RangeError: Error #2006: The supplied index is out of bounds.

Hi Guys
I am making an Auto-Arrange button and clicking on which
arranges all the children of the container( which are on the main
stage) in the tile format. Basically on clicking, I manually move
those child on the stage to particular coordinates as shown in my
code. I have pasted my code below. My problem is that as soon as i
click on the auto arrange button I am getting error "RangeError:
Error #2006: The supplied index is out of bounds.". Please let me
know what i am doing wrong and i will appreciate if you let me know
how would i fix this
Thanks a lot guys
Anuj
******************CODE**********************
var aa:Number=0;
var xcoord:Number=-300;
var ycoord:Number=-200;
var xcoord1:Number=450;
var xcoord2:Number=850;
var xcoord3:Number=1250;
var ycoord1:Number=350;
var ycoord2:Number=650;
//Button Listener
btn_AA.addEventListener(MouseEvent.CLICK,autoArrange);
function autoArrange(event:MouseEvent):void
if(container.getChildAt(aa)!=null)
container.getChildAt(aa).x=xcoord;
container.getChildAt(aa).y=ycoord;
//Arrange Second
container.getChildAt(aa+1).x=xcoord+xcoord1;
container.getChildAt(aa+1).y=ycoord;
//Arrange Third
container.getChildAt(aa+2).x=xcoord+ xcoord2;
container.getChildAt(aa+2).y=ycoord;
//Arrange Forth
container.getChildAt(aa+3).x=xcoord+xcoord3;
container.getChildAt(aa+3).y=ycoord;
//Arrange Fifth
container.getChildAt(aa+4).x=xcoord;
container.getChildAt(aa+4).y=ycoord+ycoord1;
//Arrange Sixth
container.getChildAt(aa+5).x=xcoord+xcoord1;
container.getChildAt(aa+5).y=ycoord+ycoord1;
//Arrange Seventh
container.getChildAt(aa+6).x=xcoord+ xcoord2;
container.getChildAt(aa+6).y=ycoord+ycoord1;
//Arrange Eight
container.getChildAt(aa+7).x=xcoord+xcoord3;
container.getChildAt(aa+7).y=ycoord+ycoord1;
//Arrange Ninth
container.getChildAt(aa+8).x=xcoord;
container.getChildAt(aa+8).y=ycoord+ycoord2;
//Arrange Tenth
container.getChildAt(aa+9).x=xcoord+xcoord1;
container.getChildAt(aa+9).y=ycoord+ycoord2;
//Arrange Eleventh
container.getChildAt(aa+10).x=xcoord+ xcoord2;
container.getChildAt(aa+10).y=ycoord+ycoord2;

Hi Kglad
Thanks for reply. Can you please do me a big favor of
modifying the code so that it would not give that range error.
I am not sure which way to go because manually i put them at
specific coordinate and i assume if even i place 1 child on my main
stage it should work without giving me the error but everytime it's
checking that whether i place 1 childrens on the stage or not.
Please help me out.
Thank you very much for ur help
Regards,

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            <mx:Button id="btnClear" label="Clear" click="btnClear_clickHandler(event)" color="black" />
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    var learn_more_btn:Button_learn_more = new Button_learn_more();
    var replay_btn:Button_replay = new Button_replay();
    //Last Pic Variables
    var BoxLivePic:Box_Live_Pic = new Box_Live_Pic();
    var BoxFeelPic:Box_Feel_Pic = new Box_Feel_Pic();
    var BoxSleepPic:Box_Sleep_Pic = new Box_Sleep_Pic();
    // Video Variables
    var Video_Breathe:VideoLoader = new VideoLoader("Breathe_Video.f4v",{container:this,
                                                x:0, y:0});
    var Video_Live:VideoLoader = new VideoLoader("Live_Video.f4v",{conainer:this,
                                                 x:0, y:0});
    var Video_Sleep:VideoLoader = new VideoLoader("Sleep_Video.f4v",{conainer:this,
                                                 x:0, y:0});
    var Video_Feel:VideoLoader = new VideoLoader("Feel_Video.f4v",{conainer:this,
                                                 x:0, y:0});
    // Video complete Event Listeners
    Video_Breathe.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_breathe);
    Video_Live.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_live);
    Video_Sleep.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_sleep);
    Video_Feel.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_feel);
    OverwriteManager.init(OverwriteManager.AUTO);
    //Buttons Invisible
    breathe_mc.learn_btn.visible = false;
    breathe_mc.video_btn.visible = false;
    live_mc.learn_btn.visible = false;
    live_mc.video_btn.visible = false;
    sleep_mc.learn_btn.visible = false;
    sleep_mc.video_btn.visible = false;
    feel_mc.learn_btn.visible = false;
    feel_mc.video_btn.visible = false;
    //Custom Eases
    CustomEase.create("myCustomEase", [{s:0,cp:1.14999,e:1.4},{s:1.4,cp:1.65,e:1}]);
    CustomEase.create("myCustomEase2",[{s:0,cp:0.97,e:1.22},{s:1.22,cp:1.47,e:1}]);
    var timeline:TimelineLite = new TimelineLite({onComplete:showBreathe});
    addChild(removeChild(better_mc));
    TweenLite.to(better_mc,2,{alpha:1, y:186.6,ease:Bounce.easeOut});
    timeline.appendMultiple([
        TweenLite.to(breathe_mc, 1, {alpha:1,y:117,ease:CustomEase.byName("myCustomEase2")}),
        TweenLite.to(live_mc, 1, {alpha:1,y:117, y:37, ease:CustomEase.byName("myCustomEase2")}),
        TweenLite.to(sleep_mc, 1, {alpha:1,y:77, ease:CustomEase.byName("myCustomEase2")}),
        TweenLite.to(feel_mc, 1, {alpha:1,y:77, ease:CustomEase.byName("myCustomEase2")})],1,TweenAlign.START, .2);
    function showBreathe():void
        breathe_mc.learn_btn.visible = true;
        breathe_mc.video_btn.visible = true;
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:1});
        TweenLite.to(breathe_mc, 1, {y:77, ease:CustomEase.byName("myCustomEase")});
        //Show Text
        TweenLite.to(breathe_txt_mc, 1,{alpha:1});
    //Event Listeners
    breathe_mc.addEventListener(MouseEvent.MOUSE_OVER, breatheOpen);
    live_mc.addEventListener(MouseEvent.MOUSE_OVER, liveOpen);
    sleep_mc.addEventListener(MouseEvent.MOUSE_OVER, sleepOpen);
    feel_mc.addEventListener(MouseEvent.MOUSE_OVER, feelOpen);
    //Event Listeners for Playing Video
    breathe_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, breathe_play_video);
    live_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, live_play_video);
    sleep_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, sleep_play_video);
    feel_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, feel_play_video);
    // Event Listener for Close Video
    close_btn.addEventListener(MouseEvent.MOUSE_DOWN, closeVideo);
    //Functions for VIDEO and LEARN MORE buttons
        function breathe_play_video(event:MouseEvent):void {
        Video_Breathe.load();
        this.addChild(Video_Breathe.content);
        function live_play_video(event:MouseEvent):void {
            Video_Live.load();
            this.addChild(Video_Live.content);
        function sleep_play_video(event:MouseEvent):void {
            Video_Sleep.load();
            this.addChild(Video_Sleep.content);
        function feel_play_video(event:MouseEvent):void {
            Video_Feel.load();
            this.addChild(Video_Feel.content);
    function closeVideo(event:MouseEvent):void {
        Video_Breathe.unload();
        Video_Sleep.unload();
        Video_Feel.unload();
        Video_Live.unload();
        removeChild(close_btn);
        removeChild(learn_more_btn);
        removeChild(replay_btn);
        removeChild(BoxLivePic);
        removeChild(BoxSleepPic);
        //removeChild(BoxFeelPic);
    // Last Breathe Buttons Added to Stage
    function donePlaying_breathe(e:Event):void {
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 313;
        close_btn.y = 183;
        learn_more_btn.x = 434;
        learn_more_btn.y = 183;
        replay_btn.x = 554;
        replay_btn.y = 183;
    // Last Live Buttons
    function donePlaying_live(e:Event):void {
        addChild(BoxLivePic);
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 43;
        close_btn.y = 183;
        learn_more_btn.x = 164;
        learn_more_btn.y = 183;
        replay_btn.x = 284;
        replay_btn.y = 183;
    // Last Sleep Buttons
    function donePlaying_sleep(e:Event):void {
        addChild(BoxSleepPic);
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 313;
        close_btn.y = 183;
        learn_more_btn.x = 434;
        learn_more_btn.y = 183;
        replay_btn.x = 554;
        replay_btn.y = 183;
    //Last Feel Buttons
    function donePlaying_feel(e:Event):void {
        addChild(BoxFeelPic);
        addChild(close_btn);
        addChild(learn_more_btn);
        addChild(replay_btn)
        close_btn.x = 313;
        close_btn.y = 183;
        learn_more_btn.x = 434;
        learn_more_btn.y = 183;
        replay_btn.x = 554;
        replay_btn.y = 183;
    // Functions Breathe
    function breatheOpen(event:MouseEvent):void
        TweenLite.to(breathe_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:1});
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        TweenLite.to(live_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(live_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(live_mc.video_btn, .5, {alpha:0});
        //Close Sleep
        TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
        //Close Feel
        TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_breathe_mc, .5, {alpha:1});
        //Hide Other Pics
        TweenLite.to(pic_live_mc, .5, {alpha:0});
        TweenLite.to(pic_sleep_mc, .5, {alpha:0});
        TweenLite.to(pic_feel_mc, .5, {alpha:0});
        //Show Text
        TweenLite.to(breathe_txt_mc, 1,{alpha:1});
        //Hide Other Text
        TweenLite.to(live_txt_mc, 1,{alpha:0});
        TweenLite.to(sleep_txt_mc, 1,{alpha:0});
        TweenLite.to(feel_txt_mc, 1,{alpha:0});
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    function liveOpen(event:MouseEvent):void
        TweenLite.to(live_mc, 1, {y:77, ease:Elastic.easeOut});
        live_mc.learn_btn.visible = true;
        live_mc.video_btn.visible = true;
        TweenLite.to(live_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(live_mc.video_btn, .5, {alpha:1});
        //Close Breathe
        TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
        //Close Sleep
        TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
        //Close Feel
        TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_live_mc, .5, {alpha:1});
        //Hide Other Pics
        TweenLite.to(pic_sleep_mc, .5, {alpha:0});
        TweenLite.to(pic_feel_mc, .5, {alpha:0});
        //Show Text
        TweenLite.to(live_txt_mc, 1,{alpha:1});
        //Hide Other Text
        TweenLite.to(breathe_txt_mc, 1,{alpha:0});
        TweenLite.to(sleep_txt_mc, 1,{alpha:0});
        TweenLite.to(feel_txt_mc, 1,{alpha:0});
    // Functions sleep
    function sleepOpen(event:MouseEvent):void
        TweenLite.to(sleep_mc, 1, {y:37, ease:Elastic.easeOut});
        sleep_mc.learn_btn.visible = true;
        sleep_mc.video_btn.visible = true;
        TweenLite.to(sleep_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(sleep_mc.video_btn, .5, {alpha:1});
        //Close Breathe
        TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
        //Close Live
        TweenLite.to(live_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(live_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(live_mc.video_btn, .5, {alpha:0});
        //Close Feel
        TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
        //Show Pic
        TweenLite.to(pic_sleep_mc, .5, {alpha:1});
        //Hide Other Pics
        TweenLite.to(pic_feel_mc, .5, {alpha:0});
        //Show Text
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        //Hide Other Text
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        TweenLite.to(breathe_txt_mc, 1,{alpha:0});
        TweenLite.to(feel_txt_mc, 1,{alpha:0});
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        TweenLite.to(feel_mc, 1, {y:37, ease:Elastic.easeOut});
        feel_mc.learn_btn.visible = true;
        feel_mc.video_btn.visible = true;
        TweenLite.to(feel_mc.learn_btn, .5, {alpha:1});
        TweenLite.to(feel_mc.video_btn, .5, {alpha:1});
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        TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
        TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
        TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
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        TweenLite.to(live_mc.video_btn, .5, {alpha:0});
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        TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
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        TweenLite.to(sleep_txt_mc, 1,{alpha:0});
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