much credence to the idea that the previously posted suggestions "is like close the eyes to don't see the problem" and that the "need" for 120 fps files here (without explanations) may be less of a "need" than indicated. As previously stated, the recording of content at 120 fps (or greater) is normally performed to comply with specific future editing requirements and its indiscriminate use is just a waste of file space and battery life for the average "videographer" who simply thinks that "faster is always better."
    BASIC RULES OF THUMB FOR NON-PROFESSIONAL USERS:
    Use high frame rate recording modes if you think there is even a remote possibility that you will be creating slow motion clips/segments from your recorded content AND you have sufficient storage media AND battery life to handle the project at hand.
    Use the most current QT X or IOS 8 media players to quickly preview or share high frame rate clips with slow motion effects without having to access professional or dedicated video editing software.
    Use the most current QT X or IOS 8 media players to create and save slow motion settings that can be recalled later.
    Use a professional or dedicated video editing app to create and/or share slow motion project content where frame accuracy and/or fluxing is paramount.
    Use an alternative media player to preview high frame rate clips when viewing content at its original frame rate AND it is too much trouble for you to adjust these players for non-slomo playback (i.e., a single swipe of a finger or clicked mouse). But remember that higher frame rates and higher resolutions mean higher playback data rates which may make playback "choppy" at best on some systems. (E.g., my 720p120 sample file has a data rate on the order of a VC-1 encoded Blu-ray disc.)
    Hope this post may be of use to amateur videography Mac users contemplating the use of newer, high-speed video recording devices and how to use the basic support now available in the latest Mac OS X and IOS 8 operating systems as part of Apple's QT X modernization program.
    Happy New Year to All,

  • After rendering a clip it plays back slow

    For christmas i recived a gopro hero 3, since then i have been out to the beach filming with it.
    The setting i filmed in is 48fps at 1080p
    I first brought it straight into premiere cc and started to edit it, i noticed that some clips after rendering seemed to have slown down, but kept the same duration.
    At first i thought it was because i was stablizing the clips, but only certian clips became slow, while others were fine.
    I then downloaded the gopro program and converted the clips to avi files as apparently the gopro files straight from the camera arn't the best for playback and editing.
    Even after converting the same clips slow down and i dont know why, i have looked around for a good few hours now and noone seems to know why its happening?
    Is it because of the framerate i recorded in? i have had problems before with the sequence settign being right but for this i made the sequence from the clips so they are the same.
    Im a regualr editor of dslr footage and all that is fine, its just when i start to edit gopro footage that it happens
    Please could someone help

    historically film cameras are 24 FPS ...and broadcast ( in the US ) is 30 FPS...so a lot of what happens in editing is sometimes related to that stuff...
    If you shot at 48 FPS and showed it on a film projector ( which is 24 fps ) as " film " it would look twice as SLOW as normal footage shot at 24 FPS.
    If you shot at 48 FPS and want it to look NORMAL than you would play it on a projector that actually projects at 48 FPS...and then it would normal.
    See what I mean about the stuff being related ??
    So if you shot 48 FPS and want it to look normal you can try " intrepret footage " settings...and there are others here who can help you more... I don't shoot overcranked and haven't done what you are trying to do .. but you should stipulate whether you want the motion you shot to look " normal " or slowed twice as much or what ... keeping in mind what I said above ...
    hope that helps ?

  • Poor clip quality after applying slow motion or stabilization

    I am making a movie.  Every clip that I change to slow motion, or stabilize (or add both to), becomes blurry.  I finalized it & put it on dvd to see if it still blurry on the tv, and it is.  Anyone know how to fix these clips so I can get the original clip quality with the slow motion/stablilization?
    Thank you in advance

    I am using PPro CC 7.2.1 on Mac OS X 10.8.5.  I'm working in software only renderer.  Just by applying a Three-Way Color Corrector or a Video Limiter (just applied, without any modifications... didn't test other filters), the photo quality is degraded.  The result is the same after exporting or rendering the sequence.  Tested in DVCPRO-HD and ProRes interlaced sequences, same result.
    Here is a photo without any filter applied to it (on the left) and with a video limiter (right) :
    On another editing station with CUDA enabled, the problem isn't there.  But not all our station are CUDA enabled, so I wish I could fix the problem.

  • Slow-motion blinking after rendering.

    Hey! I have a big problen on Premiere Elements 10. When i time-strech a clip, and i render it. It starts blinking blue! Like every 5 frame or so. I noticed this after editing for while, so it would be best if i did not have to start all over again. Can anyone help me with this? This is a big problem for me sice i edit a lot of skateboarding vids, where slow motion is a must.  Please ansver quick

    Also, what model of camcorder did this video come from and what format and resolution is it?
    When you started your Premiere Elements project, which settings did you select?
    If you are using non-camcorder video or you haven't properly set up your project, it could lead to the issues you're describing.
    Also, how much did you slow your video?

  • Why are my clips shaking after slow motion?

    I captured clips from my Canon 7d and converted the clip through mpeg stream clip, pro res, 60 frames, full HD. When I imported it into FCP and set the speed to 50% (or any speed, except normal) the top of the clip shakes the entire time, before I made the clip in slow motion there was no shake.
    Any ideas why this is happening?

    Did you shoot 720p 60? That is the only format that shoots 60fps.
    Conform with CINEMA TOOLS. doing a speed change in FCP doesn't do it right.
    Shane

  • Slow motion lost after sync from mac to iphone

    Hi,
    I can capture videos in slow motion but those videos play at normal speed once Sync them via iTunes.
    1. Capture videos in slow motion.
    2. The videos first play in slow motion in the iPhone. There is a time line slider to move the slo-mo effect back and forth.
    3. I do a back-up via iTunes including videos.
    4. After syncing, the videos in the iPhone appear in one album called "Slo-Mo".
    5. In the thumbnail of the video clip I can see the small dial icon that all other slow motion videos have.
    6. Playing the video shows a normal speed clip without the timeline slider under the video frames view.
    The videos DO retain the slo-mo "effect" in Aperture and iPhoto also. Not in the iPhone after syncing.
    Any hints to solve this?  thanks
    jp
    iPhone 6 iOS8

    Hi,
    iOS 8.1 didn't fix the issue so here is my workaround to " show-off " my slow motion clips:
    I have tried to open the clips with iMovie in the iPhone.  ( I guess not everyone has iMovie installed...?)
    So, you can create a new project in iOS iMovie and import the clip you want. Slow motion clips preserve the little dial icon so you can see which ones have the slo-mo effect. It will preserve the slow-motion sections of the original clip and will play "slow".
    If for some magical reason your clip doesn't play "slow" in iOS iMovie click on the small "tachometer" icon and select the desired speed.
    So. iMovie does know the clip has enough frames to play in slow motion... why the camera app doesn't ?
    good luck,
    jp

Maybe you are looking for