Android 5.1.1 Bugs:

Android 5.1.1Released for z3 compact today. (23.4.a.0.546)
Bugs:
1. Why small apps window isnt material yet?????
2. Alignment issue on status bar icons

Hi, After upgraded Android 5.1.1 and device restarted, my user is not my google account but just my phone number. So in notification panel, there is a basic image whereas before 5.1.1 i had my profile photos of my google account...I have always been connected to my google account, so there is problem with gmail or google apps.... There is an explanation ?Obviously, i can modify my 'me contact' , to add a photo, but I want to know if this change of users can cause others problems that my photos ? Thank you.

Similar Messages

  • Android - StageWebView - Loading PDF Bug - AIR 3.9

    I think I've discovered another bug in AIR 3.9. Tested on Galaxy S4, and Nexus 7
    When using the StageWebView on Android, PDFs will not load correctly. This works correctly on iOS and Desktop.
    a Event.Complete event is dispatched, but all you ever see is a white square with Zoom buttons on the bottom right.
    Has anyone else ever experienced this?
    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
                   applicationComplete="init()"
                   xmlns:s="library://ns.adobe.com/flex/spark" applicationDPI="160">   
        <fx:Script>
            <![CDATA[
                import spark.components.Application;
                public function init():void{
                    this.stage.scaleMode = StageScaleMode.NO_SCALE;
                    this.stage.align = StageAlign.TOP_LEFT;
                    var webView:StageWebView = new StageWebView();
                    webView.stage = this.stage;
                    webView.viewPort = new Rectangle(50,50,this.stage.stageWidth-100, this.stage.stageHeight-100);
                    webView.addEventListener(Event.COMPLETE, this._onLoadComplete);
                    webView.loadURL("http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air4-0_flashplayer12-0_release notes.pdf");
                private function _onLoadComplete($event:Event):void{
                    trace("COMPLETE");
            ]]>
        </fx:Script>
    </s:Application>

    I have also this problem on GalaxyTab2 10.1, Android 4.0.3, Air 3.9.0.121
    Complied with Air3.9, Asc 2.0.0.354071
    webView = new StageWebView(true);
    webView.stage = this.stage;
    webView.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);
    webView.addEventListener(LocationChangeEvent.LOCATION_CHANGE, _onLocationChange);
    // webView.loadURL(new File(new File("app:/pdf/arbo.pdf").nativePath).url);
    webView.loadURL("http://www.spacex.com/sites/spacex/files/hyperloop_alpha-20130812.pdf");
    // webView.loadURL("http://www.google.com");
    11-16 14:31:19.979: I/dalvikvm(23528): Could not find method android.webkit.WebSettings.setAllowUniversalAccessFromFileURLs, referenced from method com.adobe.air.AndroidWebView.11-16 14:31:19.979: W/dalvikvm(23528): VFY: unable to resolve virtual method 635: Landroid/webkit/WebSettings;.setAllowUniversalAccessFromFileURLs (Z)V
    11-16 14:31:19.979: D/dalvikvm(23528): VFY: replacing opcode 0x6e at 0x003a
    11-16 14:31:20.002: I/webclipboard(23528): clipservice: android.sec.clipboard.ClipboardExManager@418a32f8
    11-16 14:31:20.033: D/FirewallPolicy(227): getURLFilterEnabled(true)
    11-16 14:31:20.041: D/FirewallPolicy(227): isUrlBlocked - Policy disabled
    11-16 14:31:20.041: I/ClipboardServiceEx(227): dismissUIDataDialog. service check
    11-16 14:31:20.049: D/WML_SISO(23528): InitPasteboardJni
    11-16 14:31:20.119: W/webcore(23528): java.lang.Throwable: EventHub.removeMessages(int what = 107) is not supported before the WebViewCore is set up.
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.WebViewCore$EventHub.removeMessages(WebViewCore.java:2475)
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.WebViewCore$EventHub.access$12600(WebViewCore.java:1217)
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.WebViewCore.removeMessages(WebViewCore.java:2587)
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.WebView.sendOurVisibleRect(WebView.java:3410)
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.ZoomManager.setZoomScale(ZoomManager.java:958)
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.ZoomManager.access$2100(ZoomManager.java:57)
    11-16 14:31:20.119: W/webcore(23528):      at android.webkit.ZoomManager$PostScale.run(ZoomManager.java:1428)
    11-16 14:31:20.119: W/webcore(23528):      at android.os.Handler.handleCallback(Handler.java:605)
    11-16 14:31:20.119: W/webcore(23528):      at android.os.Handler.dispatchMessage(Handler.java:92)
    11-16 14:31:20.119: W/webcore(23528):      at android.os.Looper.loop(Looper.java:137)
    11-16 14:31:20.119: W/webcore(23528):      at android.app.ActivityThread.main(ActivityThread.java:4514)
    11-16 14:31:20.119: W/webcore(23528):      at java.lang.reflect.Method.invokeNative(Native Method)
    11-16 14:31:20.119: W/webcore(23528):      at java.lang.reflect.Method.invoke(Method.java:511)
    11-16 14:31:20.119: W/webcore(23528):      at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790)
    11-16 14:31:20.119: W/webcore(23528):      at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557)
    11-16 14:31:20.119: W/webcore(23528):      at dalvik.system.NativeStart.main(Native Method)
    11-16 14:31:20.190: D/FirewallPolicy(227): getURLFilterEnabled(true)
    11-16 14:31:20.190: D/FirewallPolicy(227): isUrlBlocked - Policy disabled

  • AIR 3 Android runtime full of bugs?

    I have a Flex SDK 4.5.1 Flex mobile app and i have not compiled it yet using the new SDK. So it's stil being compiled with the current 4.5.1 sdk release.
    I took the air Runtime.apk from the sdk, manually installed it on my phone just to see how my current APK runs with the new Air 3 beta runtime...and it's full of bugs.
    It starts out fine, but i've noticed after im on a view when I activate and view the raw camera inside the view, the screen sort of flickers, goes black for a second, then comes back.
    Then, after this happens it seems like the back button no longer functions properly. Rather than doing a pop view, it seems to quit the application. This only happens after the camera is accessed.
    I've also noticed randomly sometimes the view will no longer auto rotate properly, and some things don't scale properly.
    I've also noticed the Sideways camera bug is still not resolved. This is extremely important and really needs to gets fixed. You can see the bug report I submitted a LONG time ago right here http://bugs.adobe.com/jira/browse/SDK-30317 Please this has to be fixed.
    To solve the random bugs, is it possible once i compile the app with the new sdk it wil work fine? Just seems like it should be able to run fine on the new runtime, what about the devs that don't update their apps right away?

    This is all on a Nexus One 2.3.4 and a Xoom 3.1
    Is anyone else out there with a flex mobile project? That features using the camera. Or maybe someone that can confirm the camea is sideways, causing flickers, and back button is sometimes exiting the app, rather than popView

  • Force close com.android.systemui and other bugs after update to 4.4.2 (A3500-H)

    After update to 4.4.2:
    -System gets force close when user rolls out statusbar (this in right side with shortcuts) then rotates the device in home screen (launcher),
    -Statusbar is not transparent in custom launchers (eg. Nova Launcher which supports this function)
     -Default e-mail app doesn't update IMAP e-mail list (on demand, auto update works good) I tested tlen.pl provider
    -Button to change lock screen wallpaper doesn't work

    There is no any answer,  Lenovo? 
    I even wrote e-mail to your support and also no answer. 
    I add to this list often tablet freeze for few minutes after attempt to run some movies using H/W codecs 
    I can't even do downgrade... 
    I promise you, it was the last time when I bought China tablet. Never ever! 

  • Android, backspace doesn't work properly in a flash.text.TextField

    Hello,
    I have a bug on my Nexus 5 Android 4.4 Air 4.0.
    when I scroll the text in the textField and I select the text (in my example near "subclass" word), the TextField get focus, if I put on the backspace key, the character deleted is the previous character the first time, and if I put again on the backspace key, the caracter deleted is the first character and not the previous character.
    package{
    import flash.text.TextField;
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.display.StageAlign;
    import flash.display.StageScaleMode;
    public class Main extends Sprite {
      private var myTextField:TextField = new TextField();
      public function Main() {
        stage.scaleMode = StageScaleMode.NO_SCALE;
        stage.align = StageAlign.TOP_LEFT;
        addEventListener(Event.ADDED_TO_STAGE, init);
      private function init(event:Event):void {
        myTextField.type="input";
        myTextField.text="The TextField class is used to create display objects for text display and input. You can give a text field an instance name in the Property inspector and use the methods and properties of the TextField class to manipulate it with ActionScript. TextField instance names are displayed in the Movie Explorer and in the Insert Target Path dialog box in the Actions panel.\nTo create a text field dynamically, use the TextField() constructor.\n\nThe methods of the TextField class let you set, select, and manipulate text in a dynamic or input text field that you create during authoring or at runtime.\n\nActionScript provides several ways to format your text at runtime. The TextFormat class lets you set character and paragraph formatting for TextField objects. You can apply Cascading Style Sheets (CSS) styles to text fields by using the TextField.styleSheet property and the StyleSheet class. You can use CSS to style built-in HTML tags, define new formatting tags, or apply styles. You can assign HTML formatted text, which optionally uses CSS styles, directly to a text field. HTML text that you assign to a text field can contain embedded media (movie clips, SWF files, GIF files, PNG files, and JPEG files). The text wraps around the embedded media in the same way that a web browser wraps text around media embedded in an HTML document.\n\nFlash Player supports a subset of HTML tags that you can use to format text. See the list of supported HTML tags in the description of the htmlText property.\n\nView the examples\n\nMore examples\n\nModifying the text field contents\nDisplaying HTML text\nUsing images in text fields\nScrolling text in a text field\nSelecting and manipulating text\nCapturing text input\nRestricting text input\nFormatting text\nWorking with static text\nTextField Example: Newspaper-style text formatting\nLearn more\n\nUse native features with a soft keyboard\nDisplay programming\nBasics of display programming\nCore display classes\nChoosing a DisplayObject subclass\nBasics of Working with text\nUsing the TextField class\nDisplaying text\nAdvanced text rendering\nRelated API Elements\n\nflash.text.TextFormat\nflash.text.StyleSheet\nhtmlText\n\nPublic Properties\n Show Inherited Public Properties\n   Property  Defined By\n      alwaysShowSelection : Boolean\nWhen set to true and the text field is not in focus, Flash Player highlights the selection in the text field in gray.\nTextField\n      antiAliasType : String\nThe type of anti-aliasing used for this text field.\nTextField\n      autoSize : String\nControls automatic sizing and alignment of text fields.\nTextField\n      background : Boolean\nSpecifies whether the text field has a background fill.\nTextField\n      backgroundColor : uint\nThe color of the text field background.\nTextField\n      border : Boolean\nSpecifies whether the text field has a border.\nTextField\n      borderColor : uint\nThe color of the text field border.\nTextField\n      bottomScrollV : int\n[read-only] An integer (1-based index) that indicates the bottommost line that is currently visible in the specified text field.\nTextField\n      caretIndex : int\n[read-only] The index of the insertion point (caret) position.\nTextField\n      condenseWhite : Boolean\nA Boolean value that specifies whether extra white space (spaces, line breaks, and so on) in a text field with HTML text is removed.\nTextField\n      defaultTextFormat : flash.text:TextFormat\nSpecifies the format applied to newly inserted text, such as text entered by a user or text inserted with the replaceSelectedText() method.\nTextField\n      displayAsPassword : Boolean\nSpecifies whether the text field is a password text field.\nTextField\n      embedFonts : Boolean\nSpecifies whether to render by using embedded font outlines.\nTextField\n      gridFitType : String\nThe type of grid fitting used for this text field.\nTextField\n      htmlText : String\nContains the HTML representation of the text field contents.\nTextField\n      length : int\n[read-only] The number of characters in a text field.\nTextField\n      maxChars : int\nThe maximum number of characters that the text field can contain, as entered by a user.\nTextField\n      maxScrollH : int\n[read-only] The maximum value of scrollH.\nTextField\n      maxScrollV : int\n[read-only] The maximum value of scrollV.\nTextField\n      mouseWheelEnabled : Boolean\nA Boolean value that indicates whether Flash Player automatically scrolls multiline text fields when the user clicks a text field and rolls the mouse wheel.\nTextField\n      multiline : Boolean\nIndicates whether field is a multiline text field.\nTextField\n      numLines : int\n[read-only] Defines the number of text lines in a multiline text field.\nTextField\n      restrict : String\nIndicates the set of characters that a user can enter into the text field.\nTextField\n      scrollH : int\nThe current horizontal scrolling position.\nTextField\n      scrollV : int\nThe vertical position of text in a text field.\nTextField\n      selectable : Boolean\nA Boolean value that indicates whether the text field is selectable.\nTextField\n      selectionBeginIndex : int\n[read-only] The zero-based character index value of the first character in the current selection.\nTextField\n      selectionEndIndex : int\n[read-only] The zero-based character index value of the last character in the current selection.\nTextField\n      sharpness : Number\nThe sharpness of the glyph edges in this text field.\nTextField\n      styleSheet : StyleSheet\nAttaches a style sheet to the text field.\nTextField\n      text : String\nA string that is the current text in the text field.\nTextField\n      textColor : uint\nThe color of the text in a text field, in hexadecimal format.\nTextField\n      textHeight : Number\n[read-only] The height of the text in pixels.\nTextField\n      textInteractionMode : String\n[read-only] The interaction mode property, Default value is TextInteractionMode.NORMAL.\nTextField\n      textWidth : Number\n[read-only] The width of the text in pixels.\nTextField\n      thickness : Number\nThe thickness of the glyph edges in this text field.\nTextField\n      type : String\nThe type of the text field.\nTextField\n      useRichTextClipboard : Boolean\nSpecifies whether to copy and paste the text formatting along with the text.\nTextField\n      wordWrap : Boolean\nA Boolean value that indicates whether the text field has word wrap.\nTextField";
        myTextField.border=true;
        myTextField.width=myTextField.height=300;
        addChild(myTextField);
    Thanks.

    I have this bug on Galaxy Nexus Android 4.3, I don't have this bug on Galaxy S Android 2.3, the bug occurs with the new Google Keyboard 3.0
    the app descriptor
    <?xml version="1.0" encoding="utf-8" standalone="no"?>
    <application xmlns="http://ns.adobe.com/air/application/4.0">
    <!-- Adobe AIR Application Descriptor File Template.
              Specifies parameters for identifying, installing, and launching AIR applications.
              xmlns - The Adobe AIR namespace: http://ns.adobe.com/air/application/3.5
                                  The last segment of the namespace specifies the version
                                  of the AIR runtime required for this application to run.
              minimumPatchLevel - The minimum patch level of the AIR runtime required to run
                                  the application. Optional.
    -->
              <!-- A universally unique application identifier. Must be unique across all AIR applications.
              Using a reverse DNS-style name as the id is recommended. (Eg. com.example.ExampleApplication.) Required. -->
              <id>TextFieldFB</id>
              <!-- Used as the filename for the application. Required. -->
              <filename>TextFieldFB</filename>
              <!-- The name that is displayed in the AIR application installer.
              May have multiple values for each language. See samples or xsd schema file. Optional. -->
              <name>TextFieldFB</name>
              <!-- A string value of the format <0-999>.<0-999>.<0-999> that represents application version which can be used to check for application upgrade.
              Values can also be 1-part or 2-part. It is not necessary to have a 3-part value.
              An updated version of application must have a versionNumber value higher than the previous version. Required for namespace >= 2.5 . -->
              <versionNumber>0.0.1</versionNumber>
              <!-- A string value (such as "v1", "2.5", or "Alpha 1") that represents the version of the application, as it should be shown to users. Optional. -->
              <!-- <versionLabel></versionLabel> -->
              <!-- Description, displayed in the AIR application installer.
              May have multiple values for each language. See samples or xsd schema file. Optional. -->
              <!-- <description></description> -->
              <!-- Copyright information. Optional -->
              <!-- <copyright></copyright> -->
              <!-- Publisher ID. Used if you're updating an application created prior to 1.5.3 -->
              <!-- <publisherID></publisherID> -->
              <!-- Settings for the application's initial window. Required. -->
              <initialWindow>
                        <!-- The main SWF or HTML file of the application. Required. -->
                        <!-- Note: In Flash Builder, the SWF reference is set automatically. -->
                        <content>[Cette valeur sera remplacée par Flash Builder dans le fichier app.xml de sortie]</content>
                        <!-- The title of the main window. Optional. -->
                        <!-- <title></title> -->
                        <!-- The type of system chrome to use (either "standard" or "none"). Optional. Default standard. -->
                        <!-- <systemChrome></systemChrome> -->
                        <!-- Whether the window is transparent. Only applicable when systemChrome is none. Optional. Default false. -->
                        <!-- <transparent></transparent> -->
                        <!-- Whether the window is initially visible. Optional. Default false. -->
                        <!-- <visible></visible> -->
                        <!-- Whether the user can minimize the window. Optional. Default true. -->
                        <!-- <minimizable></minimizable> -->
                        <!-- Whether the user can maximize the window. Optional. Default true. -->
                        <!-- <maximizable></maximizable> -->
                        <!-- Whether the user can resize the window. Optional. Default true. -->
                        <!-- <resizable></resizable> -->
                        <!-- The window's initial width in pixels. Optional. -->
                        <!-- <width></width> -->
                        <!-- The window's initial height in pixels. Optional. -->
                        <!-- <height></height> -->
                        <!-- The window's initial x position. Optional. -->
                        <!-- <x></x> -->
                        <!-- The window's initial y position. Optional. -->
                        <!-- <y></y> -->
                        <!-- The window's minimum size, specified as a width/height pair in pixels, such as "400 200". Optional. -->
                        <!-- <minSize></minSize> -->
                        <!-- The window's initial maximum size, specified as a width/height pair in pixels, such as "1600 1200". Optional. -->
                        <!-- <maxSize></maxSize> -->
            <!-- The aspect ratio of the app ("portrait" or "landscape" or "any"). Optional. Mobile only. Default is the natural orientation of the device -->
            <!-- <aspectRatio></aspectRatio> -->
            <!-- Whether the app will begin auto-orienting on launch. Optional. Mobile only. Default false -->
            <!-- <autoOrients></autoOrients> -->
            <!-- Whether the app launches in full screen. Optional. Mobile only. Default false -->
            <!-- <fullScreen></fullScreen> -->
            <!-- The render mode for the app (either auto, cpu, gpu, or direct). Optional. Default auto -->
            <!-- <renderMode></renderMode> -->
            <!-- Whether the default direct mode rendering context allocates storage for depth and stencil buffers.  Optional.  Default false. -->
            <!-- <depthAndStencil></depthAndStencil> -->
                        <!-- Whether or not to pan when a soft keyboard is raised or lowered (either "pan" or "none").  Optional.  Defaults "pan." -->
                        <!-- <softKeyboardBehavior></softKeyboardBehavior> -->
                        <!-- Display Resolution for the app (either "standard" or "high"). Optional, OSX-only. Default "standard" -->
                        <!-- <requestedDisplayResolution></requestedDisplayResolution> -->
              <autoOrients>true</autoOrients>
            <fullScreen>false</fullScreen>
            <visible>true</visible>
        </initialWindow>
              <!-- We recommend omitting the supportedProfiles element, -->
              <!-- which in turn permits your application to be deployed to all -->
              <!-- devices supported by AIR. If you wish to restrict deployment -->
              <!-- (i.e., to only mobile devices) then add this element and list -->
              <!-- only the profiles which your application does support. -->
              <!-- <supportedProfiles>desktop extendedDesktop mobileDevice extendedMobileDevice</supportedProfiles> -->
              <!-- Languages supported by application -->
              <!-- Only these languages can be specified -->
              <!-- <supportedLanguages>en de cs es fr it ja ko nl pl pt ru sv tr zh</supportedLanguages> -->
              <!-- The subpath of the standard default installation location to use. Optional. -->
              <!-- <installFolder></installFolder> -->
              <!-- The subpath of the Programs menu to use. (Ignored on operating systems without a Programs menu.) Optional. -->
              <!-- <programMenuFolder></programMenuFolder> -->
              <!-- The icon the system uses for the application. For at least one resolution,
              specify the path to a PNG file included in the AIR package. Optional. -->
              <!-- <icon>
                        <image16x16></image16x16>
                        <image29x29></image29x29>
                        <image32x32></image32x32>
                        <image36x36></image36x36>
                        <image40x40></image40x40>
                        <image48x48></image48x48>
                        <image50x50></image50x50>
                        <image57x57></image57x57>
                        <image58x58></image58x58>
                        <image72x72></image72x72>
                        <image76x76></image76x76>
                        <image80x80></image80x80>
                        <image96x96></image96x96>
                        <image100x100></image100x100>
                        <image114x114></image114x114>
                        <image120x120></image120x120>
                        <image128x128></image128x128>
                        <image144x144></image144x144>
                        <image152x152></image152x152>
                        <image512x512></image512x512>
                        <image732x412></image732x412>
                        <image1024x1024></image1024x1024>
              </icon> -->
              <!-- Whether the application handles the update when a user double-clicks an update version
              of the AIR file (true), or the default AIR application installer handles the update (false).
              Optional. Default false. -->
              <!-- <customUpdateUI></customUpdateUI> -->
              <!-- Whether the application can be launched when the user clicks a link in a web browser.
              Optional. Default false. -->
              <!-- <allowBrowserInvocation></allowBrowserInvocation> -->
              <!-- Listing of file types for which the application can register. Optional. -->
              <!-- <fileTypes> -->
                        <!-- Defines one file type. Optional. -->
                        <!-- <fileType> -->
                                  <!-- The name that the system displays for the registered file type. Required. -->
                                  <!-- <name></name> -->
                                  <!-- The extension to register. Required. -->
                                  <!-- <extension></extension> -->
                                  <!-- The description of the file type. Optional. -->
                                  <!-- <description></description> -->
                                  <!-- The MIME content type. -->
                                  <!-- <contentType></contentType> -->
                                  <!-- The icon to display for the file type. Optional. -->
                                  <!-- <icon>
                                            <image16x16></image16x16>
                                            <image32x32></image32x32>
                                            <image48x48></image48x48>
                                            <image128x128></image128x128>
                                  </icon> -->
                        <!-- </fileType> -->
              <!-- </fileTypes> -->
        <!-- iOS specific capabilities -->
              <!-- <iPhone> -->
                        <!-- A list of plist key/value pairs to be added to the application Info.plist -->
                        <!-- <InfoAdditions>
                <![CDATA[
                    <key>UIDeviceFamily</key>
                    <array>
                        <string>1</string>
                        <string>2</string>
                    </array>
                    <key>UIStatusBarStyle</key>
                    <string>UIStatusBarStyleBlackOpaque</string>
                    <key>UIRequiresPersistentWiFi</key>
                    <string>YES</string>
                ]]>
            </InfoAdditions> -->
            <!-- A list of plist key/value pairs to be added to the application Entitlements.plist -->
                        <!-- <Entitlements>
                <![CDATA[
                    <key>keychain-access-groups</key>
                    <array>
                        <string></string>
                        <string></string>
                    </array>
                ]]>
            </Entitlements> -->
              <!-- Display Resolution for the app (either "standard" or "high"). Optional. Default "standard" -->
              <!-- <requestedDisplayResolution></requestedDisplayResolution> -->
              <!-- Forcing Render Mode CPU for the devices mentioned. Optional  -->
              <!-- <forceCPURenderModeForDevices></forceCPURenderModeForDevices> -->
              <!-- File containing line separated list of external swf paths. These swfs won't be
              packaged inside the application and corresponding stripped swfs will be output in
              externalStrippedSwfs folder. -->
              <!-- <externalSwfs></externalSwfs> -->
              <!-- </iPhone> -->
              <!-- Specify Android specific tags that get passed to AndroidManifest.xml file. -->
        <!--<android> -->
        <!--          <manifestAdditions>
                        <![CDATA[
                                  <manifest android:installLocation="auto">
                                            <uses-permission android:name="android.permission.INTERNET"/>
                                            <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
                                            <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
                                            <uses-feature android:required="true" android:name="android.hardware.touchscreen.multitouch"/>
                                            <application android:enabled="true">
                                                      <activity android:excludeFromRecents="false">
                                                                <intent-filter>
                                                                          <action android:name="android.intent.action.MAIN"/>
                                                                          <category android:name="android.intent.category.LAUNCHER"/>
                                                                </intent-filter>
                                                      </activity>
                                            </application>
                </manifest>
                        ]]>
            </manifestAdditions> -->
                  <!-- Color depth for the app (either "32bit" or "16bit"). Optional. Default 16bit before namespace 3.0, 32bit after -->
            <!-- <colorDepth></colorDepth> -->
            <!-- Indicates if the app contains video or not. Necessary for ordering of video planes with graphics plane, especially in Jellybean - if you app does video this must be set to true - valid values are true or false -->
            <!-- <containsVideo></containsVideo> -->
        <!-- </android> -->
              <!-- End of the schema for adding the android specific tags in AndroidManifest.xml file -->
    <android>
            <manifestAdditions><![CDATA[
                                  <manifest android:installLocation="auto">
                                      <!--See the Adobe AIR documentation for more information about setting Google Android permissions-->
                                      <!--La suppression de l’autorisation android.permission.INTERNET aura comme effet secondaire
                        de vous empêcher de déboguer l’application sur le périphérique.-->
                                      <!--<uses-permission android:name="android.permission.INTERNET"/>-->
                                      <!--<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>-->
                                      <!--<uses-permission android:name="android.permission.READ_PHONE_STATE"/>-->
                                      <!--<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>-->
                                      <!--Les autorisations DISABLE_KEYGUARD et WAKE_LOCK doivent être permutées
                        afin d’accéder aux API SystemIdleMode d’AIR.-->
                                      <!--<uses-permission android:name="android.permission.DISABLE_KEYGUARD"/>-->
                                      <!--<uses-permission android:name="android.permission.WAKE_LOCK"/>-->
                                      <!--<uses-permission android:name="android.permission.CAMERA"/>-->
                                      <!--<uses-permission android:name="android.permission.RECORD_AUDIO"/>-->
                                      <!--Les autorisations ACCESS_NETWORK_STATE et ACCESS_WIFI_STATE doivent être
                        permutées afin d’utiliser les API NetworkInfo d’AIR.-->
                                      <!--<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>-->
                                      <!--<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>-->
                                  </manifest>
                        ]]></manifestAdditions>
        </android>
        <iPhone>
            <InfoAdditions><![CDATA[
                                  <key>UIDeviceFamily</key>
                                  <array>
                                            <string>1</string>
                                            <string>2</string>
                                  </array>
                        ]]></InfoAdditions>
            <requestedDisplayResolution>high</requestedDisplayResolution>
        </iPhone>
    </application>

  • Solve bugs or give us the chance to revert back to previous software without loosing waranty!

    dear sony developers and and android developers
    please solve bugs or give us the chance to revert back to previous software without loosing waranty!

    You can always post any problems you have here and we can try and help.
    Also, you would never have to lose your warranty, you can reach out to our Regional Support Office and they can revert the software back (by you visiting an office, or mailing the phone in).

  • Bugs related to parenteral control after lollipop updatein vibe x2

    After last lollipop update in my lenovo vibe x2 i cant find my filebrowser and other applications like google galery, tubemate etcc..which i kept in hidden mode in parenteral lock option when i was using kitkat android..now after lollipop update i cant find all these files...what kind of company launches android updates full of bugs...i swear m not gonna buy lenovo mobile nxt time its like i was in love wid dis phone before lollipop update after update its slower and hangs almost every time i use it...please find a way to fix this problem i want my apps and file browser back or m gonna dumb this phone and i will make sure to convey everyone i know not to buy lenovo productss

    Welcome to the forum, try to read this or post here:
    https://forums.lenovo.com/t5/K-S-and-Vibe-Series/Lenovo-X2-Lollipop-bugs/td-p/2095108/page/27
    This is a Lenovo comunity mosty of kind Lenovo users like you. So maybe if you are nice and explain what happend and what you need somebody might help you. It is not worth the energy to complain and say threats here, because this is a community of lenovo users like you. If you wanna complain to Lenovo Staff you can call Lenovo Customer service in your country or viisit the Lenovo Service Center. Just google "Lenovo Service Center India". Good luck.

  • 11/11/2014 - Release - AIR 15 Runtime and SDK

    Today we're pleased to announce that the next version of AIR is available for immediate download.  This release includes bug and security fixes.  In addition, the AIR SDK has been updated with important iOS 8 compatibility updates.
    Below are some of the key features and benefits of AIR 15.  Please see our release notes for full details.
    New Features:
    Stage3D “Standard” profile support for iOS and Android
    In the Flash Runtime 14 release we introduced the Stage3D “Standard” profile which provided many advanced 3D features.  At that time, the “Standard” profile was only available on desktop platforms.  In the AIR 15 release we are extending this coverage to mobile platforms.  If a device supports OpenGL ES3, it can successfully request the “Standard” profile and use the same advanced features as the desktop platform.
    For additional information, please see our Stage3D Standard Profile article.
    Relaxing Stage3D Render Target Clear
    In previous versions of Stage3D, after switching the render texture through Context3D::setRenderToTexture, you were required to clear it before drawing. In this release, we're removing this limitation and optimizing the use of render textures. This change will allow you to further optimize and reuse depth and stencil buffers between different render textures.  
    For additional information, please see Relaxing Render Target Clear Operation in Stage 3D.
    StageText.drawViewPortToBitmapData now supports Retina displays
    Currently, AIR will allow a bitmap with the same width/height of the StageText object to be passed into drawViewPortToBitmapData.  While fine for standard resolution displays, this is not sufficient for Apple's Retina HiDPI displays.  Based on customer feedback, we've altered the drawViewPortToBitmapData method to accept a doubled size BitmapData with StageText's view port on a Mac Retina display, and then draw a HiDPI image from the view port.
    Improved Packaging Engine is now default - iOS
    Starting AIR 15, new improved IPA packaging engine is now the default packaging mode when packaging for AOT targets ipa-app-store, ipa-test, ipa-ad-hoc and ipa-debug. If you encounter any packaging or runtime issues, please report at http://bugbase.adobe.com. To use older packaging mode, use "-useLegacyAOT yes" in the ADT command, before the signing options. To learn more about the feature, please read Faster Compiling with AIR for iOS
    AIR Gamepad Enhancements
    AIR Gamepad feature enables the app developers to provide a second screen on Android mobile devices for the Flash based browser games. AIR Gamepad API enables Flash based browser apps to connect to a paired Android device running the AIR Runtime app and therefore allowing the Android devices to be used as game controllers or second-screen interfaces. Following enhancements are available starting AIR 15.
    Multiplayer Support
    Gyroscope Events
    Magnetometer Events
    Applying skin as AIR gamepad screen
    To learn more about the feature and usage guidelines, please see Android Devices with AIR as Gamepads
    AIR Cross Promotion
    Adobe AIR 15 now supports cross promotion of AIR games for mobile devices. Cross promotions can be effective in saving some amount of advertising cost. With the right partnership, you gain access to a wider customer base with a demographic similar to that of your application. This cross promotion is free and works on a credit system. All you need is to earn enough credit points by promoting other AIR games to begin your own promotion campaign. The AIR SDK offers the new AdViewer API for promotion campaigns as a SWC, it provides functions to load and show in-game advertisements. You earn credit points for promoting AIR games by other developers based on ad impressions and clicks.
    To learn more about the feature and usage guidelines, please see Cross Promotion of AIR Games for Mobile.
    Fixed Issues:
    [iOS] Launch image [email protected] is not appearing in iPhone 6 Plus in standard display mode (Bug 3837220)
    [iOS] "Unknown or unsupported SDK version" error appears on installing application on iOS simulator, when -platformsdk version is given as .../Developer/SDK/iPhoneSimulator.sdk. (Bug 3837285)
    [iOS] [New fast packager]Hurlant Base64 encode doesn't work in new fast compiled packaging mode. (Bug 3832978)
    [iOS] Adobe Air Runtime initiates the wrong launch image ([email protected]), when [email protected] and [email protected] images are packaged. (Bug 3832184)
    [iOS] Blank frame appears instead of launch image [email protected] when [email protected], [email protected] and [email protected] are packaged with the application. (Bug 3829428)
    [iOS] [New fast packager] Some performance fixes are done for increasing fps values. (Bug 3815079).
    [Android 5.0] Stage3D fails to create context on Android 5.0. (Bug 3841657)
    Multiple security and stability fixes
    Known Issues:
    [Android] StageText not visible after screen rotation. (Bug 3821523).
    [iPhone 6 Plus][RADAR] Wrong screen size and dpi is returned through the runtime APIs. (Bug 3829474)
    [iPhone 6 Plus]
    [iOS] iPad Launch image is displayed on iPhone 6 Plus in standard display mode. (Bug 3836781)
    [iOS]Unable to install the application on iOS Simulator after updating iOS SDK and iPhone simulator with 7.1. (Bug 3833912)
    [iOS] [New fast packager] Some applications compiled with older ActionScript compiler won’t work with new fast packaging engine but when rebuild again with latest ActionScript compiler apps work fine. (Bug 3837665)
    Download Locations:
    AIR 15 runtime for Windows: 15.0.0.356 Runtime Download
    AIR 15 runtime for Macintosh: 15.0.0.356 Runtime Download
    AIR 15 SDK & Compiler for Windows: 15.0.0.356 SDK & Compiler Download
    AIR 15 SDK & Compiler for Macintosh: 15.0.0.356 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 15 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 15 SDK & Compiler”.
    AIR SDK 15 (Compatible with Flex) for Windows: 15.0.0.356 SDK Windows Download
    AIR SDK 15 (Compatible with Flex) for Macintosh: 15.0.0.356 SDK Macintosh Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page

    Hi Colin,
    Thanks for the response!
    I started pointing to SDKs back when ANE support first came out and it was required to point to the OS5.1 sdk in order to get ANEs to work.
    I had been specifying the sdk ever since, since it had been working for me, even though it was no longer needed.
    I just tried removing that and letting AIR take care of using the right SDK and it seems to have solved my screen rotation issue!
    Thank you so much for that!
    I do have a lot of splash screens. Again I think this was left over from when I started using AIR back in 2011. At that point in order to get the splash screens working correctly I ended up having to add all the different versions. However, I'd love to get rid of most of them as they bloat my app size. I'll try removing most of them and do some testing to ensure everything works fine now without them. Although I suspect I should still also need the Default@2x~ipad.png
    Thanks again for your help!
    Craig.

  • TextField on ios is above the displaylist

    I created form that uses several TextFields of "input" type and while those behave fine on Android on IOS, when I select textfield its "native" part shows up above the display list, so whenever i scroll my form under other parts of the application it is fully showing on top with the cursor, text entered and little "x". Is there any way to cure it? I'm baning against the wall here.
    I know there is stagetext native component that should act like that but i'm using just regular textfield and i don't want any nice features but i want it to be part of my app not above it. Again, on android it acts perfectly normal.
    Target device: iPod 4gen iOS 5
    SDK: 4.6 + AIR 3.1
    If anyone has any thoughts please help.
    I'm thinking this is just a framework bug...

    I am not using any flex framework classes.
    I am using bare bones TextField with .type = TextFieldType.INPUT but i think what is happening when you FOCUS_IN to that field, Adobe adds a native component on top which on ios is pretty crude and causes the issue i described. I guess i'll have to do some interface tweaking so i don't need to slide my form under anything....
    Adobe, please improve regular text handling on ios to have benefits from native but act normally within the display list!
    Another bug i saw is that every time you switch between 2 input textfields the "softkeyboardevent.deactivate" gets fired up even though it shouldnt and it doesn't on android.
    And another bug is settings "Stage.focus = null" to defocus text field programatticaly has no effect on "ios"
    And another bug is: sometimes native tip-like label shows up over your typed text and when the textfield gets moved it doesn't follow it.
    Overall, input text handling seems pretty buggy and unfinished, hopefully this gets addressed very soon, since it is the core functionality.

  • Spell Checker options crash apps

    Hey all, 
    Im seeking a little bit of help regarding this issue. The issue only started occuring since the 4.4 update.
    I personaly do not use Auto Correct options as i find them more anoying then helpfull. Instead ive always had Spell Checker turned on. As stated since updating to 4.4, if i missspell something and i get the spell checker red underline, when i tap on the word and the dropdown window pops up with suggestions and option of add to dictionary, if i select any of the recomended words 9/10 times i get a msg " Unfortunately, Messaging has stopped working". How ever this doesnt only occur with the native messaging app but rather any appl that prompts a key board. 
    I do not use 3rd party keyboard but have downloaded multiple to test - same issue occurs
    i have so far performed a clean install without restoring any backup data 2 times - issue persists
    i have ran the repair tool 2 times - issue persists
    After running the repair tool and erase and installs, i did not load any of my data prior to testing so was performed in a clean environment with no 3rd party apps potentially causing this to happen.
    As i mentioned previously, this happens 9/10 times and causes the complete app to close. I've been unable to find anything helpfull on forums as far and when speaking to sony tech support was advised that this is the first time the consultant has heard of this issue.
    So im jut wondering if any one here has come across this issue and knows anything that may help resolve it.
    Thank in advanced for any suggestions.
    Ivan T.

    I am also affected by the same bug.
    I have it in the Messaging app since the last update, three days ago.
    Xperia SP - Android 4.3 - Build 12.1.A.1.201 - Messaging version 12.1.A.0.12
    It can be easily reproduced:
    * start a new text message
    * use Google TTS to type a message
    * select one of the alternatives for a word (dropdown list obtained by clicking on a greyed word)
    Although non critical, this is a very annoying bug, as the draft of the message is lost upon crash.
    Please, Sony Android maintainers, correct the bug as quickly as possible!
    Thanks.

  • I have a Driod Eris with 2.1 software, Why won't Firefox mobile install?

    The app store online has the app but will not install, and the same site from my device can't find it

    Unfortunately I can see from the specifications that it has armv6 which is an architecture that is not supported by Firefox. Only android devices with armv 7 and greater can install Firefox Mobile.
    Also it is mentioned here : https://wiki.mozilla.org/Mobile/Platforms/Android so follow the bug entered to see when build will be available.

  • My WDMyCloud Public Folder Hacked

    I just found about 30 movies uploaded to my WDMyCloud Public folder. Apparently, a hacker was using it as some sort of torrent upload/download site. I use a high end LinkSys router with all the security implemented, ie, firewall, https, dmz turned off, mac filtering, etc. I use a password manager, and use the strongest password options available for all of my accesses. I have also performed a Kaspersky deep scan on my computer and all of my network drives with no malware found. I am a computer science undergrad student within a semester of graduation, and I have been using computers since the late 1980s. Could you please tell me how this has happened?!?!?!?!? Other forum members have been expressing concerns for YEARS about the possibility of this very same occurence. Why have you done absolutely nothing to eliminate this severe penetration capability on the millions of WDMyClouds you have produced and distributed?!?!?!?!?!? This is only my opinion, but this severe security flaw hints at absolute and complete incompetence on your part. We need the password free folder access from within our networks to be able to stream to our media devices, but YOU need to provide a method of locking down access, via your software, from outside our home networks! I am utterly appaled that you have not done anything about this before now! When are you going to fix this?

    Bennor wrote:
    AJ777 wrote: You merely open your desktop mycloud app, right click on a file in your Public folder, select copy link and paste that link into an email. Anyone with that link can access that file in your Public folder without any kind of security measures from basically anywhere in the world. It seems likely that since there are no security measures to speak of that with a slight amount of hacking, the Public folder could be accessed by a moderately competent hacker.OK now I get what your talking about. First there IS security measures being applied. The URL link contains the username/password string needed for the WD2Go.com site to connect to the WD My Cloud and access the file (or folder contents). Without that security string being included with the URL one gets a "User not authorized" message. While the "device_user_id=" string in the URL that contains the user id doesn't appear to change from file to file, the "request_auth_code=" DOES change (at least on my end) from file to file. If I try to use a different "request_auth_code=" that was used for a different file I get a "User not authorized" message. If I try to access the URL "http://WDMyCloud.device<numbers_removed>.wd2go.com:80" I get a "You don't have permission to access /UI on this server." message. The question is can one use the "device_user_id=" string and "request_auth_code=" string from a URL copied from the WD My Cloud Desktop app to UPLOAD content? I don't know. The easy solution to this is to set Cloud Access to Disable within the WD My Cloud. That way no one can remote access that WD My Cloud device from the Internet. Or at the very least set each don't configure each user for a WDMyCloud.com login. The next option is to configure one's router/gateway (if possible) to reject or reroute WD2Go.com requests. It appears the external to internal port mapping on the router for WD2Go is 8080 -> 80 and 8443 -> 443 (per this WD Support link). With most online storage services one can hide the contents from general public view so only those with a specific URL can access it.  Often such services allow one to give out a URL that allows others to access a specific file or storage contents. Without that URL one cannot access the file or the contents. Giving out the URL to a file from the WD My Cloud Desktop app is much the same way in that anyone with the URL can view the file. Can they upload content without using the WD My Cloud Desktop app, or the WD My Cloud mobile app, or the WD Photo mobile app? Don't think so (probably not without some hacking skills) or using some other form of access to one's local network.  If one wants remote access to their WD My Cloud from the Internet then they are, knowingly or unknowingly, accepting the risk of unauthorized users potentially gaining access to the contents in some way shape or fashion. Don't remember if you indicated if you gave anyone else remote access to your WD My Cloud, but if you did perhaps you should contact them and find out if they (or their kids) uploaded the media files to the Public Share folder(s).  Yes, I turned off the Twonky server today as a matter of fact. It is an absolutely ridiculous excuse of a media server anyway. I cannot pause, fast forward, rewind any of my media, nothing, on any device. I absolutely cannot believe that WD would have chosen to put such a garbage app into their premier storage device.
    If I put my media in a non-public folder then none of my devices can play my media except for my laptop that my alternate media server resides on because of password/security authentication. How do I get around this? YOu make it sound like this is a viable option but it is not if none of my devices can play my media. Also, I do not understand why I would want to potentially make more potential security issues with an unknown app such as ES File Explorer rather than using a WD app designed for my intended purpose? I have used ES file explorer for years but have never considered accessing anything with it by providing Wifi passwords, personal data, etc. I do not trust most of the apps on my phone. Most Android apps have horrendous bugs in them and if they don't today, they will tomorrow after an update.  
    I do not feel that remote access is the issue. WD generates a random code for each device to gain remote access. This seems to be very secure since it is the only way that remote access can be gained. Also, why should I even consider eliminating access to my cloud when I am away from my network. I paid hundereds of dollars for my cloud to function as a cloud. It is not a viable option for me or for anyone else to eliminate remote access since they would in essence be turning their cloud into very high priced external hardrive. That is not an option.
    Why would I want to manually configure the ports the router uses to forward traffic? An open port is an open port. One is not really any more secure than another.
    Yes, of course the router is passing all communication. That is its purpose, but WD needs to establish a simple setting that blocks access outside the network to the Public folder unless an authenticated remote access device is accessing it. I would venture to say that 99% of all users do not want their Public folders accessed by everyone on the internet 24/7 which is WD's currrent design. Additonally, it is not the router's job to secure the data that I have stored in my WD device. It is the WD device's job.
    Yes, a Public non-password protected folder is essential inside the network to stream media. As I stated, media cannot be streamed to media devices via password protected/private/secure folders, but I do not want the entire flipping world to have access to it without my permission. WD's currrent design is the Public folder is wide open 24/7 and there is nothing we can do about it. Others have been ranting about this on this forum for years. It seems like the folder could be very easily blocked from outside the local network. It could be as simple as only giving access to my particular devices and my remote access devices. There it is, very simple solution and problem fixed. Why WD is incapable of determining such simple solutions astounds me.
    No, I am the sole user of my WDCloud and always have been. No other user has ever been granted access. Also, I have always used the maximum amount of password characters which reminds me of another very irritating issue. When setting up WD Cloud for the first time the maximum password characters is only around 10 characters which is absolutely ridiculus considering what most users are securing. It's not until you can access the dashboard that you can change your password to a 20+ character.  
    I wonder if eliminating remote access would even eliminate access to our public folders. Remote access is remote access and it is specifically for our individual devices which is granted access through a random code. The public folder is wide open 24/7 and I really doubt that eliminating remote access would even eliminate access to the public folder since they really have nothing to do with each other.
    I appreciate your trying to help but WD needs to understand that we the users want to control access to our folders. We do not want WD giving wide open access to any of our folders 24/7 without OUR permission. That does not seem like too much to ask since we the consumers are the ones paying hundreds of dollars for the devices. My 4 TB MyCloud and 4 TB My Book backup drive are just about full. Do you think I will running to WD to spend hundreds more dollars for more of their devices? That's not that likely but possible. Companies need to learn to listen to their customers. Without their customers there are no companies. That is why everyone is jumping on the Apple bandwagom. For the last 10 years Microsoft has seemed to absolutely care less what their customers want and now they are paying dearly for it.

  • IOS TextInput cursor and content show through title bar and other UI elements

    When a form is contained within a scroller, it is possible to scroll the content whilst the softkeyboard is displayed and the input element retains focus - on iOS, this causes the cursor and the text to show through UI elements on iOS such as the titlebar content.
    Has anyone come up with a workaround or knows whether this is fixed in Air 3/ Flex 4.6?
    Thanks,
    Dan

    Hi,
    Thanks for posting and sorry for the slow reply.
    Your suggestion will only make a difference on Android - iOS had this bug in 4.5.*, so reverting to the older skin will make no difference on this OS.
    Adobe suggest not scrolling forms if you want to support iOS or use the new StageText features - the suggested workaround of wizard forms is unacceptable for my use case and a scrolling form is a common UI pattern on mobile, so I'm experimenting with the following:
    1. Use CSS to apply the old TextInputSkin
    2. I monitor the soft keyboard events and maintain a 'isKeyboardVisible' property in my views.
    3. I register event handlers on the scroller viewport and set stage.focus to null if my keyboard is currently active and the user attempts to scroll.
    This works and prevents the artifacts from showing through the UI, I just need to find the perfect events.. property change is no good, so I'm playing with mouse and touch events.
    Regards,
    Dan

  • About symbian belle fp2

    I have nokia 603 and really it is better than android. After update it to belle fp2 it totally challenge the android platform except some bug should be repaired. I love the apps that nokia made its own. The most amazing app that i love so much is nokia city lens. After update to belle fp2 i lost it totally. It is a humble request to you make it available for belle fp2 also. Multitasking in my 603 is so so better than android. From these few words " long live symbian "..!!!!!!!!

    andrewaussie wrote:
    just a little background info from telstra. they have had the update from release. it comes down to the fact that there were so many fixes to anna they didnt think it fair to keep testing it. as for the emergency call that was an issue where when our emergency numbers were called the phone wouldnt call the number and it also caused the phone to freeze, i was told of alot of other issues whithin the update. telstra are now focusing on haveing there updates page update more often and correctly.
    i have not had any proplems while and after updating my n8 to anna. which goes to show that telstra have released a perfect version of anna. oo and new nokia phones are on the way to telstra.. ill let you work out what they are
    hmmm have been aware of the new phones you would be talking about being released here for a couple of weeks. was told by a little birdy, that is in the right places to know, you might say, that they were coming. hehe. Be very interesting to see them when they arrive. I'm not to sure if i would leave my e7 at this stage to change to them, but am trying to keep an open mind.
    I'm sure anyone who reads some of my post will realise how much i like my e7. More like i love my E7, after all it doesnt answer back, it does what i want it to do when i want it to do it. Always looks good, and is always ready to go where i want to go. what more could you want.hehe

  • Device limit problem in offline mode

    Hello all :) I've got a problem with Offline Mode since few weeks. I saw that when the phone is rebooted with Offline mode activated, spotify had disconnected the session.
    So OK click on "Connection" and he asks for turn off the Offline mode. So OK again, but after no music could be read ! Files are always here cause of XXX GO used but no read possible..
    After three tries of reboot and synchronisation of one playlist, it says "you have reached the limit of 3 devices". Into my account i saw 3 times "Android phone" at the same date ! I'm not enough rich to have 3 Android phones :p This bug is happened when i have tried to Sync a third device (other computer). I have deleted all devices into account but it still annoying me. I have deleted files on Android in Application parameters, reboot, try to create an username instead of facebook connection.. I deleted Spotify application on my Android Phone but always nothing changed. I know Application Developpment is not so easy, but if I paid Spotify it's for have no pub and for Offline mode.. So please, I need your help :) No music is not possible, i've began to sing in my shower because there too much silence.. I assure it's so bad for my neighbourhood ;) Thanks you in advance,

    Hope, this afternoon when i reboot my Phone.. and crash ! lol
    This times got pictures of what i did exactly ! Sorry it's in French ;)      Step 1 : After a reboot, i open Spotify and obtain this, I had never seen this before last week ! Usual it connects me at phone's start.. (Android widget of Spotify didn't work too after reboot, i need to open the application directly)            Step 2 : i click on "Connection" and he asks me for the desactivation of the Offline Mode => this message appears twice. I need to quit Spotify and restart it to connect successfully.              Step 3 : when i look in my "Playlists", the "Dub.Inc" one is not synced whereas before the reboot it was ! And proof in step 4..              Step 4 : when i look in "Parameters" of applications, i see this.. So i do not understand lol :p My playlist is here, in Exceptionnal quality.          So as this bug was crazy, i tested on my ipod touch 4 with another version of Spotify. I synced it at the same moment as the Android. You see that after the reboot, playlist is always here ! It's not my account but other thing.. I've got a 64 GO memory card µSD maybe due to that ?! Card is here since one year and no problem detected on it.                             If someone can help, you'll welcome :)

Maybe you are looking for

  • SWF not loading into iweb08

    I have worked with flash, loading swf files into iweb without issue until now. I have two sites, www.thepulsedesigngroup.com and www.crplgroup.com and both are created in iweb08. Now for my first site I am trying to update my swf file and create a ne

  • Receivin GR in another plant  location for a Purchase Order

    A plant will issue a Purchase Order. The Receiving location should be in B Plant . How we can do it ? MRP will generate a requisition for A plant.We want to avoid  STO receiving A location and then send to B.Any suggestion please Thanks Nick

  • How to Extend an Array of an Array of an Object

    Hi! I'm created these types in my DB: TYPE SONO_ROW AS OBJECT (DATO NUMBER, FECHA DATE); TYPE SONO_TABLE IS VARRAY(1000) OF SONO_ROW; TYPE SONO_ARRAY IS VARRAY(1000) OF SONO_TABLE; Well, I have a problem when I trying to load SONO_ARRAY, because I ca

  • Looking for script to auto resize images

    I have a commerce site and we have 3 sizes of images thumb nail, standard and fullsize. Ideally I'd like to maintain just one image folder so I don't have to keep synching and batch resizing. I'm looking for a script that would resample/resize images

  • Figuring out what audio bit-rate I filmed at?

    I started making DV movies in 2003. I am not sure what the audio setting was (probably the default 12 bit). My camera is a Sony DCR-TRV33. Is there some way I can determine what the setting is on the miniDV tapes before I capture it with FCE? That wa