Flash professional and CS3/CS4

hi all, i have a fla file (suggested: need CS3 (version 9) to open)
right now i have flash professional 8
any idea for opening that fla in the same version
Also, i tried to download trial version of flash CS4 from adobe.com
but unable to download... what to do???
thanks in advance.

if you have a fla that's been saved for flash 9, you can't open it in flash 8.  if the fla doesn't need any flash 9 features, whoever created it can save it for flash player 8 so you can open it in your version of flash.
why can't you download cs4 trial?

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    out there is familiar with this problem please answer me or better
    yet email me at: [email protected] THANK YOU!

    We've recently made a number of security-related changes to how UNC paths are handled in Flash Player, and in addition, have restricted some network requests from being made for locally-executed SWFs running with local-with-filesystem permissions.  These changes were necessary, as we found ourselves on the wrong side of a confluence of both old and emerging standards and conventions, and a very forgiving approaches to incorrectly constructed URLs in most major browsers.
    Where we could, we added good debugging messages, so installing a an ActionScript debugger version of Flash and running the application might provide you with some useful clues; however, as complexity increases, I'm not convinced that using Flash Player to execute SWFs locally in the browser is going to be smooth sailing, and I anticipate that we'll see additional churn as we evaluate and align with the expectations of the modern web in this regard.
    The good news is that we have Adobe AIR, which is designed to make it really easy to port your Flash Content, and it's specifically designed to build desktop applications, free from the complexity of browser plug-ins.  As a least-cost, long-term strategy, I'd strongly encourage you to evaluate porting your SWF over to AIR.  It may be as easy as just changing the publishing target in a current version of Flash Professional and distributing your application as an AIR payload instead.
    Alternatively, you could stand up a local webserver and host both the content and the SWF.  The really hairy edge-cases stem from the fact that we're trying to support HTTP and UNC paths simultaneously.  If you're using HTTP, things are much, much more straightforward.
    If you can narrow it down to the failing ActionScript call, I might be able to give you a more specific suggestion for a workaround.

  • Flash Professional Help | Packaging applications for AIR for iOS

    This question was posted in response to the following article: http://helpx.adobe.com/flash/using/packaging-applications-air-ios.html

    I am unable to launch the iOS simulator from flash CC or find any info online about this problem. I have tried reinstalling flash and xcode. The error I get is:
    iOS publishing requires files which are not installed. Please quit Flash Professional and run the original installer to ensure that all optional components are installed.
    SDK is missing GPL component /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/S DKs/../../../../../usr/llvm-gcc-4.2/lib/gcc/

  • Document or video tutorial for setting LiveCycle Collaboration Service in Flash Professional CS5

    Hello,
    I want to use Adobe LiveCycle Collaboration Service for my company, but the problem is, I work upon Flash Professional and i dont have grip towards Flex, the documentation that is provided with sdk is of Flex,
    so, I want 2 types of help,
    1) If i want to setup LiveCycle Collaboration Service , will i get the document for that,
    If it is not available please provide me help for customizing skin of toolbar in SharedWhiteboard of LCCS,
    Thanks,
    Rajiv

    (another potential double-post, don't know why my emails to the forum are being ignored...)
    Hi Rajiv
    For Flash-only projects, check out the 3 sample applications which start
    with "Flash" - FlashUserList, FlashWebCamExample, and FlashSimpleChat. These
    should get you up and running with CS5.
    Unfortunately, if you're not using Flex, you'll find that the
    SharedWhiteBoard isn't going to work - it's completely Flex based. You could
    use the SharedWhiteBoardModel and write your own, but unfortunately
    whiteboards are pretty complicated and require quite a bit of work (this is
    why we didn't port it from Flex to Flash - no one has asked for it until
    now, and it's a ton of work).
      hope that helps
       nigel

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