After detaching audio, how do I re-attach it?

I right clicked on a clip and selecte Detach Audio. Now I don't see (from the same popup menu) how to re-attach the audio back to the clip?
Thanks

Found a tip that might help you. If you select the clip you want to re-attach the audio of in the timeline and hit Shift+F, the exact selection of the clip will be selected in the Event Browser. You can then drag and drop the selection over the clip without audio and it will restore the audio to the clip. This may kill any video effects you may have added to the video, I'm not sure, but this will restore the clip to have both audio and video.

Similar Messages

  • After Detaching Audio, how can you re-attach it?

    Occasionally after detaching audio from a clip I need to re-attach it.
    If I have done several minutes of editing in the meantime, using the Undo function is not viable.
    Is there any quick and easy way to re-attach it as when Expanding and Collapsing Audio/Video?

    https://discussions.apple.com/message/15664679#15664679

  • Static in entire video after detaching audio from clips

    After exporting, I was having some audio/video sync issues with my 1 hour and 38 min movie.
    It was suggested that I detach the audio from the clips...so I tried it on my 6 minute preview with good success.  I exported the preview and the sync problem was fixed.
    So I started detaching the audio to fix the regular 1h 38m movie.  I got through most of the clips and then went back to play a certain section of the movie...and I noticed that now there is a bunch of static in the entire movie.
    How do I get rid of the static?
    This also has seemed to really slow the project down.  Anything I try to do on the project and iMovie just tanks.

    Thanks for your reply Geoff,
    I basically have a soundtrack 3.28 minutes long which I want to be the only noise thats playing throughout my interchanging video clips, so I would like to completley move the audio from the all of the indivdual video clips that I am adding in, I thought the 'detatch audio' button would be the one for this, but as I continuously play back bits of the movie to prefect editing I can still slightly hear the sound from the individual videos that I am adding?
    So frustrating, but Im sure thats its something real basic that I am missing.....

  • After detaching audio, audio and visual shift

    After I detached the audio from the video in a trimmed clip, the audio and visual both shifted from what point in the clip they were located before, making the person repeat what they just said. How can I fix this? I know better than to hope for a magical preference setting that will solve everything, but why does this happen? And how can I fix it? Are other people experiencing this issue?

    What part don't you understand?
    I have a trimmed clip that I detached the audio from. The portion of the video and the audio that is being displayed is a different part of the raw footage (<1 sec off).

  • Duplicate Audio on Export After Detach Audio

    I'm working with a very short clip, about 2 minutes. In the clip the narration starts almost immediately. to soften the transition, I detached the audio, stretched it into the fade in, and faded it in as well. In the preview window the desired result is match perfectly. Problem is, when I export, I get two audio tracks, with about a 2 sec difference (the same length as my fade, surely not coincidentally). I've insured that the audio attached to the video is now muted, but it still exports with overlapping audios.
    I'm on '11 with this weeks update already applied.
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  • Making CD Soundtrack from Detached Audio

    After Detaching Audio in an IMOVIE project can it be sent to ITUNES to burn a CD Soundtrack?
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    What I would recommend is to make a movie project that contains the soundtrack you want. You can detach or not, it does not matter.
    If you need the whole movie, just SHARE/EXPORT USING QUICKTIME to an audio only codec such as MP3, AAC, or AIFF.
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    Message was edited by: AppleMan1958

  • How do I export detached audio files as separate files, for Pro Tools processing?

    My project is a live band performance. I have every song as a separate Event with associated audio. I have detachd all the audio from all the video Events. I now want to Export the audio files to Pro Tools for editing, then Import the edited audio back into FCP X and snap the edited audio to the associated video Events.
    My problem is this: FCP X keeps exporting the audio as a single large WAV file, rather than as separate WAV files. In fact, the video events are separate, and so the audio associated with the video Events are separate.
    I first renamed the Role of every audio file as "Music", then did a Share --> Export Media of all "Music" audio Roles. After exporting, I found it was one large WAV file, rather than separate files of different sizes.
    As a 2nd try, I created Sub-Roles for each audio clip, and named each one with a distinct Sub-Role name. I then Exported all these Sub-Roles (yes, tedious). The result was that every exported WAV file was the same size, the same as the file size in my first try. The only audio that could be heard in each file was the audio in that particular song, but FCP X still created the very large file with silence in all the rest of the file. Since the file lengths don't match the original audio fil lengths, there will be a problem when I Import the edited files back into FCP X and want to Snap them into place.
    Question:
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    Do I need to separate the detached audio into separate Layers visually in the Project Timeline, so they are not touching? Or does this matter?
    Help!!

    Michael Holmes1 wrote:
    I have to record all the color changes I make in one Project, so I can repeat them in the other 17 projects, etc.
    No.
    You need to explore Compound Clips. This workflow may or may not be of help.
    Select an Event with clips in it and press Option+G to make a (blank) compound clip.
    Select the Event Browser, create a new Event and call it 'Effects'.
    Drag the Compound Clip into this Event.
    Right-click the clip and select 'Open in Timeline'.
    Select the timeline and press Option+W. This will add a Gap Clip to the timeline.
    Select the gap clip and press Ctrl+D then type in the duration you want the clip to be.
    Now open a project and select and copy one of the clips with effects etc.
    Open the Compound Clip in the Timeline again, select the gap clip and press Option+Cmd+V to paste the effects into your Compound Clip.
    This clip is now saved in your Browser and will remain there for you to copy and then paste the effects into any clip in any project.
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    Andy.

  • How do you change the speed of a detached audio clip?

    I have a piece of detached audio.  Video Frame rate is 23.98.  The piece of Video above it is Video Frame Rate 24.
    How do I change the speed of this detached audio clip?

    Nope, the Automatic Speed did not work.  I exported the XML, and then ran it through X2Pro to try and get my AAF, and it still spits out conform warnings/errors on those same spots.  Automatic Speed apparently did nothing helpful to my situation.  (Can Anyone explain Automatic Speed?)
    Will have to try going through Cinema Tools per the similar issues noted in this conversation: http://forums.creativecow.net/thread/344/28007
    Curious to see what FCPX would do with this media, importing the 24p file to a 25 Project cause a noticeable shift in both time and pitch.
    I imported the time coded audio separately, and played it against the obviously speed and pitched changed video with embedded audio. The files did not sync.
    The audio remained in time and pitch, while the video didn't. So the audio tc doesn't seem to effect playback in FCPX, but video definitely does, and it seems rather buggy.
    So, if your video is 24.0 and your audio is 23.98 and you are in a 23.98 timeline, FCPX might be changing the speed of the video without really reporting it. Resetting speed doesn't do anything, hitting "automatic speed" screws it up a bit more (it goes the wrong way). Changing the speed to something like 96% (FCPX reports 96% but I know it's really ((24000/1001)/25) which is just short of 96%. Turning off the "preserve pitch" checkbox actually pitched the audio back to normal.
    I didn't create the 24.0 vs 23.9 media that you have, but perhaps you are having similar issues, or a different combination/permutation therein.
    But to answer your question, the time coded audio was not changed, only embedded audio.
    and
    But here some notes which makes things hopefully clearer.
    Resampling and changing playback speed are two totally different things.
    Samplerate for audio is the same as fps for video (not dpi for video) so let's call it sps.
    You can record audio at any sampling rate. But let's take 48 kHz and 32 kHz here.
    Record 60 seconds. Once recorded both files as stand alone files will play 60 seconds.
    But forced to play back in a NLE timeline with a fixed sps of 48 the first file will playback correctly. The second one will play at 2/3 of the time (32/48). The other way round the 48 sps file will play longer in a 32 sps timeline.
    Now for those poor guys who have to work with NTSC:
    A real world second is not a second in NTSC video world. Its 1001/1000 seconds.
    So selecting a 48k sps audio preset in a timeline preset means that a real world audio of 60 seconds is only 1000/1001x60. That means that those 60 seconds are only 59.94 seconds long. Its too short.
    One way - if you stay strictly in NTSC - is to record audio with 48048 Hz. This way a real world 1 second audio will match a 1 second NTSC video.
    Next option with BWAVE files is to change the playback settings in the BEXT header of the file. This won't resample the file!!!
    Now about the TC. BWAVE doesn't have a TC in a way you're used when handling video. It has a timestamp in the header. This timestamp contains the Samples after Midnight. Based on that the NLE will convert this to TC which can be displayed. So in NTSC world this might give a wrong interpretation.
    For example if you have a "Start TC" of 00:10:00:00 (thats what you see on your audio recorder) it means that using 48kHz the timestamp is at 600x48,000 = 28,800,000 samples. Since the real sampling rate in the timeline though is 48048 Hz you have to divide the source stamp by this number. This results in 9.99000999000999 minutes. So for a 23.976 fps project this is a TC of 00:09:59:10.
    So setting the Bext header and/or iXML chunk to the correct playback speed will keep everything intact. Again this is without resampling!
    Using an AIFF there aren't these options.
    So you can edit all the stuff without resampling when using BWAVE. But resampling will happen when you export a final movie.

  • How do I get the ducking to work for detached audio clips to reduce the volume of background music?

    I have detached audio from clips which explains what I am doing in the video clips (they are muted). I also have a song that I want to play at normal volume in the background when there isn't an audio clip in which I am talking and to reduce volume when I am. On the audio clip of me talking I have the ducking checked and set but there is no change in the music volume. Does anyone know how to fix this?

    Hi JC Thompson,
    Welcome to the Apple Support Communities!
    I understand you are having issues with the sound from the receiver of your iPhone. Please use the following steps in the article below to try and isolate and resolve this issue.
    iPhone: Receiver and call audio quality issues
    http://support.apple.com/kb/ts5196
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  • How can I slide detached audio left/right in sample increments, rather than frame increments?

    I exported a detached audio file from FCP X to Pro Tools for processing, and I have now imported the processed audio file back into FCP X.
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    Question:
    How can I elect to slide the audio left/right in the timeline in increments of the audio samples, rather than in increments of video frames?
    Since FCP X allows you to view the audio in Samples, it certainly must somehow let you slide/nudge the audio in Samples........I just haven't found it. 

    Let's be clear about one thing. There is no way on earth any human being can percieve a one frame discrepancy in sync at a frame rate of 24fps or higher. Going to increments smaller than one frame, while it can be done, makes no difference to the way the media is viewed. Presumably your viewer will not have the benefit of multiple synced waveforms as a guide.
    It sounds like you have an alignment problem in ProTools. This should be a incredibly simple to fix in that application.
    The problem may laos be one of sample rate difference. What are the specs of your export audio file from FCP and the specs of your imported replacement file coming from ProTools. They should line up exactly if the sample rates are identical.

  • Why does my audio jump all over the place after detaching it

    in iMovie HD you could extract audio then work with clips over it, in 09 I can't do anything. I extract/or detach the audio, but it is still attached or something. if you put a clip in the project widow the whole thing moves over, not just the video. So I saw the tutorials and they said you can replace a clip. but no window opens up over the clip??? any help

    After detaching audio, it is easy to drag the audio to some other place in your project.
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    Now drag clip A and drop it on Clip B at the point where you want the cutaway to begin.
    A popup menu will come up. Select "CutAway"
    You are done, but you can fine tune it if you like.

  • Hi I shoot on a canon 5d mk11 and I record my audio on an external device yet when I open up my footage in final cut pro x I can't find my external audio files only the ones attached to the clip which are off the camera mic

    I shoot on a canon 5d mk11 and I record my audio on an external device yet when I open up my footage in final cut pro x I can't find my external audio files only the ones attached to the clip which are off the camera mic

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  • Detaching audio from video clips

    Hi
    After trying the standard 'detach audio' button I cant seem to find a way to completley detach audio from a clip in order to hear the track I have added to the clip. All I can seem to do is turn the volume right down, and inturn still able to hear it, which is proving annoying!
    Any ideas would be appreciated!
    Thanks

    Thanks for your reply Geoff,
    I basically have a soundtrack 3.28 minutes long which I want to be the only noise thats playing throughout my interchanging video clips, so I would like to completley move the audio from the all of the indivdual video clips that I am adding in, I thought the 'detatch audio' button would be the one for this, but as I continuously play back bits of the movie to prefect editing I can still slightly hear the sound from the individual videos that I am adding?
    So frustrating, but Im sure thats its something real basic that I am missing.....

  • Crashing after adding audio clips

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    Here is a good tutorial for how audio works. In your case, you want to drag and drop the music track on top of one of your video clips at the frame where you want the music to begin.
    http://www.apple.com/findouthow/movies/imovie08.html#audioclips

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    Select the clip in the timeline. Then do *Modify > Link*
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