Animation/Symbol problem

Hi,
Im new so please forgive me, Im having a problem with
creating a cyclic animation for a comedy horse. I want to create
the animation, with its own timeline and import that to the stage,
where i can then animate the self contained clip across the stage.
So, ive got a blank stage, inserted an empty symbol (movie
clip), then in symbol editing mode ive created my animation
completely from movie clip symbols... breath...
So when i return to the empty stage, i import my animated
symbol and if i double click it, i can see my animated frames. Back
to stage, insert frames on my timeline and motion tween between
them, and...... nothing. My animation simply '' tweens'' across the
stage, but without the original moving body parts.
Ive also tried another method, where I created the animation
using lyers of symbols for the seperate elements, and then tried to
create an animated symbol from those layers and prserve the
animated features when i put it onto a new stage.
Im obviously going about this the wrong way, can anyone help?
Thanks in advance

The animation of the horse moving its legs should be a
movieclip symbol. This symbol can contain a series of frames where
each frame shows the body parts slightly different from the next
frame, like a film strip or a book where you doodle in the corner
of each page and then flip thru them to see movement. The pieces
within each frame can be symbols or simply drawn elements. You
should be able to place this on the stage, select Control ->
Test Movie and see it animating in place.
The animation of that movieclip symbol moving across the
stage could be a tweened animation, where you place the symbol at
one end of the stage in the first frame, and then another instance
of it at the other end of the stage for a frame somewhere down the
timeline and add a motion tween to the first frame.
As long as you are then selecting Control -> Test Movie,
you should see the horse galloping across the stage.
If that's what you think you have, then something got missed,
so what you might try is to make something much simpler and get
that working first, such as a square spinning. You don't need to
use a symbol for the individual frames, you can just draw a square
and for each frame have it rotated 45 degrees.

Similar Messages

  • How to trigger based play a text, video and animated symbol

    Hello
    I have an animated text followed by a video followed by animated symbol. I have a next button with the following commands
    sym.getSymbol("slide").play();
    sym.play();
    The problem:
    I can go next from the text to the video but have to wait till the video finishes playing then the symbol comes in automatically. if i click next while the video is playing. The animation progresses in the symbol and it misses the starting animation.
    What i want is while the video is playing and i click next the video stops and the slide starts to play.
    Project file here: https://www.mediafire.com/?0zv067hgt6g0l7x
    Can anyone help ?
    Thanks

    Hi
    I was facing another issue.
    As you can see in the test project. There is a video. It has a simple opacity at the end. When i enable controls for the video and pause and play in the browser to see specific parts. but what happens is that the video fades out when the playhead reaches that point and other slides fade in.
    What i want to do is when the pause button is pressed in the video, the playhead stops and only when the video has ended or the next button clicked, the next slide appears.
    Can you please tell me how to achieve this ?
    Thanks

  • Exporting animated symbol to image sequence

    Hi guys!
    I'm unable to export an animated symbol to image sequence properly because the symbol does not animate.
    I created the tweens in multiple layers, then cut-pasted all layers to a new symbol. I did this so I could then just do some tween motions on the symbol.
    The tweening is perfect, but when I export the image sequence, the images do not animate the way it does on the Flash player. All I get is an image sequence with the tweened symbol, but the symbol itself does not animate.
    I'd really appreciate if you guys could give me a tip on how to get the symbol to animate when exporting the image sequence.
    Alternatively, is there a way to motion-tween multiple layers simoultaneously? (Layers which are themselves tweened)
    Thank you guys!
    Any additional info, I'll be checking regularly so I can provide as much description as possible to get this to work.

    Ok, I figured it out!
    I changed the symbol type to "Graphic," and I was able to see the animation in the timeline. Easy!
    Now I just exported the movie to png sequence, and bam! Magic!
    If anyone has this problem, don't hesitate to ask me and I'll ellaborate on what I did.
    Thanks!

  • Can I use an animated symbol acting like a mouse cursor?

    Hi,
    I'd like to use an EDGE animated symbol ( a blinking magic wand) as my mouse cursor (hiding the original cursor) that stays on the stage all the time at a certain point in the timeline and when clicked on a hotspot, goes to another point in timeline where the symbol no longer act as a mouse cursor. I used the following code suggested in the following thread by YOSHIOKA Ume
    Re: How to I have an animated symbol follow the coordinates of the cursor when clicked?
    1:create a symbol named "Symbol_1"
    2:add this code on Symbol_1-Timeline.complete.
    //delete this instance when timeline complete. sym.deleteSymbol();
    3:add this code on document.compositionReady.
    //on/off mousemove event handler method
    sym.$("Stage")  
    .mouseover(function(){    
    sym.$("Stage").on("mousemove",draw);  
    //create instance of Symbol_1 on stage.
    function draw(evt){  
    var instance = sym.createChildSymbol("Symbol_1", "Stage");  
    instance.getSymbolElement().css({    
    position:"absolute",    
    top:evt.clientY,    
    left:evt.clientX   });
    But the problem is, the symbol is being repeated/drawn one after another according to the above code, which I don't want. Changing the cursor using CSS requires a URL of a image file, not a symbol inside EDGE as it seems. How can I get back the normal mouse cursor in another point in the timeline (and go back to the animated symbol mode again if needed?). If I click on another hotspot element on the stage, do I actually click on the attached symbol as a cursor? Or the hotspot?
    Also, how can I put a constraint on the cursor so that it stays within a certain rectangular area smaller than the stage?
    A suggestion is much appreciated.

    Here is a example I had to move a symbol around as a mouse cursor and play different part of the symbol timeline based on user action.
    mouseCursor.zip - Google Drive
    To constraint the symbol to stage area,check for the x and y values in the event callback function before moving the symbol.
    To get back the normal cursor set the css back to default
    ex: sym.getSymbol('Stage').getSymbolElement().css({ 'cursor' : 'default'});

  • Animation symbol keeps looping

    I am not sure if i am doing this even the way but here is what i did
    i created 3 animation symbols from scratch meaning (edit--insert--symbol--animation)
    i called them animi1, animi2, animi3
    each of them has graphic symbols within them
    animi1 has 53 frames
    animi2 has 46 frames
    animi3 has 17 frames
    animi4 has 55 frames
    now i went back to the main canvas where i had 1 frame and added animi1 from my library.. it automatically added the frames (53)
    now i went to frame 43 and added animi2 from my libraryand it asked me to add frames and i said yes
    etc.. for animi3 and animi4
    my problem is i want when animi1 finishes it stops at its last frame (no looping) when i try to set it to no looping (on editing the symbol) is accepts it but when i press done and go back and edit it again to make sure it automatically sets it back to forever loop
    same thing to animi2 and animi3 and animi4
    Am i doing something wrong?? please help.
    layth

    That's a lot of frames!
    It would be more helpful if you could share the file, but one quick question: Are you previewing the animation in a browser? Does the looping occur there?
    OK that was two questions.
    I do not believe you can set independent looping scenarios for different animations when they are combined as one single animation. The main animation used in this new file should be what controls the entire animation.
    Jim Babbage

  • Can armatures be made into nested animation (symbol/movies)?

    1) Can armatures be made into nested animation (symbol/movies)?
    I made a dragon character and animated the body with the amature(bone tool) in flash cs5.  I was having trouble trying get it to become a nested animation and make it into a symbol/movie.  I heard you are suppose to select all the animated frames using EDIT> TIMELINE>COPY FRAMES, then pasting the animated frames into new symbol/movie. I have no luck with that, the menu becomes dimmed out from copying the frame...I'm not sure if nesting animations with amatures is possible?  Any ideas?  Thanks.
    I was planning to get the body into nested animation, then attached seperate movie with flagging wings along a guide path.
    2) Second question.  I don't know why flash cs5 is exporting it's animation a lot differently from gif to swf.  In the gif format it doesn't show the nest animation.  Here's an example.  The wings on the dragon animate fine in swf format but when converted to gif.  The wings don't move.

    It's very interesting -- there's some bug in the file -- even if some layers are not visible, when I double-click the text layer you are supposed to edit (the Symbol), other layers with text start to appear...
    Not sure what's causing this. I would suggest to log a bug here:
    https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
    ...explain the steps and attache the PNG.
    And if you break the Symbol apart (select it > Modify > Symbol > Break apart) and then try to edit the text, all works normally as expected. Use this as a workaround -- I don't have a better suggestion for now...
    I have made the tests with Fw CS5...

  • Animated symbol as a preloader ?

    I need some urgent help... there is any simple way to use an animated symbol as a preloader ?
    Thanks in advance

    Currently you are limited to using the built-in preloader options, or you can use an animated gif.

  • Animation symbols not running smoothly in interactive pdf

    I created an animated symbol on flash and placing it on the interactive pdf has been quite successful, except it does not animate as smoothly as I hoped it would.
    Instead of looping a smooth animation on its own it requires the mouse to be hovered over the element area in a kind of sweeping motion in order for it to play keyframes, and sometimes with relatively smooth success and other times not. I've tried running the pdf in adobe reader in different computers and achieve the same results.
    It was made for the NavCardSelected instance and the symbol itself is a relatively simple 'growing vine' animation, if that helps elaborate any more. Anyone have some kind of workaround to this?

    I would check the Flash/SWF code to see if it requires any special events to be sent.
    From: Adobe Forums <[email protected]<mailto:[email protected]>>
    Reply-To: "[email protected]<mailto:[email protected]>" <[email protected]<mailto:[email protected]>>
    Date: Thu, 26 Jan 2012 22:26:58 -0800
    To: Leonard Rosenthol <[email protected]<mailto:[email protected]>>
    Subject: animation symbols not running smoothly in interactive pdf
    animation symbols not running smoothly in interactive pdf
    created by michpan<http://forums.adobe.com/people/michpan> in Acrobat SDK - View the full discussion<http://forums.adobe.com/message/4168230#4168230

  • How to alter instances of animated symbols

    I am stumped as to how to use an animated symbol repeatedly in a timeline while being able to alter its visual qualities without breaking the animation motion.
    I make a simple 3-layer animation of a body with two legs doing a walk cycle in place.
    I convert the completed animation as a new graphic symbol in the library.
    I can then drag copies of that animated symbol to different timeline layers and alter their overall scales or give them each additional motions with a motion tween so various versions of it can move across the stage independently with tweens while keeping the walk cycle movements of the symbol.
    So far so good, but...
    I can change the colour properties of the added symbols but this only affects the whole image, so if the object had a body and legs in different colours, altering the properties changes all of the body parts to the same colour. Doing this does preserve the walk cycle motion, but the new object looks crude because it has become all one colour.
    If I break the symbol apart, I can then alter the visual properties of the components individually, but then it loses its animation motion.
    Whether I just group it again or convert it to a new symbol, it has lost the animation motion (the walk cycle of the legs) of the original.
    I can't figure out how to make such an animated symbol so that I can reuse it in the timeline while changing its visual properties (so it looks like a different character in the story) and yet keep its original animation motion.
    I have tried to duplicate the symbol and to copy and paste the motion but nothing seems to work.
    Can anyone please advise on what I may be doing wrong or if this even possible in Flash CS3?
    Thanks for any advice.

    Hi Luis
    I suggest you could create each part of the body and legs as separate MovieClips (which converting to a symbol choose "Movie Clip" instead of "Grpahic0 and then form the whole body with these pieces.
    Now you could group all of the separate pieces in to a single MovieClip by choosing all of them and converting to a "Movie Clip" symbol.
    This way you could change the properties of each of the parts.
    Hope this helps.
    Karthik

  • Swap a animated symbol by another animated symbol ?

    Hi can we swap a animated symbol by another animated symbol in Edge Animate ? (like what we can do in Flash ?)

    I totally agree. I think we asked for it a long time ago!

  • Flash CS5 symbol problem

    I am having a problem with symbols in Flash CS5.
    In the library I have several graphic symbols which contain keyframed animation. When I save, close and reopen the project some of the symbols have been duplicated and saved as movie symbols with the same name but they are empty (they contain no keyframes). The original graphic symbols are empty also but when I double-click them in the library the keyframes are restored. However on one occasion the keyframes were not restored and I lost a lot of animation.
    Has anyone experienced the same thing? Can anyone help fix the problem?

    Hi Adam,
    Network like  local area network (LAN) or networked drives/folders . Here is the link which will give you more information on this
    http://kb2.adobe.com/cps/000/d9bbd9d4.html
    Can you still reproduce this issue consistently? If yes, please email your sample .fla file to us at [email protected]
    Please also include the exact steps necessary to reproduce the problem
    Our email filter does not allow .zip files; therefore, make sure to change your attachment extension to .zzz if you are sending in .zip format.
    Thanks
    Sukhi
    Flash QE

  • Keynote 3: Transparent Animated GIF Problems

    I've been trying to get an animated GIF with a transparent background to run in Keynote, but it's giving some disastrous results.
    I produce the animation by rendering the frames as PNG (with alpha channel) in MegaPOV 1.2.1. Then I use the convert utility from ImageMagick 6.2.9 to make them into an animated GIF.
    When I drop the animated GIF into Keynote 3.0.2, the first frame shows fine (with transparency and all). But when I animate it, the background goes red (the main color in this particular movie) and some trace of the previous frames stays. It seems like:
    1. Rather than displaying the GIF frame-by-frame, each frame is getting layered onto the previous frames.
    2. Keynote doesn't like the alpha channel for some reason.
    Problem 1 is also present if I open the GIF in Preview (is that supposed to be the correct behavior of an animated GIF?). Problem 2 seems to be Keynote-specific.
    Any suggestions for a work-around on this? The animated GIFs work fine if rendered without the alpha channel, but it'd look so much better with transparency!
    iMac 2GHz Intel Core 2 Duo   Mac OS X (10.4.9)  

    MegaPOV doesn't have a GIF output option. The choices are PNG, Targa, PPM, and hdr (not familiar with that last one). I don't know if PPM even has alpha-capability.
    So in some way, I have to convert PNG to GIF. The tools I have to do this are ImageMagick and Gimp. I tried them both, then viewed the results using several programs. Results are tabulated below -- (1) means that problem 1 from above was apparent (ie, parts of the previous frames were visible under the current frame); (2) means that problem 2 was visible (ie, the transparent parts took on some background color).
    If I didn't know how to change the default white background in the program, I couldn't tell whether problem (2) occurred, since the movie made with Gimp had a white background in Keynote.
    Using ImageMagick 6.2.9 to convert PNG->GIF and animate GIF:
    * viewing with Safari 2.0.4 : (1), can't tell for (2)
    * viewing with Preview 3.0.9 : (1), can't tell for (2)
    * viewing with Firefox 2.0.0.3 : (1)
    * viewing with Keynote 3.0.2 : (1), (2) -- alpha goes red
    Using Gimp 2.2.11 to convert PNG->GIF and animate GIF:
    * viewing with Safari : (1), can't tell for (2)
    * viewing with Preview : (1), can't tell for (2)
    * viewing with Firefox : (1)
    * viewing with Keynote : (1), (2) -- alpha goes white
    I only converted the first few frames using Gimp, since I was doing it by hand.
    All of this makes me wonder whether I'm dreaming the impossible, since problem (1) is universally present. It also makes me pretty sure that problem (2) is Keynote-specific.
    If there are any other tools that will convert/animate GIFs on a modern Mac, I'd love to hear about them. My UNIX-y tools seem to be failing me here. The Mac tools I remember from "back in the day" -- GIFBuilder and GIFConverter -- seem to have been abandoned around the beginning of Mac OS X. GIFBuilder won't even load my files, and GIFConverter still lacks alpha support in PNG.

  • Animated Gif Problem

    Greetings
    I would appreciate some help.
    I am new at creating animated gif's, and am experiencing a
    problem with them when I try to view them in a browser.
    I am working in Fireworks 2004, the following is what I do.
    Create first frame.
    Insert simple arrow.
    Create second frame
    Insert simple arrow with diffrent color
    Third frame same but diffrent image.
    Set the Optimize Panel to Animated Gif, transparency set to
    No tranparency.
    Click on File, Export.
    Type the name of the file in File Name box.
    Select "Frames to Files" option for Save as type option.
    In my folder where I saved the files there are now three gif
    files.
    When I open the file into the following browsers IE 7, 6.0 or
    Firefox it remains as a static image in the browser with no
    animation, the same is for viewing it in Window Explorer Preview
    Pane.
    In Fireworks however the animation plays perfectly.
    I would really appreciate it if someone could tell me what I
    am doing wrong or why they created animated gifs are not playing in
    the browser.
    Regards
    Dave

    Instead of Frames to files on export, select Images only.
    that should do it -
    alex
    revbear wrote:
    > Greetings
    >
    > I would appreciate some help.
    >
    > I am new at creating animated gif's, and am experiencing
    a problem with them
    > when I try to view them in a browser.
    >
    > I am working in Fireworks 2004, the following is what I
    do.
    >
    > Create first frame.
    > Insert simple arrow.
    > Create second frame
    > Insert simple arrow with diffrent color
    > Third frame same but diffrent image.
    >
    > Set the Optimize Panel to Animated Gif, transparency set
    to No tranparency.
    >
    > Click on File, Export.
    > Type the name of the file in File Name box.
    > Select "Frames to Files" option for Save as type option.
    >
    > In my folder where I saved the files there are now three
    gif files.
    >
    > When I open the file into the following browsers IE 7,
    6.0 or Firefox it
    > remains as a static image in the browser with no
    animation, the same is for
    > viewing it in Window Explorer Preview Pane.
    >
    > In Fireworks however the animation plays perfectly.
    >
    > I would really appreciate it if someone could tell me
    what I am doing wrong or
    > why they created animated gifs are not playing in the
    browser.
    >
    > Regards
    > Dave
    >
    >

  • Animated GIF problem saving for web in CS6

    I made an animated gif in CS6 and trying to save it for the web. The duration of the animation is pretty long, about 44 seconds. After 17 seconds the animation stops while the saving was completed. How can I solve this problem? The file is too large to attach (725 x 225 px) unfortunately.
    Please give me some advice;-)

    Yopu probably exceed the GIF specs and generate too many frames.
    How many frames are possible?

  • Animated GIF problems

    I've recently implemented an extension of IconView to animate gifs correctly in editor panes. I am just haveing two problems with it that I can't figure out.
    Firstly, when an animated gif is added it animates fine. The next time the same gif is added, it doesn't animate, just shows the last image of the animation. I assume that something is trying to be clever by caching the image somewhere, is there any way around this?
    Secondly some of the gifs do not animate very well. I believe that they may be using transparency to leave the contents of previous frames behind, but I guess that java does not support this. Any thoughts on how I could solve this?
    Here is the simple code for my view:
    class AnimatedIconView extends IconView implements ImageObserver
         private Container container = null;
         private Rectangle bounds = null;
         public AnimatedIconView(Element e)
              super(e);
              Icon icon = StyleConstants.getIcon(getAttributes());
              if (icon instanceof ImageIcon)
                   ((ImageIcon)icon).setImageObserver(this);
         public void setParent(View parent)
              super.setParent(parent);
              container=getContainer();
         public void paint(Graphics g, Shape s)
              super.paint(g,s);
              bounds=s.getBounds();
         public boolean imageUpdate(Image img,int infoflags,int x,int y,int width,int height)
              if (((infoflags & ImageObserver.FRAMEBITS)>0)&&(container!=null)&&(bounds!=null))
                   container.repaint((int)bounds.getX(),(int)bounds.getY(),(int)bounds.getWidth(),(int)bounds.getHeight());
              return true;
    }Dave

    I just can point you the bug which is probably related to your problem:
    http://developer.java.sun.com/developer/bugParade/bugs/4725530.html

Maybe you are looking for

  • Why doesn't Maven find jfxrt.jar, although it is included in the JDK?

    Hi, Why doesn't Maven find jfxrt.jar, although it is included in the JDK? My solution to build JavaFX apps with Maven is: <dependency>             <groupId>com.oracle</groupId>             <artifactId>javafx</artifactId>             <version>2.2</ver

  • PO item order.

    Hi Gurus,                                                                                i have a problem on a PO creation on SRM, in details this PO reports the shopping cart's items but in mix order.                                                 

  • Need help regarding Dynamic Read Table statement

    Hello I know that the syntax for dymanic read table statement is READ TABLE  <ITAB> WITH KEY (KEY1) = VALUE1  (KEY2) = VALUE2 .....(KEYN) = VALUEN Here is my problem.. I am dynamically creating an internal table based on parameter table entered by us

  • Get running application information

    Hi all, I am writing a snapshot application in j2me,which will run every 5 minutes once and collects information about what are the applcations(names) running and memory used by that applications resepectively.My question is, is it possible to do thi

  • CS3 Indesign library is causing file sizes to be insane... anyone else have this problem?

    A large corporation that I contract for has asked me to figure out their file size issue. They have hundreds of library items - almost all of which are simple illustrations created in InDesign. (Line art, minimal fills, no gradients, roughly 20-50 se