How the client can send video data of it's camera out without using JMF?

The client A and B don't install the JMF software.How the client A can send video data of it's camera to another client B,when the client A and B login in a web server on which the JMF software has been installed?Off course,all of them have the JRE.
This is my a video exchang software in doing now using JMF technology.I hope every client using the video exchange function need not install the JMF software when the web server have installed the JMF software.

doudouhaha wrote:
The client A and B don't install the JMF software.How the client A can send video data of it's camera to another client B,when the client A and B login in a web server on which the JMF software has been installed?Off course,all of them have the JRE.They can't.
This is my a video exchang software in doing now using JMF technology.I hope every client using the video exchange function need not install the JMF software when the web server have installed the JMF software.Sorry.
For playing back, may be it is possible to "jar" the jmf along with the application and the upload on the server, then it may recognize all the classes but there can still be problem because JMF depends on many ".dll" files which are stored in System folders, as I have seen. So,........This is correct, mostly. Here goes a captfoss inforant...
JMF is a collection of Java files (jmf.jar) that perform a certain set of functions, and it's also a set of native library files. You can use the Java JMF stuff with web-start, so the clients wouldn't have to have JMF installed to use the Java JMF stuff. The problem with doing this approach, you always have to ask yourself "Can I do what I want to do without the native library stuff?"
To answer this question, it's important to take a look at the JMF supported formats page.
[http://java.sun.com/javase/technologies/desktop/media/jmf/2.1.1/formats.html]
If you look in the column "JMF 2.1.1 Cross Platform Version", it'll tell you what you can do in pure JMF, without any of the native libraries. In the case of capturing data, the only thing you can capture without native code is audio through the JavaSound system.
If you take a look at the RTP formats listed, you'll see a problem...the cross-platform version can't send any kind of video data to itself, which means you'd have to send MPEG1 to a transcoding server to bounce it back to the second client as a JPEG image...and that's if you somehow had the video data you want to transmit, which you cannot get from the cross-platform pack anyway.

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