Debug version of RSL

I have a question about how Flash Builder compiles a debug version of application.
I've created a test project with enabled "Use local debug runtime shared libraries when debugging". According a documentation, this option allows step into debug RSL files.
If I remove c:\Program Files (x86)\Adobe\Adobe Flash Builder 4\sdks\4.1.0\frameworks\rsls\framework_4.1.0.16076.swf, Flash Builder extracts one while building from c:\Program Files (x86)\Adobe\Adobe Flash Builder 4\sdks\4.1.0\frameworks\libs\framework.swc\library.swf and stores into \bin-debug under the name framework_4.1.0.16076.swf. This file has a different size, as frameworks\rsls\framework_4.1.0.16076.swf. It looks like, both of these RSLs (one frameworks\rsls\framework_4.1.0.16076.swf and one in frameworks\libs\framework.swc) are debug versions, because optimizer.exe could reduce both to 623kb (but they are not the same!)
The question is why there is difference between frameworks\rsls\framework_4.1.0.16076.swf and frameworks\libs\framework.swc\library.swf? And why optimizer produces different SWFs (frameworks\rsls\framework_4.1.0.16076.swf is stripped down to 623069 bytes, frameworks\libs\framework.swc\library.swf to 623076 bytes)
I'm just trying to understand SDK RSL and how Flash Builder works with them...

Still waiting to find out if someone can tell me where to
download the 9,0,124,0 version of the Flash Debug player...

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