Export for ProTools import

Can someone recomend a setting for exporting a sequence so I can import the file for scoring in ProTools? I've tried a few and I can't seem to get it.
Thanks

OK, we might be talking about TWO different things here. The first thing, an OMF, is the audio only. A file with the audio, in the proper order, with handles. You now talk about the SECOND thing...a Quicktime Reference movie. Something to sync to the audio you have so that you can see what you are mixing. I supply both to my audio mixers. The codec of these vary..one wants a DV/NTSC movie, another wants and MP4. SOmeone else likes Sorenson.
So, what do you like? What can your system handle? Whatever it is, it needs to run at 29.97fps, or 23.98fps...depending on the original format. It can't be something like 15fps or 10fps.
Shane

Similar Messages

  • OMF export for protools mix questions

    Hi, first post ...
    Been using logic pro for about a year, so excuse me if this is redundant. I did a search and couldn't come up with all the answers I needed (this place via search has helped many times) I am exporting a project I did in Logic pro 7 to OMF for someone else to mix in P.T. Am I correct in assuming I first need to bounce all midi files to audio and reinsert them in the project via aif into audio tracks?
    Also, when you export to OMF I understand that the panning is not transfered, but how are the individual track effects along with Bus and output buss effects treated? I think understand it that the automation is ignored, but will they recieve my tracks processed the same way as say they were bounced to mp3? I am thinking not.... and for the few tracks where the effects are intergal to the part, I need to bounce them and print the effects and then re-insert like I did with midi? Sorry if this confusing post, but I am a newbie to all this, any help greatly appreciated.
    G4   Mac OS X (10.4.8)  

    Forget the OMF deal...
    Logic 7 has a feature called "Export All Tracks as Audio Files". Use it.
    All MIDI will automatically be bounced as audio files.
    All audio regions will be consolidated so that they all start from the same point.
    Any plug-ins on your tracks will become part of the bounced audio, so make sure only plug-ins crucial to the sound are left on.
    No automation will be written to the exported audio files. They will all bounce at unity gain.
    No FX from busses or Auxes will be included. This is generally the preferred result, as a mix engineer will want a "clean slate" from which to work.
    Make sure all your audio objects are named properly. On each track, hold down the option key, and double click. Type a relevant track name, such as Kick, snare, kazoo, etc... otherwise, the exported files will have names like "Audio 1, Audio 2", etc... and you'll find a voodoo doll of yourself with pins in it next to the mix engineers console.
    By utilizing the "Export All Tracks as Audio" feature, you are creating audio files, that run from bar 1, beat 1, to the end of the song. The PT engineer will then import these into a new PT session. Tell him/her the beats per minute, so they can set it up on a grid (necessary for quick edits, tempo sync'd FX, etc..).
    This is the preferred method of handing a song made in one DAW, off to another, to be mixed.

  • Exporting Scoring Markers for ProTools

    Dear Colleagues
    Has anyone here any experience of exporting a Final Cut Pro sequence for ProTools using Scoring Markers? I know these markers translate to Soundtrack Pro, but do they translate to ProTools?
    I might be better off using Chapter Markers in the guide QuickTime I give to the composer.
    I will be using Automatic Duck Pro Export 4.04 to create the OMF for ProTools.
    many thanks
    Aldo

    Sometimes if I'm going outside of Apple Apps - like Logic, which would accept the markers, I just put in a short tone, like a blip every place I would set a marker so the composer can hear where the scoring changes go. When the score is complete, I just import it to the FCP sequence and check for possible timing tweeks, and repeat.

  • Import and/or export for actionscript without extention?

    I have a project in which I need to import several hundered png images.
    When I import them into the library, then select all the images, then view the properties, I Check the export for action script and the export in frame 1.
    Now, all my images have class names that I can access though my code, however, it included the file extensions in the class names, thus making invalid class names.
    Is there any way I can import and/or set class names so they do not include the file extensions without having to do it manually for EVERY file?

    My actual project has something like 9200 images in it.
    if  my main project, let's call it "main.fla", was to contain every one of  those images, every time I tried to run or debug it, it would take  FOREVER to compile... as a work around that I discovered in a previous  project was to put all my graphics and media into an swc file. (Let's  call it MyLibrary.swc)
    While I was trying to get the  swc working, I discovered that while my media in the swc was indeed  setup to be exported for actionscript with unquie classes and  everything, when I compiled and built my project, I could not get any of  those media elements using the getDefinitionByName function.
    After alot of reading and trail and error I found that the only way to get it to work was to have someplace in my code, an actual reference to the objects that I was trying to get with getDefinitionByName. It turned out, that without instantiating the object in the code, the compiler was omitting it.
    Now, but instantiate, I mean doing this:
    var bm:BitmapData = new MyImage();
    Where MyImage.png is in my swc and has a class defined as "MyImage"
    Once I do that, then I can do this
    var classRef:Class = Class(  getDefinitionByName("MyImage")  );
    But without that line above SOMEWHERE in my code (even if it's not actually executed), the getDefinitionByName returns an error saying it can't find the class.
    Now, here's the problem.
    When I import all my images into my swc library they get named with the file extention... "MyImage.png" and when I select all the images that Imported and batch set the export for actionscript, they get automatically assigned a class name equal to their library name, so the class name is "MyImage.png"
    so if I wanted to use getDefinitionByName to access the class, I would need to instantiate it in my code by doing this:
    var bm:BitmapData = new MyImage.png();
    BUT, that is erronous as the period causes an error and the adobe docs says right in it that class names can't use periods or any other non-alphanumeric character.
    So while the getDefinitionByName function DOES actually work with classes with periods in them, because my media is external of the main.fla, I can't load it unless it's instantiated first, which leaves me right back where I was.... having to to manually rename over 9000 classes manually one at a time.
    I did some searching and found the "Flash Library Renamer" extension, but it requires me changing all my class names to be sequenial, which the vast majority is not.
    Is there a way that I can import the files into the library and have it omit the file extension?
    if not, is there a way that I can set the class names in a batch and not have it use the file extentions?
    if not, is there an Flash Extention or plug in that will allow batch renaming using regular expression or wildcards?

  • BWF management and AAF export to Protools

    Hi everyone,
    I'm currently editing a feature film and I wanted to report some issues about BWF management and AAF export to protools.
    I was aiming to fill the feature request form, but seems it is not available in my area at the moment (Taiwan). I also tried to fill the form using a VPN with a US IP address and I didn't have much chance, so Im going to post it here hoping some people from Adobe will see it.
    BWF-P or BWF-M
    There is no problem in importing BWF-P files, but it would be very convenient if we could see the track names on the timeline (like if the track is the Boom, which wireless microphone...). Our sound engineer is recording from 3 to 8 tracks and he includes the track names in the metadata of his files. I like working on the sound when I edit, so it would help a lot to have this information appearing on the timeline.
    BWF-M management seems very poor to me. It is not possible to import BWF-M as one poly clips. Or is it possible and I don't know why? For the moment, if I have 5 tracks for 1 sound (it means I have 5 files in the finder named xyz_01.wav, xyz_02.wav, ..., xyz_05.wav) and if I import these five files, it will import in my premiere project as 5 different clips, when it should be able to make them as 1 clip with 5 tracks.
    AAF Export
    The way Premiere Pro export oaf could be much more intelligent.
    I always prefer to export separate files from the as, not embbed. I prefer copy complete files instead of doing handles. In this way, Premiere Pro just copy the BWF file exactly like it was, but rename it. The advantage is that we keep the metadata in this export, which is important for our sound designer who works on Protools HD 11.
    Usually, I will have from 3 to 8 tracks for on clip. The sound engineer recorded BWF-P. Quite often, I will cut one clip on the timeline to remove some undesirable sound like "Action", "Now"... I found out that Premiere will copy from 5 times the same file if there is 5 tracks. And each time, Premiere is copying the full BWF-P file, it means we'll have 5 identical files with 5 identical tracks, but with different names. And if the same clip is cut into different prices on the timeline, it will copy each time once again the same file with different naming convention.
    For a one hour timeline, my sound export took 1 hour and needs 12GB of storage, because Premiere is just copying many times the same file.
    I found out that the way Premiere is exporting is more suitable to use BWF-M, because at least, it won't copy five times the same tracks. But as mentioned above, Premiere seems to be very inconvenient when you want to import BWF-M files.
    Finally, I'm using merged clips to edit. When Premiere export the aaf and copy all the complete sound files, the naming convention follows the merged clip naming. It would make much more sense to follow the original files naming instead. Like this, if the aaf link to the original name files, then the sound editor might be able to simply link to his original media, which would be very convenient for editor and for sound department.
    AAF Translation to Protools.
    As the aaf export lots of identical files, it becomes a mess in protools. You can see the file 001_05_T05 is repeated a lot of time!
    The also exports the video timeline. It doesn't export the video files, but it shows all the cut of the film and also provides the names of all the clips I edited.
    Thats is very convenient for the sound designer, because he can see where I cut and what is the original video clip.
    The problem is that in our test, all the name clip appeared to be wrong. The cuts are correct, but not the names.
    Another issue is concerning the metadata. As Premiere is exporting 5 times the same files containing 5 tracks, Protools only shows the 1st track name instead of showing the correct one. For example, if track names were MKH60, 718m, 718s, HF_Actor1, HF_Actor2, Protools will show MKH60 on every tracks.
    I usually work very close to the sound department and I know they're going to loose lots of time to find out which track is which microphone, when it could be very simple, like when I export aaf from Avid.
    I much prefer editing on Premiere Pro, but also our sound designer can understand my decision to use Premiere Pro, he regrets the time I was using Avid.
    FEATURE REQUESTS (if not available yet):
    1) BWF-M better import management
    2) BWF Metadata management: import track names and add an option to show the track name directly on the timeline.
    3) AAF Export: Export files with the same name as the original BWF files. Possibility to really Link Media.
    4) AAF Export: Copy only time a BWF-P files that is used several time in the timeline and that contain several tracks.
    5) AAF Export: Fix the naming of the video clip that appeared to be wrong in Protools,
    CONCLUSION:
    Since Gone Girl, it appears that Adobe has the ambition to conquer the feature film market. I couldn't be more happy than that, and the improvements have been huge these past two years. I really enjoy working on sound in Premiere. The VST plugin implementation is great, much better than in Avid. The track audio mixer is great as well.
    But when we talk about exporting the project to sound department, it install not as good as it could.
    I hope Adobe can have a serious look on that.
    Matthieu Laclau
    IMDb
    50th Golden Horse Best Editing Award
    P.S.: Sorry for my approximate english, but I'm a French and I hope it is understandable english native readers.

    I've had several years of classical voice training, including singing in Italian, German, and French ... well, min Deutsch isn't too bad as I've had some years of  study and actually spent some time talking with Germans; my Italian is ... um ... well, I've been told an Italian can actually understand what I'm saying easily enough but would never mistake me for "real" ... (sigh) ... and my daughter, who took three years of French in high school started laughing one day whilst I was practicing with her listening to advise at the request of my voice teacher ( a near-native French speaker). "Daddy, I just figured out why your French is so weird ... you're not singing with an English (American, that is) accent, but a Norwegian accent!". Yes, I do speak some Norwegian ... way too little compared to what I could 20 years ago while visiting family & professional friends there.
    So ... post any further observations you've got on PrPro, questions too ... and as soon as the feature request line is working again, post away on there. "We'll" understand you just fine. Which is far more than I could say for a French person trying to understand my singing of it ...
    Neil

  • I want to use a retro TV screen as a mask for an imported video. It works and previews correctly in iBooks Author but not when previewed on my iPad. Any workarounds or suggestions welcome.

    Hi there
    I've been trying to give my imported videos a new spin by using the screen on a retro TV image to play the video on. I've masked the screen in Photoshop, saved it as a transparent .png and placed it onto the page. I then place the video, size it to fit the screen, send it to the back and, as if by magic, the video appears to play on the TV. However, as soon as I preview the book and go to view it on my ipad, the video is back in front of the TV and the illusion is lost.
    Is there any way around this or am I going to have to make all my TV screens the same rectangular shape as the video? Also, is there any way I can stop the video being played full screen? Some of my videos are over 50 years old and the quality is pretty poor at full screen.
    Many thanks.

    Don't rely on 'Preview'.
    Share/Export as .ibooks file and then drag that to iTunes and sync to your iPad.
    Still no joy, find a pre-processing recipe ( that includes export for iPad) that doesn't spoil the quality in the process.
    Just keep in mind that low quality in means low or lower quality out, in this example.

  • How Best to Import iPhone 4 video into Premier Pro CS5 - Settings for new import "sequence preset"?

    Shooting video with my iPhone 4 (ATT version) and am trying to import file into Premiere Pro CS5 (5.0.3) running on Macintosh OS 10.6.6.
    The problem is that I am simply guessing on how to import sequence, and the result is that I am getting motion artifacts and generally inferior quality.  I am using iMovie 11 as my basis for comparison.   Not surprisingly, iMovie 11 imports from iPhone beautifully, but when I've looked around inside of it for properties, there isn't much to see.
    From using Apple's built in quicktime "inspector,"  it is possible to see that iPhone4 video has following properties:
    ".mov" file
    dimensions:   1280 x 720
    codecs:  H.264, AAC
    Color Profile:   HD (1-1-1)
    Audio Channels:  1
    Total Bit Rate:  10,543
    PPRO - PRESET DESCRIPTION:
    <my comments in angle brackets>
    ????  = Question
    General
    Editing mode: DSLR    < Correct?   Best i could do, perhaps it should be "Mobile Device"  perhaps it doesn't matter>
    Timebase: 29.97fps
    Video Settings
    Frame size: 1280h 720v (1.0000)    <from apple quicktime "inpector" window >
    Frame rate: 29.97 frames/second     <from apple quicktime "inpector" window >
    Pixel Aspect Ratio:  ????
    Fields: N????
    Audio Settings
    Sample rate: ?????
    Default Sequence
    Total video tracks: 3
    Master track type: Stereo
    Mono tracks: 0
    Stereo tracks: 3
    5.1 tracks: 0
    Submix mono tracks: 0
    Submix stereo tracks: 0
    Submix 5.1 tracks: 0
    Seeking advice on how to smoothly and *losslessly* import/ingest iphone4 footage into PPro CS5.  (I am not worried about exporting for iPhone display, which is what most of the information I can find relates to).
    Thanks in advance,  Michael

    Wow.  Thanks Colin.
    When I follow your approach, I don't get the same "sequence preset" dialog box popping up.    
    FU question, though, the motion is frequently jagged.  Is there a way to smooth out/increase the quality of the rendering?    I have 16gb ram, Mac Pro.   which is able to handle iPhone video rending fine in quicktime.   (I've tried rendering for "performance" and "memory" but both seem to produce, eh results.).
    Michael

  • Find EXPORT to an IMPORT ... FROM MEMORY ID statement

    Hi!
    I would like to ask you, if you know an easy way to find the EXPORT command for an IMPORT ... FROM MEMORY ID ... statement.
    For example in the program LWDTMO01, there is the following codepart (in a SAP 4.6c):
        IMPORT DYNP_INFO FROM MEMORY ID 'mcx_dynp_info'.
        IMPORT SHLP_TOP  FROM MEMORY ID 'mcx_shlp_top'.
        IMPORT SHLP_CURR FROM MEMORY ID 'mcx_shlp_curr'.
        IMPORT SHLP_TAB  FROM MEMORY ID 'mcx_shlp_tab'.
        IMPORT RECORD_TAB  FROM MEMORY ID 'mcx_record_tab'.
        IMPORT OCXINTERFACE FROM MEMORY ID 'mcx_ocxinterface'.
        IMPORT CALLCONTROL FROM MEMORY ID 'mcx_callcontrol'.
        IMPORT FLDS_OUT_TAB FROM MEMORY ID 'mcx_flds_out_tab'.
    How can I find the code, where these tables are filled with data and EXPORTed to the memory?
    Thank you
    Tamá

    hi tamas
    go to debugging mode by using the internal command /h
    then click the goto menu->sytem areas->abap memory.
    in the abap memory the datas are stored ..
    regards
    surender.s

  • FCP 7 exporting for DVD, Image problems

    Hey,
    New here so sorry if I'm a little slow with everything.  We shot some concert footage using 4 cameras, 3 cameras shot in 1440X1080 HDV 1080i60 and the other camera shot in AVCHD but was imported as 1440X1080 ProRes 422.  I edited the video in a sequence with settings of 1440X1080, field dominance of Upper (odd), and compressor HDV 1080i60.  I was trying to find a way to export for SD DVD in the best quality I could and found Ken Stone's site,
    http://www.kenstone.net/fcp_homepage/hdv_timeline_to_sd_dvd.html
    It's worked for me on other projects. This project is a 2 1/2 hour DVD, so I tested that method on a minute of the footage and it didn't come out well just for one camera.  I followed Ken Stone's page and took the sequence and changed the settings to field dominance None, and compressor to ProRes 422.  Then I exported using quicktime conversion with settings of ProRes 422 HQ.  Once that file is exported I've been taking it to Compressor and using either DVD Best 90 Minutes or 120 Minutes.  On the max bitrate I don't go above 7.9 and on the average I'm usually around 6.7 for Best 90 minutes and 5.2 for Best 120 minutes.  Whenever I put the footage in DVD Studio Pro, the footage from the 3 cameras shot in 1080i60 look great but the footage originally shot in AVCHD has all sorts of lines and distortion on movement.  I'm just trying to find out if there is a better way for me to take my footage from final cut to SD DVD and still get good looking footage out of the original AVCHD footage.  I don't really understand why the footage from the AVCDD footage is coming out like that since it was imported as ProRes 422.  Any ideas on how to fix this?
    Thanks,
    Matt

    Thanks a lot, this did the trick.
    Yeah I'm doing a dual layer dvd, but I'm sending it off for replication so from what I've read it sounds like I have to build and format the dvd, then burn each Layer to it's own dvd.  Do you have any experience with this?  The break point is kind of confusing me right now because it sounds like just a lot of trial and error.
    Thanks again
    Matt

  • HELP! QT file deteriorates around halfway when exporting for web

    I have an iMovie project that I have regularly exported to DVDs or other quicktime files: only when I export "for the web" this file (a 1G file that gets compressed to about 18MB for the web) deteriorates, starts to blur as if losing sync with the codec. When I work in iMovie the file is perfect, when I tried to export it into one (or two) small .mov it deteriorates. I tried everything, including re-exporting to a new original and re-importing, splitting the file in shorter segments etc. At a specific point in the movie, it just falls apart.
    I was wondering if any of you had some suggestion.

    You could try duplicating the iMovie project, replacing the video clip which plays at the point that the movie deteriorates with -anything else- and then export again to see if the problem is related specifically to that one video clip.
    If not, then perhaps trying the export from another user account or on another computer would help determine if settings or software versions are an issue.
    If it is the one particular clip, try converting that clip to some other format prior to importing to iMovie and then exporting again ?

  • Export xml and importing it back in

    I've got an issue I can't seem to find an answer to on the forums or otherwise.
    I'm creating a screenwriting app in AIR that saves a file to the user's local machine.
    If I place this line of code for the import on the constructor it works fine and sets up the document for writing.
    private const textMarkup:String = "<TextFlow xmlns='http://ns.adobe.com/textLayout/2008' verticalScrollPolicy='auto' horizontalScrollPolicy='auto' fontSize='12' fontFamily='Courier New' paddingTop='60' paddingLeft='120' paddingRight='55' typographicCase='uppercase' xmlns='http://ns.adobe.com/textLayout/2008'></TextFlow>";
    Now, I have an export function that exports this data out as an XML
    public function exportScript():void {
         var exportXML:XML = TextConverter.export(textFlow, TextConverter.TEXT_LAYOUT_FORMAT, ConversionType.XML_TYPE) as XML;
         var myScript:String = "myScript";
         exportFile.save(exportXML, myScript + '.FadeIn');
    This function works perfectly.  However, when it saves the XML file the formatting is altered.  I get this.
    <TextFlow fontFamily="Courier New" fontSize="12" horizontalScrollPolicy="auto" paddingLeft="120" paddingRight="55" paddingTop="60" typographicCase="uppercase" verticalScrollPolicy="auto" whiteSpaceCollapse="preserve" version="2.0.0" xmlns="http://ns.adobe.com/textLayout/2008">
      <p>
        <span></span>
      </p>
    </TextFlow>
    Because of the " replacing '  and the // it tosses the whole thing out of whack and won't import correctly. 

    So here are my three functions.  1 exports the text.  2 imports the script and 3 fires upon completion of 2.  I'm exporting in a string and using the text_layout_format to bring it back in but I get nothing on the screen when this third function fires.   What am I doing wrong?
    public function exportScript():void {
    var exportXML:String = TextConverter.export(textFlow, TextConverter.TEXT_LAYOUT_FORMAT, ConversionType.STRING_TYPE) as String;
    var myScript:String = "myScript";
    exportFile.save(exportXML, myScript + '.FadeIn');
    public function importScript():void {
    xmlLoader.addEventListener(Event.COMPLETE, importComplete);
    xmlLoader.addEventListener(IOErrorEvent.IO_ERROR, importError);
    xmlLoader.load(new URLRequest("myScript.FadeIn"));
    public function importComplete(e:Event):void {
    xmlContent = new XML(xmlLoader.data);
    textFlow = TextConverter.importToFlow(xmlContent, TextConverter.TEXT_LAYOUT_FORMAT);
    xmlLoader.removeEventListener(Event.COMPLETE, importComplete);
    xmlLoader.removeEventListener(IOErrorEvent.IO_ERROR, importError);

  • How to define Export parameter as Import parameter in next test script.

    Hi Experts,
    We have defined Purchase order no. as export parameter in ME21N transaction test script.
    Test configuration for ME21N transaction executed succesfully and the Purchase order No. appeared in the last message
    is the export parameter for next test script i.e. MIGO transaction.
    However I am unable to define this export parameter as Import parameter in next test script for MIGO transaction.
    Please suggest me the method to define the same.
    Please Help...
    Thanks in Advance
    Vikas

    Vikas,
    You need to create super script which is nothing but having the both the steps (Po creation & MIGO ) in this eCatt script. This can be achieved by using the REF command as ex. below.
    Create PO
    REF ( Z_CREATE_PO , Z_CREATE_PO_1 ).
    Create MIGO
    REF ( Z_CREATE_MIGO , Z_CREATE_MIGO_1 ).
    Z_Create_PO is the actual eCatt script that you recorded to create the PO. Z_CREATE_QUOTE_1 is the interface created by SAP. Similarly you have use the REF command to call the MIGO script inside this super script.
    To pass the export parameter from PO step to MIGO, double click the Z_CREATE_PO_1and define the export variable for PO number. And do the same on the interface for MIGO step.
    Follow the instructions if you need in this help document posted by another user in this forum
    http://www.sdn.sap.com/irj/scn/weblogs;jsessionid=(J2EE3417200)ID0134775250DB00634934533836311611End?blog=/pub/wlg/3497
    Note : Cut & paste the entire link above to view the document.
    thanks
    Venkat

  • Export for web

    Hi,
    I wonder if Lightroom overs a "export for web"?
    I saw that the jpg's with 50% are still larger than the once exported via PS-for web.
    I wonder if there is any trick or....
    thanks
    R

    Web galleries created by LR use more storage than those created by PS because (at least some) LR galleries have three images plus a thumbnail for each image file compared to only one image plus a thumbnail in PS. The three images are of different size; this may be how LR galleries match the displayed image size to the user's browser window on the fly, a neat trick.
    Another area where LR needs some extra storage is the catalog. In the smallish sample I examined, importing a jpg file into LR increased the total storage required for the image by about 40%.
    Jim

  • Export and re-import on same database

    For one reason or another we want to do a full export and re-import all the data back into the same tablespaces... is there a command to imp to tell it to truncate and over-write all the data before importing? or do I have to manually drop all the tables? (by manual I mean write a script to do it) -- and/or drop all the schemas

    Not sure, why you want to export and import back the same thing into the same database, but anyways to answer your question, yes it is possible with Oracle10g by using TABLE_EXISTS_ACTION={SKIP | APPEND | TRUNCATE | REPLACE}. With Oracle9i, you may have to generate a dynamic script to truncate tables....make sure you exclude SYS/SYSTEM tables from the truncate script.........did I say except SYS/SYSTEM and so on :-)
    HTH
    Thanks
    Chandra Pabba

  • Export for not showing xhtml option

    my CS5.5 Indesign does not bring up file> export for> Dreamweaver or any other option other than buzzword.  I have CS5.5 Master Collection.  How do I turn this feature on?

    Thanks to Nigel Chapman who is not a "past it" community professional this is a helpful answer:
    I'd be one of the last people to suggest that it's a good idea to use InDesign for Web design, but if that is where you're starting from, with CS5.5 it isn't entirely hopeless. You can use the Edit All Export Tags command on the paragraph styles fly-out menu to map styles to sensible HTML tags (headings to h1, sub-headings to h2, ...) and add classes where appropriate to hang some styling on. Provided that your documents use a consistent set of styles, you'd then just have to create a single CSS stylesheet that you could use for every HTML document you exported. You could import the mappings into all the documents so you'd only have to do it once.
    I didn't see changes to cs5.5 from cs5 listing the feature of dropping "export for" to dreamweaver on the list of benefiots of purchasing CS5.5 upgrade....

Maybe you are looking for