Gallery image size strangeness
My link:
http://squarehead.myvnc.com/sbliss/
The illustration gallery works fine, all the time. The photos
gallery, however, doesn't properly size the images.
Example: Switch to photos, select second photo (with
seagull), it extends beyond the container (the container IS the
right size). Then select the third image of the coast and switch
back to the seagull. Now it's OK. The XML contains the correct
dimensions. Any clues?
I'm on a Mac, 10.4.6 running Safari.
Steve
Hey Steve and civy,
I was wondering if you guys could do a simple experiment for
me. Does the problem go away if you add the following CSS rule to
whatever file is providing the CSS for your gallery?
#mainImage {
width: 100%;
height: 100%;
Let me know if this fixes the problem for you. This sizing
problem has only been reported by folks using Sarari on the Mac.
--== Kin ==--
Similar Messages
-
Hi. Is it possible to adjust the photo gallery module's code in a way that makes the image that gets displayed on selecting the thumbnail image display no larger than the browser? I have a client that's uploaded image that are pretty large and would prefer not to have to save them as smaller images if possible.
Thanks
GrantAre you by any chance saving as a JPEG or TIFF file?
The image size that Photoshop displays is the uncompressed file size - if you save in a format such as JPEG the image is compressed, which will result in a smaller file size.
Below is a comparison of the same image in Photoshop versus the compressed file saved to my computer:
Here's a more technical explanation of what's going on: http://photo.stackexchange.com/questions/15184/why-does-photoshop-show-my-jpeg-files-unusu ally-large
EDIT: If you want more accurate control over the image file size when saving, try going to File > Save for Web... You'll be able to choose your file format, and then see the resulting file size in the bottom left-hand corner of the window:
I hope this helps!
Cheers,
Kendall -
Spry Photo Gallery Image Size via CSS
Hello!
I´ve been customizing the spry photo gallery for a couple of time, but got my little problem when viewing it on a mobile phone. When you load up the pictures with a size of 450 x 300 px for example, put up the right xml file with it´s width and height, so the gallery shows the pictures in that size. So what I want to do is that you can specify the image size with css depending on the device you´re watching the site with. There is div in the css called "mainImage" where the size is in %. When you change it to 75% for example. The pictures are correctly shown with 75% of it´s original size, but the outline (grey background) is still in 100%. When you make this grey background transparent it´s still there and moves the caption down. I guess there have to be done some changes within the SpryImageViewer.js, but I just know very little things about JavaScript. Do you have any clues how to change this to specify the image size via CSS?
Thank you for your help!!!
Kind regards,
JoergI see you are still using Spry 1.5. Have you considered upgrading to
Spry 1.6.1?
Also your XML is broken, if you open up your xml in a normal standards
complaint browser such as firefox, you will see that it doesn't render
a normal tree view as it would do with other xml files. So i suggest
checking those errors out.
Its mainly because you forgot to close your starting tag of the
gallerys node. (<gallery
base = ""
background = "#FFFFFF"
banner = "#F0F0F0"
text = "#000000"
link = "#0000FF"
alink = "#FF0000"
vlink = "#800080"
before your xml starts. -
First, does anyone know of a good free program to create a
flash gallery?
I am currently using SimpleViewer and I have a question about
the size of the photos. All the pictures are different sizes and
SimpleViewer allows me to set a maxium height and width.
(maxImageWidth)
For some reason, it stretches some photos and it doesn't keep
the size of the photos (I have it set at 480 for both height and
width). I am looking for gallery that will allow me to 'auto' set
the height and width so that the size of the photos won't be
stretched out and will appear as I have uploaded them.help
-
Web Flash Gallery: Problem setting Large Images size
When using the Lightroom Flash Gallery I am not able to change the size of the Large Images (Web | Appearance | Large Images | Size). When I set the size to Medium or Small, the large images always ends up with the same size as when set to Large. Only when setting the size to Extra Large there is a slight change in size.
How can I change the Large Images size to Medium and Small?
Jørgen Johansonjools2005 wrote:
Adobe please address this issue.
This is a User to User forum not official Adobe support. Yes, Adobe staff may participate from time to time, but not often enough that you can depend on them reading your post. Therefore, I suggest that you support a bug report using the facilities provided at https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform -
Gallery without XML definition of image size
Hello,
In my application, the images are actually created on the
fly. So knowing the exact dimensions at the time the XML is created
was a bit troublesome, since some images can be landscape, some can
be portrait, and they all can have different aspect ratios. So, in
it's original form, the gallery script didn't work very well for
me. Last night, I sought out a solution that would not require the
sizes to be in the XML file. Below is my refactored SetMainImage
function. Where the original version of this function downloads the
image after the opacity is reduced, this one starts by loading the
new image, then uses the Size effect to resize the frame to the new
image's size.
Hope this helps somebody else! Spry certainly has helped
me!!!!!! Thank you Adobe!
Peace,
Matt
function SetMainImage(imgPath, tnID)
var img = document.getElementById("mainImage");
if (!img) {
return;
CancelBehavior("mainImage");
Spry.Utils.SelectionManager.clearSelection("thumbnailSelection");
if (tnID) {
Spry.Utils.SelectionManager.select("thumbnailSelection",
document.getElementById(tnID), "selectedThumbnail");
if (gImageLoader)
gImageLoader.onload = function() {};
gImageLoader = null;
// Use an image loader to make sure we only fade in the new
image after
// it is completely loaded.
gImageLoader = new Image();
gImageLoader.onload = function()
gBehaviorsArray["mainImage"] = new Spry.Effect.Opacity(img,
GetOpacity(img), 0, { duration: 400,
finish: function()
gBehaviorsArray["mainImage"] = new
Spry.Effect.Size(img.parentNode, GetDimensions(img.parentNode), {
width: gImageLoader.width, height: gImageLoader.height}, {duration:
400, steps: 10,
finish: function()
img.src = gImageLoader.src;
gImageLoader = null;
gBehaviorsArray["mainImage"] = new Spry.Effect.Opacity(img,
0, 1, { duration: 400, steps: 10, finish: function() {
gBehaviorsArray["mainImage"] = null; }});
gBehaviorsArray["mainImage"].start();
} // End finish function for Size call.
}); // End params for size call
gBehaviorsArray["mainImage"].start();
} // End finish function for first Opacity call.
}); // end parameters for first opacity call
gBehaviorsArray["mainImage"].start();
}; // End gImageLoader function
gImageLoader.src = imgPath;
}Howdy,
I decided to strip the effects from the thumbnails, so they
all do show in their original full size. As a portrait
photographer, my goal with using technology is to help me sell
prints. Shrinking a portrait orientation photo down to fit in a
square makes people look short and fat, and even if the large image
is correct, people don't buy photos that make them look short and
fat. Plus, it was also important to me to include the filename as a
caption for the thumbnail. So that is a rather long explanation of
how I got out of defining the sizes of the thumbnails.
As for the large images, the code above is a replacement for
the SetMainImage function in gallery.js. You'll also need to change
the call to the function in ShowCurrentImage() from:
SetMainImage("galleries/" +
dsGalleries.getCurrentRow()["@base"] + "images/" + curRow["@path"],
curRow["@width"], curRow["@height"], "tn" + curRow["ds_RowID"]);
to:
SetMainImage("galleries/" +
dsGalleries.getCurrentRow()["@base"] + "images/" + curRow["@path"],
"tn" + curRow["ds_RowID"]);
Kin--You bring up some really good points. In my case, it
would be too server intensive to calculate all the image sizes on
the first load, as my server does not actually create the web
images until they are requested--then they are stored in a cache on
the server for future requests. So, I needed to do something that
would not depend on knowing the size before loading the image.
I totally understand why you did things the way you did. I
think I might have to figure out a pre-loading strategy as you
mention. Or, I may try some of the new spry effects to do something
a bit different so the user sees some action immediately on click.
That is probably pretty important, and I have not addressed it yet.
Anyways, here is the link for my development site. I'll post
here when it is done, because i'm not close to being done yet. The
password for now is 'blue'
http://www.mattjones.org/order_test/
Peace,
Matt -
When I upload my images to the Web Gallery the file size of the image is greatly reduced. From 1.8MB file to about 450K - for the download or subscribe options. The image size is not changed, but the file appears to be more heavily compressed. Has anybody else seen this? If so, have you found a way to upload the original file size so subscribers will get your original file?
Sorry to bother you, but I was wondering if you got an answer to this question. I am desperately trying to figure out how to post my pictures in their ORIGINAL SIZE to my web gallery.
Thanks! -
IE incompatible ? Image size.
Hi,
I know very little about HTML, CSS and the like but as a photographer I upload gallery webs all the time for clients etc. I generate these in PS CS2 or iView MediaPro and then upload to my server (shared web hosting).
With a current project requiring a 'site' type environment I decided to try iWeb. Before visiting this site please note that due to image sizes with iWeb it's a bit on the heavy side and if you're using IE on a PC BEWARE of crashes! Safari may even crash as has done with me.
http://www.kura-images.com/camping
Remarks and problems :
1. As you can see my site does not resemble any iWeb template - using the 'modern' template I basically threw everything away and designed from scratch. It's a great WYSIWYG appli in that sense - no code - just drag and drop, resize, add some effects etc. I published regulary to a folder as a way of double checking but was impressed with the 100% WYSIWYG capability of iWeb
2. Image size is a MAJOR problem. My concerns are specifically with the gallery pages generated from the photo page temps. Thumbnails at 16ko is too big and the motor that generates the large image files uses a single parameter (800pixels largest dimension) that cannot be changed in any pref settings etc. It also uses a compression factor which is a tad too high. Using Image Ready or the PS gallery web function (driven by Image Ready) I can get as good visual quality for my web-optimised JPEGS for 65% of the file size.
Note : I tried this file swap as a test
I changed one image in the folder for the "activités" page (activities_008) - I made a smaller thumbnail in ImageReady and created a 600pixel version of the large file; I replaced the images in the folder with these and checked the site. The thumb appears no problem in a smaller size (btw 6ko vs 16ko - that's a big diff when you apply it to 250 images !). SlideshowJS however has instructions to open the image at main size as determined by the slideshow index file creation generated by iWeb. And that's written as 800pixels. So on opening the 600 pixel image I'd replaced, slideshowJS opened it to 800pixels (not pretty). The only way to rectify that was to go into the source code in the relevant 'activités' js file, find the codeline for the image 008 and change the values manually. And I'd have to do that with 250 line of code ! That rather defeats the prupose of having a nice easy application to produce your galleries.
3. Upload to my server via Transmit was trouble-free. No problems publishing to a non .mac server.
4. Problem with the page titles. The names you give to pages determines the URL. Any spaces means you get the %20 thing and if, like me, you're writing in French the accents mean that iWeb has to get around the problem in a different, and not very practical, way. iWeb creates a random character line as a name, and uses that as the URL for pages where accents appear in the title. When the assets and index page are published those long character names appear on the index file and folder.
I also think that may lead to compatability issues with certain servers.
5. But here's the BIG PROBLEM !
I had 4 people with PC's and IE (God bless 'em) check out the site. 2 reported repeated crashes of IE (unexpectedly quit exe. error). No problems with the homepage - just when clicking on some of the photo pages. What is really strange is that neither had problems when accessing the 'La Soirée' page, but both had problems with all the others. Apparently the crash came after IE tried to load the page, succeeded in loading a few thumbnails and then stopped and crashed 5-10secs later.
6. EVEN WORSE !
I have gone back to my site several times, emptying Safari cache each time, and have succeded in stalling definitively Safari's attempts to load certain pages. Just stops with partial page upload. I then have to quit Safari and re-open to be able to access any web page (even other sites). Sometimes it's OK, sometimes not.
This site goes officially live on wednesday morning but for now it's a no-goer. Just too erratic and not IE compatible.
PLEASE, any suggestions ?
Many thanks in advance
Peter
G5 2Ghz Mac OS X (10.4.5)4. Problem with the page titles. The names you give
to pages determines the URL. Any spaces means you get
the %20 thing and if, like me, you're writing in
French the accents mean that iWeb has to get around
the problem in a different, and not very practical,
way. iWeb creates a random character line as a name,
and uses that as the URL for pages where accents
appear in the title. When the assets and index page
are published those long character names appear on
the index file and folder.
I also think that may lead to compatability issues
with certain servers.
Yes, it is best to avoid spaces and accents and special characters if you can. If you must have them in your navigation links, then don't use the iWeb nav bar. Instead give your pages very short simple names with the Inspector, uncheck the box for "include in nav bar," and just create ordinary hyperlinks for page navigation. I don't know if this will help with IE compatibility, but it can't hurt. -
PS 6 locks up when I try to use the image size tool
My system is Windows 8.1 64 bit
All the other tools seem to be working OK.
When I try to use the image size tool PS just locks up and the only way to exit the program is using Task Manager??
Adobe Photoshop Version: 13.0.1 (13.0.1.3 20131024.r.34 2013/10/24:21:00:00) x64
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Display: 1
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OpenCL Unavailable
Driver Version: 9.18.13.4788
Driver Date: 20150313000000.000000-000
Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
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Video Card Caption: NVIDIA GeForce GTX 960
Video Card Memory: 2048 MB
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Serial number: 92628972888245698235
Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
Temporary file path: C:\Users\Owner\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
Startup, 111.8G, 37.8G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
Additional Plug-ins folder: not set
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Required plug-ins:
3D Studio 13.0.1 (13.0.1.3 x001)
Accented Edges 13.0
Adaptive Wide Angle 13.0
ADM 3.11x01
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Crop and Straighten Photos 13.0.1 (13.0.1.3 x001)
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Standard Deviation 13.0.1 (13.0.1.3 x001)
Sumi-e 13.0
Summation 13.0.1 (13.0.1.3 x001)
Targa 13.0
Texturizer 13.0
Tiles 13.0
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Twirl 13.0
U3D 13.0.1 (13.0.1.3 x001)
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Optional and third party plug-ins:
Analog Efex Pro 2 2.0.8.486
BackgroundFilter 2.2.20.486
Camera Raw 9.0
Camera Raw Filter 9.0
Color Efex Pro 4 4.3.20.486
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HotPixelsFilter 2.2.20.486
Merge to HDR Efex Pro 2 2.2.20.486
Nik Collection Selective Tool 2.1.25.486
ShadowsFilter 2.2.20.486
Sharpener Pro 3: (1) RAW Presharpener 3.1.20.486
Sharpener Pro 3: (2) Output Sharpener 3.1.20.486
Silver Efex Pro 2 2.2.20.486
SkinFilter 2.2.20.486
SkyFilter 2.2.20.486
StrongNoiseFilter 2.2.20.486
Topaz Adjust 5 10.0
Topaz BW Effects 2 10.0
Topaz Clarity 10.0
Topaz Clean 3 10.0
Topaz DeJpeg 4 10.0
Topaz DeNoise 5 10.0
Topaz Detail 3 10.0
Topaz InFocus 10.0
Topaz Lens Effects 10.0
Topaz photoFXlab 10.0
Topaz ReMask 4 10.0
Topaz Simplify 4 10.0
Topaz Star Effects 10.0
Plug-ins that failed to load: NONE
Flash:
Adobe Watermark
Mini Bridge
Kuler
Installed TWAIN devices: NONEWhat images? What sizes? What does the system event log say?
Mylenium -
When I export from Lr to CS3 my image size is 8x12 roughly, why?
I shoot RAW with a 5d mark2 I export from lr to cs3 in my workflow. I am wanting to create a gallery wrap at an image size of 24x36, when I go to create my negative space my exported image size from Lr is only 8x12, why would that be? I don't know what to do or how to make my image larger without loosing quality? I have never noticed this before? Why is it doing this now?
It will be the settings in your export menu.
clsmithphoto wrote:
I shoot RAW with a 5d mark2 I export from lr to cs3 in my workflow. I am wanting to create a gallery wrap at an image size of 24x36, when I go to create my negative space my exported image size from Lr is only 8x12, why would that be? I don't know what to do or how to make my image larger without loosing quality? I have never noticed this before? Why is it doing this now?
Check this out for how to export: http://tv.adobe.com/search/?q=exporting -
Hi,
I had a program that was working, and then made a copy of it to make some changes. The main change was to be able to put a BCG correction on the subtracted image. Now for some strange reason I get an Incompatible image size error. Can anyone help - also, if you could give me a suggestion soon that would be helpful as I have a deadline coming soon.
I suspect that I'm missing something obvious, but can't work out what it is.
Thanks for your help
Sam Whitehead
Attachments:
error.jpg 23 KBHi casualfanta,
I understand that you are using I-16 type greyscale images, but your screen capture does not include the BCG part. I am assuming you are using the IMAQ ColorBCGLookup VI even though you don't need colour, because the input for the IMAQ BCGLookup (no colour) is of U8 type.
If you are already using IMAQ ColorBCGLookup, then try using the IMAQ Cast Image VI to force a U32 type input and hopefully that'll solve the issue. Let me know if that helps!
Regards,
Imtiaz Chowdhury
Head of Digital Technologies
Brand786 -
How to Increase disk image size of SAM
Hello,
I am trying to increase the disk image size. I am trying to increase to about 6G, but SAM just refused to load the image.
So, is there a limit in SAM about the virtual disk size? Or is it limited to the physical memory of the system?
I have read the thread http://forums.sun.com/thread.jspa?threadID=5239257&tstart=30 and http://forums.sun.com/thread.jspa?forumID=837&threadID=5286038 about enlarging the disk image.
I am using OpenSparc T2 Arch 1.2 and the int12 boot bundle. I am wondering if I should change to the sasdisk for a try.
It is strange, that I previously ran the simulator on a Solaris Express (actually 5.11), and it worked fine.
But now I changed to the Solaris 10, then it failed.
Thank you.
JimAs it turns out, the way to make the image appear larger on the page is to edit and increase the size of the signature "box" on the pdf (under Forms > Add or Edit Fields), to considerably larger than the form might indicate. Otherwise, the signature is constrained to the just the size of the small field on the pdf. Interestingly, as soon as you do so, the signature appears "bolder", likely just because there is more of it. Thanks for your suggestions!
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Do I need to reduce the images size in pixels before upload them to M.Me?
Do I need to reduce the images size in pixels (actual size jpeg 5616 × 3744 pixels/766kb) before upload them from iPhoto to a Mobile Me Gallery?
Otherwise they will be heavy or the upload process take care of that?
It would be nice that iPhoto took care and optimize the images to display online without any more work, because I´ve 1200 images to upload and they´re jpegs 5616 × 3744 pixels. It´s just to viewing purposes. Not o download or print.
Thanks.In fact no matter if I use a High or Medium compression size JPEG, the size after upload is the same.
Starts with 1,5 MB/5600px (high) or 780kb/5600px (medium) JPEG and ends after upload in 115kb for a 1024px image.
This means that iPhoto auto compress in order to publish to Mobile Me, even if we start with a bigger file.
I hope this info is useful to others.
Thanks. -
hi guys,
i'm trying for long time a gallery image to be my own galley
, in order to make a good personal portfoflio,,if someone can
advise me a good free website for tutorials?
thanks
audreyIf you're using the Aperture previews they will not be as large as the original file that was imported. IT depends on what size was set for the previews when the photos are imported. That may be part of the problem. Export those files from Aperture as full sized image files and use those in the gallery. See if that will improve their quality.
OT -
how to make gallery mobileme size larger than 320 in width?
With a MMe gallery you can't change the image display size. You can set the size of the image that a viewer can download but not the thumbnails or slideshows. The largest size for display is around 1024 x 768 pixels. The thumbnails are 480 x 360 pixels.
If you want to have a specific display size then consider one of the javascript slideshows like those shown in these demo pages:
SimpleViewer and Flash Album Exporter
Flash Album Exporter Postcard and AutoViewer Slideshow Themes
Jalbum
Some are limited to 800 x 600 while others you can set the size as long as the original files are big enough.
Which images exactly are you referring to and what size do you want to achieve?
Maybe you are looking for
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