H61M-E33 (B3) need help locks up @ starting win 7 screen
Hi there,
Having some weird issues with this board, just bought it brand new and trying to put together a nice Dual core system.
The problem is will not go past the splash screen shwoing the color orbs Starting Windows, just freezes and will not go further.
Works fine in the Bios and everything, I did find that the bios was a older version so I went to MSI and download the E7680IMS.AB0 file and used M-Flash to get it done, worked flawlessly, but still same issues.... Am I missing something? BTW below the specs I listed what I did so far.
Here's the stuff I have:
Pentium Dual Core G630 2.7Ghz Sandy Bridge with Intel HD Graphics
1 - GSkill 4GB DDR3-1333
Seagate ES2 - 500GB Sata 2
LG DVD-RW 22X
Usiing the intel graphics no video card.
wanting to install Windows 7 x64 Pro but does the same on all OEM DISC x32 or a even a genuine Dell Win 7 Disc same issues.
I already tried 3 other hard drives, another 2GB DDR3 Gskill same specs, changed the bios settings to IDG instead of PEG, even set the overclock GT on and off, set the memory range to low and high 64-256 and maxium. I didn't try another DVD-rw don't think that would be a problem. After it loads the windows files and starts the spalsh screen. Please help, I'm out of opitons about ready to call up newegg and get this board replaced but I'm a Big MSI fan so wanna give it a chance.
Yep Posted that in the first thread, thinking about trying a different brand though, Gskill was the brand I had, I tried a stick out of my i5 system, Team Group 2GB DDR3-1600 , I also noticed it was 1.65V instead 1.5V and still same results so still stuck at square one. I set it to auto, and even did Manual 1.65V on DDR Voltage settings. I also would like to ADD its not the graphics either, installed a NVIDIA Quadro FX 3400 Card still and booted it with that still same results. I don't understand it, maybe I should just RMA this board, but anymore suggestions I'm up for it.
Thanks
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I placed a // !!!!!!!!!!!!! comment in the places where I have tried starting the ball thread.
So basically, everything is running fine, except that I'm not at all sure of where to start the ball Thread, and thus can't start anything moving. If someone could tell me where I should be starting the thread, I would REALLY appriciate it. Thank you :D
- KrisSome advice.
1. the start method on the ball should be called from the start method on the applet and should in turn call the start method on the sprite's thread.
2. the run method of the Moveable sprite should have been declare abstract
3. don't implement borders manually. There's a java.awt.Border class for that.
4. probably, you don't want to have the game invoke each sprite by name; just make a big list of all the sprites and invoke all of them every time
5. do you really need provision for a non-circular ball? this isn't rugby.
6. I don't think you ever had a threading problem, just a display problem.
7. Don't write comments like this: ball.display(g); // displays the ballHere's my (even more simplified version):import java.awt.*;
import javax.swing.*;
import java.util.*;
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protected Thread timer; // the thread which controls animation for all moving objects
protected boolean running; // tells the program whether or not the thread is running
* Constructor for objects of class MovingSprite
* @param xPosition the initial x screen position
* @param yPosition the initial y screen position
* @param xSpeedValue the speed in the x direction
* @param ySpeedValue the speed in the y direction
public MovingSprite(BreakoutApplet parent,
double xPosition, double yPosition,
double xSpeedValue, double ySpeedValue) {
super(parent, xPosition, yPosition);
speedX = xSpeedValue; // sets the speed in the x direction
speedY = ySpeedValue; // sets the speed in the y direction
* Starts the thread in order to start animation
public void start() {
if(timer == null) {
timer = new Thread(this); // creates a new object of type Thread
timer.start(); // starts the new thread
running = true; // tells the program that the new thread is running
* Runs the code that controls the balls animation
public void run() {
while (parent.running) {
try{
Thread.sleep(100);
} catch(InterruptedException e) {
System.err.println(e);
step();
abstract protected void step();
* Creates a single ball whose purpose is to bounce around and destroy the bricks.
* @author Kris Nelson
* @version November 10, 2004
class Ball extends MovingSprite {
protected static final int BALL_DIAMETER = 15;
* Constructor for objects of class Ball
* @param xPosition the initial x screen position
* @param yPosition the initial y screen position
* @param xSpeedValue the speed in the x direction
* @param ySpeedValue the speed in the y direction
public Ball(BreakoutApplet parent,
double xPosition, double yPosition,
double xSpeedValue, double ySpeedValue) {
super(parent, xPosition, yPosition, xSpeedValue, ySpeedValue);
* Displays a ball onto the screen
* @param g the Graphics object for this applet
public void display(Graphics g) {
g.setColor(Color.blue);
g.fillOval((int)(screenX),
(int)(screenY),
BALL_DIAMETER, BALL_DIAMETER);
protected void step() {
screenX = screenX + speedX;
if (screenX < 0) {
screenX = -screenX;
speedX = -speedX;
else if ((screenX + BALL_DIAMETER)> BreakoutApplet.GAMEWIDTH) {
screenX = 2*(BreakoutApplet.GAMEWIDTH - BALL_DIAMETER) - screenX;
speedX = -speedX;
screenY = screenY + speedY;
if (screenY < 0) {
screenY = -screenY;
speedY = -speedY;
else if ((screenY + BALL_DIAMETER) > BreakoutApplet.GAMEHEIGHT) {
screenY = 2*(BreakoutApplet.GAMEHEIGHT - BALL_DIAMETER) - screenY;
speedY = -speedY;
} -
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I've got plenty of APPLE product and for the FIRST TIME, I'm having a problem setting it
I bought a ATV, brought it home and plug it. My network is going thru my TIME CAPSULE and everything works just great as it is. BUT THEN, I turned on my ATV, it made me choose my language and then it gave the choices of wifi network that it was detecting. Great, I see my network, I punch in my password and then bang : there was a problem connecting to the network. Check your settings and try again. (-1). ????????????
I tried to find out how to resolve the problem on my own but everywhere it keeps saying to go to settings, preferences, network and go check for the IP address. I must be out of my mind but I don't seem to be able to get there !!!!!!! Everytime I push the menu button I keep seeing the networks that the ATV detects.
Please help me !!!! I want to be able to enjoy this new toy of mine but I don't seem to be able to !
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