Flash animation - premiere export issues
Hi.
I am trying to find the best way to export animation from Flash CS4 in order to edit in Premiere CS4.
I want the quality to be as good as an swf.
I have tried exporting as bitmap sequences at 72 dpi and 720x576 32 bit/alpha , quality 100.
In Premiere I have a project which is defined as Pal 720x576
I have interpreted all my footage at 25fps and changed the pixel aspect ratio to d1/dv 1.0940 to match
I export :
Microsoft Avi
Video codec - none
720 x576
Frame rate : 25
Feild Tyoe : Lower (progressive makes things worse)
Aspect:d1/dv 1.0940
and\render at maximum depth
My first shot is a zoom in that gets very blurry and not clean, the rest just loses quality
This is for tv and internet - and I was asked to work in Pal 720x576
I'd aprreciate some guidance - if there is a better way to export from both Flash and Premiere to improve quality I'd be very grateful.
Thanks
A link with many ideas about computer setup http://forums.adobe.com/thread/436215?tstart=0
Work through all of the steps (ideas) listed at http://ppro.wikia.com/wiki/Troubleshooting
If your problem isn't fixed after you follow all of the steps, report back with the DETAILS asked for in the questions at the end of the troubleshooting link
Similar Messages
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I have a simple Flash animation which I'd like to be made
into a transparent GIF.
When I do the GIF export, only the first frame of my
movieclips (which are placed in the main timeline) get rendered. It
seems like Flash only records the main timeline preview output into
the GIF file, and does not play movieclip objects. You would expect
the GIF recording to be of the same preview as when you hit
ctrl+enter (essentially final playback).
Because of this, the GIF export is pointless. The only way to
use it is to have all your animations occur in the main timeline,
and not within movieclips. It doesn't work for me (and for most
people?), because I need to easily scale my animations, which is
doable by just resizing a movieclip.
Is there a way around this in Flash? Am I missing something?
I've had to use a 3rd-party tool (Magic SWF2GIF) to do the
GIF recording.
My other issue is Flash cannot export transparent GIF's it
seems. Because of this, I have to rely on more 3rd-party GIF tools,
most of which are rubbish.
In the end, I've had to take snap shots of every individual
frame and edit each frame as individual files in Photoshop to do
all the cropping and transparency just right. Real pain when you
are talking 50 frames, and having to do multiple animations.
Is there a way to export transparent GIF's in Flash?
Seems kind of dumb that I have all this high-end software and
loads of tools... and I still have to edit things frame by
frame.Thank you for your reply!
I check exported GIFs in various browsers and XnView viewer.
It's definitely not a preview issue - i have 32Gb of RAM and Nvidia Quadro 4000 GPU on my system.
I believe the issue is with transparency, because i'm able to export GIFs with solid background just fine
GIF export dialogue window has 'Transparency' checkbox, so it looks like it should be possible to export an animated GIF with transparent background, but for some reason i'm getting all frames at the same time
thank you -
Odd new issue surfaced today - frame animation plays fine when played from timeline but all layers are exported stacked on top of each other for the duration of the whole animation.
I'm able to see that because the layers have transparency.
About animation - 8 frames with in endless loop, imported into a timeline via 'Make Frames from Layers' command in a fly-out menu in the Timeliine window.
Tweens for animation are off, 01.sec delay for all frames
I was able to export animated GIF before, wondering if this issue is tied to the latest update.
Anyone else is experiencing this weird issue?
-thank you
Photoshop CS6 Extended
Windows 7x64 SP1Thank you for your reply!
I check exported GIFs in various browsers and XnView viewer.
It's definitely not a preview issue - i have 32Gb of RAM and Nvidia Quadro 4000 GPU on my system.
I believe the issue is with transparency, because i'm able to export GIFs with solid background just fine
GIF export dialogue window has 'Transparency' checkbox, so it looks like it should be possible to export an animated GIF with transparent background, but for some reason i'm getting all frames at the same time
thank you -
Get border when resizing flash anim in dreamweaver
Hello, I'm needing some help , I'm not sure weather its something i'm doing in dreamweaver or weather I need to export the flash anim with the document properties just a little bit smaller than the flash anim when exporting when in theory shouldn't have to do?
the problem I'm having is I export a flash anim out of flash I make sure the document properties and the flash anim line up so theres no visible boarder when exiting.
when I'm at the button stage and drag onto the stage to be able to export, ( sometimes I find that the flash border - say if my anim is 220 by 185 . when i click on it (dragged button with movie inside from libarary to stage)
the stage - as I am told I can't export a flash anim with an alpha white off the flash stage I have to make the stage the same size as the button -
So i make the stage size 220 by 185 when I'm dragging the button to line up to the stage I find sometimes its off?
Is there a better way to export a flash anim as it is without having to change stage properties then dragging the button to fit the stage then get url options ect.
anyways. I am finding that I am having to make the stage size (in flash ) a few extra pixels smaller than the box button 220 by 185 so what i'm doing is making the stage say 218 by 183 to then draggin the button inbetween the lines on the doccument border in flash. then exporting.
I find if i Don't do this sometimes in dreamweaver, when I open dreamweaver instert app div then import swf into the app dif then resize the swf I get a boarder.
But even then I find sometimes if i do an app div then insert media swf and resize the swf i get a border, say if i make the boarder properties in flash red.
sometimes I get a red boarder.
but on other pages say i have a about page I resized it its fine then on another page import app dive then impor the exact same swf file resize it it suddenly gets a boarder (i'm testing using red backround in flash when exporting as a movie.
why do sometimes I get a boarder around swf in an app div when importing into dreamweaver.
thanks kindlyI read this twice and still don't quite know what you're asking. Flash questions are best posted in the Flash forum.
Animations used in Web pages should be sized appropriately before you bring them into Dreamweaver. Same goes for static images. If you need a 200px wide banner, design it at 200px wide.
As for APDivs, honestly don't know why you would need one. A regular CSS division (no positioning) is all that's required for 98% of layouts. http://apptools.com/examples/pagelayout101.php
For answers to layout questions, we need a link to your test page.
Nancy O.
Alt-Web Design & Publishing
Web | Graphics | Print | Media Specialists
http://alt-web.com/
http://twitter.com/altweb -
Hi Folks, Hope this is the right forum...
I've used flash for years and exported video for FLV viewing, but I'm stumped by a client request. I have to admit, I've only concerned myself with .mov or wmv HD output for regular video.
What are the HD output options to get good quality flash animations and
bitmaps out of a Flash presentation? Use only vector graphics? Scale down
600 dpi images for the stage, but leave them at 600 dpi? Use huge screen
layouts of 2400 x 1900 ???
Can you output without causing the jaggies?
Thanks
JeffI am thinking the client wants a Flash player swf at HD, but Flash exports of themselves don't do a 720 scale since they are web based at 72 dpi displays... It is different when exporting from a FLV or other video film source through flash. But I'm concerned about the Flash animations as exports. The other problem I'm running into is that the flash sound tracks are shot when trying to export swfs from QTPro to any format. It appears the swf tracks are muxed. My FCP is so out of date, it only runs in Classic, so I've been reluctant to upgrade just for this purpose...
Jeff -
Hello everyone. I recently have been working on a Flash animation. Throughout the making of this animation Flash has been failing, getting "unknown errors," and just plain corrupting some of my files. Now I understand that a 200MB is a rather large animation. But anyway's I have been constantly duplicating my .fla's because of just how unreliable Flash seems to be acting when it comes to this. Finally I decided enough is enough and tried to export it. Heck, I was just going to split the animation into 2 parts if it makes Flash happy and saves my hard work from corruption. I finally found one of the backup files that is moderately new. However upon attempting to export as a QuickTime it reads
"The export failed because the operation ran out of memory."
I have tried everything to get this to work. It should work! And it shouldn't be this difficult. I'm hearing stuff about how Flash apparently fails when it comes to exporting 1920 x 1080. Is this true? In that forum I read somebody said Adobe was working on fixing it. That forum has been up since around last summer. Has anybody found a solution to this issue? I just want what I've worked very hard on to work. Please help.
(P.S. I'm on a Mac, and this is Flash Pro CS6)My recommendation is to bypass the QT movie export completely and use one of these effective workarounds. If you were to get an export to succeed, you'd find that the framerate is completely whacked and you can't use it effectively in any non-linear editing environment. QuickTime is not a stable export movie format ever since Adobe bought Flash. I'm an animation filmmaker, and this is a workaround that I and my professional friends use:
OPTION 1:
1) export an image sequence using the PNG format, no compression, best quality. Give yourself a short frame name with an underscore after it, like "myfile_.png"
2) take the sequence of PNGs and do either one of these options:
a - use QuickTime Pro to import image sequence. Open your audio file with QT, it createsit's own file, then copy it, and then use QT manager to add it in to your video file. EXPORT a new QT using PNG compression (or other). Close/do not save this initial compiled edit. Your exported fil is the final and useable one, and is frame stable. Done.
b - import your PNG sequence into any non-linear editor, having set it's internal preferences to import stills so they last only 1 frame each. Most, like FCP or Premiere, you can also import as a media sequence or "footage" but that pre-applies a supposed FPS rate when imported. Again, you can now compile a video/audio edit and then export.
OPTION 2:
1) use SWIVEL, a free app that converts SWF files into movies, including QuickTime.
2) publish an SWF without any compression/jpg high quality /audio included
3) import into Swivel.
4) set video qualities. Codec should be QuickTime ANIMATION
5) set audio qualities
6) Export, done.
Hope this helps! -
Flash in Premiere Elements Image Quality issue
Hello,
I've decided now that I am going to create animated films in Flash and then edit them in Premiere Elements. the problem is, is that when I export it from Flash to Premiere Elements the Image quality is detiereoreted (i.e fuzzy, blurry, out of focus, general ugly to look at). I first realised that I couldnt use an swf file in Premiere and isntead I should use an AVI. So I did. Problem is I'm still having the same problem. the Image quality is still terrible and doesn't equal up to the origonal image quality. And then tried Uncompressing it and all that did is make the video clip jump over about 80 frames and still the image quality is terrible. Is their one little thing that I'm doing wrong or Am I altogether not getting this right.
Programs I'm using:
Macromedia Flash MX 2004
Adobe Premiere Elements 3.0
Adobe Premiere Elements 7.0 (currently not working)The MS DV CODEC should be installed on your system already. Whether Flash can Export to it could still be an issue. I'll have to check my version of Flash (think that it's Studio 8, but I've had it around from version 2) to see what all of the options are.
I've been handed many Flash animations that were Exported as .MOV with the Animation CODEC, and these have edited fine.
Other than the huge file sizes, AVI [Uncompressed] should work fine too. You might have resource issues, but that would depend on your system, more than on your NLE. I've used these with no issues many times.
Another likely candidate would be the free Lagarith Lossless CODEC. I use it for intermediate transfer and it edits fine in PrPro. I would assume that it would be the same in PrE, but cannot verify this.
On Monday, I'll be on my workstation with Flash and will tell you the exact version, plus the Export options available.
Good luck,
Hunt -
Could work an animated flash bitmap image exported in html 5, in DPS ?
I'm new in DPS, just started for a couple of weeks and I need to use a image in an animation.
I created the animation in inDesign exported in .fla, used de toolkit js, load it in a container with web content overlay, and when I preview it with Adobe Content Viewer it doesn't work, it apears a blank screen. Neighter of animation from that stage won't work.
To be very precise any animation works fine, when I test the html in a browser, the problem appears only in the content viewer.
The animation is very simple: smal logo entering in the stage from the right, not very complex.
I tried in flash with other images in a test file and loaded in inDesign, and still don't work. Other vector animation works well, no problem. I saw that if I have an image in library in flash and export a simple animation with a vector ball, won't work in indesign preview, with content viewer.
My question is, Could work an animated flash bitmap image exported in html 5, in DPS ? If so, what should I need to do ?
Thank you in advance.Two possible solutions I was considering:
1) In my index/first page, have all the swfs present (scaled to 1x1, behind something, or invisible) and have a preloader code on that first page... so all the content gets loaded before continuing onto the rest of the site. That would certainly work in making the site run quick... but would mean a relatively lengthy wait at the start. Luckily, unlike my current site, all the actual site content (aside from the header/nav interface) is HTML... so the bulk of the site's content is in the HTML pages, not as part of the Flash header... so it probably wouldn't be too horrific a wait. However, it would be loading EIGHT of these swfs, since there are eight pages... so then maybe it would be....
2) Have an swf that consists of just the 'draw up' of the interface, and it's idle state... then when each button is pressed, load a new swf to replace the main one, which has the specific page's animated title sequence, and ends with the code to load the html page. So, each separate HTML page would have embedded into it only the main swf, and the title animation swf would be swapped in when a nav button is pressed. Main issue here is each button press would envoke a preloader sequence (kind of tedious)... and unfortunately all the 'main interface' elements loaded in with the main swf would have to be loaded in again at the start of each animated title swf (although none of the draw up... just the loading of the interface and buttons). For highspeed users, it should be okay, I guess....
Thoughts or better ideas? -
Cs4 Exporting Flash to Premiere Pro has blurred edges on objects
hi! I'm trying to take a simple flash animation (with vector shapes drawn in illustrator) and put it in Premiere Pro with some music. I want to make a DVD of several clips of different kinds. The problem is when I import the SWF (24fps) and export it as an AVI, it looks terrible. The mpeg2 doesn't have the mismatched/blurred pixelated edges, but it is all poor quality. How can I do this with the best quality possible for DVD? (I can't get a quicktime player for some reason either) HEEEEEEEEELLLLLLP!!
Thanks a million ya'll!!
<3 SuzyThe swf is 1920 x 1080 and looks perfect when played in Flash Player. It looks good in PremPro, but not after it's exported through the render queue in any format it seems.
I tried to use the same size sequence settings, and I also tried to resize it (scale) to 720 x 480 in PremPro. I also tried varying ther frame rate (orig Flash is 24) but i tried 29.97 then 24. No luck!
I cannot figure out how to export an flv from Flash. When I File>Export I get avi, swf, mov, and a few others but not flv. I'm googling like craazy, but it's so much more helpful to talk to someone. Thanks for trying to help me. -
Choppy Flash Animation - Mac issue??
I have attempted, with no luck, to get an answer to the following question on adobe.com and flashkit.com. I'm hoping there may be a "Mac" solution. When I attempt to view Flash files either locally or on the www, my machine comes to a virtual crawl; not just the Flash animation, but every app that is open at the time. And, this happens regardless of the browser that I use (Safari, Firefox or IE). I purchased a product called "Cocktail" and ran all applicable fixes on there. I also ran disk utilities from my startup disk which found some errors and repaired all. I uninstalled Flash Player and reinstalled the latest version. I trashed a ton of useless files to see if freeing up disc space would help. It didn't. I can view Flash files just fine on my daughter's little PC with 500+ megs of RAM, but my 4 gig dual processor G5 never gets up to speed. This problem just seems to have started within the last week. Again I emphasize that the computer behaves the same when I run the Flash file(s) locally, so I've ruled out this being an "internet" issue. Plus, my daughter's computer is on the same network and runs these files fine. ANY suggestions would be greatly appreciated. I run a web design business from my home, and need to have my machine screamin' to keep the checks coming in.
Thanks in advance -Check your Activity Monitor once and see what your CPU usage is doing. Also, try running Xbench and see what your graphic score is. Compare scores here.
http://www.macosg.com/group/viewforum.php?f=39
-Bmer
Mac Owners Support Group
Join Us @ MacOSG.com
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Disclaimer required by Apple Discussions Terms of Use: MacOSG - a non-profit Apple User Group - may receive some form of compensation, financial or otherwise, from my recommendation or link. -
Exporting Comp to Flash Animation (and Keeping the File Size Small)
I have an animation I have made in AE which isn't terribly complicated.
Maybe 450 X 250, mostly blank background. The artwork was done in Illustrator. There are about a dozen layers, all AI artwork, and the animation is about two seconds.
When I export the animation as an SWF file, the file size is 1.2MB. What do I need to do to make the file size a lot smaller?
I am not used to making animations for Flash. My AE animations are usually meant for video applications, but someone decided they want this animation to go on their web site instead.
Thanks!If it is a frame by frame animation try importing the MOV file into Flash rather than exporting from AE.
Not sure if this will work but it might. When you publish the file in Flash you will get a resulting SWF file that is created automatically. See if it is smaller. -
Hello there,
I have been trying to both publish and export a Flash
animation from a native Flash file as a Quicktime .mov file. I am
using Flash 8 and have Quicktime 7.1.3 installed on my Mac running
OSX 10.4.8 - I get an error message every time I try to publish the
animation as Quicktime saying "An error occurred because a required
Quick Time component could not be found." My Quick Time program
works perfectly in all other programs. I tried it on another
computer and got the same error. I tried several different settings
and worked through the Flash Help Guide with no luck.
I also tried to do File / Export / Export Movie / Quick Time
Video. When I use this option it does successfully complete an
export but Quicktime file ".mov" has missing graphics and no sound
from the original Flash animation. Can you help me please. I need
to import this animation in a Keynote presentation ultimately.
Thank you.Thanks Nickels55 - beat me to that ink :)
Also - try setting publish settings to flash player 5 - you
may lose some flash 8 features if you
are using any.
Personally - I find the best solution is SWF2Video
(www.flashants.com) but I am afraid there's no
Mac version (i think).
Usually Macs are better than PCs when it comes to export to
quicktime because you have the option of
choosing quicktime video - but make sure, if you are
exporting to a true video (fixed frame rate)
format you do not use movie clips or actionscript at all
(convert all movie clips to graphic or
place on main timeline).
~~~~~~~~~~~~~~~~
--> Adobe Certified Expert
--> www.mudbubble.com
--> www.keyframer.com
~~~~~~~~~~~~~~~~
Brandoski wrote:
> Hello there,
> I have been trying to both publish and export a Flash
animation from a native
> Flash file as a Quicktime .mov file. I am using Flash 8
and have Quicktime
> 7.1.3 installed on my Mac running OSX 10.4.8 - I get an
error message every
> time I try to publish the animation as Quicktime saying
"An error occurred
> because a required Quick Time component could not be
found." My Quick Time
> program works perfectly in all other programs. I tried
it on another computer
> and got the same error. I tried several different
settings and worked through
> the Flash Help Guide with no luck.
>
> I also tried to do File / Export / Export Movie / Quick
Time Video. When I
> use this option it does successfully complete an export
but Quicktime file
> ".mov" has missing graphics and no sound from the
original Flash animation.
> Can you help me please. I need to import this animation
in a Keynote
> presentation ultimately. Thank you.
> -
hello
I'm trying to export a flash video using Adobe media encoder from Premier Pro, but when I do I get this error " there are no clips to build".
I have another file that I am able to export and it does not have this problem.
They are Windows Media files and play in Premier fine. I am using Premier Pro CS3.
Lastly, I'm not a video expert but I really need to get these up on the web for work, there is a lot of pressure and I need to get it done.
Regards,
Tomfixed the exporting issue.
-
Flash or Premiere better for animations and movies in web design with Dreamweaver?
Hello,
I am recreating my personal website, and need to know which program (Flash or Premiere) is best to create animations that will be brought into a prerendered scene from 3ds Max. I have modeled television monitors that will flash and flicker with icons and text, but bringing video and animation into a scene like this for web developement is beyond my experience. I am using Dreamweaver CS3 to redo my website, and during my education we were never shown how to bring in this type of animation to a website. I do have experience with all of the above mentioned programs, unfortunately its far from an experts understanding. Any help is greatly appreciated, and if more details and information is needed please feel free to ask questions if my rambling is confusing.
Many Thanks!Unless you are animating vector elements and/or buttons (which would suit Flash), either app can be used.
-
Exporting flash animation for email banner
HELP!! I need to export a flash animation that I have produced as an email banner and send the file to a client who will add it to their emails for advertising. I have tried exporting it as an animated gif and the quality looks terrible!!!
I know that gif only supports 256 colours but am trying to give the client something user friendly that they can just attach to the bottom of their email. I think there is programs that you can use to export it at a higher quality?? Any advice or tips would bemuch appreciated!!If you are using html-emails you will need to define an area where you will need to insert your flash within (similar to a webpage with a flash banner).
Animated .gif would work too. Your client can set up a template email or even add the animated gif to their signature in their email options.
Hope any of this is helpful.
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