Embedded Movie Aspect Ratio

I'm rendering DV video (720x480x.909 pixel AR) to Quick Time 7 and embedding in ID CS3 targeting PDF files. When rendered to .909 AR QT, the normal QT display (via PDF) displays correctly with correct AR. Depending upon my render settings, I've sometimes seen an active "maximize" command when right clicking the title bar of the QT player. When it can be selected, the maximized display AR is grossly distorted. Is the maximize function supposed to be available and scale properly?

The strangeness continues. I played the file in BS player and SOME of the fades worked. NONE of the fades in/out to black, but I may be able to work around that issue. I have it set up where it fades in and out to a blank space on the timeline. If I insert a black video slug the fades might work. I say this because when fading with other video (I have a couple crossfades in the video) they work just fine!
When I play the rendered video in CS3 the fades work. Why? I don't know.
Project settings as follows (General Tab):
Editing Mode: P2 720P 60Hz DVCPROHD
Timebase: 23.976 fps
Frame Size: 960 h 720 v
Pixel Aspect Ratio: HD Anamorphic 1080 (1.333)
Fields: None
Display format: 24fps
Video Tab:
File Format: DVCpro 100 720p 60Hz
Compressor: Same as above
Color Depth: Million+
I'm still getting the letterboxing problem too, when I use square pixels.
EDIT: My workaround for my fading issue did not work. I have no clue why. So for some reason TWO fades work in this project, but none of the others. The two that work are a fade in and out on a set of titles on vid track 2 and a cross-fade in between two tracking shots in the middle of the project. The fades that do not work are at the beginning and end I have a series of quick fades in and out, in typical music video fashion, that do not work at all. Except when played back in CS3, but I need them to work in other media players too!
Thanks for all the help so far :)
EDIT #2:
Now even when I have the project rendering in HD Anamorphic pixels I get the same problem with the fading! It used to work when I'd render in 4:3. But now it doesn't. ARGH.

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