Apple iOS App Store submission Errors

I am getting several errors during submission.
1) I'm using the "correct" version of the Adobe AIR 4.0 compiler downloaded from http://labsdownload.adobe.com/pub/labs/flashruntimes/air/air4-0_sdk_win.zip as noted here: http://forums.adobe.com/message/6081764#6081764
2) I am developing on Windows, using intelliJ, but using the Application Loader on my Macbook
3) I can publish to my iPad for testing/development purposes no problem
4) As far as I can tell I *must* submit the app via a Mac, so I'm submitting from my Macbook AIR even though I am developing on my Windows Desktop
5) This app is "iPad only". I have only inluced <string>2</string> in the supported devices section of the descriptor XML file.
5) When I attempt to submit the app using the Application Loader on the Mac I receive the following errors:
ERROR ITMS-9000 "This bundle is invalid....must be built in Xcode 5"
ERROR ITMS-9000 "Your binary is not optimized for iPhone 5..."
Unable to authenticate the package: 813923839.itmsp
WARNING ITMS-9000 "Missing recommended icon file"
Questions:
Can I submit the application from a different machine from where it was published (and the cer request was made?)
Why am I getting the Xcode 5 error when I'm publishing with an SDK others seem to say works.
Why is it giving me the iPhone error when I have only specified iPad as the only supported devices?
All help will be greatly appreciated, thanks!
K

Thanks Colin for the clarification.
I agree that the Manage Adobe AIR SDK option is the right way, rather than replacing the files in the AIR 3.8 directory. With Flash CS5.5 it was necessary to use the exisitng directory to get it to work with new versions of AIR.
The files that I downloaded from labs.adobe.com/downloads are for AIR 13.0.0.42 but the files are intended for Flex developers. After reading your reply I found the AIR SDK 4.0 files that can be downloaded from http://www.adobe.com/devnet/air/air-sdk-download.html. Creative Cloud does not have a separate product entry for AIR. So it is reasonable to assume that if Flash Pro is up to date then it should include the latest version of AIR - but it doesn't!.
Apparently the product "Flash Profressional CC and Mobile Device Packaging" is unaware when new versions of AIR are released, even if they are necessary to fix critical issues.This is not acceptable for a product that requires a monthly subscription to keep it up to date!
Sorry if this sounds a bit harsh - but I really need Flash and AIR to be reliable and easy to use, so I can get on with making apps!!
JMB

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