Flash file and iphoto

Is there anyway to save a iphoto album as a flash file to use on a website?

Why would you save an Album as a flash file? Do you mean a slideshow?

Similar Messages

  • Remove / unload external swf file(s) from the main flash file and load a new swf file and garbage collection from memory.

    I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
    This is the error message(s) I am receiving: "TypeError: Error #2007: Parameter child must be non-null.
    at flash.display::DisplayObjectContainer/removeChild()
    at index_fla::MainTimeline/Down3()"
    import nl.demonsters.debugger.MonsterDebugger;
    var d:MonsterDebugger=new MonsterDebugger(this);
    stage.scaleMode=StageScaleMode.NO_SCALE;
    stage.align=StageAlign.TOP_LEFT;
    stage.addEventListener(Event.RESIZE, resizeHandler);
    // loader is the loader for portfolio page swf
    var loader:Loader;
    var loader2:Loader;
    var loader3:Loader;
    var loader1:Loader;
    //  resize content
    function resizeHandler(event:Event):void {
        // resizes portfolio page to center
    loader.x = (stage.stageWidth - loader.width) * .5;
    loader.y = (stage.stageHeight - loader.height) * .5;
    // resizes about page to center
    loader3.x = (stage.stageWidth - 482) * .5 - 260;
    loader3.y = (stage.stageHeight - 492) * .5 - 140;
    /*loader2.x = (stage.stageWidth - 658.65) * .5;
    loader2.y = (stage.stageHeight - 551.45) * .5;*/
    addEventListener(Event.ENTER_FRAME, onEnterFrame,false, 0, true);
    function onEnterFrame(ev:Event):void {
    var requesterb:URLRequest=new URLRequest("carouselLoader.swf");
    loader = null;
    loader = new Loader();
    loader.name ="carousel1"
    //adds gallery.swf to stage at begining of movie
    loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
    function ioError(event:IOErrorEvent):void {
    trace(event);
    try {
    loader.load(requesterb);
    } catch (error:SecurityError) {
    trace(error);
    addChild(loader);
    loader.x = (stage.stageWidth - 739) * .5;
    loader.y = (stage.stageHeight - 500) * .5;
    // stop gallery.swf from duplication over and over again on enter frame
    removeEventListener(Event.ENTER_FRAME, onEnterFrame);
    //PORTFOLIO BUTTON
    //adds eventlistner so that gallery.swf can be loaded
    MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
    function Down(event:MouseEvent):void {
    // re adds listener for contact.swf and about.swf
    MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
    MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
    //unloads gallery.swf from enter frame if users presses portfolio button in nav
    var requester:URLRequest=new URLRequest("carouselLoader.swf");
        loader = null;
    loader = new Loader();
    loader.name ="carousel"
    loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
    function ioError(event:IOErrorEvent):void {
    trace(event);
    try {
    loader.load(requester);
    } catch (error:SecurityError) {
    trace(error);
    addChild(loader);
    loader.x = (stage.stageWidth - 739) * .5;
    loader.y = (stage.stageHeight - 500) * .5;
    removeChild( getChildByName("about") );
    removeChild( getChildByName("carousel1") );
    // remove eventlistner and prevents duplication of gallery.swf
    MovieClip(root).nav.portfolio.removeEventListener(MouseEvent.MOUSE_DOWN, Down);
    //INFORMATION BUTTON
    //adds eventlistner so that info.swf can be loaded
    MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
    function Down1(event:MouseEvent):void {
    //this re-adds the EventListener for portfolio so that end user can view again if they wish.
    MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
    MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
    var requester:URLRequest=new URLRequest("contactLoader.swf");
    loader2 = null;
    loader2 = new Loader();
    loader2.name ="contact"
    loader2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
    function ioError(event:IOErrorEvent):void {
    trace(event);
    try {
    loader2.load(requester);
    } catch (error:SecurityError) {
    trace(error);
    addChild(loader2);
    loader2.x = (stage.stageWidth - 658.65) * .5;
    loader2.y = (stage.stageHeight - 551.45) * .5;
    // remove eventlistner and prevents duplication of info.swf
    MovieClip(root).nav.info.removeEventListener(MouseEvent.MOUSE_DOWN, Down1);
    //ABOUT BUTTON
    //adds eventlistner so that info.swf can be loaded
    MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
    function Down3(event:MouseEvent):void {
    //this re-adds the EventListener for portfolio so that end user can view again if they wish.
    MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
    MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
    var requester:URLRequest=new URLRequest("aboutLoader.swf");
    loader3 = null;
    loader3 = new Loader();
    loader3.name ="about"
    loader3.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
    function ioError(event:IOErrorEvent):void {
    trace(event);
    try {
    loader3.load(requester);
    } catch (error:SecurityError) {
    trace(error);
    addChild(loader3);
    loader3.x = (stage.stageWidth - 482) * .5 - 260;
    loader3.y = (stage.stageHeight - 492) * .5 - 140;
    removeChild( getChildByName("carousel") );
    removeChild( getChildByName("carousel1") );
    // remove eventlistner and prevents duplication of info.swf
    MovieClip(root).nav.about.removeEventListener(MouseEvent.MOUSE_DOWN, Down3);
    stop();

    Andrei1,
    Thank you for the helpful advice. I made the changes as you suggested but I am receiving a #1009 error message even though my site is working the way I wan it to work. I would still like to fix the errors so that my site runs and error free. This is the error I am receiving:
    "TypeError: Error #1009: Cannot access a property or method of a null object reference."
    I'm sure this is not the best method to unload loaders and I am guessing this is why I am receiving the following error message.
         loader.unload();
         loader2.unload();
         loader3.unload();
    I also tried creating a function to unload the loader but received the same error message and my portfolio swf was not showing at all.
         function killLoad():void{
         try { loader.close(); loader2.close; loader3.close;} catch (e:*) {}
         loader.unload(); loader2.unload(); loader3.unload();
    I have a question regarding suggestion you made to set Mouse Event to "null". What does this do setting the MouseEvent do exactly?  Also, since I've set the MouseEvent to null do I also have to set the loader to null? e.g.
    ---- Here is my updated code ----
    // variable for external loaders
    var loader:Loader;
    var loader1:Loader;
    var loader2:Loader;
    var loader3:Loader;
    // makes borders resize with browser size
    function resizeHandler(event:Event):void {
    // resizes portfolio page to center
         loader.x = (stage.stageWidth - loader.width) * .5;
         loader.y = (stage.stageHeight - loader.height) * .5;
    // resizes about page to center
         loader3.x = (stage.stageWidth - 482) * .5 - 260;
         loader3.y = (stage.stageHeight - 492) * .5 - 140;
    //adds gallery.swf to stage at begining of moviie
         Down();
    //PORTFOLIO BUTTON
    //adds eventlistner so that gallery.swf can be loaded
         MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
    function Down(event:MouseEvent = null):void {
    // re adds listener for contact.swf and about.swf
         MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
         MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
    //unloads gallery.swf from enter frame if users presses portfolio button in nav
         var requester:URLRequest=new URLRequest("carouselLoader.swf");
         loader = new Loader();
         loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
         function ioError(event:IOErrorEvent):void {
         trace(event);
         try {
         loader.load(requester);
         } catch (error:SecurityError) {
         trace(error);
         this.addChild(loader);
         loader.x = (stage.stageWidth - 739) * .5;
         loader.y = (stage.stageHeight - 500) * .5;
    // sure this is not the best way to do this - but it is unload external swfs
         loader.unload();
         loader2.unload();
         loader3.unload();
    // remove eventlistner and prevents duplication of gallery.swf
         MovieClip(root).nav.portfolio.removeEventListener(MouseEvent.MOUSE_DOWN, Down);
    //INFORMATION BUTTON
         //adds eventlistner so that info.swf can be loaded
         MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
         function Down1(event:MouseEvent = null):void {
         //this re-adds the EventListener for portfolio so that end user can view again if they wish.
         MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
         MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
         var requester:URLRequest=new URLRequest("contactLoader.swf");
         loader2 = null;
         loader2 = new Loader();
         loader2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);    
         function ioError(event:IOErrorEvent):void {
         trace(event);
         try {
         loader2.load(requester);
    }      catch (error:SecurityError) {
         trace(error);
         addChild(loader2);
         loader2.x = (stage.stageWidth - 658.65) * .5;
         loader2.y = (stage.stageHeight - 551.45) * .5;
    loader.unload();
    loader2.unload();
    loader3.unload();
         // remove eventlistner and prevents duplication of info.swf
         MovieClip(root).nav.info.removeEventListener(MouseEvent.MOUSE_DOWN, Down1);
    //ABOUT BUTTON
         //adds eventlistner so that info.swf can be loaded
         MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
         function Down3(event:MouseEvent = null):void {
         //this re-adds the EventListener for portfolio so that end user can view again if they wish.
         MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
         MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
         var requester:URLRequest=new URLRequest("aboutLoader.swf");
         loader3 = null;
         loader3 = new Loader();
         loader3.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
         function ioError(event:IOErrorEvent):void {
         trace(event);
         try {
         loader3.load(requester);
    }      catch (error:SecurityError) {
         trace(error);
         addChild(loader3);
         loader3.x = (stage.stageWidth - 482) * .5 - 260;
         loader3.y = (stage.stageHeight - 492) * .5 - 140;
         loader.unload();
         loader2.unload();
         loader3.unload();
         // remove eventlistner and prevents duplication of info.swf
         MovieClip(root).nav.about.removeEventListener(MouseEvent.MOUSE_DOWN, Down3);
         stop();

  • Sandisk cruzer flash drive and iphoto

    everytime i insert my sandisk usb flash drive, iphoto launches automatically ready to import photos, even when there's no photos to import. i usually just command-Q to quit iphoto, but it gets annoying to do it everytime, especially when all i want to do is edit my documents saved in my flash drive. is there a way to stop iphoto from starting everytime i insert my flash drive?

    WuFong:
    Welcome to the Apple Discussions. In the Image Capture preferences there's a drop down menu titled "When a camera is connected". Select No Application as shown here. that will let you connect the flash drive without iPhoto launching.
    Do you Twango?
    TIP: For insurance against the iPhoto database corruption that many users have experienced I recommend making a backup copy of the Library6.iPhoto database file and keep it current. If problems crop up where iPhoto suddenly can't see any photos or thinks there are no photos in the library, replacing the working Library6.iPhoto file with the backup will often get the library back. By keeping it current I mean backup after each import and/or any serious editing or work on books, slideshows, calendars, cards, etc. That insures that if a problem pops up and you do need to replace the database file, you'll retain all those efforts. It doesn't take long to make the backup and it's good insurance.

  • Photo Files and iPhoto Questions

    I have a few questions in relation to my actual picture files and when they are imported into iPhoto (on my mac).
    Intro: Let me catch you up on my situation, I have all my picture files (around 8000 of them!) on my time capsule; most of them are organized in their own folders (such as halloween 2011 and christmas 2010) but some of them are unsorted in their own folders (such as unsorted 2012 and moms cam). I've imported all these into iPhoto, the folders all appear as events, and I have applied faces and locations to almost all of them (about 85%). Now my questions:
    1: If I delete/move some pictures from my time capsule around the folders (so I move some picture from moms cam to halloween 2012 and thanksgiving 2012 folders), how do I sync this with iPhoto? (Ex. I have deleted some pictures from "my graduation" folder in my time capsule, but on the iphoto event for "my graduation", all the pics are there even the ones Ive deleted) Will I have to manually delete these from iphoto as well?
    Status: unanswered
    2: Is the data saved on the picture file? So If I were to delete the event from iPhoto, and re-import the folder, will all the faces and locations that Ive added on iPhoto still be saved? or would I have to manually add all the faces and locations again?
    Status: unanswered
    3: My main photo files are the files on my Time Capsule; If, by chance, iPhoto turns out to make its own file system of the photos I import, where would that location be? Are they individual files (such each pic as a .jpeg file) or is it something more like a single file with all the pictures and data?
    Status: unanswered

    1 - is the Time Capsule being used as an external hard drive or as a Time Machine backup drive - you must not use it as both
    2 - is the iPhoto preference to "copy imported items to the iPhoto library" is checked ( - a managed library - default and strongly recommended) or have you unchecked i (a referenced library - which it sound like you have - this is strongly not recomended)
    for your question 1, if you have a referenced library - iPhoto never does anything outside of its database - the iPhoto library - and it does not "sync" or watch external folders -  if you choose to manage the originals then you must do that  - one of the many reasons that a referenced library is not recommended is that improting is more difficult and deleting is more difficult
    for question 2, if you delete photos from iPhoto then they and all of their associated data is gone - if you reimport the "same" photo, its is totally new to iPhoto - you are starting from scratch with it
    for your question 3 - this is not a matter of chance - you either have a referenced library or a managed library which you choose - and in a referenced library the originals are not copied to the iPhoto library - for a managed library they are and are stored in the masters or originals folder in iPhoto depending on your version of iPhoto which you do not share as bit for bit copies of the originals
    LN

  • Sony arw 2.3 files and iPhoto

    I use an iMac running O.S. 10.8.3 and iPhoto version 9.4.3.  I also use Pixelmator 2.1.4.
    I have been using a Sony A200 DSLR camera and have had no problems importing Raw files to either of the applications listed above.
    However, when I started using a new Sony A58 SLT camera I could not import the Raw (ARW2.3) images.
    I could see them as thumbnails on the camera but that was it.
    Any solutions out there???

    The Raw from every model of camera is different. Note: that's every model not every brand. So, the NEF produced by a Nikon D40 is not the same as the NEF produced by a D60, the CR2 produced by a Canon 350 is not the same as the CR2 produced by a Canon 400. Or, in your case the ARW produced by the A200 is not the same as the one produced by your A58. Therefore the Raw for every camera model needs to be added individually, for each model of camera and each brand.
    Here's the list of supported cameras at this time:
    http://support.apple.com/kb/HT5371?viewlocale=en_US&locale=en_US
    As yours is not on the list the best you do is request the support:
    iPhoto menu -> Provide iPhoto Feedback
    Some folks have success on some cameras converting to DNG format using Adobe's ACR.

  • Canon D1X Raw Files and IPhoto 6.0.6

    I'm unable to load Raw files into IPhoto 6.0.6 from my Canon G1X on a Macbook Pro using OS 10.7.4.
    I've resisted upgrading to a later version of IPhoto because of the negative comments about the later versions, and indeed never would as my existing version does all I need - except for this small problem, of course :-)
    If anybody can provide a work-around so that I can read these Raw files in 6.0.6, I would be very grateful.
    Regards,
    Frank Pole

    As long as you have a copy of the Library that's not upgraded...
    Later versions of iphoto update the Library (to cope with added features and so on) and early versions cannot open the later version. So keep a copy of the library not updated and yes, you can go back.
    Regards
    TD

  • PSD Files and iPhoto

    I use PS Elements as my external editor for iPhoto. Usually, I'll just save the file back into iPhoto as a jpeg. Sometimes, however, I'll play around with layers in Elements and want to see that version in iPhoto. I know I can always flatten the image, convert to jpeg and save (or import) that version back into iPhoto.
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    And for subequent editing in Elements, does it make any difference if I open the iPhoto file in Elements by double-clicking or by dragging it on to the Elements icon in the dock?
    Thanks
    iMac G5   Mac OS X (10.4.7)  

    As you've found out layered Photoshop files are supported. Once you have them imported into iPhoto and do more editing, thru iPhoto of course, (i.e. setup PS as the editor of choice when double clicking on a thumbnail) all you need to do is a normal save and it'll be saved and the thumbnail updated.
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    If you want to be able to use both iPhoto's editor and PS just revert back to "In Main Window" in the preferences and then when you want to use PS Control-click on the thumbnail and select "Use external editor" in the Contextual menu. That way you get the best of both worlds.
    Do you Twango?

  • How to put mp3 along in flash file and control stop start

    Can someone tell me how to put mp3 which is just speaches done, be put alone in a flash file. Do i have to import sound? I wanted to be able to put 3 different mp3 files in flash and have people able to click on any sound and hear it. Be able to play and start and pause a sound. Is it possible are should I use something other than flash. Are should I convert to mp3 into another format and put in flash.
    Thanks for you help,

    Yes, you need to import sound. It's just File>Import>Open External Library (in CS4, the third step may be different for others), and then browse to the files you want. They'll be put into the library.
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    Does this help?
    EDIT: Also, mp3 is good for Flash.

  • RAW files and iPhoto?

    If I shoot in RAW and edit in iPhoto am I getting the benefit of editing a RAW file or does iPhoto make a jpeg copy of the RAW file that is acually the one being edited.

    matbran1:
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    Do you Twango?
    TIP: For insurance against the iPhoto database corruption that many users have experienced I recommend making a backup copy of the Library6.iPhoto database file and keep it current. If problems crop up where iPhoto suddenly can't see any photos or thinks there are no photos in the library, replacing the working Library6.iPhoto file with the backup will often get the library back. By keeping it current I mean backup after each import and/or any serious editing or work on books, slideshows, calendars, cards, etc. That insures that if a problem pops up and you do need to replace the database file, you'll retain all those efforts. It doesn't take long to make the backup and it's good insurance.

  • Flashing file and question mark symbol

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    Have a look at > A flashing question mark appears when you start your Mac
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  • Photo files, and iPhoto (or comparable system)

    I have this new mac - for a few weeks, and I want to access photos that are separated in file folders within a 250 gig external hard drive.
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    There's another way to keep all user data on an external HD if you wish. In the Account pref panel if you unlock the padlock and highlight your account and then right-click on it an Advanced Options tab will display. Select this and you can point your /Users/account_name to an extenal location. This is what I do and keep all my /Users on a HD different from the boot Volume.

  • MOV files and iPhoto

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  • Flash drives and iphoto

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    Select the photos in iPhoto and export to a desktop folder. Drag that folder to the flash drive
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  • Copying a flash file and pasting into another one...

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    Thanks Guys,
    -Dedikation-

    Select all of the timeline frame, right click the selection and choose Copy FRames.  In the other file, Insert -> New Symbol -> MovieClip... etc...  select the one keyframe in the empty movieclip's only layer, right click the selection and choose Paste Frames.  All layers and frames should paste in as they were copied.

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