Change scene in scene graph

I'm writing a game with JavaFX. For the different screens I decided to implement them as different Scenes, so clicking on an action would swap the scene in the application.
The initial scene is naturally attached to the scene graph. Any scene that is later replacing the scene in the scene graph is not. When swapping it in, certain layouting for the scene is not done.
While I know how to circumvent this (by calling the additional layouting methods, which are bound to the scene size change, when swapping), there are some things that I would like to understand:
Is there a better way to do this?
Is there a method on the scene that could be called to force the proper layouting
Why does the scene only change initially when attaching it to the scene graph before showing it, but not when changing the scene at runtime?

This looks like RT-30392. It is fixed in JavaFX 8.
Another way to approach this is to use a single scene, and change the contents of the scene by calling setRoot(...). This works around the bug; I also usually find this approach a little cleaner as you only need access to the Scene, not to the stage.

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