Artifacts in clips

I am getting severe artifacts occasionally in my clips when I drag them into the time line... they aren't there in the original clips.  Using CS6.   When I scrub through them in the Source window or look at them in CS6 Browser, these artifacts don't appear... It's only after I render, they appear.
Anyone have any thoughts.

Lots of thoughts, and questions
More information needed for someone to help... please click below and provide the requested information
-Premiere Pro Video Editing Information FAQ http://forums.adobe.com/message/4200840
What is your exact brand/model graphics adapter (ATI or nVidia or ???)
What is your exact graphics adapter driver version?
Have you gone to the vendor web site to check for a newer driver?
For Windows, do NOT rely on Windows Update to have current driver information
-you need to go direct to the vendor web site and check updates for yourself
ATI Driver Autodetect http://support.amd.com/en-us/download/auto-detect-tool
nVidia Driver Downloads http://www.nvidia.com/Download/index.aspx?lang=en-us
Exactly what is INSIDE the video you are editing?
Codec & Format information, with 2 links inside for you to read http://forums.adobe.com/thread/1270588
Report back with the codec details of your file, use the programs below... A screen shot works well to SHOW people what you are doing
http://forums.adobe.com/thread/592070?tstart=30 for screen shot instructions
Free programs to get file information for PC/Mac http://mediaarea.net/en/MediaInfo/Download

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    I was working on a 23,976fps project and I've tried to import a short  animated sequence of 44 tiff frames in my timeline in my Premiere CS5.
    I've imported the sequence, interpreted the footage to 23,976fps (as it was rendered in AE) to check it before sending it to a finish house.
    First issue. Even if I set the framerate to 23,976, Premiere CS5 shows me 23,98 on interpret footage window. I've assumed it as a rounded number.
    When I drag the clip to my 23,976 sequence, the clip shows as 43(!) frames length on info panel. It misses one frame. Putting the sequence over the original video, It really misses a frame.
    I decided to make a test. And placed the same clip, interpreted the same way on a 24fps sequence, and the clip shows as 44 frames length on info panel.
    How can, the same clip, shows different amount of frames (I'm not talking about time, but simply raw frames), on different timelines? It does not make any sense! If my sequence has 44 frames, It should show as 44 frames independent of the timeline I've imported it. Am I Right?
    Just for test, I´ve imported the same sequence on AE, and in it shows as 44 frames on a 23,976 timeline. How can I trust Premiere frame interpreting this way?
    Just one more thing. The scene used as base for the AE animation, has 44 frames, and it was measured and cut from a 30s film on the same premiere that is having this weird behavior.
    Can anyone explain to me what Just have happened? It´s driving me Crazy!
    Thanks in Advance
    Mauricio Mendes

    There's a long and storied history behind the concept of a drop frame tmecode. It traces its origin to early color TV in the USA, and was a way to get rid of artifacting that was visible on B&W TVs when watching the color signal (color subcarrier).
    Basically, by having your intermediate timebase set wrong, you were having PPro drop a frame. That's why you saw the mismatch in frame numbers.

  • Interlacing artifacts on progressive footage in FCP but not when exported?

    Hey everyone! Thanks so much to everyone here who has helped me before!
    I am trying to edit a music video on my 2GHz Core2 Duo Macbook. I can do everything just fine, but with one little hitch.
    The video I am editing was shot DVCPro 1080p 30.
    When playing back the raw footage, or playing back my edits in FCP, the video has interlacing artifacts during periods of quick movement, even though the footage was shot progressive. However, when the video is exported, *there are no artifacts upon playback.*
    Also, if I open the video in Adobe Photoshop CS5 Extended, and look at the video one frame at a time, the interlacing artifacts are there!
    Anyone have any idea about why this is happening?
    Thanks so much!

    The field order of the clips are also set to none.
    Here is a picture of the item properties window of one of my main shots:
    http://gabrielredding.com/clip_info.jpg
    To make things more interesting, the interlacing follows a pattern. Three frames of non-interlaced shots, and then two frames of interlaced shots. Consistently.
    Could this have something to do with my integrated graphics card?
    Like I said, when the video is exported to a different format, the interlacing is gone, even though no deinterlacing was applied...
    Thanks

  • I want to show 25 fps artifact in 24 fps edit.

    When I put a scene shot at 25 fps into an FCPX edit that has a 24 fps basis, there is a grayed-out, checked item in the "Rate Conform" effect box with Frame Sampling set to "Floor". And the final result is that the scene looks fine. No twitch on playback.
    But in this case, I don't want fine. I want to see the 25 vs 24 artifact—the once-per-second twitch forward. But it seems that FCPX has its heart set on not showing that artifact.
    I've attempted to Retime that clip to "Normal 100%" to see if that helped, but no dice.
    How do I get it to fail?
    Editing the same clip in iMovie DOES produce the twitch, but the overall image quality is lower.

    I'll start you out with the most basic way to achieve this:
    1. Create a new title from the Final Cut Title in the project browser.
    2. Select the Text and go to the Inspector.
    4. At the right side of the Size parameter, click the down facing arrow and go to the Add Parameter Behavior option, then select Randomize from the parameter behaviors.
    -When you select this, it should switch you to the behavior tab. The behavior is now applied to the text
    6. Set the apply to mode to "Add and Subtract"
    7. Set the amount to zero.
    8. Publish the Amount parameter.
    9. Save your project.
    This is the most basic way to achieve what you have described.  Now whatever the font size, as you increase the Amount setting in FCPX, the text will randomly scale up/down  For example, if you have a font size of 24 and the amount is set to 10, the size will be randomized between 14 and 34.
    Again, this is the most basic way to do it and from here there's plenty to play with if you want (Frequency, Noisiness, Smooth or Jumpy).  You can start to build rigs to control addtional features.  With that, I highly recomend you take the time to start reviewing the documentation and start looking at some online videos. For this case, I'd point you to the sections on Publishing, Rigging and Behaviors.
    http://help.apple.com/motion/mac/5.1/
    http://help.apple.com/motion/mac/5.1/#motn13748883
    http://help.apple.com/motion/mac/5.1/#motn13f20610
    http://help.apple.com/motion/mac/5.1/#motn17691fe6

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