AE Compositor Link & 3ds Max Motion Blur Flip

Hi,
I have imported an object into AE via the compositor link and state sets in 3ds Max. However the key frames come in as held key frames so I have to first fix that. Does anyone know why they might come in as square key frames instead of diamond shaped ones? Here is an Autodesk tutorial that clearly shows the imported object having diamond shaped key frames without having to change them. Using State Sets - Part 8 - Working with Solids and PSD files - YouTube
But the big problem I am unable to fix is when I apply motion blur to the object. At certain key frames the object flips see a screen shot here: https://assets.adobe.com/link/8eb67d7d-88e0-4ce5-a1e9-4d24802f1dd0?section=activity_public.
It appears that the rotation swaps from being a plus to a minus value in AE at certain key frames causing the object motion blur to get confused. I have spoken to Autodesk support and they are stumped at when could be the cause and suggested I ask here as it may be an AE problem and not 3ds Max. Here is a link to the AE file: https://assets.adobe.com/link/6bceafc4-5410-44ef-9328-bb8011e4a86f?section=activity_public
Thanks,

Thanks for the help guys. The problem was in Max, I don't know exactly what, the Gamma settings looked fine to me. To fix it I just deleted the Save State and it's Output file and Targa. Then remade them. My guess is when I changed the exposure control it screwed everything up.
I also played around with masking, just getting to know what I have to do before I do it.
Yes, no color correction has been done, even the placement of the Windmill isn't final, this was just for practice and preparation. I am curious as to HOW I should color correct this, I'm still not sure if I want the video darker or more colorful....
Mylenium, I'll look into the Rotobrushing and Refine Edge, and thanks Rick for the link, I'll watch it sometime soon!

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