FileWriter problem with 80 to 9F
When writing ints to a file, whenever they are 80 to 9F (128 to 159 in decimal) then the FileWriter writes them as 3F (decimal 63). Does anyone know why this happens and how to fix it? Here's some test code I used
import java.io.*;
public class MyWriter
public static void main(String args[])
try
FileWriter out = new FileWriter("temp");
for (Integer i = 0; i < 256; i++)
out.write(i);
out.close();
catch(Exception e)
And the temp file's hex data was this:
000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F202122232425262728292A2B2C2D2E2F303132333435363738393A3B3C3D3E3F404142434445464748494A4B4C4D4E4F505152535455565758595A5B5C5D5E5F606162636465666768696A6B6C6D6E6F707172737475767778797A7B7C7D7E7F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3F3FA0A1A2A3A4A5A6A7A8A9AAABACADAEAFB0B1B2B3B4B5B6B7B8B9BABBBCBDBEBFC0C1C2C3C4C5C6C7C8C9CACBCCCDCECFD0D1D2D3D4D5D6D7D8D9DADBDCDDDEDFE0E1E2E3E4E5E6E7E8E9EAEBECEDEEEFF0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF
Thanks
Krimson Eagl
if you want to know the reason for this behaviour, it is because "writers" and "readers"
work with Unicode characters instead of bytes. But because files on disks consist
of bytes rather than unicode characters, characters have to be mapped to bytes in
some way.
Mappings between characters and bytes are called "character encodings" and there are
several of them. For example the encoding used by MS Windows in western locales is called windows-1252.
You can see what it looks like in wikipedia
http://en.wikipedia.org/wiki/Windows-1252
One feature of Windows-1252 is that it lacks the characters in the range \u0080 -
\u009F. Because there is no mapping for these characters, you cannot write them
to disk. They get substituted by a "conversion error" byte 0x3F (the ASCII code of the question
mark). This is what you see in the output of your program.
On the other hand, if you use an outputstream rather than a writer, you are already
writing bytes disk and there is no need for a conversion from Unicode characters
to bytes.
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Message was edited by:
tvance929 -
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Hello!
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http://java.sun.com/j2se/1.3/docs/api/java/io/RandomAccessFile.html#readLine()
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Vlad. -
Having problems with File IO, not sure what im doing or lack thereof.
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outFile = console.readLine();
catch(IOException e) {
System.err.println("Problem with input: " + e);
System.exit(1);
else {
inFile = args[0];
outFile = args[1];
try {
//inFileReader = new ObjectInputStream(inFile);
//inFileBuffered = new BufferedReader(inFileReader);
//ObjectInputStream inFileReader = null;
//BufferedReader inFileBuffered = null;
//Input Streams:
FileInputStream obj = new FileInputStream(inFile);
ObjectInputStream in = new ObjectInputStream(obj);
//output stream:
FileWriter out = new FileWriter(outFile);
String name = null;
Double salary = 0.0;
Employee temp = (Employee)in.readObject();
Class nameClass = temp.getClass();
temp = new Employee("SallyJones", 23456);
while(temp != null){
name = (String)temp.getName();
salary = (Double)temp.getSalary();
out.write(name + " - " + salary);
temp = (Employee)in.readObject();
catch(FileNotFoundException e){
System.err.println("File not found: " + e.toString());
catch(IOException e){
System.err.println("Error with file: " + e.toString());
e.printStackTrace();
catch(IndexOutOfBoundsException e){
System.err.println("Index is out of Bounds: " + e.toString());
e.printStackTrace();
catch(NullPointerException e){
System.err.println("Error with String(NullPointerException):" + e);
e.printStackTrace();
catch(ClassNotFoundException e){
System.err.println("Error with Class: " + e);
e.printStackTrace();
}Sorry, I was unaware of the code function. My Bad, here is the formatted code:
import java.io.*;
public class EmployeeRead implements Serializable{
public static void main(String[] args){
String inFile = null;
String outFile = null;
if (args.length<2) {
System.out.println("You must specify two input files and one output file.");
try {
InputStreamReader reader = new InputStreamReader(System.in);
BufferedReader console = new BufferedReader(reader);
System.out.print("Please type the name of the .dat file: ");
inFile = console.readLine();
System.out.print("Please type the name for the .txt file (Output): ");
outFile = console.readLine();
catch(IOException e) {
System.err.println("Problem with input: " + e);
System.exit(1);
else {
inFile = args[0];
outFile = args[1];
try {
//inFileReader = new ObjectInputStream(inFile);
//inFileBuffered = new BufferedReader(inFileReader);
//ObjectInputStream inFileReader = null;
//BufferedReader inFileBuffered = null;
//Input Streams:
FileInputStream obj = new FileInputStream(inFile);
ObjectInputStream in = new ObjectInputStream(obj);
//output stream:
FileWriter out = new FileWriter(outFile);
String name = null;
Double salary = 0.0;
Employee temp = (Employee)in.readObject();
Class nameClass = temp.getClass();
temp = new Employee("SallyJones", 23456);
while(temp != null){
name = (String)temp.getName();
salary = (Double)temp.getSalary();
out.write(name + " - " + salary);
temp = (Employee)in.readObject();
catch(FileNotFoundException e){
System.err.println("File not found: " + e.toString());
catch(IOException e){
System.err.println("Error with file: " + e.toString());
e.printStackTrace();
catch(IndexOutOfBoundsException e){
System.err.println("Index is out of Bounds: " + e.toString());
e.printStackTrace();
catch(NullPointerException e){
System.err.println("Error with String(NullPointerException):" + e);
e.printStackTrace();
catch(ClassNotFoundException e){
System.err.println("Error with Class: " + e);
e.printStackTrace();
} -
i have problem with my program i implement saveing method
but when i open file( game.txt) it does not update my board it return same postion every time i same game
chess class Jframe(Jfilechooser)(call an board array)---->
Gui Japplet class( call and board array------------>
Board(class Jpanel have board array)
it does not update borad array
it just call it once in start and return the same value every time
classChess(){
ChessPlayer java = new ChessPlayer();
public void saveData()
File file = null;
JFileChooser fc = new JFileChooser();
fc.setCurrentDirectory(new File("."));
fc.setDialogTitle("Save Text As...");
int returnVal = fc.showSaveDialog(this);
if (returnVal == JFileChooser.APPROVE_OPTION)
{ file = fc.getSelectedFile();
try
{ PrintWriter out =
new PrintWriter(
new BufferedWriter(
new FileWriter(file)));
//while for all the moves in the array>
for (int i=0;i<120;i++)
out.println( java.saveDAta(i));
out.println("\n");
out.close();
catch (IOException e) {
// Some error has occured while trying to read the file.
// Show an error message.
JOptionPane.showMessageDialog(this,
"Sorry, some error occurred:\n" + e.getMessage());}
public static void main(String[] args) {
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
JFrame frame = new ChessMan();
Container content = frame.getContentPane();
ChessMan f = new ChessMan();
//japplet
ChessPlayer javaAppletication = new ChessPlayer();
javaAppletication.init();
javaAppletication.start();
}Gui
[Gui]
class Gui{
int [] board = new int [120];
int [] boardcolor = new int [120];
Board check = new Board(this,false);
{public void init()
{ // Create new Border
contentPane = getContentPane();
bboard = new Board(this,false);
public String saveDAta(int i)
String l=check. save(i);
return (l);
and finally board Jpanel
class Board extends JPanel
{public Board (JApplet useapplet,boolean bool) {
setup();
{ public String save(int i)
{ String l;
if (color==1)
{System.out.println("notpossible");}
l = board[i]+"$"+boardColor;
return l;
thanks guysMy Jframe
public class ChessMan extends JFrame implements ActionListener, WindowListener {
JMenuItem saveItem, loadItem, copyItem, pasteItem;
JMenu fileMenu, editMenu;
JMenuBar bar;
ChessPlayer java = new ChessPlayer();
public ChessMan() { setTitle("CHESS PLAYER GAME" );
setSize(200,300);
System.out.println("\n"); }
addWindowListener(new java.awt.event.WindowAdapter()
{ public void windowClosing(java.awt.event.WindowEvent e)
{ System.exit(0); } });
JMenu fileMenu = new JMenu("File");
saveItem = new JMenuItem("Save");
saveItem.setActionCommand("save");
saveItem.setAccelerator( KeyStroke.getKeyStroke("ctrl S"));
saveItem.addActionListener(this);
fileMenu.add(saveItem);
loadItem = new JMenuItem("Load");
loadItem.setActionCommand("load");
loadItem.setAccelerator( KeyStroke.getKeyStroke("ctrl L"));
loadItem.addActionListener(this);
fileMenu.add(loadItem);
JMenu editMenu = new JMenu("About");
copyItem = new JMenuItem("Help");
copyItem.setActionCommand("Help");
copyItem.setAccelerator( KeyStroke.getKeyStroke("ctrl H"));
copyItem.addActionListener(this);
editMenu.add(copyItem);
pasteItem = new JMenuItem("Exit");
pasteItem.setActionCommand("Exit");
pasteItem.setAccelerator( KeyStroke.getKeyStroke("ctrl E"));
pasteItem.addActionListener(this);
editMenu.add(pasteItem);
JMenuBar bar = new JMenuBar();
bar.add(fileMenu);
bar.add(editMenu);
setJMenuBar(bar);
setVisible(true);
setLocation(0,0);
public void actionPerformed(ActionEvent e) {
JMenuItem item = (JMenuItem)e.getSource();
String ac = item.getActionCommand();
System.out.println("ac = "+ ac);
// you can use action commands to track menu item events
if(ac.equals("save"))
{System.out.println("ac.equals(\"save\") = "+ ac.equals("save"));
saveData();}
if(ac.equals("load"))
{System.out.println("ac.equals(\"load\") = "+ ac.equals("load"));
loadingData();}
if(ac.equals("Help"))
{System.out.println("ac.equals(\"load\") = "+ ac.equals("Help"));
if(ac.equals("Exit"))
{System.out.println("ac.equals(\"load\") = "+ ac.equals("Exit"));
Exit();}
// the event origin
if(item == saveItem)
System.out.println("item = "+ item.toString().substring
(item.toString().indexOf("text=") + 5, item.toString().lastIndexOf("]")));
if(item == loadItem)
System.out.println("item = "+ item);
// System.out.print( java.saveDAta());
public void saveData()
File file = null;
JFileChooser fc = new JFileChooser();
fc.setCurrentDirectory(new File("."));
fc.setDialogTitle("Save Text As...");
int returnVal = fc.showSaveDialog(this);
if (returnVal == JFileChooser.APPROVE_OPTION)
{ file = fc.getSelectedFile();
try
{ PrintWriter out =
new PrintWriter(
new BufferedWriter(
new FileWriter(file)));
//while for all the moves in the array>
for (int i=0;i<120;i++)
out.println( java.saveDAta(i));
out.println("\n");
out.close();
catch (IOException e) {
// Some error has occured while trying to read the file.
// Show an error message.
JOptionPane.showMessageDialog(this,
"Sorry, some error occurred:\n" + e.getMessage());}
public void loadingData()
File loadfile = null;
JFileChooser fc = new JFileChooser();
fc.setDialogTitle("OpenFile...");
fc.setCurrentDirectory(new File("."));
int returnVal = fc.showOpenDialog(this);
if (returnVal == JFileChooser.APPROVE_OPTION)
{ loadfile = fc.getSelectedFile();
try
{ PrintWriter out =
new PrintWriter(
new BufferedWriter(
new FileWriter(loadfile)));
//while for all the moves in the array>
out.println("�����������������");
out.println("\n");
out.close();
catch (IOException e) {
// Some error has occured while trying to read the file.
// Show an error message.
JOptionPane.showMessageDialog(this,
"Sorry, some error occurred:\n" + e.getMessage());}
public void Exit()
System.exit(0);
public static void main(String[] args) {
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
JFrame frame = new ChessMan();
Container content = frame.getContentPane();
ChessMan f = new ChessMan();
f.setLocation(300,300);
f.show();
ImageIcon customImageIcon = new ImageIcon("ac516.gif");
Image customImage = customImageIcon.getImage();
frame.setIconImage(customImage);
//japplet
ChessPlayer javaAppletication = new ChessPlayer();
// i could not put my constructor here <Static>
javaAppletication.init();
javaAppletication.start();
// for(int i=0; i < .length(); i++)
content.add(javaAppletication, BorderLayout.CENTER);
frame.getContentPane();
javaAppletication.setBackground (Color.black);
frame.setVisible(true);
frame.show();
frame.pack(); // invokes getPreferredSize()
// invokes paint();
public void windowOpened(WindowEvent e) {
fileMenu.doClick();
public void windowClosing(WindowEvent e) {}
public void windowClosed(WindowEvent e) {}
public void windowIconified(WindowEvent e) {}
public void windowDeiconified(WindowEvent e) {}
public void windowActivated(WindowEvent e) {}
public void windowDeactivated(WindowEvent e) {}
My Japplet Class
class ChessPlayer extends JApplet
implements ActionListener,MouseListener
int c;
//Reference for new Board
Board bboard;
//Reference for Button
JButton newgame,undo,onePlayer,TwoPlayer,NormalPieceSet,
FuunyPieceSet,startButton,stopButton;
//Reference for Label
JLabel message;
//Reference for new Panel
JPanel buttonpanel2,buttonpanel,messagepanel,buttonpane;
//Initilize the Applet
DemoAnimation Demo;
Container contentPane;
Board check = new Board(this,false);
int [] board = new int [120];
int [] boardcolor = new int [120];
public void init()
// Create new Border
contentPane = getContentPane();
check = new Board(this,false);
bboard = new Board(this,false);
bboard.setPreferredSize(new Dimension(500,400));
bboard.setBorder(BorderFactory.createLineBorder( Color.red ) );
contentPane.add(bboard);
final ImageIcon image = new ImageIcon("ac516.gif");
bboard.addMouseListener(this);
bboard.setBackground (Color.black);
BorderLayout text=new BorderLayout();
Demo = new DemoAnimation( this );
Demo.setPreferredSize(new Dimension(160, 500));
contentPane.add(Demo);
// Set Background Black
contentPane.setBackground (Color.black);
contentPane.setLayout (new BorderLayout (50,50));
// set new Font "TimesRoman"
Font Text= new Font("TimesRoman", Font.BOLD,15);
//panel to keep buttons together
buttonpanel=new JPanel();
buttonpanel.setLayout(new GridLayout(1,2,6,0));
buttonpanel.add(newgame=new JButton("new game",image));
newgame.addActionListener(this);
buttonpanel.add(undo=new JButton("undo"));
undo.addActionListener(this);
// Create new Choice Panel
buttonpanel2 = new JPanel();
buttonpanel2.setLayout(new GridLayout(6,1,0,10));
buttonpanel2.add(onePlayer=new JButton("Change Colour"));
onePlayer.addActionListener(this);
buttonpanel2.add(TwoPlayer=new JButton("Statistic"));
TwoPlayer.addActionListener(this);
buttonpanel2.add(NormalPieceSet=new JButton("Quit"));
NormalPieceSet.addActionListener(this);
buttonpanel2.add(FuunyPieceSet=new JButton("Change Piece"));
FuunyPieceSet.addActionListener(this);
buttonpanel2.add(startButton = new JButton("Start Animation"));
startButton.addActionListener(this);
buttonpanel2.add(stopButton = new JButton("Stop Animation"));
stopButton.addActionListener(this);
contentPane.add(BorderLayout.WEST, demopanel);
// Set Font For Text Message
setFont(Text);
messagepanel=new JPanel();
messagepanel.setBorder(BorderFactory.createLineBorder( Color.red ) );
messagepanel.setBackground(Color.black);
// essagepanel.setLayout(new GridLayout(1,1));
// Create new Label
messagepanel.add(message = new JLabel());
setMessage("Welcome");
// Postion panels in Layout
contentPane.add("North",buttonpanel);
contentPane.add("East",buttonpanel2);
contentPane.add ("South",messagepanel);
contentPane.add ("Center",bboard);
contentPane.add("West",Demo);
public void mouseReleased(java.awt.event.MouseEvent e)
{ statuseChange();}
public void mouseClicked(java.awt.event.MouseEvent e)
public void mouseEntered(java.awt.event.MouseEvent e) {
public void mouseExited(java.awt.event.MouseEvent e) {
public void mouseMoved(java.awt.event.MouseEvent e) {
statuseChange();
public void mousePressed(java.awt.event.MouseEvent e)
{statuseChange();
public void actionPerformed(ActionEvent e)
Object source=e.getSource();
if (source == newgame)
{ bboard.newgame();
yellow();
setMessage("try again");
pause(100);
c=add(c);
else if (source==undo)
yellow();
bboard.undo();
setMessage("Undo");
else if (source== TwoPlayer )
//bboard.setup();
yellow();
setMessage("Starting new Game");
setMessage("Change Color");
else if(source == FuunyPieceSet)
{yellow();
setMessage("game played::" +c);
bboard.PieceChange();
else if(source == NormalPieceSet)
{yellow();
setMessage("GOODBYE");
destroy();
else if(source == startButton)
{yellow();
setMessage("Start Animation");
Demo.start();
else if(source == stopButton)
{yellow();
setMessage("Stop Animation");
Demo.stop();
else if(source == onePlayer)
{setMessage("");
bboard.changePiece();
setMessage("Change Color");
public void statuseChange()
switch (bboard.gameStatus())
case 1:
red();
setMessage("White won");
break;
case 2:
red();
setMessage("Black won");
break;
case 3:
red();
setMessage("DRAW");
Demo.changeAnimation(2);
break;
case 4:
white();
setMessage("White Turn");
Demo.changeAnimation(1);
break;
case 5:
green();
setMessage("Black turn");
Demo.changeAnimation(3);
break;
case 6:
red();
setMessage(" Check");
Demo.changeAnimation(4);
break;
case 7:
red();
setMessage("Check");
Demo.changeAnimation(4);
break;
case 8:
yellow();
setMessage("I Hope you enjoyed it");
public String saveDAta(int i)
String l=check.save(i);
return (l);
public void LoadData(String load)
public void setMessage(String s)
/*The string s will be shown to the user.*/
Font Text= new Font("Courier", Font.BOLD,30);
message.setText(s);
message.setFont(Text);
public void white()
{ message.setForeground(Color.white);}
public void green()
message.setForeground(Color.green);
public void red()
message.setForeground(Color.red);
public void yellow()
message.setForeground(Color.yellow);
// pause method
void pause(int time)
try {Thread.sleep(time);
} catch (InterruptedException e)
// Create new inset Object
public Insets getInsets()
return new Insets(50,220,150,200);
public void destroy()
contentPane.remove(buttonpanel2);
contentPane.remove(buttonpanel);
contentPane.remove(bboard);
contentPane.repaint();
Demo.start();
public int add(int x)
{ int b=x+1;
return b;
}tanx man i dont the other two because they are to long
my is when i open jframe
i think Japplet and Jframe can not commuinicate to each other -
I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
Thank you in advance,
LeftyThis was one solution from the socket programming forum, have you tried this??
public Thread MyThread extends Thread{
boolean active = true;
public void run(){
ss.setSoTimeout(90);
while (active){
try{
serverSocket = ss.accept();
catch (SocketTimeoutException ste){
// do nothing
// interrupt thread
public void deactivate(){
active = false;
// you gotta sleep for a time longer than the
// accept() timeout to make sure that timeout is finished.
try{
sleep(91);
}catch (InterruptedException ie){
interrupt();
} -
Problem with Threads and a static variable
I have a problem with the code below. I am yet to make sure that I understand the problem. Correct me if I am wrong please.
Code functionality:
A timer calls SetState every second. It sets the state and sets boolean variable "changed" to true. Then notifies a main process thread to check if the state changed to send a message.
The problem as far I understand is:
Assume the timer Thread calls SetState twice before the main process Thread runs. As a result, "changed" is set to true twice. However, since the main process is blocked twice during the two calls to SetState, when it runs it would have the two SetState timer threads blocked on its synchronized body. It will pass the first one, send the message and set "changed" to false since it was true. Now, it will pass the second thread, but here is the problem, "changed" is already set to false. As a result, it won't send the message even though it is supposed to.
Would you please let me know if my understanding is correct? If so, what would you propose to resolve the problem? Should I call wait some other or should I notify in a different way?
Thanks,
B.D.
Code:
private static volatile boolean bChanged = false;
private static Thread objMainProcess;
protected static void Init(){
objMainProcess = new Thread() {
public void run() {
while( objMainProcess == Thread.currentThread() ) {
GetState();
objMainProcess.setDaemon( true );
objMainProcess.start();
public static void initStatusTimer(){
if(objTimer == null)
objTimer = new javax.swing.Timer( 1000, new java.awt.event.ActionListener(){
public void actionPerformed( java.awt.event.ActionEvent evt){
SetState();
private static void SetState(){
if( objMainProcess == null ) return;
synchronized( objMainProcess ) {
bChanged = true;
try{
objMainProcess.notify();
}catch( IllegalMonitorStateException e ) {}
private static boolean GetState() {
if( objMainProcess == null ) return false;
synchronized( objMainProcess ) {
if( bChanged) {
SendMessage();
bChanged = false;
return true;
try {
objMainProcess.wait();
}catch( InterruptedException e ) {}
return false;
}Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
Again as you said, There is a reason I can't call sendMessage() inside setState().
The only way I was able to do it is by having a counter of the number of notifies that have been called. Every time notify() is called a counter is incremented. Now instead of just checking if "changed" flag is true, I also check if notify counter is greater than zero. If both true, I send the message. If "changed" flag is false, I check again if the notify counter is greater than zero, I send the message. This way it works, but it is kind of a patch than a good design fix. I am yet to find a good solution.
Thanks,
B.D. -
Problem with threads running javaw
Hi,
Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
troy.troy,
Try and post a minimum code sample of your app which
does not work.
When using javaw, make sure you redirect the standard
error and standard output streams to file.
Graeme.Hi Graeme,
I dont understand what you mean by redirection to file? some of my code below.
The code works fine under a console, code is supposed to exit when the client (the other server )disconnects. the problem is that but the clientworker side of the code still works. which under console it doesnt.
public class Server{
ServerSocket aServerSocket;
Socket dianosticsSocket;
Socket nPortExpress;
ClientListener aClientListener;
LinkedList queue = new LinkedList();
int port = 0;
int clientPort = 0;
String clientName = null;
boolean serverAlive = true;
* Server constructor generates a server
* Socket and then starts a client threads.
* @param aPort socket port of local machine.
public Server(int aPort, String aClientName, int aClientPort){
port = aPort;
clientName = aClientName;
clientPort = aClientPort;
try{
// create a new thread
aServerSocket = new ServerSocket(port) ;
// connect to the nPortExpress
aClientListener = new ClientListener(InetAddress.getByName(clientName), clientPort, queue,this);
// aClientListener.setDaemon(true);
aClientListener.start();
// start a dianostic port
DiagnosticsServer aDiagnosticsServer = new DiagnosticsServer(port,queue,aClientListener);
// System.out.println("Server is running on port " + port + "...");
// System.out.println("Connect to nPort");
catch(Exception e)
// System.out.println("ERROR: Server port " + port + " not available");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Server port " + port + " not available", JOptionPane.ERROR_MESSAGE);
serverAlive = false;
System.exit(1);
while(serverAlive&&aClientListener.hostSocket.isConnected()){
try{
// connect the client
Socket aClient = aServerSocket.accept();
//System.out.println("open client connection");
//System.out.println("client local: "+ aClient.getLocalAddress().toString());
// System.out.println("client localport: "+ aClient.getLocalPort());
// System.out.println("client : "+ aClient.getInetAddress().toString());
// System.out.println("client port: "+ aClient.getLocalPort());
// make a new client thread
ClientWorker clientThread = new ClientWorker(aClient, queue, aClientListener, false);
// start thread
clientThread.start();
catch(Exception e)
//System.out.println("ERROR: Client connection failure");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client connection failure", JOptionPane.ERROR_MESSAGE);
}// end while
} // end constructor Server
void serverExit(){
JOptionPane.showMessageDialog(null, "Server ","ERROR: nPort Failure", JOptionPane.ERROR_MESSAGE);
System.exit(1);
}// end class Server
*** connect to another server
public class ClientListener extends Thread{
InetAddress hostName;
int hostPort;
Socket hostSocket;
BufferedReader in;
PrintWriter out;
boolean loggedIn;
LinkedList queue; // reference to Server queue
Server serverRef; // reference to main server
* ClientListener connects to the host server.
* @param aHostName is the name of the host eg server name or IP address.
* @param aHostPort is a port number of the host.
* @param aLoginName is the users login name.
public ClientListener(InetAddress aHostName, int aHostPort,LinkedList aQueue,Server aServer) // reference to Server queue)
hostName = aHostName;
hostPort = aHostPort;
queue = aQueue;
serverRef = aServer;
// connect to the server
try{
hostSocket = new Socket(hostName, hostPort);
catch(IOException e){
//System.out.println("ERROR: Connection Host Failed");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort Failed", JOptionPane.ERROR_MESSAGE);
System.exit(0);
} // end constructor ClientListener
** multi client connection server
ClientWorker(Socket aSocket,LinkedList aQueue, ClientListener aClientListener, boolean diagnostics){
queue = aQueue;
addToQueue(this);
client = aSocket;
clientRef = aClientListener;
aDiagnostic = diagnostics;
} // end constructor ClientWorker
* run method is the main loop of the server program
* in change of handle new client connection as well
* as handle all messages and errors.
public void run(){
boolean alive = true;
String aSubString = "";
in = null;
out = null;
loginName = "";
loggedIn = false;
while (alive && client.isConnected()&& clientRef.hostSocket.isConnected()){
try{
in = new BufferedReader(new InputStreamReader(client.getInputStream()));
out = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
if(aDiagnostic){
out.println("WELCOME to diagnostics");
broadCastDia("Connect : diagnostics "+client.getInetAddress().toString());
out.flush();
else {
out.println("WELCOME to Troy's Server");
broadCastDia("Connect : client "+client.getInetAddress().toString());
out.flush();
String line;
while(((line = in.readLine())!= null)){
StringTokenizer aStringToken = new StringTokenizer(line, " ");
if(!aDiagnostic){
broadCastDia(line);
clientRef.sendMessage(line); // send mesage out to netExpress
out.println(line);
out.flush();
else{
if(line.equals("GETIPS"))
getIPs();
else{
clientRef.sendMessage(line); // send mesage out to netExpress
out.println(line);
out.flush();
} // end while
catch(Exception e){
// System.out.println("ERROR:Client Connection reset");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR:Client Connection reset", JOptionPane.ERROR_MESSAGE);
try{
if(aDiagnostic){
broadCastDia("Disconnect : diagnostics "+client.getInetAddress().toString());
out.flush();
else {
broadCastDia("Disconnect : client "+client.getInetAddress().toString());
out.flush();
// close the buffers and connection;
in.close();
out.close();
client.close();
// System.out.println("out");
// remove from list
removeThreadQueue(this);
alive = false;
catch(Exception e){
// System.out.println("ERROR: Client Connection reset failure");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client Connection reset failure", JOptionPane.ERROR_MESSAGE);
}// end while
} // end method run
* method run - Generates io stream for communicating with the server and
* starts the client gui. Run also parses the input commands from the server.
public void run(){
boolean alive = true;
try{
// begin to life the gui
// aGuiClient = new ClientGui(hostName.getHostName(), hostPort, loginName, this);
// aGuiClient.show();
in = new BufferedReader(new InputStreamReader(hostSocket.getInputStream()));
out = new PrintWriter(new OutputStreamWriter(hostSocket.getOutputStream()));
while (alive && hostSocket.isConnected()){
String line;
while(((line = in.readLine())!= null)){
System.out.println(line);
broadCast(line);
} // end while
} // end while
catch(Exception e){
// System.out.println("ERRORa Connection to host reset");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort reset", JOptionPane.ERROR_MESSAGE);
try{
hostSocket.close();
}catch(Exception a){
JOptionPane.showMessageDialog(null, (a.toString()),"ERROR: Exception", JOptionPane.ERROR_MESSAGE);
alive = false;
System.exit(1);
} // end method run -
Problem with threads and camera.
Hi everybody!
I've a problem with taking snapshot.
I would like to display a loading screen after it take snapshot ( sometimes i
have to wait few seconds after i took snapshot. Propably photo is being taken in time where i have to wait).
I was trying to use threads but i didn't succeed.
I made this code:
display.setCurrent(perform);
new Thread(new Runnable(){
public void run() {
while((!performing.isShown()) && (backgroundCamera.isShown())){
Thread.yield();
notifyAll();
}).start();
new Thread(new Runnable(){
public void run() {
try {
this.wait();
} catch(Exception e) {
exceptionHandler(e);
photo = camera.snapshot();
display.setCurrent(displayPhoto);
}).start();This code is sometimes showing performing screen but sometimes no.
I don't know why. In my opinion performing.isShown() method isn't working correctly.
Does anyone have some idea how to use threads here?Hi,
I've finally managed to work this fine.
The code:
Object o = new Object();
display.setCurrent(perform);
new Thread(new Runnable(){
public void run() {
while(!performing.isShown()){
Thread.yield();
synchronized(o) {
o.notify();
}).start();
new Thread(new Runnable(){
public void run() {
try {
synchronized(o) {
o.wait(1);
} catch(Exception e) {
exceptionHandler(e);
photo = camera.snapshot();
display.setCurrent(displayPhoto);
}).start(); -
We have a problem where our application stops responding after a few days of usage. Things will for fine for a day or two, and then pretty quickly threads will start getting hung up, usually in places where they are allocating memory
We are running WebLogic 8.1 SP2 on Sun JDK 1.4.2_04 on Solaris 8 using the alternate threading model and the -server hotspot vm. We are running pretty much the same code that we had no problems with under WebLogic 6.1 SP4 and Sun JDK 1.3.1.
A thread dump usually shows that some or all of our execute threads are in the state "waiting for monitor entry" even though they are not currently waiting on any java locks. Here is a sample thread from the thread dump (we have ~120 threads so I don't want to post the full dump).
=============================================================================================
"ExecuteThread: '8' for queue: 'itgCrmWarExecutionQueue'" daemon prio=5 tid=0x005941d0 nid=0x2c waiting for monitor entry [c807f000..c807fc28]
at java.lang.String.substring(String.java:1446)
at java.lang.String.substring(String.java:1411)
at weblogic.servlet.internal.ServletRequestImpl.getRelativeUri(ServletRequestImpl.java:1872)
at weblogic.servlet.internal.WebAppServletContext.invokeServlet(WebAppServletContext.java:3492)
at weblogic.servlet.internal.ServletRequestImpl.execute(ServletRequestImpl.java:2585)
at weblogic.kernel.ExecuteThread.execute(ExecuteThread.java:197)
at weblogic.kernel.ExecuteThread.run(ExecuteThread.java:170)
=============================================================================================
String.java line 1446 for this jdk allocates a new String object, and all the other threads in this state also are creating new objects or arrays, etc.
We've done a pstack on this process when it's in this state, and the threads that are in the "waiting for monitor entry" that look like they're allocating memory are all waiting on the same lwp_mutex_lock with some allocation method that's calling into the native TwoGenerationCollectorPolicy.mem_allocate_work (see pstack output below for the same thread as in the thread dump above)
=============================================================================================
----------------- lwp# 44 / thread# 44 --------------------
ff31f364 lwp_mutex_lock (e3d70)
fee92384 __1cNObjectMonitorGenter26MpnGThread__v_ (5000, 525c, 5000, 50dc, 4800, 4af0) + 2d8
fee324d4 __1cSObjectSynchronizerKfast_enter6FnGHandle_pnJBasicLock_pnGThread__v_ (c807f65c, c807f7d4, 5941d0, 0, 35d654, fee328ec) + 68
fee32954 __1cQinstanceRefKlassZacquire_pending_list_lock6FpnJBasicLock__v_ (c807f7d4, ff170000, d4680000, 4491d4, fee1bc2c,
0) + 78
fee3167c __1cPVM_GC_OperationNdoit_prologue6M_i_ (c807f7bc, 4400, ff170000, 2d2b8, 4a6268, c807fa18) + 38
fee2e0b0 __1cIVMThreadHexecute6FpnMVM_Operation__v_ (c807f7bc, 963a8, 0, 0, 1, 0) + 90
fed2c2a4 __1cbCTwoGenerationCollectorPolicyRmem_allocate_work6MIii_pnIHeapWord__ (962c0, ff1c29ec, ff1c297c, ff131a26, 4800, 4998) + 160
fed22940 __1cNinstanceKlassRallocate_instance6MpnGThread__pnPinstanceOopDesc__ (ee009020, 5941d0, 15ca581, 3647f0, 4a6268, c807f8c8) + 180
fed34928 __1cLOptoRuntimeFnew_C6FpnMklassOopDesc_pnKJavaThread__v_ (ee009018, 5941d0, 0, 0, 0, 0) + 28
fa435a58 ???????? (ee009018, e86de, 15ca4de, 50dc, 5941d0, c807f9c8)
fb36f9a4 ???????? (0, d412ccd8, ee046c28, ff170000, 0, 0)
fad8b278 ???????? (ee046c28, d6000c90, ee046530, 8, db8e8450, c807f9e8)
fad62abc ???????? (d412ccd8, ee046530, d6000c90, ee3bfa38, 8, c807fa18)
fa4b3c38 ???????? (c807fb9c, 0, f2134700, fa415e50, 8, c807faa8)
fa40010c ???????? (c807fc28, c807fe90, a, ee9e1e20, 4, c807fb40)
fed5d48c __1cJJavaCallsLcall_helper6FpnJJavaValue_pnMmethodHandle_pnRJavaCallArguments_pnGThread__v_ (c807fe88, c807fcf0, c807fda8, 5941d0, 5941d0, c807fd00) + 27c
fee4b784 __1cJJavaCallsMcall_virtual6FpnJJavaValue_nLKlassHandle_nMsymbolHandle_4pnRJavaCallArguments_pnGThread__v_ (ff170000, 594778, c807fd9c, c807fd98, c807fda8, 5941d0) + 164
fee5e8dc __1cJJavaCallsMcall_virtual6FpnJJavaValue_nGHandle_nLKlassHandle_nMsymbolHandle_5pnGThread__v_ (c807fe88, c807fe84, c807fe7c, c807fe74, c807fe6c, 5941d0) + 6c
fee6fc74 __1cMthread_entry6FpnKJavaThread_pnGThread__v_ (5941d0, 5941d0, 838588, 594778, 306d10, fee69254) + 128
fee6927c __1cKJavaThreadDrun6M_v_ (5941d0, 2c, 40, 0, 40, 0) + 284
fee6575c _start (5941d0, fa1a1600, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Also when it's having this problem, the "VM Thread" is always using a lot of processor time. We did a couple of pstacks today while it was having this problem, and this thread was stuck in the ONMethodSweeper.sweep for over 15 minutes when we finally killed the server.
From the thread dump:
"VM Thread" prio=5 tid=0x000e2d20 nid=0x2 runnable
From the first pstack:
=============================================================================================
----------------- lwp# 2 / thread# 2 --------------------
fed40c04 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (42a2f4, fa5fa46d, ffffffff, fc4ffcb8, 42a2f4, 42a324) + 124
fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (42a2f0, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (fa5f7f88, fa608940, 1, 0, fa400000, 6) + 1ac
fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
fee6575c _start (e2d20, ff270200, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Second pstack
=============================================================================================
----------------- lwp# 2 / thread# 2 --------------------
fed41180 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (0, ff1b9664, ffffffff, fc4ffcb8, a6f2cc, fc4ffbd0) + 6a0
fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (a6f2c8, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (faded4c8, fadf2c80, 1, 0, fa400000, 6) + 1ac
fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
fee6575c _start (e2d20, ff270200, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Has anyone ever seen anything like this? I'm trying to figure out if this is caused by something we're doing, or something relating to our environment and jvm options. Any ideas?Thanks for the reply - I'm testing our app with the +UseConcMarkSweepGC now in our test environment to make sure it doesn't cause any problems there. Unfortunately the only place we've had this problem is on the production server, so it's extra difficult debugging this.
We're using the following memory options:
-ms512m -mx512m -XX:NewSize=128m -XX:PermSize=192m -XX:MaxNewSize=128m -XX:MaxPermSize=192m -XX:SurvivorRatio=8and the following debugging options, as we've also been seeing OutOfMemoryErrors ( see http://forum.java.sun.com/thread.jsp?forum=37&thread=522354&tstart=45&trange=15 )
-verbosegc -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintHeapAtGCBTW, which c++filt version and options are you using? Our Solaris boxes only seem to have the GNU version installed. I was trying to run that on some of the other stack traces and wasn't getting anywhere, and didn't know if because it was GNU version wouldn't work on something compiled with the Sun compiler.
Thanks!
--Andy
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