Email pdf fails on different login

Hello Everyone,
Created an emailable pdf form with livecycle.  Tested on that computer under a different login (someone else working on it) and it continually failed to send (operation failed).  Tested on a different computer and it works fine.  Tested under a different login on original computer and it works fine.  Any ideas what could be failing?
Here is how we created it and stats of system (corporate system so changes not an option):
xp
acrobat 9
associated livecycle designer
created email submit button and changed xml to "pdf" in the submit area
opened form in acrobat and added advanced->extend for reader, saved file
opened just after that in reader, operation fails
opened on different computer and different user, operation works.
Thanks for the help!!

Hello all,
I have narrowed down the error but still need help to fix.  On initial opening of the form for that session of being logged in, if the person's email program is not open (outlook) then reader opens an invisible instance and creates a new email with the pdf attached (all good so far).  Then, hitting send, closes that instance of outlook message and puts the message in the outbox but does not send!!!  Then, when I try to send another form by hitting send by email button, the operation fails.  At a guess it is because there is something not completely closing down on a failed send from outlook.  Also, when the email pops up to send and instead of sending is canceled by closing, on the next instance of trying to send (same reader open session or closing and trying again) there is an operation fail.  Presuming this is because of the same reason that the action sending to outlook is not properly shut down.
Is there anything that can be done to fix this error??

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    local gears = require("gears")
    local awful = require("awful")
    awful.rules = require("awful.rules")
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    local clientX = screen[1].workarea.x
    local clientY = screen[1].workarea.y
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    end
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    --apply the rules to this client so he can return to the right tag if there is a rule for that.
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    end
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    end
    -- {{{ Error handling
    -- Check if awesome encountered an error during startup and fell back to
    -- another config (This code will only ever execute for the fallback config)
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    end
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    in_error = true
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    end)
    end
    -- {{{ Variable definitions
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    beautiful.init("/usr/share/awesome/themes/default/theme.lua")
    -- This is used later as the default terminal and editor to run.
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    editor = os.getenv("EDITOR") or "nano"
    editor_cmd = terminal .. " -e " .. editor
    -- Default modkey.
    -- Usually, Mod4 is the key with a logo between Control and Alt.
    -- If you do not like this or do not have such a key,
    -- I suggest you to remap Mod4 to another key using xmodmap or other tools.
    -- However, you can use another modifier like Mod1, but it may interact with others.
    modkey = "Mod4"
    -- Table of layouts to cover with awful.layout.inc, order matters.
    layouts =
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.floating,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.spiral,
    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier
    -- {{{ Tags
    -- Define a tag table which hold all screen tags.
    tags = {}
    for s = 1, screen.count() do
    -- Each screen has its own tag table.
    tags[s] = awful.tag({ 1, 2, 3, 4, 5}, s, layouts[1])
    end
    -- {{{ Menu
    -- Create a laucher widget and a main menu
    myawesomemenu = {
    { "manual", terminal .. " -e man awesome" },
    { "edit config", editor_cmd .. " " .. awesome.conffile },
    { "restart", awesome.restart },
    { "quit", awesome.quit }
    mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
    { "open terminal", terminal }
    mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu })
    -- {{{ Wibox
    -- Create a textclock widget
    batwidget = wibox.widget.textbox()
    vicious.register(batwidget, vicious.widgets.bat,
    function(widget,args)
    local formatstring = " Bat: "..args[1]..args[2] .."%".. " "..args[3] .. " "
    if args[2] <= 25 and args[1] == "-" then
    return "<span color=\"red\">".. formatstring .. "</span>"
    end
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    end, 60, "BAT0")
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    netwidgetWIFI = wibox.widget.textbox()
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    vicious.register(netwidgetWIFI, vicious.widgets.net,' wlan0:<span color="#CC9393">${wlan0 down_kb}</span> <span color="#7F9F7F">${wlan0 up_kb}</span>', 3)
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    mypromptbox = {}
    mylayoutbox = {}
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    awful.button({ modkey }, 1, awful.client.movetotag),
    awful.button({ }, 3, awful.tag.viewtoggle),
    awful.button({ modkey }, 3, awful.client.toggletag),
    awful.button({ }, 4, function(t) awful.tag.viewnext(aweful.tag.getscreen(t)) end),
    awful.button({ }, 5, function(t) awful.tag.viewprev(aweful.tag.getscreen(t)) end)
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    left_layout:add(mypromptbox[s])
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    right_layout:add(netwidgetETH)
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    layout:set_middle(mytasklist[s])
    layout:set_right(right_layout)
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    awful.button({ }, 4, awful.tag.viewnext),
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    end),
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    awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
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    awful.key({ modkey, "Control" }, "r", awesome.restart),
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    awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
    awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
    awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
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    awful.key({ modkey }, "x",
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    awful.prompt.run({ prompt = "Run Lua code: " },
    mypromptbox[mouse.screen].widget,
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    awful.client.toggletag(tags[client.focus.screen][i])
    end
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    properties = { floating = true } },
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    if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
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    -- i.e. put it at the end of others instead of setting it master.
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    end
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