Fit to screen of published file in html

Hi,
This is not actually an AS3 question, but as many users has done it before, I have discussed it here and I hope that I can receive a good solution.
I have made a webpage with Flash AS3 and published it in HTML. What can I do to fit it on any screen with any resolution? My page is 800x600 and I would like to have it fit to screen in both dimensions (x and y) or in one dimention on any screen. I prefer not to stretch it on screen. By stretching, the images will be deformed and I don't want it.
Is there anyone who can help me in this case? What is the code and where in the HTML file should I put it?
Thanks in advance!

Well, one thing is to make it 100% width and 100% height in HTML. And then specify scaleMode you need.
The other is as follows:
     - set scaleMode to noScale
     - with Javascript calculate which dimension you should create 100%, and then calculate the proportion you need for the other dimension

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              <div id="autoplayDiv" style="display: block; text-align: center; position: absolute; left: 0px; top: 0px;">
                <img id="autoplayImage" src="" style="position: absolute; display: block; vertical-align: middle;">
                <div class="autoPlayButton" id="playImage" onclick="cp.movie.play()" onkeydown="CPPlayButtonHandle(event)" style="position: absolute; display: block; vertical-align: middle;" tabindex="0"></div>
              </div>
            </div>
            <div id="playbar" style="left:0px; float: left; position: absolute;"></div>
            <div id="toc" style="left: 0px; float: left; position: absolute;"></div>
            <div id="cc" style="left: 0px; float: left; position: absolute; visibility: hidden;">
              <div id="ccText" style="left: 0px; float: left; position: absolute; width: 100%; height: 100%;">
                <p style="margin-left: 8px; margin-right: 8px; margin-top: 2px;"></p>
              </div>
              <div id="ccClose" onclick="showHideCC()" style="background-image: url(./assets/Playbar_icons/ccClose.png); right: 0px; float: right; position: absolute; cursor: pointer; width: 13px; height: 11px;"></div>
            </div>
            <div id="passwordDiv" style="display: block; text-align: center; position: absolute; width: 100%; height: 100%; left: 0px; top: 0px;"></div>
            <div id="expDiv" style="display: block; text-align: center; position: absolute; width: 100%; height: 100%; left: 0px; top: 0px;"></div>
          </div>
        </div>
        <div class="blocker" id="blockUserInteraction" style="width: 100%; height: 100%;">
          <table class="loadingBackground" id="loading" style="width: 100%; height: 100%; text-align: center; vertical-align: middle;">
            <tr style="width: 100%; height: 100%; text-align: center; vertical-align: middle;">
              <td style="width: 100%; height: 100%; text-align: center; vertical-align: middle;">
                <div class="loadingString" id="loadingString">Loading...</div>
              </td>
            </tr>
          </table>
        </div>
        <div class="playerHTML5" style="background-color: transparent; border: 0px; padding: 0px; width: 100%; height: 100%; display: none;">
          <script>
            function DoCPInit()
              CPPreInit();
              cp.QuizLibraryInit();
              CPPostInit();
            document.oncomplete = DoCPInit();
          </script>
        </div>
        <div id="playerFlash" style="background-color: transparent; border: 0px; padding: 0px; width: 100%; height: 100%; display: none;">
          <div id="CaptivateContent" style="height: 100%;"></div>
          <script type="text/javascript">
            var so = new SWFObject('ENG120_U1_Lecture1_skin.swf', 'Captivate', '100%', '100%', '10', '#CCCCCC');
            so.addParam('quality', 'high');
            so.addParam('name', 'Captivate');
            so.addParam('id', 'Captivate');
            so.addParam('wmode', 'window');
            so.addParam('bgcolor','#f5f4f1');
            so.addParam('menu', 'false');
            so.addParam('AllowScriptAccess','always');
            so.addVariable('variable1', 'value1');
            so.setAttribute('redirectUrl', 'http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash');
            so.write('CaptivateContent');
          </script>
          <script type="text/javascript">
            document.getElementById('Captivate').focus();
            document.Captivate.focus();
          </script>
        </div>
      </body>
    </html>
    Maybe yall will be able to figure out a better way to do this, but this will be enough for our purposes.  All we'd have to do is replace the SWFObject with a new Flash output and put this file in the output folder.

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