How we enter text for materials in purchase order smartform

hi guru
how we enter text for materials in purchase order smartform
my requirement is create smartform for purchase order.
in this i have to create item-text, by using which tcode we can give item data
plz give more expalnation for this plzzzzzzzzz

Hi,
       You can use read_text function module for readind text of material and store this value in internal table later pass this internal table to smartform will solve your problem.
otherwise there is direct option for text element property that is include text u can use that also
Regards
Gagan

Similar Messages

  • Pulling the Header text  for all the purchase orders

    Hello,
    Please help in resolving the below:
    Is there any code in SAp to pull theHeader text for all the purchase orders in the data base,
    Any tcode to pull the specific text automatically to pull the text from the requsition ( Plant wise in sourcing).
    Thanks

    STXH Text header 
    STXL Text detail
    Chk the below message thread
    Table to read PO Header text and item text
    BR,
    Krishna

  • How to trigger workflow for already created purchase order ?

    HELLO EXPERTS
    let me clear my scenario first . i have 1 purchase order whose workflow is not triggered . means it is showing me message no workflow that have already worked for this object.i have created 1 more purchase order taking reference of this purchase order means both are same same message for this po also. it was happening because event linkage for the business object bus2012 is not activated but now it is enabled and i have created third purchase order with reference to above po means this third po is also same as above 2 no change other than po number but for this workdflow is getting triggered . now i want to trigger workflow for orignal first po but for my first po it is showing me same message that no workflow that have already worked for this object. what i have to do to trigger workflow for this po. i have performed this steps in test system. i have workflow number

    Hello !
          You can trigger the workflow from SWUE.Enter bus2012 and created for object type and event respectively.
          Click object key button where enter the purchase order number which have been already created.
          But, why do you want to trigger the workflow again for already created purchase order ?
    Regards,
    S.Suresh

  • How to extract TEXT for archived Purchase Orders ?

    Hi Friends,
    Can any one tell me how to extract TEXT for archived Purchase Orders ?
    I have used READ_TEXT but that is not fetching texts for archived PO's. Whenever I am trying to fetch data from STXH against archived PO, no value is coming and resulting SY_SUBRC <> 0.
    Any demo code will be highly appreciated.
    Thanks in advance..
    Sivaji

    Hi,
    You can see that table STXH is linked to archiving object MM_EKKO (you can see it in tcode DB15).
    My suggest is that you must get the data. See the demo object BC_SBOOK in tcode AOBJ. You can see the report to reload data. The object is get the data in an internal table. So for report SBOOKR you can see this function module:
    *   get data records from the data container
    *   SBOOK
        CALL FUNCTION 'ARCHIVE_GET_TABLE'
          EXPORTING
            archive_handle        = lv_handle
            record_structure      = 'SBOOK'
            all_records_of_object = 'X'
          TABLES
            table                 = lt_sbook_tmp
          EXCEPTIONS
            end_of_object         = 0.         "not entries of this type
    *   check lt_sbook_tmp entries against selections. Delete not
    *   requested entries
        LOOP AT lt_sbook_tmp ASSIGNING <ls_sbook>
                             WHERE carrid IN s_carrid
                               AND connid IN s_connid
                               AND fldate IN s_fldate.
          APPEND <ls_sbook> TO lt_sbook.
        ENDLOOP.
        REFRESH lt_sbook_tmp.
    The idea is that you get the same data that you handle in READ_TEXT (because you don't have the data in database) and recovery the text.
    I hope this helps you
    REgards
    Eduardo

  • How to setup a release strategy for store generated purchase order

    Hi there,
    Does anybody know how to setup a release strategy for store/plant generated purchase order? I have a request from our client, but I never cross this before. Please help and let me know the step with every single detail.
    Greatly thank for your help.
    Kind Regards,
    2tea

    Please go thru the below Release Procedure and check whether you have maintained all the settings properly.
    PO RELEASE STRATEGY
    The release code is a two-character ID allowing a person to release (clear, or approve) a requisition or an external purchasing document. The release codes is basically controlled via a system of authorizations (authorization object M_EINK_FRG).
    Use SE12, structure CEKKO to check all the fields available for controlling the Purchase Order.
    e.g. If the total value for the Purchase Order exceeds 10,000, release strategy 01 is assigned to the Purchase Order. There is only one characteristic created in this example. For controlling the Purchase Order type, create characteristic for CEKKO-BSTYP and the value NB.
    CT04 - Create Characteristic e.g. NETVALUE
    Click Additional data Table name CEKKO Field name GNETW and press enter
    (for currency dependent field, you are prompt to enter the currency which the system then converts the currency of the Purchasing document into this currency)
    In the Basic data (X refers to tick),
    X Mutliple values
    X Interval values
    In the Value data, in the Char. value column, type >10000 and press enter
    Save your data
    CL02 - Class
    Class - Create REL_PUR
    Class type - 032
    Click Create
    Description - Release Procedure for Purchase Order
    In the Same Classification section, click Check with error
    In the Char. (characteristic) tab, type NETVALUE to assign your characteristics to the class
    OMGS - Define Release Procedure for Purchase Order Type
    Release Group - New entries
    Rel.group Rel. Object Class Description
    02 REL_PUR Rel. Strategy for PO
    Release codes - New entries
    Grp Code
    02 01
    Release indicators
    Release indicators Release Description
    0 Blocked
    1 X Release
    Release Strategy
    Release group 02
    Rel.strategy 01
    Release codes 01
    Release status 01
    Classification Choose your check values
    OMGSCK - Check Release Strategies
    (make sure there are no error messages)
    Once the Purchase Order is not release, buyers will not be able to print the Purchase Order.
    Goods Receipts will be shown with Message no. ME 390 - Purchasing document XXXXXXX not yet released.
    In 4.6c, Purchase Order with Release Strategy have a tabs at the end of the Header. This allowed the buyers to check the release status of the Purchase Order.
    The person with the release authorization have to use ME28 to release the Purchase Order.
    Regards,
    Ashok

  • How to enter text in text input box using virtual keyboard in flex application

    Re: how to enter text in text input box using virtual keyboard in flex application
    hi,
    im using flash builder 4,
    i  designed virtual keyboard, i have to update the text in text input box  continously by using virtual keyboard.
    i used button events.i did  some mistake there.
    can some one help me out of tat.
    thanks  in advance.
    i have included my mxml program with this.
    virtualkeyboard.mxml
    <?xml  version="1.0" encoding="utf-8"?>
    <s:Application  xmlns:fx="http://ns.adobe.com/mxml/2009"
                   xmlns:s="library://ns.adobe.com/flex/spark"
                    xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955"  minHeight="600" creationComplete="initfunc()">
         <fx:Script>
            <![CDATA[
                import  mx.controls.Alert;
                private function initfunc():void
                    b1.addEventListener(MouseEvent.CLICK,handleEvent);
                     b2.addEventListener(MouseEvent.CLICK,handleEvent);
                     b3.addEventListener(MouseEvent.CLICK,handleEvent);
                     b4.addEventListener(MouseEvent.CLICK,handleEvent);
                     b5.addEventListener(MouseEvent.CLICK,handleEvent);
                     b6.addEventListener(MouseEvent.CLICK,handleEvent);
                     b7.addEventListener(MouseEvent.CLICK,handleEvent);
                     b8.addEventListener(MouseEvent.CLICK,handleEvent);
                     b9.addEventListener(MouseEvent.CLICK,handleEvent);
                     b10.addEventListener(MouseEvent.CLICK,handleEvent);
                     b11.addEventListener(MouseEvent.CLICK,handleEvent);
                     b12.addEventListener(MouseEvent.CLICK,handleEvent);
                     b13.addEventListener(MouseEvent.CLICK,handleEvent);
                     b14.addEventListener(MouseEvent.CLICK,handleEvent);
                     b15.addEventListener(MouseEvent.CLICK,handleEvent);
                     b16.addEventListener(MouseEvent.CLICK,handleEvent);
                     b17.addEventListener(MouseEvent.CLICK,handleEvent);
                     b18.addEventListener(MouseEvent.CLICK,handleEvent);
                     b19.addEventListener(MouseEvent.CLICK,handleEvent);
                     b20.addEventListener(MouseEvent.CLICK,handleEvent);
                     b21.addEventListener(MouseEvent.CLICK,handleEvent);
                     b22.addEventListener(MouseEvent.CLICK,handleEvent);
                     b23.addEventListener(MouseEvent.CLICK,handleEvent);
                     b24.addEventListener(MouseEvent.CLICK,handleEvent);
                     b25.addEventListener(MouseEvent.CLICK,handleEvent);
                     b26.addEventListener(MouseEvent.CLICK,handleEvent);
                     b27.addEventListener(MouseEvent.CLICK,handleEvent);
                     b28.addEventListener(MouseEvent.CLICK,handleEvent);
                     b29.addEventListener(MouseEvent.CLICK,handleEvent);
                     b30.addEventListener(MouseEvent.CLICK,handleEvent);
                     b31.addEventListener(MouseEvent.CLICK,handleEvent);
                     b32.addEventListener(MouseEvent.CLICK,handleEvent);
                     b33.addEventListener(MouseEvent.CLICK,handleEvent);
                     b34.addEventListener(MouseEvent.CLICK,handleEvent);
                     b35.addEventListener(MouseEvent.CLICK,handleEvent);
                     b36.addEventListener(MouseEvent.CLICK,handleEvent);
                     b37.addEventListener(MouseEvent.CLICK,handleEvent);
                     b38.addEventListener(MouseEvent.CLICK,handleEvent);
                     b39.addEventListener(MouseEvent.CLICK,handleEvent);
                     b40.addEventListener(MouseEvent.CLICK,handleEvent);
                     b41.addEventListener(MouseEvent.CLICK,handleEvent);
                     b42.addEventListener(MouseEvent.CLICK,handleEvent);
                     b43.addEventListener(MouseEvent.CLICK,handleEvent);
                     b44.addEventListener(MouseEvent.CLICK,handleEvent);
                     b45.addEventListener(MouseEvent.CLICK,handleEvent);
                     b46.addEventListener(MouseEvent.CLICK,handleEvent);
                     b47.addEventListener(MouseEvent.CLICK,handleEvent);
                     b48.addEventListener(MouseEvent.CLICK,handleEvent);
                     b49.addEventListener(MouseEvent.CLICK,handleEvent);
                     b50.addEventListener(MouseEvent.CLICK,handleEvent);
                     b51.addEventListener(MouseEvent.CLICK,handleEvent);
                     b52.addEventListener(MouseEvent.CLICK,handleEvent);
                     b53.addEventListener(MouseEvent.CLICK,handleEvent);               
                public function handleEvent ( e :  MouseEvent ) : void
                    var a:String=  e.target.name ;
                    Alert.show(e.target.name);
                   var b:String=null;
                    switch(a)
                        case "Button20":
                           b=textbox.text;
                            //textbox.text="a";
                             textbox.text=b+"a";
                            break;
                       case "Button21":
                            //textbox.text="b";
                           textbox.text=b+"b";
                           break;
                       default:
                           //textbox.text="s";
                            textbox.text=b+"s";
            ]]>
        </fx:Script>
        <s:Panel  x="43" y="82" width="527" height="213">
          <mx:Button  x="71" y="86" id="b1" label="1" width="30" height="24"/>
             <s:Button x="180" y="86"  id="b2" label="5" width="30"  height="24"/>
            <s:Button x="127" y="86"  id="b3"  label="3" width="30" height="24"/>
            <s:Button x="99"  y="86"  id="b4" label="2" width="30" height="24"/>
             <s:Button x="323" y="86"  id="b5" label="0" width="30"  height="24"/>
            <s:Button x="294" y="86"  id="b6"  label="9" width="30" height="24"/>
            <s:Button x="265"  y="86"   id="b7" label="8" width="30" height="24"/>
             <s:Button x="237" y="86"  id="b8" label="7" width="30"  height="24"/>
            <s:Button x="209" y="86"  id="b9"  label="6" width="30" height="24"/>
            <s:Button x="42"  y="86"  id="b10" label="`" width="30" height="24"/>
             <s:Button x="382" y="86" id="b11" label="=" width="30"  height="24"/>
            <s:Button x="353" y="86"  id="b12"  label="-" width="30" height="24"/>
            <s:Button x="410"  y="86"  id="b13" label="back" width="76" height="24"/>
             <s:Button x="157" y="86"  id="b14" label="4" width="30"  height="24"/>
            <s:Button x="43" y="109" id="b15"  label="tab" width="66" height="24"/>
            <s:Button x="105"  y="109"  id="b16" label="q" width="31" height="24"/>
             <s:Button x="247" y="109"  id="b17" label="y" width="30"  height="24"/>
            <s:Button x="303" y="109"  id="b18"  label="i" width="31" height="24"/>
            <s:Button x="361"  y="110"  id="b19" label="p" width="34" height="23"/>
             <s:Button x="394" y="109"  id="b20" label="[" width="31"  height="24"/>
            <s:Button x="191" y="109"  id="b21"  label="r" width="34" height="24"/>
            <s:Button x="424"  y="109"  id="b22" label="]" width="31" height="24"/>
             <s:Button x="222" y="109"  id="b23" label="t" width="31"  height="24"/>
            <s:Button x="161" y="109"  id="b24"  label="e" width="31" height="24"/>
            <s:Button x="133"  y="109"  id="b25" label="w" width="31" height="24"/>
             <s:Button x="332" y="109"  id="b26" label="o" width="31"  height="24"/>
            <s:Button x="275" y="109"  id="b27"  label="u" width="31" height="24"/>
            <s:Button x="220"  y="133"  id="b28" label="g" width="31" height="24"/>
             <s:Button x="424" y="132"  id="b29" label="enter" width="62"  height="24"/>
            <s:Button x="43" y="132"  id="b30"  label="caps" width="66" height="24"/>
            <s:Button x="275"  y="133"  id="b31" label="j" width="42" height="23"/>
             <s:Button x="314" y="132"  id="b32" label="k" width="31"  height="24"/>
            <s:Button x="133" y="133"  id="b33"  label="s" width="31" height="23"/>
            <s:Button x="161"  y="133"  id="b34" label="d" width="31" height="23"/>
             <s:Button x="250" y="133"  id="b35" label="h" width="31"  height="23"/>
            <s:Button x="105" y="133"  id="b36"  label="a" width="31" height="23"/>
            <s:Button x="191"  y="133"  id="b37" label="f" width="31" height="23"/>
             <s:Button x="342" y="132"  id="b38" label="l" width="31"  height="24"/>
            <s:Button x="152" y="154"  id="b39"  label="x" width="31" height="24"/>
            <s:Button x="353"  y="154"  id="b40" label="." width="31" height="24"/>
             <s:Button x="325" y="154"  id="b41" label="," width="31"  height="24"/>
            <s:Button x="294" y="154"  id="b42"  label="m" width="31" height="24"/>
            <s:Button x="259"  y="154"  id="b43" label="n" width="37" height="24"/>
             <s:Button x="236" y="154"  id="b44" label="b" width="31"  height="24"/>
            <s:Button x="211" y="154"  id="b45"  label="v" width="31" height="24"/>
            <s:Button x="181"  y="154"  id="b46" label="c" width="31" height="24"/>
             <s:Button x="122" y="154"  id="b47" label="z" width="31"  height="24"/>
            <s:Button x="380" y="154"  id="b48"  label="/" width="31" height="24"/>
            <s:Button x="368"  y="132"  id="b49" label=";" width="31" height="24"/>
             <s:Button x="396" y="132"  id="b50" label="'" width="31"  height="24"/>
            <s:Button x="43" y="154"  id="b51"  label="shift" width="82" height="24"/>
            <s:Button  x="407" y="154" id="b52" label="shift" width="79" height="24"/>
             <s:Button x="455" y="109"  id="b53" label="\" width="31"  height="24"/>
        </s:Panel>
        <s:TextInput  x="161" y="27" id="textbox" width="253"/>
    </s:Application>
    regards,
    saran r

    hi,
    how to code for these buttons "control,alt,delete,insert and spacebar".
    can u help me how to program?
    i have attached the mxml code with this,
    virtualkeypad1.mxml
    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
                   xmlns:s="library://ns.adobe.com/flex/spark"
                   xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"
                   creationComplete="application1_creationCompleteHandler(event)" viewSourceURL="srcview/index.html">
        <fx:Script>
            <![CDATA[
                import flash.utils.getQualifiedSuperclassName;
                import mx.events.FlexEvent;
                private var inpText:String = 'inp1';
                private var shiftState:Boolean = false;
                private var capsState:Boolean = false;
                protected function keyboard_clickHandler(event:MouseEvent):void
                    this[inpText].text = this[inpText].text+(event.currentTarget as Button).label;
                    if (shiftState == true) shift_clickHandler(null);
                protected function caps_clickHandler(event:MouseEvent):void
                    capsState = !capsState;
                    if (capsState == true)
                        currentState = "SHIFTED" else currentState = "PRIMARY";
                protected function tab_clickHandler(event:MouseEvent):void
                    this[inpText].text = this[inpText].text+"    ";
                protected function shift_clickHandler(event:MouseEvent):void
                    shiftState = !shiftState;
                    if (shiftState == true)
                        currentState = "SHIFTED" else currentState = "PRIMARY";
                protected function enter_clickHandler(event:MouseEvent):void
                    this[inpText].text = this[inpText].text+"\n";
                protected function backspace_clickHandler(event:MouseEvent):void
                    var tmpStr:String = this[inpText].text;
                    this[inpText].text = tmpStr.substr(0,tmpStr.length-1);
                protected function application1_creationCompleteHandler(event:FlexEvent):void
                    inp1.setFocus();               
                protected function focus_enterHandler(event:MouseEvent):void
                    inpText = event.currentTarget.id;
            ]]>
        </fx:Script>
        <s:states>
            <s:State name="PRIMARY"/>
            <s:State name="SHIFTED"/>
        </s:states>
        <fx:Declarations>
            <!-- Place non-visual elements (e.g., services, value objects) here -->
        </fx:Declarations>
        <s:TextInput id="inp1" y="36" width="151" horizontalCenter="0" click="focus_enterHandler(event)" y.PRIMARY="239" horizontalCenter.PRIMARY="42" width.PRIMARY="199" height.PRIMARY="31"/>
        <s:Group id="keyboard" width="661" height="184" horizontalCenter="0" y="300" focusEnabled="false">
            <s:Button x="5" y="5" label="~" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="`"/>
            <s:Button x="49" y="5" label="!" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="1"/>
            <s:Button x="93" y="5" label="@" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="2"/>
            <s:Button x="137" y="5" label="#" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="3"/>
            <s:Button x="181" y="5" label="$" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="4"/>
            <s:Button x="225" y="5" label="%" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="5"/>
            <s:Button x="269" y="5" label="^" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="6"/>
            <s:Button x="313" y="5" label="&amp;" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="7"/>
            <s:Button x="357" y="5" label="*" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="8"/>
            <s:Button x="401" y="5" label="(" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="9"/>
            <s:Button x="445" y="5" label=")" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="0"/>
            <s:Button x="489" y="5" label="_" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="-"/>
            <s:Button x="533" y="5" label="+" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="="/>
            <s:Button x="577" y="5" label="Backspace" height="43" width="80" fontSize="11" fontWeight="bold" click="backspace_clickHandler(event)"/>
            <s:Button x="5" y="48" label="Tab" height="43" width="67" fontSize="12" fontWeight="bold" click="tab_clickHandler(event)"/>
            <s:Button x="72" y="48" label="Q" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="q"/>
            <s:Button x="116" y="48" label="W" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="w"/>
            <s:Button x="160" y="48" label="E" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="e"/>
            <s:Button x="204" y="48" label="R" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="r"/>
            <s:Button x="248" y="48" label="T" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="t"/>
            <s:Button x="292" y="48" label="Y" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="y"/>
            <s:Button x="336" y="48" label="U" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="u"/>
            <s:Button x="380" y="48" label="I" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="i"/>
            <s:Button x="424" y="48" label="O" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="o"/>
            <s:Button x="468" y="48" label="P" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="p"/>
            <s:Button x="512" y="48" label="{" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="["/>
            <s:Button x="556" y="48" label="}" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="]"/>
            <s:Button x="600" y="48" label="|" height="43" width="57" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="\"/>
            <s:Button x="5" y="91" label="CapsLock" height="43" width="80" fontSize="12" fontWeight="bold" click="caps_clickHandler(event)"/>
            <s:Button x="85" y="91" label="A" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="a"/>
            <s:Button x="129" y="91" label="S" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="s"/>
            <s:Button x="173" y="91" label="D" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="d"/>
            <s:Button x="217" y="91" label="F" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="f"/>
            <s:Button x="261" y="91" label="G" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="g"/>
            <s:Button x="305" y="91" label="H" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="h"/>
            <s:Button x="349" y="91" label="J" height="43" width="44" fontSize="24" fontWeight="bold" click="keyboard_clickHandler(event)" label.PRIMARY="j"/>
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