3d behaviour navigation help

Hi all,
I'm having a ton of trouble with something and I truly hope
someone can help me out here...
The behaviour for 3d sprites, "Click model go to marker", is
just not working right when there are more than one of them.
In my 3d member, I have a few different buttons that I would
like the user to press and jump to a different label.
If you press model 1, you jump to frame "x", if press model
2, go to framelabel "Y" etc.
The problem is, it only works for one model. When I click on
another 3d model in the member, it doesn't want to jump!
My procedure is this:
1) drop the .w3d file onto the stage
2) drag and drop the 3d model rollover behaviour (3 of them,
1 for each model)
3) drag and drop the ""Click model go to marker" (3 of them,
1 for each model)
4) drag and drop the "mouse trigger" behaviour on it finally
to trigger the jump.
How come it only will work with one model, but not several?
I'm really stumped and really need help :(
Thank you..

You might be better off just using a simple custom behaviour,
within which you can enter model names and label names into a list
variable. Here's one which will allow you to enter as many
model:label combinations as you like (attached below).
Just edit the line which assigns the model names and label
names. Note that the model names are case sensitive in this code.
This single behaviour can replace all the copies of 'click model go
to marker' behaviours you currently have on the 3d sprite.
demo here, with source:
http://www.robotduck.com/content/articles/director/3d/basics/clickModels
- Ben

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