All right folks help me with my clock

I want to make the following clock able to add time
That is
I have been trying to improve the capability of this program
I want to make 2 textfields, and have a visible clock in the program, that is not a problem, but I want to be able to write a number into one of the two textfields, 15 f.ex and make the program add 15 (in this case minutes) to the existing time. so in case the clock would show 7 PM and I would enter 15 into the textfiled the nr 7:15 PM would appear in the other textfield.
I've been trying my ass of all day, please help me.
Here is the original clock source (all I really need is how to make the clock appear in a textField)
import java.awt.*;
import java.util.Date;
public class Clock extends java.applet.Applet implements Runnable {
private Thread clockThread = null;
public void init() {
setBackground(Color.white);
public void start() {
if (clockThread == null) {
clockThread = new Thread(this, "Clock");
clockThread.start();
public void run() {
     Thread myThread = Thread.currentThread();
while (clockThread == myThread) {
repaint();
try {
Thread.sleep(1000);
} catch (InterruptedException e){ }
public void paint(Graphics g) {
Date now = new Date();
g.drawString(now.getHours() + ":" +
          now.getMinutes() + ":" +
          now.getSeconds(), 5, 10);
public void stop() {
clockThread = null;
import java.awt.Graphics;
import java.awt.Color;
import java.util.Date;
public class Clock extends java.applet.Applet implements Runnable {
private Thread clockThread = null;
public void init() {
setBackground(Color.white);
public void start() {
if (clockThread == null) {
clockThread = new Thread(this, "Clock");
clockThread.start();
public void run() {
     Thread myThread = Thread.currentThread();
while (clockThread == myThread) {
repaint();
try {
Thread.sleep(1000);
} catch (InterruptedException e){ }
public void paint(Graphics g) {
Date now = new Date();
g.drawString(now.getHours() + ":" +
          now.getMinutes() + ":" +
          now.getSeconds(), 5, 10);
public void stop() {
clockThread = null;
import java.awt.Graphics;
import java.awt.Color;
import java.util.Date;
public class Clock extends java.applet.Applet implements Runnable {
private Thread clockThread = null;
public void init() {
setBackground(Color.white);
public void start() {
if (clockThread == null) {
clockThread = new Thread(this, "Clock");
clockThread.start();
public void run() {
     Thread myThread = Thread.currentThread();
while (clockThread == myThread) {
repaint();
try {
Thread.sleep(1000);
} catch (InterruptedException e){ }
public void paint(Graphics g) {
Date now = new Date();
g.drawString(now.getHours() + ":" +
          now.getMinutes() + ":" +
          now.getSeconds(), 5, 10);
public void stop() {
clockThread = null;

I think you pasted your source code three times, but when you compile just one, it creates a working applet that displays the current time, updating every second.
I want to make 2 textfields, and have a visible clock
in the program, that is not a problem, but I want to
be able to write a number into one of the two
textfields, 15 f.ex and make the program add 15 (in
this case minutes) to the existing time. so in case
the clock would show 7 PM and I would enter 15 into
the textfiled the nr 7:15 PM would appear in the other
textfield.I don't see any TextFields in this applet. Are your textfields in the HTML? That would be a big problem -- HTML-to-JavaScript-to-Applet communication is really hard and none too standardized (ie, if it works on your browser, it probably won't work on mine, and vice versa)
If so, my suggestion would be to do it all in Java. Make the clock a Canvas with the Threading and paint code from here (actually, you could just use a Label and have your Thread call setText instead of repainting everything yourself, but whatever, it works). Treat the applet as a container by setting a layout and adding the "ClockCanvas" and some text fields. Put event listeners on the text fields to update the ClockCanvas (eg, when the text field fires a focusLost event, do a getText on the text field, turn the string into an int, and use that to set the time in the ClockCanvas object).
BTW, this question is all about the AWT, which is probably why it didn't get a quick response in the JMF forum. People in the AWT forum might have some even cleaner ideas.
--invalidname

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    http://www.trusteer.com/support/uninstalling-rapport-mac-os-x
    Remove Sophos
    https://discussions.apple.com/message/21069437#21069437

  • Iv got a new laptop and i moved all my music though home sharing from my old intunes onto my new one, but my iphone wont sync to the new itunes... could anyone help me with this?

    iv moved all the music over thought home sharing... from the old itunes i was using but i want to be able to sync my iphone with the new itunes on my new machine but its saying saying syncing setp 1 of 1 and nothing happens... could someone please help me with this?

    Copy the entire iTunes folder from the old computer to the new computer.

  • When I was updating my ipod touch 4g 8g 4.3.3 the USB came out and now it just shows connect to itunes and when i try to update it comes with error 6. I do all of the help things and nothing

    When I was updating my ipod touch 4g 8g 4.3.3 the USB came out and now it just shows connect to itunes and when i try to update it comes with error 6. I do all of the help things and nothing happoned

    First see if placing the iPod in Recovery Mode will allow a restore.
    Next try DFU mode and restore.
    How to put iPod touch / iPhone into DFU mode « Karthik's scribblings
    If not successful then time for an appointment at the Genius Bar of an Apple store. You are not alone with this problem.

  • HT1751 After "Restoring iTunes Library Backup" it wont link to the files in the iTunes folder. I've followed the correct procedure, and iTunes lists all my music correctly (but with no artwork), but can't locate any of the files. Using Windows 7. Help ple

    After "Restoring iTunes Library backup" it wont link to the files in the iTunes folder. I've followed the procedure as described, and the iTunes folder is in the correct location. iTunes lists all my music correctly (albeit with no artwork), but can't locate any of the files.
    I've been restoring my iTunes folder from a backup hard drive to a new computer on which I've downloaded the latest iTunes (10.7). If this is a newer version than the one I backed up with could this be the problem? (I had the latest (to my knowledge) iTunes when I backed up the folder about 3 weeks ago, was this version 10.7?)
    Or is the version of iTunes (within recent updates) not an issue when restoring a library?
    Using Windows 7.
    Any help please?

    From the top of the page where the scripts live...
    The general method of use is to download the script to a folder of your choice, e.g. your Desktop, Downloads folder or create a folder at ...\iTunes\Scripts. Select a playlist or highlight some tracks in iTunes and then double-click on the script to execute it. If no specific tracks are selected the script will try to work with all tracks in the current playlist. Some scripts offer a choice of track by track confirmation of changes or fully automatic processing of the selection. Many of the scripts can optionally display a progress bar while running.
    You are strongly advised to backup your entire library, or at the very least the iTunes Library.itl file, before use. Test the behaviour of your chosen script on a small group of files first to make sure it does what you want before applying it to large numbers of files.
    Most builds of Windows will execute *.vbs scripts when you double-click them. If that doesn't happen then you might need to visit the Add/Remove Programs or Programs & Features control panel to enable the Windows Scripting Host. I can track down details if you have issues.
    Backing up and restoring data is an area that is often glossed over. Most people don't try to learn much about it until they've lost something important. (Me too )
    If your iTunes library was in the usual layout then normally copying the whole iTunes folder from the User's Music folder in the old computer to the User's Music folder in the new one will usually work fine. Ideally this is done before iTunes is installed so that there is no empty library to replace, and all settings are picked up from the old library. This post contains more details.
    tt2

  • I just buy a imac 27inch when after intalling everthing for windows 7 and all the drivers i need and goes to the restard part my imac just goes to a black screen with a blinking cursel and it just wont proceed anyone can help me with this?

    i just buy a imac 27inch when after intalling everthing for windows 7 and all the drivers i need and goes to the restard part my imac just goes to a black screen with a blinking cursel and it just wont proceed anyone can help me with this?

    Support articles for things like this would be here:
    http://www.apple.com/support/bootcamp

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