Exporting animated gif to web shows only a transparent pane.

I have created a very simple four frame animated gif in CS6. It plays and transitions fine, but when I come to save it to web the preview pane is transparent.
I used 'create video timeline' as my timeline option.
I must be doing something basic very wrong, but can't figure it out.
Any help please!
Thank you.

In terms of replicating the problem, this is what happened to me.
I created 4 frames of animation in the Video timeline. For each frame, the image only showed for a short time and then disappeared until it switched to the next frame.
I'll illustrate the problem.
1. When the playhead is at 1, I see my image just fine.
2. When I move the playhead, the image disappears, despite all the layers still being visible.
3. I open the dropdown menu for each frame and see that the Opacity markers don't extend for the whole frame. Essentially the content disappears before it reaches the end of the frame.
4. I highlight the opacity section and hit delete, so that no change will take place.
However, you say that the animation plays just fine inside your Photoshop document, leading me to believe that I haven't solved your problem yet!

Similar Messages

  • Animated GIF duplicates each layer, only in production browser

    If you go to the website I am working on: http://www.headjobby.com you will see an animated GIF at the top of the page. It shows the identical text on two lines. However, I did not create my GIF as two lines, only one. Also, it only shows up in the production browser, not in the Preview.
    I am using Photoshop Elements 4 on a Windows Small Business Server with 2 GB RAM.
    Thanks,
    Bill Ross

    I am not a web designer expert, but right clicking shows it as a HTML file and not a GIF. The logo box in the upper left corner shows as GIF. I don't know if this is significant, but may give you an idea where to look next.

  • Flash vs. Animated GIF for web page

    I recently bought a flash template which looked really cool.
    However after realizing I was in over my head and reading numerous
    posts on Flash sites I am thinking that I should scrap the Flash
    altogether. It is an awesome utility but for what I need I am
    thinking an animated gif would do better. One concern is that I
    don't want a prompt asking people that go to my website to download
    an ActiveX control. I know that annoys me so I want to circumvent
    it.
    What is the general consensus on when to use Flash and when
    to use an animated GIF?
    Is an animated GIF the best alternative or is there something
    else that makes more sense?
    On my homepage I would like a GIF to loop continuously in the
    background and perhaps have another animated GIF on top of it that
    runs once then stops. Is this easily do-able? Is there a way to get
    the anim GIF to download fully before it runs and perhaps show a
    still of the GIF as a placeholder until the anim GIF is ready?
    Any responses would be greatly appreciated.
    Patrick
    p.s. I posted this message to the Flash group then realized
    it is more appropriate here

    Just some thoughts on the subject...
    Some people disable Flash, in their browser. Also, some
    people use browsers that are not up-to-date and their Flash, in
    particular, may be out of date. OTOH, others, like me, set animated
    GIFs to animate only twice or maybe even, not at all.
    Considering all that, I typically use animated GIFs, unless
    there is an abiding reason to use Flash. The reason is that in the
    history of Flash, there have been several version changes, while
    there has only been one version of animated GIFs. In other words,
    with animated GIFs, I don't have to worry if my visitor's browser
    is up-to-date or not.
    Since most of my clients are heavily dependent upon their web
    site for income, my rule of thumb is, to try not to use any
    technology that would limit the number of visitors who can view the
    site, without any problems. After all, would you want to tell even
    10% of your potential customers to
    "Go away until your browser is up to date"? Think about
    it...
    That means avoiding, whenever reasonable, Flash, Java and
    other plugins. For example, I used to use JavaScript for drop-down
    menus. But now, I do the entire thing with CSS.
    If your site is offering a product that everyone already
    knows about and
    already wants, then you can expect your visitors to take
    that extra step (such as turning on JavaScript or downloading the
    latest version of Flash) in order to use those features. In other
    words, Microsoft and Fox News can expect you to have an up-to-date
    browser, with all of the features enabled.
    But, if you are trying to sell people on a new product that
    they know nothing about, you can't afford to drive away even 1% of
    your visitors. After all, that 1% might contain the purchasing
    manager for a large corporation that might have bought thousands of
    units of your product, had he been able to view your site.
    On another related subject, there is one important note about
    continuous animated GIFs. It's a good idea to make the first and
    last frame the same, with the last frame set to just 1/100 of a
    second. Those frames should also be the most image in the
    animation. That way, if the visitor has animations disabled, he
    sees the first frame and that's all. On the other hand, if the
    visitor is like me and has animations set to one or two cycles,
    then when the animation stops, it is on the last frame - not the
    first. If your last frame is the same as the first, then the
    animation stops on your most important frame.
    That 1/100 of a second won't make any difference in your
    animation, but adding that extra frame at the end of the animation
    insures that regardless of what limits the visitor may have placed
    on animations, they will always see your most important frame.
    As for preloading the GIFs, you can do it with JavaScript.
    Just remember that, in that case, you are depending upon the
    visitor having JavaScript enabled.
    One other option that may help with some browsers is to place
    the animated GIF inside a <DIV> of the exact same size as the
    image and then set the background of the <DIV> to a static
    version of the foreground GIF.
    I hope that this helps.

  • HELP TO EXPORT ANIMATED GIF AS QUICKTIME FILE

    I have keynote 6.2 and have imported an animated gif file within my page presentation which also has a movie file and sound. When I export the file as a quicktime file, the final file does not show the animation at all, it is static?
    I have tried different options when exporting as a mov and 4p4 file, neither makes any difference, can someone help please.
    I am using the file to import into Imovie, where I am piecing everything together into a movie11.
    Thanks

    Thanks for your prompt reply Gary, but the problem is how can I resolve this? Do I import another file type? Can I export to another format other than Quicktime. Someone mentioned changing the frame rate of the animation to either 25 or 30 frames a second, or does this not make a difference?

  • Exporting animated .gif

    Dear All.
    I have been tyring to export an animated banner, in animated
    .gif format. it's a simple animated text with no gradients. it
    should go on top of a graphic which has some gradients and is
    multi-coloured and with effects (the colours are similar to the one
    i used in the page) as you can see here the text looks a bit funny
    and the quality is low:
    http://www.artapart.net/test.html
    what's the best way to optimize it?

    often times you cant - GIF format is compressed and limited -
    the only thing you can do is export
    with as little compression and as many colors as possible
    depending on the nature of the graphics.
    --> **Adobe Certified Expert**
    --> www.mudbubble.com
    --> www.keyframer.com
    subway slim wrote:
    > Dear All.
    >
    > I have been tyring to export an animated banner, in
    animated .gif format. it's
    > a simple animated text with no gradients. it should go
    on top of a graphic
    > which has some gradients and is multi-coloured and with
    effects (the colours
    > are similar to the one i used in the page) as you can
    see here the text looks
    > a bit funny and the quality is low:
    http://www.artapart.net/test.html
    >
    > what's the best way to optimize it?
    >

  • How to export animated gif with transparent background and glow effect?

    I've been having issues lately with creating animated gifs in flash. I finally figured out a way to export a gif with a transparent background but I'm now having an issue with it again because I'm using a glow effect. When the gif is exported the glow effect changes into a very poor quality and becomes less of a glow and more like a solid color. I've even exported a png sequence from flash and put it into photoshop then created a gif from there but I'm still having the same issue. Is there anyway I can properly export this in gif form so the quality is the same as when I test it in flash?
    I've provided an image of what my issue looks like and the settings (I've messed around with the settings and this is the best I can come up with) . This is in photoshop but the result is similar in flash. The left one is what it originally looks like and the right is what it will look like after exporting. As you can see as I said before the glow changes into more of a solid color kind of like a border. Any help would be greatly appreciated, thanks in advance!

    A GIF is limited to 256 colors while a glow effect likely wants to tie up thousands (let's just say 'lots') of variations of tone.

  • Exporting animated gifs with fade transitions in PS CS6

    So I created a basic slideshow banner with three different images that fade from one to the next. When I preview it on the timeline, everything looks great, but when I go to save for web and select gif, then hit play for a preview, the fade transitions are gone and they just hard cut from one to the next. Anyone know how to keep those fade transitions when exporting?

    The only way to optimize this is to use less colors and define the frame durations manualyl in the timeline in frame mode, i.e. setting the actual posters to a very long duration on a single frame and then only have the transition regions use multiple frames with short durations. Still, I don't think you will ever arrive at 40-50kB. Even a normal mail blast with static PNGs/ GIFs and JPEGs is larger than that if it contains a huge logo, decorative lines and borders and button graphics... It's unrealistic. With the above optimizations you may get to somewhere about 300kB, but not below, if you wnat to retain the fades. They are what makes your files fat because they introduce lots of colors in teh palette that can't be optimized away easily...
    Mylenium

  • Adobe Flash CS6 won't Export Animated Gif or to Quicktime

    I have an fla and need to get the animation into Keynote. The exported swf works fine and I followed the procedure "export to quicktime" the generated .mov file does not have the animation just one frame.
    any help please?
    RD

    I do see the animation is generated off two movieclips in the fla how do I change the movieclip to a graphic?
    R

  • Does animated .gif export support animation of library symbols?

    I'm currently using the 30-day free trial of Adobe Flash Professional CC. I was really pleased to see how easily you could export animations in animated .gif format, seemed to run without a hitch.
    One thing I noticed while using Flash is that instances of symbols placed into a scene don't actually animate when you use the "Play" function -- that is to say, when you press Enter and the playhead starts moving along the timeline from its current position. They remain at the very first frame of their respective animations. In order to show the proper animations of symbols, you have to use the Test function (CTRL - Enter) to actually compile a working .swf of the thing.
    This wasn't much of an issue until I tried to export in .gif format and I got this same issue. Instances of symbols don't animate, they only seem to work in compiled .swf's.
    FileDropper link to the working file I'm using: http://www.filedropper.com/flashbottle
    Result .gif: http://i.imgur.com/PZVXST7.gif
    Since the use of symbols in the Flash workflow seems to be a rather common occurrence it seems unthinkable that Flash wouldn't support their usage with whatever mechanism they use to export animated .gif's. Is there some sort of silly mistake I'm making or checkbox I need to toggle? Or is the functionality simply not there?

    Thank you for your reply!
    I check exported GIFs in various browsers and XnView viewer.
    It's definitely not a preview  issue - i have 32Gb of RAM and Nvidia Quadro 4000 GPU on my system.
    I believe the issue is with transparency, because i'm able to export GIFs with solid background just fine
    GIF export dialogue window has 'Transparency' checkbox, so it looks like it should be possible to export an animated GIF with transparent background, but for some reason i'm getting all frames at the same time
    thank you

  • How do I hide the mask layer when exporting as animated GIF ?

    Hi,
    I have designed the following logo for my football team's website.
    It plays fine as a flash file but when I export it as an animated GIF file, it shows the bright pink mask layer. Obviously I don't want it to. Has anybody an idea of how to rectify this problem ?
    Thanks,
    Phil

    Peter,
    Success! I finally got my head round it Indeed, I can see now your point about the export method being preferable, it's also much quicker than my old "print PDF" method! Like I say, publishing isn't my area of expertise and I get comfortable and set in my ways with certain ways of doing things, especially with computers!
    Bob,
    Like I was saying to Peter, that makes sense now. I guess my not appreciating the process of PDF creation and thus my incorrect use of the terminology may have confused the issue. With regards the link you sent me, wow it certainly seems I'm not the only one who gets confused! Fortunately it seems my problem is now solved and I have learned to produce a better product!
    Thanks again guys!
    ....now I wonder how I can make my dissertation interactive....

  • Best quality animated gif export

    Hi
    I was doing just fine exporting animated gifs (in terms of quality output) and all of a sudden on an update to my fireworks png my exports (no matter what options I change) are just not as good quality as before.
    Essentially, I am trying to get as close to the JPEG 100% quality (best quality) I can get - drop shadows on items just don't like that great at moment.
    Could someone please advise what is absolute optimum setting for best quality output for an animated gif - I am not concerned about file size.
    many thanks
    Jeff

    Without seeing the image/animation, I can't make specific comments.
    However. Keep in mind that the GIF format has an indexed palette of 256 colors, total, one of which can be transparent. If you have a still image of 256 shades of red, and a still image of 256 shades of blue, they'll look fine as GIFs. If you try to combine them as an animated GIF, then the palette will need to be 128 shades each of red and blue, so neither of the images as frames in the animation will look as good as they do as stills.
    Also, Fireworks doesn't always give you the maximum amount of colors. If you have an image with 1000 colors, and you export to GIF, you probably won't get 256 colors in your palette. Go to File>Image Preview and see what your palette is. If necessary, add colors from your image where you notice banding (with dithering off).
    Finally, the two image formats are not equally appropriate for all image content. GIF is good for line art of solid colors. It isn't good for photos or gradients. If you can forgo your drop shadows you'll probably get better quality in the essential parts of the images. JPEGs are good for photos and gradients (although I prefer PNGs for gradients, myself), and are not good for line art. Unfortunately, if you want an animation, you need a GIF or Flash.

  • Animated GIF export issue

    Odd new issue surfaced today - frame animation plays fine when played from timeline but all layers are exported stacked on top of each other for the duration of the whole animation.
    I'm able to see that because the layers have transparency.
    About animation - 8 frames with in endless loop, imported into a timeline via 'Make Frames from Layers' command in a fly-out menu in the Timeliine window.
    Tweens for animation are off, 01.sec delay for all frames
    I was able to export animated GIF before, wondering if this issue is tied to the latest update.
    Anyone else is experiencing this weird issue?
    -thank you
    Photoshop CS6 Extended
    Windows 7x64 SP1

    Thank you for your reply!
    I check exported GIFs in various browsers and XnView viewer.
    It's definitely not a preview  issue - i have 32Gb of RAM and Nvidia Quadro 4000 GPU on my system.
    I believe the issue is with transparency, because i'm able to export GIFs with solid background just fine
    GIF export dialogue window has 'Transparency' checkbox, so it looks like it should be possible to export an animated GIF with transparent background, but for some reason i'm getting all frames at the same time
    thank you

  • Save for web animated gifs (ipad vs desktop)

    I am exporting animated gifs out of photoshop and wondering why there is a discrepancy in the display speed of the animated gifs when viewing on an ipad compared to on the desktop.
    Specifically the ipad displays the gif quite a bit slower than in the desktop...
    so something that views on the desktop in normal speed is slower than desired on the ipad and something at the desired speed on the ipad is super fast on the desktop...

    was related to the loading times...gifs at every other results in a faster play speed...

  • Importing .GIF into Fc will not play the animated gif in output

    I imported a animated .gif  (attached video.gif) into Fc (of a sequence of pics I took saved as an animated .gif)
    It inported as a "bitmap image" and upon export to swf it did NOT show the .gif as an animated .gif but just shows the first frame..
    (It did not put this file into an assests folder...)
    So I converted the "bitmap image" into an optimaized graphic...and NOW it DOES put the original animated gif into the "assets" folder with a Graphic1.fxg and video.gif in that folder.. and If I open the gif in the assest folder it plays it as the animated .gif it is..
    BUT SADLY upon export to SWF it still DOES not play the gif as an animated gif.. just the first frame...
    Can I do anything in the code to tell the swf file that is exported to play the gif in the assest folder as an animated gif not just show the frame?
    I did the animated gif approach becasue I setup a photoshop cs4 file with a quicktime video as a layer and Fc only brought in the first frame of the quicktime layer..
    Could the next beta of Fc include the ability to import and play animated gifs as artwork as well AND/or to import Ps Cs4 video layers as videos
    So I would have to created a video page in flash pro and import that as a object? into a state?
    (no experience with flash pro but just bought cs4 and will try to learn FlashPro overweekend)

    Interesting. I don't think this is somethign you can do in Flash Catalyst. We have .GIF support in the Flash Player but I don't think you can use a GIF asset inside Catalyst. If you need that GIF to play you'll have to embed it using Flash Builder.
    But Flash Catalyst will support video version 1.0. I don't think you can turn arbitrary layers into "video" layers but you can bring in video files (like .FLV) and then attach components to behaviors (like play, stop, etc).
    =Ryan
    [email protected]

  • Animated .gif not moving

    I've been intrigued by the new animated "postcards" or cinemagraphs (for example, see http://fromme-toyou.tumblr.com/tagged/gif). I found a great tutorial about how to do this using Photoshop Extended and the animation panel. I created my own, and then followed the instructions for saving the file:
    1. "Save for Web and Devices"
    2. make sure to save as GIF, looped "forever"
    When I previewed the gif (from the "save for web and devices" dialog box), it worked great.
    But when I save the gif, it doesn't move. It is just one frame of the animation, as a static photo. When I click the file, I get a "Preview" that shows all the frames, but I can't ever get it to move.
    Is there a step I'm missing? Or is there some operating system setting I need to change? I've never created an animated gif before, but I can see other people's animated gifs in my email. (I'm attaching my gif in case you can figure it out from that.)
    OKAY...I looked at the attachment, and it moves (my dog's eyes). This is the only time it has worked. I've tried to email it, post it on Tumblr, open it in my browser, but it never worked. Now, I post it here, and--at least as I look at the attachment--it works here. How can I get it to move when I post it online or try to send it via email?
    I'm running Mac OSX 10.6, Photoshop CS 5.1.
    Thank you!
    Carol

    Some email clients disable animated GIFs.
    Web sites like Tumblr that have image upload functions may further process your file during upload by removing its animated features. You could control this by hosting images on your own web site.
    In general, animated GIF files are not ideal for emails because of their large size. GIF is an inefficient format for photorealistic animation/video.

Maybe you are looking for