Games (as a response to my last forum)

i found a page on itunes with good games that work on the ipod nano. the page says it works on 3G nano, 4G nano, and 5G nano, but whenever i look at the system requirements for a good game, it says that it works on 3G nano, 4G nano, and 5G classic iPod. the creators may have made a mistake, but i don't want want to waste my money on something that might not work on my ipod. but i really want a working game for my ipod!!!!!!!!!!!!!

I'm aggrieved about this too. I bought my daughter a 5G Nano last Xmas and she's still waiting to know what she can spend her money on to get some games that definitely play on the Nano 5G.
It's no good blaming game developers - Apple should make clear on their sites which games are a) compatible with 5G Nanos and b) which exploit the 5G's new features. And they should make clear where to go to get them.
If anyone can be bothered to do this on Apple's behalf my ten year old will be grateful for one!
Meanwhile, a simpler question - can anyone confirm that 4G Nano games all play on a 5G Nano?

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  • Pets Game - No Buy "PADLOCK"

    many pets players are happy with their owners and/or situation and banner up as "no buy" pets to avoid being taken out of these situations... the reasons are various but usually because good friends wish to stay together... there is currently no method a player can have limited and mutual agreed protection against other players who wish to split up these arrangements.. in the etiquette of the game buying a "no buy" pet is considered harassment A solution would be to put a "NO BUY PETS PADLOCK" on our pet pages to prevent these potential harassments / bullying... put a padlock icon.... open and closed... when a pet AND it's owner BOTH mutally agree and click on the lock icon then the pet becomes "unavailable" to sell and it's buy button is dimmed.... something along these lines would make a real difference in player satisfaction with the game... all other issues and contraversies aside... it would give players some limited control over their ownership and prevent pets game harassment... not only is it an easy thing to do... it is the RIGHT thing to do.. how hard is it to get tagged to pay any attention to our repeated request for this feature.. why is that? each pet would have a lil padlock icon.. or something similar... on it's page next to the pic somewhere... it has two positions... open and closed.... when it is open... that means that pet is AVAILABLE for sale.... period.... when it is closed... that means BOTH the owner and the pet have clicked on the icon to indicate the pet is LOCKED / UNAVAILABLE...  it takes a MUTUAL agreement between both pet and owner to activate the NO BUY padlock... once activated... EITHER ONE of the owner - pet pair can UNLOCK the pet by clicking the icon again... two in agreement can lock it and it takes BOTH OWNER AND PET TO DO THAT... to deactivate the palock... it only takes ONE... EITHER the owner or the pet to unlock it....  the programming construct is far simpler than most any other feature on the pet page... it's a simple logical field insertion...
    OWNER CLICKS THE PET PADLOCK *AND* THE OWNED PET CLICKS PADLOCK = TRUE = PET UNAVAILABLE...  EITHER ONE OF THE OWNER *OR* PET DOES NOT / UNCHECKS PADLOCK = FALSE = PET AVAILABLE  easiest thing in the world to do... easier than instant grits... we are talking minor minor stuff that a decent coder could knock out in a couple hours here ppl.... it would make a HUGE diff in the game...  1) no more puttin "no buy" in banners... so there is more room for other stuff 2) ppl can tell right away whether it's a for real "no buy" situation or something else 3) no more rewarding no buy snatchers to harass other pet players4) allows responsible player control over alternates 5) keeps profiles "married up" in a worry free environment 6) PREVENTS PETS GAME CYBER BULLYING 7) keeps newbs and stoopid people from making the worst play in the game 8) adds to the fame and fortune of boxing kitty as a problem solver  ok.. forget 1-7... just do it for number 8 UPDATE 4/17 = i'm going to keep adding more thoughts to this thread as time passes... during the the time this thread has "under consideration" status... more thoughts for tagged and all to consider.... One of the best ways for Tagged to increase its revenues is to sell gold to it's users... gold that can be converted to pet cash... and help a player clean up mistakes or increase value and standing in the game... whether you are a pets game purist and think it a short cut or not... (same is true with other games where gold can be converted).... it is tagged's right as a business to conduct business as they see fit... and selling cyber gold is a money maker... it's just the way it is... So one might think Tagged would be interested in allowing users a way to increase the security of the profiles in which they could invest.... a player would almost CERTAINLY feel more CONFIDENT about purchasing gold and converting it to pet cash IF they had some way to know that his/her profile were protected by a NO BUY PADLOCK... as normally the case when a pet is bought in violation of no buy.. there results a lot of anger... frustration... and in most cases... a profile is abandonned or "DUMPED" in retaliation to the NO BUY VIOLATION... I for one have ZERO interest in buying gold to build a profile knowing i have ZERO chance to protect and preserve when i have it placed with a friend or a good owner... i am sure there are others who would INVEST MORE WITH GOLD AND DO SO WITH CONFIDENCE were we given something as simple as this modest level of protection... So not only is the NO BUY PETS PADLOCK a simple and easy mechanism to put in place... it would also end a lot of drama and needless hassles... close the window of opportunity for online harassment (we can block a user with privacy settings but not from buying our profiles in pets game... leaving that vulnerability open is like putting a screen door on a submarine)... AND it would be good for Tagged's profitablity by encouraging people to invest MORE in their profiles....(tagged can do this by BUILDING SECURITY AND VALUE into the profiles obviously) From any and all perspectives... the NO BUY PETS PADLOCK is a win for everyone Update 4-25-12 well it has happened to your old pal BK.... after being split up from my GF and pets game partner 8 times in the last 5 months... i've decided the ongoing hassle just isn't worth it and will be withdrawing my primary profile from the pets game... after playing pets daily going on 3 years... it will seem odd.... and sure i'm just a little player in the grand scheme of things.... maybe one has to be 100 times my value to gain anyone's attention to the NO BUY PADLOCK idea... i've no delusions there... and yet i wonder... how many other members of tugged have withdrawn / opted out / abandonned profiles due to a hostile take over?...  in my case there is no doubt.. the person behind the chain pets and splitting up our married profiles has a long sad history on tagged for harassment, issuing threats and using pets game to intimidate... it's a shame that a friendly game can be abused by a few for such purposes.. this fellow has been deleted by tagged in the past and somehow always manages to get re-instated.... go figure if i were a tagged admin or a programmer and responsible for creating a fun and friendly environment for this SOCIAL networking game...  it would be a high priority to build in simple safe guards that prevent online cyber bullying.... if i were a suit in tagged's management structure... i would look to find ways to increase profitability and drive a design the ENCOURAGES investment in member profiles... more visits, more ad hits, more gold sales, etc... the NO BUY PETS PADLOCK just makes good business sense from all perspectives.. you'd think business savvy execs would see this simple solution incorporated ASAP...   if nothing else... the NO BUY PETS PADLOCK could also limit tagged's exposure to liability from being named co-defendant in any type of civil suit over cyber-bullying as a result of negligence... negligent means being aware that you've created a condition or environment that is conducive to unlawful or harmful activity, being aware that such coniditions exist and then failing to effect a rememdy... just FYI... new laws around this issue are being written every day... and if i were a big wheel at tagged... i'd be paying better attention and taking prompt action to limit this exposure to potential litigation.... especially since Pets Game is tagged's number one product Update 6-3-2012 i've read over some of the comments posted... and i do appreciate what ppl are saying even though they may not agree.... so i'll respectfully respond to a couple of them ... i think the two biggest objections to the padlock idea are as follows.... 1) one player wrote..."the object of the game is to buy and sell pets.. a padlock would be an impediment to that...."
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     one thing that i'm hoping TAGGED and pets players will understand is that our pet is just part of the larger profile... we have worked not only to build our pet page but our status/ranking in other games as well... we have customized our profiles and put work into building friends lists and other content.... in other words... our profiles are VALUABLE to us and tagged should help us protect that which we value... when a player snatches a no buy pet.. sometimes years of work and development go down the drain in an instant... just two clicks by someone else can make a valuable profile worthless to it's owner... tagged should give us some way to prevent that kind of damage Update 6-11-12 i'm reading the comments and i appreciate the support.. if nothing else i hope this thread will educate others about the whole "NO BUY" concept.... there are lots of good reasons why a player would not want to have others take the pets from their page... sometimes it's a pet that is won in a key race... sometimes it's a "stacker"... sometimes and prolly most the time its a friend.... but if this thread can at least save botht the owners and buyers of "NO BUY" pets from some unnecessary drama... then i'll take what victory i can from keeping this convo going... and i'm not blasting or flaming any one for being honest and expressing their opinion... that is what makes the discussion more valuable and meaningful.... so please bear that in mind when you read thru comments...  one other theme that runs thru the dissenting opinion...ppl are saying "ok.. if you don't want to be bought then instead of "no buy" .... you should just "opt out"... i can see where ppl think that all is fair game... and perhaps without official "rules" and a padlock mechanism... for the time being... opting out would be one way to tell other players "do not buy me"... right?... i get it.... however...i think the idea here is to ENCOURAGE ppl to play pets in a way that is fun and enjoyable... is it not better to bring people INTO the game rather than driving them OUT of the game?... buying a no buy pet tends to have the later effect...it causes people to leave the game or at least to abandon the jacked profile / pet... that's not what any of us want i don't think.. including tagged... on the other hand... i should mention in all of this... that if one takes the time to talk to ppl you see on the playground... make friends and enjoy a social networking game together... that IF YOU ASK b4 you buy... some NO BUY pets will be the best pets you'll own... most long time players would agree they just want some small degree of control... it's a good fit when the player and owner have a mutual desire to be in the arrangement... and yes... ppl do have to be raised which requires ppl to trade and flip pets...  so here's a tip from your ole pal BK... make friends and ask first.... you'll find most pets players are a good lot for the most part... but about the fastest way i know to get on ppl's bad sides is to snatch their "no buy" pets without some previous arrangement...   it's a social networking game most of all... play nice... be good company... that's the best advice i can give ya... UPDATE 6-13-12 was talking to a friend who does not play pets... she had opted out as many have suggested a player do... and yet even though she had opted out of pets game... as soon as she comes online then pets players buy her and flip her anyway... she has told me she has no interest in playing pets game ... finds it "distasteful" that ppl put values on others... and does not appreciate the hostility she's encountered from ppl that expect to her play pets game since they have bought her...... in other words.... opting out does not always work.... and ok... i explain to her that it is just a game... like trading baseball cards at one level and not take things personally... but here's an interesting angle on why we need the NO BUY PETS PADLOCK... i'm sure there are other members of tagged / hi5 who have no interest and would rather NOT be involved at all...  another friend and posters here have commented about winning k pets and owning non-playing profiles which are bannered "no buy" and are set free from their owners once they have built enough pet cash to do so... these profiles are obviously ownerless... bannered no buy... there is no intent to maintain or play them as a normal profile... and yet other players still buy them and expect a response and the pet to be maintained so it will sell... therefore another option with the NO BUY PADLOCK would be if a pet is OWNERLESS for whatever reason.. either a set free has occured... an owner quits the game and ghosts... whatever... if a pet is ownerless then it could set the Padlock to lock it in as a "no buy"... any attempt to buy the pet/profile at that point would return a "Pet is unavailable for sale" condition...
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    I agree with this idea 100%  Taggeds answer will be that buying pets is the purpose of the game, and no buy was created by the players not them. What they fail to take into consideration is that sexual harassment, threats, bullying is what has made many of us be no buys.  The current game is more runs than it is pet buying, the ONLY reason to buy no buys is pure greed and harassment, and that wasn't the intent of the game either.  JUST like they had to adjust and incorporate the key runs as part of the game, they need to listen to the players who choose to be no buy, and many spend large $s on their profiles, and give us a way to stay where we choose.  There are surely enough pets who are not no buy, to keep the game going.  The lock would drastically cut down on the fighting and amount of complaints that they get, there is no down side to giving us a pad lock. 

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  • FCP forum - a bit of a rant

    - pass by if you don't hang out here or want to support helpful people. (no humor - only grumpyness...)
    One of the great problems with the LAST forum set-up was that if you spent your time helping "new to the forum" users, you often received little if any recognition in the points system. No great insight is required to tell someone to turn on their camera before launching FCP in order to capture, but since each person discovers the forum (and it is only REAL when THEY arrive) this class of response needs to be repeated over and over. As these new users were often totally ignorant of the points system and, since they often only showed up for their one issue then disappeared, they had no incentive to say thank you to those who took the time to help. In their minds, this is all part of the great APPLE machine - why say thank you? However, people who hung around WERE appreciative of things like: humor, community, grumpyness, brilliance etc and recognized the work that was being done.
    Now, in the new forum, we have a situation where the ONLY points available are from people - often the new users who are unaware of the format of the forum - who have absolutely no incentive to give feedback. Since these users are either unaware or do not care about the protocols of the forum, no votes for helpfulness/competence are given and the only way a reputation will be built is simply by post count. This seems very wrong to me.
    Additionally, I'm noticing fewer of the usual group around here. Perhaps it is me but I am concerned. No one is paid to be here and the only recognition was the points system. Now that seems to be gone or at least seriously compromised ...
    So, to new users, if someone has helped you, give them the points. If someone has answered the question, not only mark it answered, give the poster the points. Support the people who help you as they are trying to support you..
    rant over. flamesuit on. All responses written on the back of $50 bills will immediately attended to!
    cheers.
    x
    powerbooks to the left/ jokers to the right/ stuck in the middle ...   Mac OS X (10.4.3)   been there, haven't done this.

    I remember the "Helper" system, which relied on Apple granting the status to a community member. The forums seemed to have more direction back then, a tighter focus if you will.
    Of course, even then there were irreverent ones, who shall remain nameless ... with seemingly no ambition to be classified a "Helper" as such, but posted for the communities sake. Many still active.
    Not sure at all about the whole points thing which seems to have had a filter applied to it.
    And speaking of filters - I had a grip drop his tousers the other day and wiggle his but at the camera. So capture everything b/c there was audio involved, applied Broadcast Safe - and he's still there .. wiggling. I mean that's gotta be a bug, right ?

  • Install sdk crash with window xp, + yahoo game problems

    Hi all,
    Currently, I have install java sdk, version 1.4.1_02 into two computers, which using Chinese Window XP, before installing sdk, windows act normally.
    1. However, after the installation of java, some interface in windows, especially the toolbar of 'Start', the mouse cursor and some interface keep on flashing.
    2. I would like to know if those games in yahoo are written by using java, if so, I would like to know why even I using chinese version xp still cannot view they become some random characters) those chinese words in the games.
    3. Last question, I would like to know why, when I use a application to write chinese character (those pen -write device), the focus seems go entirely to that application and cannot go back that text field in the yahoo game again?(unless I close that application)

    Your gonna have to e-mail Yahoo about the last question 2 questions. This forum is about developing games, not technical support of others games. Oh, and there is a forum here specific for SDK installation issues. Try a search for your question there:
    http://forum.java.sun.com/post.jsp?forum=17
    -Adam

  • Downloaded game from Apple site - Photoshop crashes

    My son downloaded the game "Halo" from the Apple website last week and now Photoshop CS2 crashes while I am working in it. I have a 6 month old Imac G5 with Tiger (not the Intel version). Is Halo taking up memory? Would it be ram or hard disk space? If we copy all the Halo files/folders to a disk would that solve it? Thanks.
    Imac G5   Mac OS X (10.4.7)   Adobe Photoshop CS2

    If you don't get an answer here, you might want to try the Adobe forums:
    http://www.adobe.com/support/forums/
    or MacSoft support
    http://www.macsoftgames.com/navpages/tech/MacSoft-Support-Main.html

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