Error #2006: The supplied index is out of bounds

hello,
i'm trying to addChild with an interval, using this piece of code, but I allways get an error saiyng the suplied index is out of bounds.
why?
what should I do to have mc1 added then wait lets say a second and add m2 2 and so on?
Thanks
var tempo_espera:Timer = new Timer(1000, 1);
            tempo_espera.addEventListener("timer", inserir);
            tempo_espera.start();
            function inserir(evt:TimerEvent):void {
                for (var nv1:int = 0; nv1<promocoes.length; nv1++) {
                    holder.addChildAt(mc, nv1);
                    var animacao:TransitionManager = new TransitionManager(mc);
                    animacao.startTransition({type:Zoom, direction:Transition.IN, easing :Elastic.easeOut, duration:3});
RangeError: Error #2006: The supplied index is out of bounds.
at flash.display::DisplayObjectContainer/addChildAt()
at MethodInfo-346()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()

using your new code, I got this error
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()
at MethodInfo-343()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()
I had to add mcArray = new Array(); to avoid another error
// this is array of movie clips
        var mcArray:Array;
        // it is better to declare variable once and then reinstantiate it
        var mc:MovieClip;
        // do your regular routine
        for (var nv:uint = 0; nv<promocoes.length; nv++) {
            var prm;
            prm = promocoes[nv].split("|sep|");
            mc = new MovieClip();
            mc.name = "mc_"+nv;
            // place this new mc into array
            mcArray = new Array();
            mcArray.push(mc);
        // start timer - note that timer will fire as many times as there are movie clips
        var tempo_espera:Timer = new Timer(1000, mcArray.length);
        tempo_espera.addEventListener("timer", placeClip);
        tempo_espera.start();
        // the clip you will apply transition to
        var currentClip:MovieClip;
        // function that places clips
        function placeClip(e:Event):void {
            // get next clip by calling movie that corresponds with the timer counter
            currentClip = MovieClip(mcArray[tempo_espera.currentCount]);
            // just place next clip
            holder.addChild(currentClip);
            var animacao:TransitionManager = new TransitionManager(currentClip);
            animacao.startTransition({type:Zoom, direction:Transition.IN, easing :Elastic.easeOut, duration:3});

Similar Messages

  • RangeError: Error #2006: The supplied index is out of bounds.

    Hi Guys
    I am making an Auto-Arrange button and clicking on which
    arranges all the children of the container( which are on the main
    stage) in the tile format. Basically on clicking, I manually move
    those child on the stage to particular coordinates as shown in my
    code. I have pasted my code below. My problem is that as soon as i
    click on the auto arrange button I am getting error "RangeError:
    Error #2006: The supplied index is out of bounds.". Please let me
    know what i am doing wrong and i will appreciate if you let me know
    how would i fix this
    Thanks a lot guys
    Anuj
    ******************CODE**********************
    var aa:Number=0;
    var xcoord:Number=-300;
    var ycoord:Number=-200;
    var xcoord1:Number=450;
    var xcoord2:Number=850;
    var xcoord3:Number=1250;
    var ycoord1:Number=350;
    var ycoord2:Number=650;
    //Button Listener
    btn_AA.addEventListener(MouseEvent.CLICK,autoArrange);
    function autoArrange(event:MouseEvent):void
    if(container.getChildAt(aa)!=null)
    container.getChildAt(aa).x=xcoord;
    container.getChildAt(aa).y=ycoord;
    //Arrange Second
    container.getChildAt(aa+1).x=xcoord+xcoord1;
    container.getChildAt(aa+1).y=ycoord;
    //Arrange Third
    container.getChildAt(aa+2).x=xcoord+ xcoord2;
    container.getChildAt(aa+2).y=ycoord;
    //Arrange Forth
    container.getChildAt(aa+3).x=xcoord+xcoord3;
    container.getChildAt(aa+3).y=ycoord;
    //Arrange Fifth
    container.getChildAt(aa+4).x=xcoord;
    container.getChildAt(aa+4).y=ycoord+ycoord1;
    //Arrange Sixth
    container.getChildAt(aa+5).x=xcoord+xcoord1;
    container.getChildAt(aa+5).y=ycoord+ycoord1;
    //Arrange Seventh
    container.getChildAt(aa+6).x=xcoord+ xcoord2;
    container.getChildAt(aa+6).y=ycoord+ycoord1;
    //Arrange Eight
    container.getChildAt(aa+7).x=xcoord+xcoord3;
    container.getChildAt(aa+7).y=ycoord+ycoord1;
    //Arrange Ninth
    container.getChildAt(aa+8).x=xcoord;
    container.getChildAt(aa+8).y=ycoord+ycoord2;
    //Arrange Tenth
    container.getChildAt(aa+9).x=xcoord+xcoord1;
    container.getChildAt(aa+9).y=ycoord+ycoord2;
    //Arrange Eleventh
    container.getChildAt(aa+10).x=xcoord+ xcoord2;
    container.getChildAt(aa+10).y=ycoord+ycoord2;

    Hi Kglad
    Thanks for reply. Can you please do me a big favor of
    modifying the code so that it would not give that range error.
    I am not sure which way to go because manually i put them at
    specific coordinate and i assume if even i place 1 child on my main
    stage it should work without giving me the error but everytime it's
    checking that whether i place 1 childrens on the stage or not.
    Please help me out.
    Thank you very much for ur help
    Regards,

  • I'm getting the message, "the supplied index is out of bounds." i have attached my code and the error message. can anyone help me? thanks.

    the title is self-explanatory. i'm VERY new to flash so i don't understand a lot of the lingo. can anyone give me a simple answer or, better yet, fix the code for me? i'm reading that it usually comes up when there's a child error but i'm not sure how to fix it.
    my code:
    var navBtnGlow:GlowFilter = new GlowFilter(0x000000, 0.5, 0, 15, 1, 2, true, false);
    navBAR_mc.addEventListener(MouseEvent.MOUSE_OVER, navOverF);
    navBAR_mc.addEventListener(MouseEvent.MOUSE_OUT, navOutF);
    function navOverF(event:MouseEvent):void{
    event.target.filters = [navBtnGlow];
    navBAR_mc.setChildIndex(event.target as MovieClip, 1);
    dropMenus_mc.gotoAndStop(navBAR_mc.getChildAt(1).name);
    trace("We are Rolled Over..." + navBAR_mc.getChildAt(1).name)
    function navOutF(event:MouseEvent):void{
    event.target.filters = [];
    the error message:
    RangeError: Error #2006: The supplied index is out of bounds.
    at flash.display::DisplayObjectContainer/setChildIndex()
    at bestPRIM_fla::MainTimeline/navOverF()
    thanks in advance!

    I'm trying to get my head around this, but here's my shot at it... you have an event listener assigned to navBAR_mc for a mouse over.  When the mouseover occurs, you have the following line:
    navBAR_mc.setChildIndex(event.target as MovieClip, 1);
    Since navBAR_mc is the event.target, it cannot be a child of itself, but I think that's what that line is trying (and failing) to process.
    So can you describe what you are trying to do.  I would expect that navBAR_mc holds buttons, but based on what I see, it is the button.

  • [addChildAt]The supplied index is out of bounds.

    one image in a canvas as its child, when adding another image
    by addChildAt(canvas, 0), debugger says "The supplied index is out
    of bounds."
    Is that make sence? 0 is the begging of the child list, how
    can it out of bounds?

    "run,ryan!" <[email protected]> wrote in
    message
    news:glns18$bnd$[email protected]..
    > one image in a canvas as its child, when adding another
    image by
    > addChildAt(canvas, 0), debugger says "The supplied index
    is out of
    > bounds."
    > Is that make sence? 0 is the begging of the child list,
    how can it out of
    > bound?
    Are you sure the canvas is fully instantiated at that point?

  • Error -90032 occurred at Error in function centref at line 5 column 8: The indexes are out of bounds for the variable you specified

    Sir, 
    i am running a matlab code in mathscript of labview but getting an error
    Error -90032 occurred at Error in function centref at line 5 column 8:  The indexes are out of bounds for the variable you specified
    this code running successfully in matlab 
    please help me in this regard
    a .vi format file is attached named as mfcc_new.vi
    Attachments:
    mfcc2.vi ‏35 KB
    mfcc_new.vi ‏111 KB

    May I see you have 6 inputs to your Mathscript Node. When you test it in Matlab I suposse that you're using some values for this inputs and everything work as expected. Then, run it in Labview using highlight execution, retaining wire values and using single stepping. Check the values which are being inserted to your Mathscript Node and ensure that they are correct. You're having an "indexes out of bounds" mistake, so it probably means that there is something  wrong with the inputs according to your expectations. You can also put the MathScript alone in another VI and insert the inputs you're expecting manually and check in the same way.
    Good luck!

  • Adding Radio Button dynamically, twice - Error #2025: The supplied DisplayObject must be a child of

    Hello
    I am having some trouble adding UI controls dynamically. Mostly with radio buttons.
    Here is an example that demonstrates my problem:
    <s:Application
        xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark" 
        xmlns:mx="library://ns.adobe.com/flex/mx"
        creationPolicy="all"
        >
        <fx:Script>
            <![CDATA[ 
                import mx.containers.Form;
                import mx.containers.Panel;
                import mx.controls.Label;
                import mx.controls.NumericStepper;
                import mx.controls.RadioButton;
                private var theChar:String = "B";
                protected function btnAdd_clickHandler(event:MouseEvent):void
                    var theForm:Form = new Form();               
                    theForm.label = theChar;
                    //1. Label
                    var myLabel:Label = new Label();
                    myLabel.text = "My Label";
                    myLabel.width=120;
                    theForm.addChild(myLabel);
                    //2. Numeric Stepper
                    var myNumStepper:NumericStepper = new NumericStepper();
                    myNumStepper.id = "numPointHigh" + theChar;
                    myNumStepper.name = "numPointHigh" + theChar;
                    myNumStepper.minimum = 0;
                    myNumStepper.maximum = 120;
                    myNumStepper.width = 50;
                    myNumStepper.height = 30;
                    theForm.addChild(myNumStepper);
                    //3. radio button
                    var myRadioButton:RadioButton = new RadioButton;
                    myRadioButton.id = "myRadioButton" + theChar;
                    myRadioButton.name = "myRadioButton" + theChar;
                    myRadioButton.label = "my radio button";
                    myRadioButton.selected = true;
                    theForm.addChild(myRadioButton);
                    //4. Panel
                    var thePanel:Panel = new Panel();
                    thePanel.width = 300;
                    thePanel.height = 475;
                    thePanel.name=theChar;
                    thePanel.title = "My Profile Panel";
                    thePanel.setStyle("backgroundColor", "blue");
                    //add the form to the panel
                    thePanel.addChild(theForm);
                    //add the Panel to the list control
                    myList.addChild(thePanel);
                protected function btnClear_clickHandler(event:MouseEvent):void
                    var numChildren:Number = myList.numChildren;
                    for(var i:Number=numChildren - 1; i > -1; i--){
                        myList.removeChildAt(i);
            ]]>
        </fx:Script>
        <mx:VBox width="100%">
            <mx:List id="myList" />
            <mx:Button id="btnAdd" label="Add a panel" click="btnAdd_clickHandler(event)" color="black"/>
            <mx:Button id="btnClear" label="Clear" click="btnClear_clickHandler(event)" color="black" />
        </mx:VBox>
    </s:Application>
    ^ Run that. Click the "Add a panel" button. Then click "Clear". Then click the "Add a panel" button again. You will see the error:
    ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
        at flash.display::DisplayObjectContainer/getChildIndex()
        at mx.core::Container/getChildIndex()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\core \Container.as:2833]
        at mx.containers::Panel/getChildIndex()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\co ntainers\Panel.as:1174]
        at mx.controls::RadioButtonGroup/breadthOrderCompare()[E:\dev\4.0.0\frameworks\projects\fram ework\src\mx\controls\RadioButtonGroup.as:600]
        at mx.controls::RadioButtonGroup/breadthOrderCompare()[E:\dev\4.0.0\frameworks\projects\fram ework\src\mx\controls\RadioButtonGroup.as:611]
        at mx.controls::RadioButtonGroup/breadthOrderCompare()[E:\dev\4.0.0\frameworks\projects\fram ework\src\mx\controls\RadioButtonGroup.as:611]
        at Array$/_sort()
        at Array/http://adobe.com/AS3/2006/builtin::sort()
        at mx.controls::RadioButtonGroup/http://www.adobe.com/2006/flex/mx/internal::addInstance()[E:\dev\4.0.0\frameworks\projects \framework\src\mx\controls\RadioButtonGroup.as:465]
        at mx.controls::RadioButton/addToGroup()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\c ontrols\RadioButton.as:574]
        at mx.controls::RadioButton/commitProperties()[E:\dev\4.0.0\frameworks\projects\framework\sr c\mx\controls\RadioButton.as:514]
        at mx.core::UIComponent/validateProperties()[E:\dev\4.0.0\frameworks\projects\framework\src\ mx\core\UIComponent.as:7772]
        at mx.managers::LayoutManager/validateProperties()[E:\dev\4.0.0\frameworks\projects\framewor k\src\mx\managers\LayoutManager.as:572]
        at mx.managers::LayoutManager/doPhasedInstantiation()[E:\dev\4.0.0\frameworks\projects\frame work\src\mx\managers\LayoutManager.as:730]
        at mx.managers::LayoutManager/doPhasedInstantiationCallback()[E:\dev\4.0.0\frameworks\projec ts\framework\src\mx\managers\LayoutManager.as:1072]
    I do not understand why I cannot re-add the radio button? If you comment out the code for the radio button (comment section #3.) you can re-add the panels easily. It is only happening when I have radio buttons being added to the form/panel.
    Why is this happening and how do I fix it? Why is this only happening to radio buttons? I thought I had this fixed

    ^ well, okay, but that's not the problem.
    here, i removed list and replaced with Panel. same problem on the radio buttons.
    <s:Application
        xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark" 
        xmlns:containers="com.dougmccune.containers.*"
        xmlns:mx="library://ns.adobe.com/flex/mx"
        creationPolicy="all"
        >
        <fx:Script>
            <![CDATA[ 
                import mx.containers.Form;
                import mx.containers.Panel;
                import mx.controls.Label;
                import mx.controls.NumericStepper;
                import mx.controls.RadioButton;
                private var theChar:String = "B";
                protected function btnAdd_clickHandler(event:MouseEvent):void
                    var theForm:Form = new Form();               
                    theForm.label = theChar;
                    //1. Label
                    var myLabel:Label = new Label();
                    myLabel.text = "My Label";
                    myLabel.width=120;
                    theForm.addChild(myLabel);
                    //2. Numeric Stepper
                    var myNumStepper:NumericStepper = new NumericStepper();
                    myNumStepper.id = "numPointHigh" + theChar;
                    myNumStepper.name = "numPointHigh" + theChar;
                    myNumStepper.minimum = 0;
                    myNumStepper.maximum = 120;
                    myNumStepper.width = 50;
                    myNumStepper.height = 30;
                    theForm.addChild(myNumStepper);
                    //3. radio button
                    var myRadioButton:RadioButton = new RadioButton;
                    myRadioButton.id = "myRadioButton" + theChar;
                    myRadioButton.name = "myRadioButton" + theChar;
                    myRadioButton.label = "my radio button";
                    myRadioButton.selected = true;
                    theForm.addChild(myRadioButton);
                    //4. Panel
                    var thePanel:Panel = new Panel();
                    thePanel.width = 300;
                    thePanel.height = 475;
                    thePanel.name=theChar;
                    thePanel.title = "My Profile Panel";
                    thePanel.setStyle("backgroundColor", "blue");
                    //add the form to the panel
                    thePanel.addChild(theForm);
                    //add the Panel to the list control
                    myContainer.addChild(thePanel);
                protected function btnClear_clickHandler(event:MouseEvent):void
                    var numChildren:Number = myContainer.numChildren;
                    for(var i:Number=numChildren - 1; i > -1; i--){
                        myContainer.removeChildAt(i);
            ]]>
        </fx:Script>
        <mx:VBox width="100%">
            <mx:Panel id="myContainer" />
            <mx:Button id="btnAdd" label="Add a panel" click="btnAdd_clickHandler(event)" color="black"/>
            <mx:Button id="btnClear" label="Clear" click="btnClear_clickHandler(event)" color="black" />
        </mx:VBox>
    </s:Application>
    Any idea why radio buttons causing this to happen? If I comment out the radio button, this works fine. This is really baffling me.
    The exception is thrown when the dynamically created panel (thePanel) is added to the main Panel (myContainer):
    myContainer.addChild(thePanel); <--- causes the exception!
    ^ Why would radio buttons make a difference on "thePanel"?? How can I enforce parent-child relationship, explicitly? .parent is read-only

  • ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.

    Evenin' all.
    I'm creating a Flash application split up into scenes. One of the scenes is divided into sections of ten frames with keyframes at 1 (home, 10, 20, 30, 40, 50, 60, 70, 80 and 90. Frame #1 is the menu and contains the buttons to skip to each section using the gotoAndStop(); command.
    However, I want to be able to skip to #1 from any point using Next/Previous buttons. I have declared the buttons in frame 1 of scene 1 as follows:
    I have declared the buttons in frame 1 of scene 1 as follows:
    Code:
    var nextButton:Button = new Button();
    var prevButton:Button = new Button();
    var homeButton:Button = new Button();
    At each point, I use addChild(nextButton) to add the buttons to  the stage, and when the buttons are clicked it removes them as follows:
    Code:
    nextButton.addEventListener(MouseEvent.CLICK, goNext);
    function goNext(e:Event):void
          removeChild(videoPlayer);
          removeChild(prevButton);
          removeChild(nextButton);
          removeChild(homeButton);
          gotoAndStop(20);
    Now, all the 'Next' buttons work but none of the 'Previous'  buttons work, when all they do is gotoAndStop() ten frames backwards  rather than ten frames forwards, I keep getting this error message:
    Code:
    ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
         at flash.display::DisplayObjectContainer/removeChild()
         at Prototype_fla::MainTimeline/goBack()
    The same is happening with the Home buttons, which skip from whichever frame the user is on to the menu. The Next buttons are the only ones working consistently.
    Please help, this is really stressing me out, I'm on Flash CS4.
    Cheers

    You can`t remove the target of your event while it is "active"
    you wrote....
    nextButton.addEventListener(MouseEvent.CLICK, goNext);
    function goNext(e:Event):void
          removeChild(videoPlayer);
          removeChild(prevButton);
          removeChild(nextButton);
          removeChild(homeButton);
          gotoAndStop(20);
    instead you should write sth. like:
    nextButton.addEventListener(MouseEvent.CLICK, goNext);
    function goNext(e:Event):void
      // to be sure that there`s actualloy sth. to remove
          if(videoPlayer!=null){
          removeChild(videoPlayer);
         //similar  
         removeChild(prevButton);
          removeChild(homeButton);                
          e.currentTarget.removeEventListener(MouseEvent.CLICK, goNext)     
          removeChild(e.currentTarget);     
          gotoAndStop(20);
    this is probably similar in your other function, too

  • Error #2025: The supplied DisplayObject must be a child of the caller.

    Hi All,
    I would very much appreciate any help with this.
    I am working on a flash piece that will play 4 videos, depending on the button pressed. First button will launch first video, 2nd - 2nd video and so on. Once the Video is done playing, close_btn, learn_more_btn and replay_btn appear, in addition to an ending image that is different for each of the videos( BoxLivePic, BoxSleepPic and BoxFeelPic). So - actually 4 things appear once the movie stops playing and the last image depends on which buttons was clicked...
    My issue is, when I click the close button( andI'm sure same will apply for the other 2 buttons), I get the error below:
    ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
        at flash.display::DisplayObjectContainer/removeChild()
        at AER1_r5_fla::MainTimeline/closeVideo()
    I understand is that it's because each Picture is not actually added to the display list, unless the proper button was clicked.. however, I don't know how to fix that! I hope this makes some sence - Below is all of my Code... Thanks a bunch in advance:
    import com.greensock.*;
    import com.greensock.easing.*;
    import com.greensock.easing.CustomEase;
    import com.greensock.loading.VideoLoader;
    import flash.display.Sprite;
    import com.greensock.events.LoaderEvent;
    import flash.display.MovieClip;
    import flash.display.SimpleButton;
    import flash.events.MouseEvent;
    //Last Buttons Variables
    var close_btn:Button_close = new Button_close();
    var learn_more_btn:Button_learn_more = new Button_learn_more();
    var replay_btn:Button_replay = new Button_replay();
    //Last Pic Variables
    var BoxLivePic:Box_Live_Pic = new Box_Live_Pic();
    var BoxFeelPic:Box_Feel_Pic = new Box_Feel_Pic();
    var BoxSleepPic:Box_Sleep_Pic = new Box_Sleep_Pic();
    // Video Variables
    var Video_Breathe:VideoLoader = new VideoLoader("Breathe_Video.f4v",{container:this,
                                                x:0, y:0});
    var Video_Live:VideoLoader = new VideoLoader("Live_Video.f4v",{conainer:this,
                                                 x:0, y:0});
    var Video_Sleep:VideoLoader = new VideoLoader("Sleep_Video.f4v",{conainer:this,
                                                 x:0, y:0});
    var Video_Feel:VideoLoader = new VideoLoader("Feel_Video.f4v",{conainer:this,
                                                 x:0, y:0});
    // Video complete Event Listeners
    Video_Breathe.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_breathe);
    Video_Live.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_live);
    Video_Sleep.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_sleep);
    Video_Feel.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_feel);
    OverwriteManager.init(OverwriteManager.AUTO);
    //Buttons Invisible
    breathe_mc.learn_btn.visible = false;
    breathe_mc.video_btn.visible = false;
    live_mc.learn_btn.visible = false;
    live_mc.video_btn.visible = false;
    sleep_mc.learn_btn.visible = false;
    sleep_mc.video_btn.visible = false;
    feel_mc.learn_btn.visible = false;
    feel_mc.video_btn.visible = false;
    //Custom Eases
    CustomEase.create("myCustomEase", [{s:0,cp:1.14999,e:1.4},{s:1.4,cp:1.65,e:1}]);
    CustomEase.create("myCustomEase2",[{s:0,cp:0.97,e:1.22},{s:1.22,cp:1.47,e:1}]);
    var timeline:TimelineLite = new TimelineLite({onComplete:showBreathe});
    addChild(removeChild(better_mc));
    TweenLite.to(better_mc,2,{alpha:1, y:186.6,ease:Bounce.easeOut});
    timeline.appendMultiple([
        TweenLite.to(breathe_mc, 1, {alpha:1,y:117,ease:CustomEase.byName("myCustomEase2")}),
        TweenLite.to(live_mc, 1, {alpha:1,y:117, y:37, ease:CustomEase.byName("myCustomEase2")}),
        TweenLite.to(sleep_mc, 1, {alpha:1,y:77, ease:CustomEase.byName("myCustomEase2")}),
        TweenLite.to(feel_mc, 1, {alpha:1,y:77, ease:CustomEase.byName("myCustomEase2")})],1,TweenAlign.START, .2);
    function showBreathe():void
        breathe_mc.learn_btn.visible = true;
        breathe_mc.video_btn.visible = true;
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:1});
        TweenLite.to(breathe_mc, 1, {y:77, ease:CustomEase.byName("myCustomEase")});
        //Show Text
        TweenLite.to(breathe_txt_mc, 1,{alpha:1});
    //Event Listeners
    breathe_mc.addEventListener(MouseEvent.MOUSE_OVER, breatheOpen);
    live_mc.addEventListener(MouseEvent.MOUSE_OVER, liveOpen);
    sleep_mc.addEventListener(MouseEvent.MOUSE_OVER, sleepOpen);
    feel_mc.addEventListener(MouseEvent.MOUSE_OVER, feelOpen);
    //Event Listeners for Playing Video
    breathe_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, breathe_play_video);
    live_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, live_play_video);
    sleep_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, sleep_play_video);
    feel_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, feel_play_video);
    // Event Listener for Close Video
    close_btn.addEventListener(MouseEvent.MOUSE_DOWN, closeVideo);
    //Functions for VIDEO and LEARN MORE buttons
        function breathe_play_video(event:MouseEvent):void {
        Video_Breathe.load();
        this.addChild(Video_Breathe.content);
        function live_play_video(event:MouseEvent):void {
            Video_Live.load();
            this.addChild(Video_Live.content);
        function sleep_play_video(event:MouseEvent):void {
            Video_Sleep.load();
            this.addChild(Video_Sleep.content);
        function feel_play_video(event:MouseEvent):void {
            Video_Feel.load();
            this.addChild(Video_Feel.content);
    function closeVideo(event:MouseEvent):void {
        Video_Breathe.unload();
        Video_Sleep.unload();
        Video_Feel.unload();
        Video_Live.unload();
        removeChild(close_btn);
        removeChild(learn_more_btn);
        removeChild(replay_btn);
        removeChild(BoxLivePic);
        removeChild(BoxSleepPic);
        //removeChild(BoxFeelPic);
    // Last Breathe Buttons Added to Stage
    function donePlaying_breathe(e:Event):void {
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 313;
        close_btn.y = 183;
        learn_more_btn.x = 434;
        learn_more_btn.y = 183;
        replay_btn.x = 554;
        replay_btn.y = 183;
    // Last Live Buttons
    function donePlaying_live(e:Event):void {
        addChild(BoxLivePic);
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 43;
        close_btn.y = 183;
        learn_more_btn.x = 164;
        learn_more_btn.y = 183;
        replay_btn.x = 284;
        replay_btn.y = 183;
    // Last Sleep Buttons
    function donePlaying_sleep(e:Event):void {
        addChild(BoxSleepPic);
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 313;
        close_btn.y = 183;
        learn_more_btn.x = 434;
        learn_more_btn.y = 183;
        replay_btn.x = 554;
        replay_btn.y = 183;
    //Last Feel Buttons
    function donePlaying_feel(e:Event):void {
        addChild(BoxFeelPic);
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 313;
        close_btn.y = 183;
        learn_more_btn.x = 434;
        learn_more_btn.y = 183;
        replay_btn.x = 554;
        replay_btn.y = 183;
    // Functions Breathe
    function breatheOpen(event:MouseEvent):void
        TweenLite.to(breathe_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:1});
        //Close Live
        TweenLite.to(live_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(live_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(live_mc.video_btn, .5, {alpha:0});
        //Close Sleep
        TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
        //Close Feel
        TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_breathe_mc, .5, {alpha:1});
        //Hide Other Pics
        TweenLite.to(pic_live_mc, .5, {alpha:0});
        TweenLite.to(pic_sleep_mc, .5, {alpha:0});
        TweenLite.to(pic_feel_mc, .5, {alpha:0});
        //Show Text
        TweenLite.to(breathe_txt_mc, 1,{alpha:1});
        //Hide Other Text
        TweenLite.to(live_txt_mc, 1,{alpha:0});
        TweenLite.to(sleep_txt_mc, 1,{alpha:0});
        TweenLite.to(feel_txt_mc, 1,{alpha:0});
    // Functions live
    function liveOpen(event:MouseEvent):void
        TweenLite.to(live_mc, 1, {y:77, ease:Elastic.easeOut});
        live_mc.learn_btn.visible = true;
        live_mc.video_btn.visible = true;
        TweenLite.to(live_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(live_mc.video_btn, .5, {alpha:1});
        //Close Breathe
        TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
        //Close Sleep
        TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
        //Close Feel
        TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_live_mc, .5, {alpha:1});
        //Hide Other Pics
        TweenLite.to(pic_sleep_mc, .5, {alpha:0});
        TweenLite.to(pic_feel_mc, .5, {alpha:0});
        //Show Text
        TweenLite.to(live_txt_mc, 1,{alpha:1});
        //Hide Other Text
        TweenLite.to(breathe_txt_mc, 1,{alpha:0});
        TweenLite.to(sleep_txt_mc, 1,{alpha:0});
        TweenLite.to(feel_txt_mc, 1,{alpha:0});
    // Functions sleep
    function sleepOpen(event:MouseEvent):void
        TweenLite.to(sleep_mc, 1, {y:37, ease:Elastic.easeOut});
        sleep_mc.learn_btn.visible = true;
        sleep_mc.video_btn.visible = true;
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:1});
        //Close Breathe
        TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
        //Close Live
        TweenLite.to(live_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(live_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(live_mc.video_btn, .5, {alpha:0});
        //Close Feel
        TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_sleep_mc, .5, {alpha:1});
        //Hide Other Pics
        TweenLite.to(pic_feel_mc, .5, {alpha:0});
        //Show Text
        TweenLite.to(sleep_txt_mc, 1,{alpha:1});
        //Hide Other Text
        TweenLite.to(live_txt_mc, 1,{alpha:0});
        TweenLite.to(breathe_txt_mc, 1,{alpha:0});
        TweenLite.to(feel_txt_mc, 1,{alpha:0});
    // Functions feel
    function feelOpen(event:MouseEvent):void
        TweenLite.to(feel_mc, 1, {y:37, ease:Elastic.easeOut});
        feel_mc.learn_btn.visible = true;
        feel_mc.video_btn.visible = true;
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:1});
        //Close Breathe
        TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
        //Close Live
        TweenLite.to(live_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(live_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(live_mc.video_btn, .5, {alpha:0});
        //Close Sleep
        TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_feel_mc, .5, {alpha:1});
        //Show Text
        TweenLite.to(feel_txt_mc, 1,{alpha:1});
        //Hide Other Text
        TweenLite.to(live_txt_mc, 1,{alpha:0});
        TweenLite.to(sleep_txt_mc, 1,{alpha:0});
        TweenLite.to(breathe_txt_mc, 1,{alpha:0});

    This error means that you are trying to access an object on display list that (object) is not there.
    For example, if close_btn instance is not added as child, the following line will throw this error:
    removeChild(close_btn);
    One of the ways to remedy this is to confirm that the object is added:
    if(contains(close_btn)) removeChild(close_btn);

  • When trying to connect to Airplay speakers I get error message "The  network connection timed out" although some sort of connection is made as the speaker is turned on.  Same thing with Apple TV.  Is the distance from my speaker/ TV the problem?

    When trying to connect from iTunes to Airplay speakers I get error message “The  network connection timed out” although some sort of connection is made as the speaker is turned on.  Same thing with Apple TV.  Is the distance between my PC and the speaker or the AppleTV the problem?

    Hi whitwick,
    If you are having issues with your network connection when attempting to use AirPlay, you may want to use the steps in this article to troubleshoot -
    iTunes: Troubleshooting AirPlay and AirPlay Mirroring
    http://support.apple.com/kb/TS5209
    Thanks for using Apple Support Communities.
    Best,
    Brett L

  • Upgrading to iso 5 and receiving error message "the network connection timed out" and won't complete the update.  How do I fix to complete the upgrade?

    Upgrading to iso 5 and received an error message "the network connection timed out" and fails to complete the upgrade.  How do I complete the upgrade?

    Try a manual install, as outlined in the link below.
    Basic troubleshooting steps  
    17" 2.2GHz i7 Quad-Core MacBook Pro  8G RAM  750G HD + OCZ Vertex 3 SSD Boot HD 
    Got problems with your Apple iDevice-like iPhone, iPad or iPod touch? Try Troubleshooting 101
     In Memory of Steve Jobs 

  • Error -3259 "The network connection timed out"

    I've recently encountered a problem while trying to download music through itunes on my computer. My internet is working just fine, and when i click download, the music starts downloading as it should, but after doing nothing for a few seconds, i get the error that the network connection has timed out. Any ideas?

    Can anyone come up with anything?
    It appears after much research this problem has been caused for a variety of issues. Here's what I've done:
    Tried disabling firewall
    Tried disabling anti-virus
    Tried unchecking simultaneous downloads
    Tried opening up ports as was suggested in some places
    Uninstalled some updates to Windows Vista
    Completely uninstalled itunes and all its components then reinstalled
    Can anyone think of anything else I can try?

  • ITunes error message:  The Network Connection Timed Out???

    New 30GB and Nano for Christmas. Per the instructions, I downloaded the Itunes update, 7.0.2. Since then, we can't get on Itunes store. Apple support said the site was too busy. I've downloaded it on my work computer and laptop and the store opens, but not on our home desktop. I am trying not to have to resort to exporting hundereds of music files. Anybody overcome this one?
    Gateway, Intel Pent. 4   Windows XP   2.40GHz, 512 RAM

    i get the same message connection timed out, but instead i cannot download songs i can purchase them but they wont download please someone overcome this one i am being billed for these purchases and i need to know how to download them without error 3259 SOMEONE is there a number or email? because everyone is having this same problem please someone find a solution!!

  • Error #2025:The supplied DisplayObject must be a child of the caller - Removing Object from Array

    Hi guys, I'm pretty new to as3 and I'm trying to make a game where the player supposedly clicks on the stage and 3 towers which I've spawned dynamically should shoot towards the area. Everything works in terms of tower rotation, etc, but the bullets will not be removed from the stage when I exit the level into another scene. The boundary checking is fine, too.
    Here's a part of the code in the Main.as file.
    private function clickTower1(e:MouseEvent):void
    for each (var tower1:mcTower1 in tower1Array)
    var newLaser1:mcLaser1 = new mcLaser1();
    newLaser1.rotation = tower1.rotation;
    newLaser1.x = tower1.x + Math.cos(newLaser1.rotation * Math.PI / 180) * 40;
    newLaser1.y = tower1.y + Math.sin(newLaser1.rotation * Math.PI / 180) * 40;
    newLaser1.addEventListener(Event.ENTER_FRAME, laser1Handler);
    tower1BulletArray.push(newLaser1); stage.addChild(newLaser1);
      private function laser1Handler(e:Event):void
    //Make laser move in direction of turret.
    var newLaser1:MovieClip = e.currentTarget as MovieClip;
    newLaser1.x += Math.cos(newLaser1.rotation * Math.PI / 180) * laser1Speed;
    newLaser1.y += Math.sin(newLaser1.rotation * Math.PI / 180) * laser1Speed;
    //Boundary checking if (newLaser1.x < -50 || newLaser1.x > 800 || newLaser1.y > 600 || newLaser1.y < -50)
    newLaser1.removeEventListener(Event.ENTER_FRAME, laser1Handler); stage.removeChild(newLaser1);
    tower1BulletArray.splice(0, 1);
    I have a function called exitLevel, which basically, as the name states, exits the level when a button is clicked. It worked perfectly before I started coding the bullets.
        private function exitLevel(e:MouseEvent):void
    stage.frameRate = 6;
    gamePaused = false;
    clearLevel();
    gotoAndStop(1, 'exitLevel');
    btnExitLevel.addEventListener(MouseEvent.CLICK, levelSelect1);
      private function clearLevel():void
    stage.removeEventListener(Event.ENTER_FRAME, update);
    stage.removeChild(buttonCreep1); stage.removeChild(buttonCreep2);
    for (var i = creep1Array.length - 1; i >= 0; i--)
    removeChild(creep1Array[i]);
    creep1Array.splice(i, 1);
    //trace ("Creep1 Removed");
    for (var j = creep2Array.length - 1; j >= 0; j--)
    removeChild(creep2Array[j]);
    creep2Array.splice(j, 1);
    //trace ("Creep2 Removed");
    for (var k = tower1Array.length - 1; k >= 0; k--)
    removeChild(tower1Array[k]); tower1Array.splice(k, 1);
    for (var l = tower1BulletArray.length - 1; l >= 0; l--)
      stage.removeChild(tower1BulletArray[l]);
    tower1BulletArray.splice(0, 1);
    After debugging, it says the error is at the end, where i try to remove the child from the stage. What is wrong? Sorry, I'm a beginner at as3 so any answers might have to be spoonfeeding... I'll try to learn and understand, though. Thanks!
    I did take some of the code off of a guide on the web, and I don't understand it totally, so can someone explain to me what this code does as well? What is e.currentTarget? Thanks!
    var newLaser1:MovieClip = e.currentTarget as MovieClip;
    Here's the full .as file if anybody wants to take a look. http://pastebin.com/5ff4BQa5

    Hi, I managed to solve the errors (kind of) by using this code.
    for (var i:int = tower1BulletArray.length - 1; i >= 0; i--)
    if (tower1BulletArray.parent)
    tower1BulletArray[l].parent.removeChild(tower1BulletArray[l]);
    tower1BulletArray.splice(i, 1);
    However, the problem still persists that the bullets stay in the screen after I change the scene. Any solution? Thanks!

  • Error S7135: The network connection timed out.

    While setting up my xpress email account, I get to the final step where my phone is "generating secure keys"  at this point continue to get the Error S7135.  Does anyone have any suggestions?

    Did you check this?
    https://www.wireless.att.com/support_static_files/KB/KB53362.html
    ‡Thank you for hitting the Blue/Green Star button‡
    N8-00 RM 596 V:111.030.0609; E71-1(05) RM 346 V: 500.21.009

  • I have acquired a new modem usb modem for my computer which gets me on the internet fine but when I try to load a weg page in Mozilla it tries but always comes up with the error that the connection has timed out. Any Ideas? Thanks

    It seems the browser will not let me connect even though the internet is accessed.

    Carmell-
    When I've had a similar problem, it was because I was accessing the iTunes store from a device I hadn't used before, such as when I upgraded from an iPad 1 to the iPad 2.  It was a little confusing to me until I figured it out.
    All I had to do was use the ID of my existing account and play along with the iTunes store.  As I recall, it asked for my password twice, and the security code from the back of my credit card.  After that, downloads proceeded as before.
    Fred

Maybe you are looking for

  • Trying to convert to word. Half the text is missing and all the pictures. Please help ASAP

    Need help converting to word. Not showing text or images

  • Why did Lion download updates I didn't select?

    A couple of days ago I checked for updates for my Lion - I was in particular looking for the Java update to fix the recently reported security issue - and selected 2 items including the Java update for downloading.  I checked the size of the items an

  • WebService Test page generation

    Hello, I have a question regarding WebService test page generator. I have OC4J standalone (10.1.3.3.0) configured on internal IP address like 10.x.x.x and for test reasons this server is accessible via internet. Test page for WebService generated by

  • Macbook Pro running slowly (EtreCheck information included)

    My MacBook Pro suddenly started performing very slowly.  I tried rebooting in recovery mode by holding command + R at start up, but nothing happens.  I have tried to perform a software update, and when I do so, it checks for updates, and asks me to r

  • Disable Add to Cart in inProcurement Page

    Hi Gurus , /oracle/apps/icx/icatalog/shopping/webui/SearchResultsPG I have to disable 'add to cart' button in the iprorcurement categories serch page , the issue here is when i search for some item , it can show multiple catagores each having a add t