External Movie Clip Bug
Hi Folks,
I have the external movie clip set up to load a swf and it
keeps wanting to go to the wrong folder to find the swf. I have
everything in the main swf in the same folder but it is trying to
find the external swf in the wrong folder. Each time the output
window shows it trying to go tothe wrong folder. I have the url set
to relative and going to the right swf. Please help!
Well, running under the debugger appears to make it quite clear that you can't have objects exported for actionscript in an external SWF.
And additionally it looks like you can't access such objects if they only have instance names.
It would really be nice to be able to introspect a SWF file that was loaded externally using AS3 and make changes to it.
The external file doesn't really need to contain any code to do this - all of the code is in the file loading it.
I was initially thinking all my problems were solved but now it looks like that isn't the case.
Similar Messages
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'Load external movie clip' behavior
I am currently working on a flash movie that loads with an
animation and stops to show four buttons that are then supposed to
load external .swf files when clicked (released). While the
behaviors and actions I have set all work fine when I test the
movie in Flash, when all the files are uploaded to my server, the
external movie clip does not load, and the message in the bottom
left corner of the browser hangs at waiting for
www.panoramalotforsale.com...
Anybody any idea what I'm doing wrong?When everything works fine locally, but fails to load live on
your webserver, there is of course a pathing problem.
So, in your flash, when you call loadMovie, try using a full
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So for example, instead of "/movies'/myexample.swf", do "
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Loading an external movie clip
Hi team,
Last time I wanted to load an external clip I could do it like this
on (release) {
unloadMovieNum(1);
loadMovieNum("whatever.swf",1);
So now I want to achieve exactly the same thing in AS3,
I have been looking at examples on the web but am getting all sorts of errors and basically don't know what I am doing. I also want to know how to navigate to .swf files in a file structure, as I have to build an old school fscommand file structure for a cd-rom.
Any and all help greatly appreciated.
Cheers,
SubHey worked it out guys!
var myLoader:Loader = new Loader(); // create a new instance of the Loader class
var url:URLRequest = new URLRequest("whatever.swf"); // in this case both SWFs are in the same folder
myLoader.load(url); // load the SWF file
addChild(myLoader); // add that instance to the display list, adding it to the Stage at 0,0
But now I need to know.. How do I unload it?
Cheers
sub -
Attaching an external Movie clip on cue point
I have about 10 different SWFs that I need to attach and play
during a certain part of an FLV in my Video Player. I have been
slaving over this topic for some time and can't seem to solve it.
Please help.
Thank you in advance.
Here is the codeHey worked it out guys!
var myLoader:Loader = new Loader(); // create a new instance of the Loader class
var url:URLRequest = new URLRequest("whatever.swf"); // in this case both SWFs are in the same folder
myLoader.load(url); // load the SWF file
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sub -
Importing a movie clip. having some issues
I am making a flash movie that has buttons on it. i have the
buttons set to load an external movie clip. the clip that i am
loading has animations on it and it plays fine, but when i navigate
to that movie clip by clicking on the corresponding button
everything turns white expect for the black colors on some strokes
and text in the animation. the animation is the only thing that is
now on the screen, the buttons are gone and the background colors
are gone as well. i have other buttons that navigate the exact same
way but i have no troubles with them, only this one button. does
anybody know what is going wrong? If you have any input, i am
pretty new to flash so if you have any explanations i would really
appreciate it if you could step me through. thanks!try loading one of your working-correctly swfs with the
problematic button. if all works well, you know the problem is in
your external swf. if it fails, you know the problem is your
button's code. -
Whenever I load a movie clip into the target and test my
movie, the loaded movie clip always loads in the bottom right. I
think this is a registration error but I am not sure how to fix it.
My target is 835px by 635px, same as the movie clip I want to load.
Any help would be much appreciated.Position the blank movie clip in the top left corner where
you want to have
the external movie clip loaded.
Note that if the external movie clip has dynamic content
creation via AS or
different content size on higher numbered frames you may find
it will show
content to the left and top of the blank movie clip because
initial size is
not detectable. In particular if you are loading Flash movie
that you
created that you used a third party tool such as xCelsius. In
this case you
need to MovieClipLoader and once the onLoadInit event fires,
manually
position the blank movie clip which is passed as an argument
for coding
convenience.
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
"northstar_86" <[email protected]> wrote in
message
news:e27cer$5i2$[email protected]..
Whenever I load a movie clip into the target and test my
movie, the loaded
movie clip always loads in the bottom right. I think this is
a registration
error but I am not sure how to fix it. My target is 835px by
635px, same as
the
movie clip I want to load. Any help would be much
appreciated. -
How can I load an external SWF into a movie clip that's inside other movie clip?
Hi.
I creating my first flash (actionscript 3.0) website but I'm
stuck with a visual effect I want to create.
I have a window on my website called contentWindow. Every
time you click a button this window is supposed to leave the stage,
load the requested content and return to the stage.
The sliding window is a movie clip with 83 frames, 21 to
enter the stage, 21 to leave the stage again, 20 for nothing (its
just to simulate the loading time) and 21 to return to the stage.
Now my goal is, when the user clicks on a navigation button,
the window exits the stage, loads an external SWF with the content,
and then returns to the stage.
I've the "window" movie clip with an instance name of
"contentWindow". Inside there is another movie clip with an
instance name of "contentLoader". The content that the user
requested should appear inside the "contentLoader".
Now, when the contentWindow leaves the stage, I get this
error message:
quote:
TypeError: Error #1009: Cannot access a property or method of
a null object reference.
at rwd_fla::MainTimeline/trigger()
If I switch
"contentWindow.contentLoader.addChild(navLoader);" for
"contentWindow.addChild(navLoader);" it works fine, but the
external SWF doesn't move with the window.
How can I load an external SWF into a movie clip that's
inside other movie clip?Hi,
Recently, I have been putting together a flash presentation.
And I am just wondering if the following might help you, in your
communication with the said swf file:
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,
onComplete);
function onComplete(event:Event):void
event.target.content.thinggy_mc.y -= 100;
Not the best example, but this allows you to target a mc
within an external swf file. I think if you look up this code, you
will have an answer ;)
Kind Regards,
Boxing Boom -
Is this a bug?: copied movie clip has wrong frame rate and ruins the main movie's sync
Hello,
I am trying to copy a movieclip with a frame rate of 30 frames per second to a movie that has a frame rate of 30 frames per second. Both movies are actionscript 3 movies. When I do this, my copied movie clip's frame rate reverts to 12 frames per second and all my audio synched animation is trashed. Then when I change it back manually to 30 frames per second it makes my main movie's stage animation go crazy at full possible speed and the audio is all out of sync. I have not set export for sharing or action script on this movie clip. I've tried other movie clips that are 30 frames per second and it is all crazy!
Is this a bug? What can I do? I've got 100s of movie clips I need to make. I can't keep remaking them just because flash has a screw loose. I'll go crazy!
-theGiblerOh sorry I goofed! My main time line is 12 fps! I can't belive I didn't see this before.
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Successfully imported external swf, can not put it into movie clip
Hello all,
I have started learning AS3 and gradually getting used to, trying to put external swf into movie clip.
Successfully imported target swf and put into stage, when I publish this I see target swf is playing.
import flash.display.MovieClip;
var BGLoader:Loader = new Loader();
var BGurl:URLRequest = new URLRequest("HomeBG.swf");
BGLoader.load(BGurl);
BGLoader.y = 0;
BGLoader.x = 0;
addChild(BGLoader);
As next step I want to put this swf into movie clip and get more control, but when I publish bellow only I see is empty background, without any errors.
import flash.display.MovieClip;
var BGLoader:Loader = new Loader();
var BGurl:URLRequest = new URLRequest("HomeBG.swf");
BGLoader.load(BGurl);
BGLoader.y = 0;
BGLoader.x = 0;
//addChild(BGLoader);
var animMC = MovieClip(BGLoader.content).getChildAt(0) as MovieClip;
addChild(animMC);
Is anything missing?
Any help would be appreciated, thanks.You can only access Loader.content after Load completed successfully.
Try this,
import flash.events.Event;
var BGLoader:Loader = new Loader();
var BGurl:URLRequest = new URLRequest("HomeBG.swf");
BGLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
BGLoader.load(BGurl);
BGLoader.y = 0;
BGLoader.x = 0;
//addChild(BGLoader);
var animMC:MovieClip;
function completeHandler(event:Event)
animMC = event.currentTarget.content;
addChild(animMC); -
Shipment of external archive inside of movie clip, is outside of the place
Neste caso não quero criar um movie clipe apartir de código. o movie clip , já existe no palco.
o traço que aparece no canto inferiro da tela indica o arquivo externo, mas como referência o traço está no centro do arquivo.
a referência é o quadro cinza.
Código:
stop();
alvo1.loadMovie("conforto.swf");
o movie clipe esta instaciado como " alvo1" .
estou ultilizando o action script 2.0.
In this in case that I do not want to create one movie clip to apartir of code. movie clip, already exists in palco. the trace that appears in it I sing inferiro of the screen indicates the external archive, but as reference the trace is in the center of the archive. the reference is the gray picture.
stop (); alvo1.loadMovie ("conforto.swf"); movie clip this instaciado as " alvo1" .
I am ultilizando action script 2.0 the reference is the gray picture.victor, tudo bem?
Eu também estou aprendendo AS só que é a versão 3.
Ai não entendi algumas coisas. No título do tópico você diz que é em AS3, depois, no corpo do tópico você diz que é em AS2?
Também não sei se entendi direito o problema que você está tendo. Dentro do seu arquivo conforto.swf você só tem aquele traço branco ou todo o quadro cinza? Já tentou "brincar" com as propriedades .x e .y do seu movieClip?
Abraço! -
Controll the ROOT timeline from externally loaded movie clip?
does anyone know how to controll the root timeline from an
externally loaded movie clip?
I have loaded a movie clip, which has buttons on it that I
would like to controll the main original website timeline with.
something like this.parent.parent?
thanks a lot
harkyfeedmeapples <[email protected]> wrote:
> does anyone know how to controll the root timeline from
an externally
> loaded movie clip?
>
> I have loaded a movie clip, which has buttons on it that
I would like
> to controll the main original website timeline with.
>
> something like this.parent.parent?
_root.doStuff;
Freundliche Grüße,
Franz Marksteiner -
IK Bone Tool and Movie clips/tranform bug?
In Flash, when you rotate a movieclip in the IDE, then
release, the movieclip will often (80% of the time) lose .1-.2% of
its scale. You can see the numbers changing in the transform
window. It will continue to decrease the more you rotate/release,
gradually shrinking.
For an IK armature (using the bone tool), which is pretty
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Aside from being visually noticeable (my arm is shrinking!)
the Armature itself seems to react badly, losing joint connections,
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I can't tell to what extent the Armature bugginess is directly
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The Armature in the Bone Tool is uneditable- editing the
position of a bone relative to another bone causes the other
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Any suggestions? Any help for either the movieclip scaling or
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Thanks!Unfortunately, I couldn't make Googolhertz's solution work with what I already put together. It wouldn't allow me to swap between authortime and runtime due to the presence of a graphic symbol, so I can't tell if swapping between the two modes has anything to do with the fix. However, after applying the aforementioned changes in the preferences menu of Flash, I rebuilt the armature from scratch. The bug seems to be taken care of.
I would venture to guess that using any graphic symbols or movie clips from a file prior to changing your preferences in an armature will still have the bug. It is only after they are converted/updated into a graphic symbol or movie clip after the preference settings change that the bug went away for me. IE Opening an old fla that was created before changing the settings and making an armature from those symbols would still have the bug, despite the preference settings change. However, opening the same file, but converting the pieces into graphic symbols or movie clips after changing the settings wouldn't have the bug. Thus, it seems that applying the change will not retroactively apply itself to current assets in a project, but only assets that are created after the preference settings change. -
Seamless transitions between externally loaded movie clips
I'm building a flash player that loads various movie clips in succession depending on user input. The player should continue to play seamlessly when one clip ends and another starts playing, however there is always a slight noticeable delay between the COMPLETE event for one clip and the actual playing of the next clip. I am using the FLVPlayback component to load the video clips, with successive clips loaded in different players in the component.
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The video clips basically continues the same shot only with different directions, so I can't fade out between transitions. It needs to appear as though it's playing a single video clip in that respect (a one-shot scene).
Another major issue is that there is music playing for each video which should continue playing without interuptions. Even a small gap is noticeable with audio. I thought about separating the audio and video streams but that could mean they could go out of sync as the more transitions occur. -
Hide movie clip of external swf
Hi there.
I have my main.swf and in the second frame i load an external swf called first.swf with this method:
[AS]var loader:MovieClipLoader = new MovieClipLoader();
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[/AS]
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Any solutions?
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