Animations delays 1 frame with gotoAndPlay() in CS3

Hello people! Has anybody found this problem with timeline
animations in Flash CS3?
I have an animation that when it reaches frame 10 does a
gotoAndPlay(5) but when the head goes to frame 5 it shows the frame
twice and then goes to the next frame, so the animation delays 1
frame.
If you want to check it out, put the movie at 1fps to see the
delay easily.
This doesn't happen in Flash 8. But it does in Flash CS3.
Anyone knows a solution?

I posted this issue:
http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?catid=288&threadid=1301078
sounds like the same AS3 issue ; (

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