About foolish action script
it's very simple.
Let's see bellow:
result_lv = new LoadVars();
result_lv.onLoad = function (success)
if (success)
total_txt.text = unescape(this.result1);
else
total_txt.text = "ERROR";
//here is end of Flash action script 2.0
bellow is PHP code
<?php
$chan = 'title';
$num = 80;
echo("result1=$chan&received1=$num");
?>
Can you guess what flash presented?
$chan was printed in "total_txt"
Can't flash bring the value of $chan in php?
I expected "title" would be printed in "total_txt".
but how could it be so foolish?
flash just brings text following "=" until it meets another "&";
I got so surprised. it can't be told communication with php. it is just "File IO" function.
if you know a way to communicate with php, bringing a value of peculiar variable, please let me know it.
my email address is [email protected]
Thank you!!
Hi Gupta,
There are 2 ways to debug a script.
1.Go to Se38 ,Enter the program name "RSTXDBUG' & then press Execute.
2.Go to se71,enter the form name .In the same page,go to Utilities -->Activate Debugger.
In both the cases,the debugger will b activated.Then u run the print program,automatically the form will b in debugging mode.....
Actually,while configuring,we will mention the print program & the form to a transaction,so both of them will b linked to the transaction,no need to link them explicitly again.
Reward points if useful.....
Pavan.
Similar Messages
-
How to create a COOL entrance page like this using action Script 3
Hey dudes!
so i have a project where i will be making a website.
I will be using flash to make it interactive and visually appealing. I found a website with a really cool entrance page, please view it here:http://www.dvf.com/dvf/
i don't really know much about the action script language so be as precise and clear please
anyways whenever the mouse moves, the background looks like its moving.
can someone please tell me how you could do this in flash???
PLEEASSEEE i reallly reallly needd this. thanks so muchhWhy don't you use several layers with appropriate alpha properties, and move these layers according to the mouse events?
-
How do I use the button states in an action script?
In my Captivate 8 project I use smart shape as buttons. The buttons have different images presented dependent on the state of the button. I have also created a simple action script that shows what happens when the button is pressed. When the button has been pressed the normal state of the button appear. I, however, want the down state of the button to remain visible util the user presses another button. How do I accomplish this? Is there variables for the buttons different state or how can I create that?
BR,
MadeleineWhen you talk about 'actionscript' do you mean advanced or shared actions? You cannot write actionscript within Captivate, only Javascript. If you use advanced/shared actions they'll be converted on runtime to either Actionscript (for SWF output) or Javascript (for HTML5 output).
The states in shape buttons are the normal way buttons behave (not only in Flash). If you are indeed using shared/advanced actions, and you want the down state to remain until the next shape button is clicked, you'll have to go the way described by iFlashAppsToo. Create shapes that have the look of the down state, make them initially invisible and group all those shapes on one slide. Add two statements to the shared/advanced action (please do use shared actions, you'll save time):
Hide Group so that eventual down mimicked states on previously clicked buttons disappear
Show Im_Downx to show the down image for that button -
Could someone help me with my action script?
I followed a tutorial on how to make an interactive photo gallery but for some reason the file isn't working. I am new to flash and no very little about action script.
Would someone be willing to take a look at my file and advise me?
ThanksDid your tutorial have you download XML from a server to feed the images to the gallery? Many people forget to check for errors loading the XML file or forget to "do something" once the XML is loaded. Common things not to look for are IOErrorEvent.IO_ERROR or SecurotyErrorEvents warning you the XML you're trying to load is on a different domain (a webserver online) and it doesn't have permission (a crossdomain.xml).
In those situations it can appear like it's doing nothing.
Did you just take the code of the tutorial at the end and try to play it as you went through the tutorial? If you just copy and pasted it all you'lre going to have a hard time isolating the issue. In that case you can always re-do the tutorial until you start to see issues. Then you know where they are. -
Help with adding action script to an order form
Hi - Firs time I'm on this board. Searched and didn't see
anything that fit. Adobe/Macromedia Support told me my form needs
an action script insert for me to gain access to a previous page.
I'm revamping an online order form. It's about 2 1/2 pages in
length. I find that I can't go back to the first page -- I'm locked
in the second one. On split screen the HTML coding shows there is
more than one page. Also, when I look at it in a browser the whole
page is there.
Does anyone know how and where I can put in action script.
I'm not an HTML maven so this isn't my thing. Thanks for whatever
advice you can give.
Best - ETideVisit gotoandlearn.com and find a tutorial there for creating
a preloader. -
In action script, how would I be able to capture animation on the stage and save it to a file
using action script how would I be able to capture video that's playing on the stage and save it as a file
Are you still using iphoto?
If so you should NOT move the iphoto library to the TC and use it.
Apple says you will corrupt the library doing this.
http://support.apple.com/kb/TS5168
Although mostly about FAT32 it adds network drives.
http://support.apple.com/kb/HT1198
Now what I cannot tell you is if the same rules apply to the new photo app. Apple might have fixed the problem.
For iphoto you should offload the photos to USB drive plugged into your computer.. or any external drive.. the faster the interface the better.
Apple have explicit instructions for moving the library.
iPhoto '11: Move your iPhoto library to a new location -
AD after action script parsing
Hello.
We are about to use the after create action Resource Action feature of the AD Resource Adapter. We wish to create the physical Home Directories on the Fileserver as an after create action.
I am wondering how error handling can be incorporated.
Does the IDM ResourceAction allow DOS if () else () constructs?
Can we branch e.g. "if xxxxx goto Label"
Ideally I would like to echo errors to standard error as well.
Is the following feasible?
<?xml version='1.0' encoding='UTF-8'?>
<!DOCTYPE Waveset PUBLIC 'waveset.dtd' 'waveset.dtd'>
<Waveset>
<ResourceAction name='ADAfterCreate'>
<ResTypeAction restype='Windows Active Directory' timeout='10000'>
<act>
rem creating the home directory
set fileserver1=IDMTESTW1
set filedrive1=D
set >> d:\IDMLogs\ADAfterAction.log
if exist \\%fileserver1%\%filedrive1%$\data\%WSUSER_sAMAccountName%
echo ERROR. directory already present. Exiting. >> d:\IDMLogs\ADAfterActionERROR.log
) else (
md \\%fileserver1%\%filedrive1%$\data\%WSUSER_sAMAccountName%
rem do the rmtshare cacls stuff...
exit
</act>
</ResTypeAction>
</ResourceAction>
</Waveset>Hi-
Did you ever get a resolution to this issue? I am seeing the exact same error in IDM 8.0 patch 3
Error
com.waveset.util.WavesetException: An error occurred adding user 'testusr15' to resource 'idm_client'. com.waveset.util.WavesetException: Script failed waiting for "$" in response "_,)#+(:" com.waveset.util.WavesetException: Script processor timed out with nothing to read and the following unprocessed text: "_,)#+(:".
My action script looks like this:
<?xml version='1.0' encoding='UTF-8'?>
<!DOCTYPE Waveset PUBLIC 'waveset.dtd' 'waveset.dtd'>
<Waveset>
<ResourceAction name='after-create-nppasswd'>
<ResTypeAction restype='Solaris'>
<act>
#!/bin/sh
touch /tmp/idmtest
release=`uname -r`
if [ $release != "5.10" ]; then
passwd -l $WSUSER_accountId
sed "s/$WSUSER_accountId:\*LK\*/$WSUSER_accountId:NP/" /etc/shadow > /etc/shadow.new
mv /etc/shadow.new /etc/shadow
else
passwd -N $WSUSER_accountId
fi
exit 0
</act>
</ResTypeAction>
</ResourceAction>
</Waveset> -
Video bookmark (videomark) using flash/action script?
Video bookmark is called videomark.
Anybody did videomark using flash?.
Is there any good place, i can learn more about videomark in
flash?.yeah..........
Can I have a small example on this ... so that it would be very easy for me to understand....
I am a new bee in flash action scripting......
Thanks & Regards -
DRM Import, Action Script
Hi All,
I am new to Hyperion DRM 11.1.2, I am confused about concepts such as metadata and data still not able to understand difference between them. What I understand is all Versions hold is set of independent hierarchies which have nodes and their property values, which is nothing but metadata.
Please help me understand difference between data and metadata?
There are different task groups like Import, Action script and Migration Utility all the these are essentially used for importing metadata and data in the DRM Application.
Migration Utility - Provides the ability to bulk load metadata and security objects in DRM applications. Other operations which can be performed in migration utility are extract and difference.
Import- It provides a way to import data in DRM Applications, but it creates new version after import
Action Script - Used to process a bulk set of changes in an automated fashion.
Can anyone help me understand best case scenario for when to use which utility to import metadata and data?
Thanks in advance.
Regards,
AniketMigration Utility: When you are trying to Export/Import Properties, Validations, Export Definitions, Import Definitions etc to an XML or from another server.
Import: This function Imports a whole new Version once you have the load file in a specific Import format that you define.
Blendor: The Version you imported Can be blended with the Actual current existing version
Action Script: This is used when updating the current Hierarchies. Like Adding nodes, updating Properties etc. -
I'm making a slideshow about 18 images in all 9 thumbnails and 9 full size images. The problem I keep running into is the "a script in this movie is causing flash player 9 to run slowly" error. The Flash is set to player 9 and action script 2.0. I have followed the uninstall reinstall tips in other threads and even tried it on another machines, ultimately coming up with the same results. I have read that there could possibly be too much script on the single frame so that said here is the script that is all on that first and only frame.
this.createEmptyMovieClip("container",1);
var imagesNumber:Number = 9;
for (i=1; i<=imagenumber; i++) {
container.attachMovie ("Cakethumb0"+i, "Cakethumb0"+i+"_mc",i);
Cakethumb_mc = container ["Cakethumb0"+i+"_mc"];
Cakethumb_mc._x =(i-1) *Cakethumb_mc._width;
Cakethumb_mc._y = (Stage.height-Cakethumb_mc.height)/2
Cakethumb_mc.largerImage = i;
Cakethumb_mc.onRelease = function() {
_root.attachMovie ("Cakeimage0"+this.largerImage,"large_mc",2);
large_mc._x = (Stage.width - large_mc._width)/2;
large_mc._y = (Stage.height - large_mc. _height)/2;
large_mc.onRelease = function() {
this.removeMovieClip();
container.onEnterFrame = function () {
this._x += Math.cos((-root._xmouse/Stage.width)*Math.PI)*15;
if (this._x>0) {
this._x = 0;
if (-this._x>(this._width-Stage.width)) {
this._x = -(this._width-Stage.width);
I appreciate any help you guys can send my way.Is the following a coding error where you declare a variable but misspell it when it gets put to use, or is the variable used somewhere else?
var imagesNumber:Number = 9;
for (i=1; i<=imagenumber; i++) { -
Can FC put action script in a 'code behind'.
Once of the practices I do in FB3 is to move all my action script into 'code behind' files instead of having all the code in the mxml files. Does FC have the option to do that (as part of the gen process) and if not, does anyone else who 'codes' instead of 'designs' feel that is a benefit? I know I'd prefer it to be in a 'separate' as3 file. Also, if I DO move the code into code behinds (I've not tried it yet), does FC have any issues reading the code behind? I'll be trying that on a 'simple' project to be sure but figured I'd ask just in case anyone else wants to know...
The two references cited helped answer questions about Adobe's overall philosophy and approach that came up as I worked a simple example down the design/development stack of tools from Illustrator (AI) to Catalyst (FC) to Flash Builder 4 (FB).
Other questions that arose were:
Each application (AI, FC, FB) contains tools for design with some degree of overlap.
Will FC eventually include from AI (or Photoshop, InDesign, etc.) and the FB design view all functionality needed for interactive storyboarding and skin generation?
Is it the intent for FC to become the designer's tool and FB the developer's tool, at least for application design?
The diagram in the Gumbo skinning spec shows that base components and their subclasses are typically implemented in AS and skins in MXML and recommends this as the preferred design pattern. Yet when I converted one of my groups (essentially a form) to a customized component, and exported the project into FB, I noticed that FC had generated a single mxml file (CustomComponent1 ...) and not a pair of files (an X.as file for the base component and an X.mxml file for the skins).
For several reasons, wouldn't you want to generate separate files as depicted in the Gumbo diagram as a starting point for code customization?
How does one develop custom components in FB (or using AI+FC+FB) and package them as a library so that they can be dropped into FC and used in the way that the current set of 5 components (button, hscrollbar, vscrollbar, text input and data list) are used?
How will I integrate my hand-coded dynamic components for data visualization alongside more generic and static app components on an RIA page?
How would I use AI+FC to design liquid layouts where children at each level often utilize constraints (i.e. top, bottom, left, right) between parent and child?
For agile methodologies, how will refactoring the interaction or software design work in this new world where interaction designers are trying to maintain full control over appearance and interactive behavior?
Finally, I would like to know what tools and steps Ely used to develop the component shown in the video. It would be instructive to turn that into a tutorial that we could walk through, step by step, in slow motion
While I understand the arguments for separation of design and development as a workflow methodology, those of us with development and HCI/visualization backgrounds building research prototypes would like to see integration of the design and development tools (from the perspective of the workflow, not the architecture and code).
As Jordan said, the direction you are heading is inspiring. Keep up the good work. -
Error in action script and button
I have a page that i have designed for practice. i have three
buttons on each page and have been tring to get them to link to the
proper page/frame. For instance the button for ABOUT US should link
to the second page/frame. The code i am using is as follows.
on (release) {gotoAndStop(2);
This should have it go to page/frame 2 and stop but when i
test it it gives me this error.
Scene 1, Layer 'about', Frame 1, ... 1087: Syntax error:
extra characters fou... on (release) {gotoAndStop(2);
I am using action script 1.0 & 2.0. I am not sure what to
do.The way that this function is written, on (release), it
should be
directly attached to a button or movieClip instance. However,
the
gotoAndStop(2) command is telling the button or clip to go to
frame 2,
not the main timeline. If you change that line to
_parent.gotoAndStop(2), you'll get the playback head on the
main
timeline to move, not the playback head in that button or
clip.
A far better method is to assign instance names to each
button or
movieClip that you want to react to actionscript. Then you
can write the
function(s) for those instance names. You would write the
actionscript
to a frame instead of directly on the button or clip. This
makes the
actionscript much easier to find when you need to edit.
So, for instance, you could then write a set of functions to
move the
playback head. Something like this:
// we'll assume that the buttons are named button1, button2,
button3
button1.onRelease = function() {
gotoAndStop(X);
button2.onRelease = function() {
gotoAndStop(Y);
button3.onRelease = function() {
gotoAndStop(Z);
// where X,Y and Z are the frame numbers that you want to
move to
// you don't need an explicit reference for the timeline for
the
playback head to use here. The code and the objects are all
on the same
timeline. -
CS4 Action Script display problems
I've just used Flash CS4 for the first time after using CS3 for some time. When using the Action Script window to write code I had the strangest problem. When writing or pasting code in the AS window the last couple of letters or characters get cut off. I checked my preferences and they were they same as they were in CS3 (just to be sure). Both CS3 & CS4 both have the Monaco font as the default. I solved the problem by changing the fint to Arial. Now the AS displays properly.
Wondered if anyone has seen this happen and if they knew if it was a bug or something?
I'm using CS4 with a newer MacBook Pro and sing AS2 in this project.
Thanks so much!
BCfirst button is called Enter and it is btn1 in the libary, i would like that to navigate to scene 2 frame 1. this was a graphics and i converted it to a button have also tried making it a movie clip it still doesn't work. the second button is Autobiogtaphy and it is btn2, i would like that to be navigated to the frame 10 and the frame is called About. I have CS4 and i realised all the stop actions worked when i saved it in CS3 and opedned it back up so since then i have been using that format. im also using AS3 if that makes any difference.
So i realised i haven't been much help on details hope this helps -
Where do I find anm experienced Action Scripted fast?
Hi,
I have a Flash presentation which needs completed. Basically,
all of the buttons need programmed and as a newbie who is running
out of time to learn, I need some help.
First, I'd like to know where you find people who can do this
(here?)
Secondly, how long it would take to programme approx 875
buttons (many of which are repetitions (e.g home button, help
button, exit button appearing on every screen). There are
approximately 109 screens which need to be linked.
Thirdly, what would be a realistic price to expect to pay for
someone to do this? It is a non-profitmaking project for a
voluntary organisation.
Thanksnicknamesaretaken,
> I think I see what the problem is, but still struggling
to
> get it to work.
Okay.
> I now have:
>
> stop(); {
> on (release)
> this.gotoAndPlay("CS1"); // this is the correct code.
> }
Okay, the on() event handler may not belong here. The on()
and
onClipEvent() functions are an older (Flash 5 era) way to
handle events in
ActionScript. They're still available in Flash 8, and they
work just fine,
even in AS2, but these are applied *directly to* the object
in question; as
in, you click your button to select it, then type into the
Actions panel
while the button is selected. In such a case, no instance
name is needed
for the button (or whatever object). The above code would
have to be
attached to each button -- which really gets old with a large
number of
buttons -- and the stop(); action would have ben appear
inside the on()
function.
Your earlier approach -- where you referenced the button's
instance name
and assign a function to the Button.onRelease event -- is the
recommended
best practice, and has been available since Flash MX (aka
Flash 6). There's
nothing about your earlier code that shouldn't have worked --
it's just you
*might* have been experiencing the Scenes-related bug I
mentioned.
I would change your previous code as follows:
// in a frame script ...
stop();
skipintro_btn.onRelease = function() {
this._parent.gotoAndStop("frame label here");
That stops the timeline in which this ActionScript appears.
Then it
assigns a function literal to the Button.onRelease event of
the button
symbol whose instance name is skipintro_btn (if that object
is actually a
movie clip, then it assigns a function literal to the
MovieClip.onRelease
event of that instance -- funtionally the same thing). Then
it refers to
the parent of this object, which is the timeline in which the
object
appears, and tells that timeline to gotoAndStop() at the
named frame label
you provide -- even if that frame label is in another scene.
Make sense?
> Are there any good Action Script books you could
> recommend?
There are quite a few good ones on the market lately, but
the last I can
think of that I enjoyed -- from a general programming
standpoint -- is
Object-Oriented ActionScript For Flash 8 (Friends of ED), by
Peter Elst and
Todd Yard.
> I'm also a bit worried about bug comment. Does it mean
> that I will have difficulty playing this project in
Flash Player
> 9 as it's not written in Action Script 3.0?
You shouldn't have any problems. As long as you use the
frame labels
approach and avoid Scene names, Flash Player 9 will run it
the same as older
Players. Flash Player 9 is the first to feature *two* virtual
machines for
ActionScript. One is the overhauled AS3-lovin' machine; the
other maintains
backward compatability for AS1 and AS2.
> If so, that's a big problem isn't it as people will need
to
> download older versions of Flash Player to view it - or
> I'll need to include older version on the disc.
Right, but you don't have to worry about that. :) The Scenes
issue is
an old one, and it is a big problem, but at least the
workaround is easy
(frame labels).
David Stiller
Adobe Community Expert
Dev blog,
http://www.quip.net/blog/
"Luck is the residue of good design." -
I am creating a video gallery off of the demo action script
3, video gallery, that is shown on this site. I have updated the
XML file that contains the link to the thumbnails and videos to the
appropriate url. When I test the project out, I get the following
error:
TypeError: Error #1085: The element type "video" must be
terminated by the matching end-tag "</video>".
at
fvg::FlashVideoGallery/fvg:FlashVideoGallery::onDataHandler()
at
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/flash.net:URLLoader::onComplete()
I am fairly new to Action Scripts and would really appreciate
overcoming this hurdle.
Thanks
Ariarikanoa wrote:
> I am creating a video gallery off of the demo action
script 3, video gallery,
> that is shown on this site. I have updated the XML file
that contains the link
> to the thumbnails and videos to the appropriate url.
When I test the project
> out, I get the following error:
>
> TypeError: Error #1085: The element type "video" must be
terminated by the
> matching end-tag "</video>".
> at
fvg::FlashVideoGallery/fvg:FlashVideoGallery::onDataHandler()
> at
>
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunctio
> n()
> at flash.events::EventDispatcher/dispatchEvent()
> at
flash.net::URLLoader/flash.net:URLLoader::onComplete()
>
> I am fairly new to Action Scripts and would really
appreciate overcoming this
> hurdle.
>
> Thanks
>
> Ari
>
> <?xml version="1.0" encoding="utf-8"?>
> <!--
> ***************************************
> Settings.xml
> Provides a configurable data source for the Flash Video
> Gallery application.
>
> Configurable Settings:
> - labels: exposes labels for localization.
> - links: configure main screen links and resulting urls.
> - filters(1): creates a list for filtering (up to 4
filters).
> - filters(2): creates an alternate list for filtering
(up to 4 filters).
> - videos: creates a list of video display information.
>
> Note: Text nodes are for localization and node
attributes
> are not. The exception is the 'url' attributes...
>
> Last Modified: March 2, 2007
> ***************************************
> -->
> <flashvideogallery>
>
> <!-- Labels for localization -->
> <labels>
> <label name="title"><![CDATA[ActionScript 3.0
Flash Video Gallery]]></label>
> <label name="welcome"><![CDATA[<b>Click
on a thumbnail to view
> details</b>]]></label>
> <label name="videoPreview"><![CDATA[Webvideo
Preview]]></label>
> </labels>
>
> <!-- Links for the main screen (up to 8 sidebar
links) -->
> <links>
> <link name="textLink1"
> url="
http://www.adobe.com/products/flash/video/"><![CDATA[Learn
more about
> Flash video >]]></link>
> <link name="textLink2"
> url="
http://www.adobe.com/devnet/flash/"><![CDATA[Visit
the Flash Developer
> Center >]]></link>
> <link name="textLink3"
> url="
http://www.adobe.com/devnet/flash/articles/video_gallery.html"><![CDATA[Exa
> mine the gallery source files >]]></link>
> <link name="textLink4" url="
http://www.adobe.com"><![CDATA[View
more
> examples of Flash video >]]></link>
> <link name="textLink5"
> url="
http://www.adobe.com/products/flash/"><![CDATA[Learn
about Flash CS3
> Professional >]]></link>
> <link name="textLink6" url=""/>
> <link name="textLink7" url=""/>
> <link name="textLink8" url=""/>
> </links>
>
> <!-- Filter by list #1 (category radio button and up
to 4 checkbox filters)
> -->
> <filters>
> <filter name="radio1" view="1"><![CDATA[Filter
videos by industry]]></filter>
> <filter name="checkbox1" id="i0"
view="1"><![CDATA[Content]]></filter>
> <filter name="checkbox2" id="i1"
view="1"><![CDATA[Entertainment]]></filter>
> <filter name="checkbox3" id="i2"
view="1"><![CDATA[Marketing]]></filter>
> <filter name="checkbox4" id="i3" view="0"/>
> </filters>
>
> <!-- Filter by list #2 (category radio button and up
to 4 checkbox filters)
> -->
> <filters>
> <filter name="radio2" view="0"><![CDATA[Filter
videos by region]]></filter>
> <filter name="checkbox5" id="r0"
view="1"><![CDATA[Europe]]></filter>
> <filter name="checkbox6" id="r1"
view="1"><![CDATA[North America]]></filter>
> <filter name="checkbox7" id="r2" view="0"/>
> <filter name="checkbox8" id="r3" view="0"/>
> </filters>
>
> <!-- List up to 36 videos for display in the gallery
-->
> <videos>
> <video
preview="thumbnails/Qlippit_3_Adam3_pix_to_grandP-26May07-0523PM.flv"
>
flv="video/Qlippit_3_Adam3_pix_to_grandP-26May07-0523PM.flv"
filter2="r1"
> filter1="i2">
> <title><![CDATA[Creative
Bubble]]></title>
> <description><![CDATA[Creative Bubble needed a
way to show their demo reels
> to the largest audience possible with the best
experience. Their solution is a
> Flash-based UI that instantly streams video to their
home page.]]></description>
> <moreInfo url="
http://www.adobe.com"><![CDATA[More
info...]]></moreInfo>
> </video>
> </flashvideogallery>
>
1st. If you haven't already, get a nice xml editor such as
http://www.wmhelp.com/download.htm
free xmlpad editor for windows. Why? because it supports
editing the
dating in 3 different ways: Source <which has syntax/tag
hilighting ,
Grid , Table.. the grid is easiest to use and helps avoid
deleting tags
by mistake, which is what it sounds like you did based on the
error
message. If the above was a straight cut and paste of your
xml file then
you are missing
the </videos> tag that belongs between
</video> and </flashvideogallery>
I have personally spent the last week playing with the
example and
modifying it to have a scrollbar so that i can show more than
36 videos,
and have edited the xml files to add more entries.
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Firefox 7 consistantly crashes with flash content
This is quite frustrating. Ever since the release of FF6 the performance of Firefox with Flash related content literally sucks! The plugin container is ALWAYS crashing consistently. It seems that in Mozilla race to compete with Google Chrome in their
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Class Enhancement without a .jdo file
Is it possible to do a byte code enhancement using the KODO APIs passing in a data structure containing the .jdo metadata file information without having to explicitly create a .jdo file? I'm looking at using the enhance() method of JDOEnhancer class
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Missing shipping point in delivery
Hi All, when i am creating intercompany order it is missing shipping point and route. what is the possible customizing setting is missing. regards. due to this reason order is incomplte. durfishan