HT4623 I need your help to get rid of my photo stream pics as its stocked in my iphone even I make photo stream option off for more than a month!!
I was shared my photos with my other iphones and Ipad, now I need it to be privacy so I tried to switch it off and delete it but there are no way to delete these stream pics!!
I tried from Icloud as well and nothing these to help
COuld you let me know what is the best fast way to cancel these stream Pics from my Iphone and will be appreicating that.
and I have iphone 5 after making the update to 6.1 version its keep giving me No service and I tried to switch off and on it works then again coming same problem!!
regards
Qasem
Please disregard this question. I'll submit a shorter and more direct question. Thanks.
Similar Messages
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hello everyone i need your help please
i can't find the facetime on my iphone i was using it before 1 month after that it's just disappear i need your help to get it back .
thank youFACETIME MISSING
The governments in some middle eastern countries have banned Facetime and it is disabled on iphones purchased in those countries. The countries include KAS, UAE and others. There is no way to get Facetime on such phones (for example it cannot be downloaded and installed) and taking the phone to another country does not cause Facetime to reappear on such phones. In support.apple.com/kb/ts3367 it says “Note: FaceTime may not be available, or may become unavailable, on devices purchased or used in certain countries, including Saudi Arabia and the United Arab Emirates. Check your device's region of purchase for more information.” -
Calendar message said if I wanted to save entries for more than a month I should go to settings and change to sync for 'all events'. I did this and all but repeating birthday entries disappeared. I have tried to reverse but nothing has reappeared. HELP!
Welcome to the discussions,
WHY does it claim to be 8G but my capacity now says its just 6.83
The size of you HD is calculated binary when it comes to use it, instead of decimal when companies want to advertise there products. 1 KB=1024Byte instead of 1000KB as advertised by the manufacturer. In your case this reduces the actual available space by the factor of 0.93 or approx. 7,4GB.
If you have an "other" section in your color bar showing the different types of data on your ipod, which is bigger than 500MB, this could be a sign of corrupt data caused by a sync that did not complete or copied damaged data. A restore will reduce the size to normal again.
Restoring: http://support.apple.com/kb/HT1414
If you restore your ipod, iTunes will install the newest firmware first and then add back your data and settings from your last backup if you choose to "restore from backup". Every backup is replaced by the following one, so make sure to include this folder in your backup routine in case you'll have to go back.
You can check the location and size of the backup folder for your ipod here:
Windows Vista and Windows 7: \Users\(username)\AppData\Roaming\Apple Computer\MobileSync\Backup\
copied from: About backups http://support.apple.com/kb/HT1766
Sorry, I can't answer your payment question, I have never used your kind of setup, maybe you can find something useful here: http://www.apple.com/support/itunes/ -
My phone has the wifi greyed out, and no wifi. It has wifi address, whne i turn it off for some 30 minutes, it came back up with wifi but it dont last too long, somebody help!
if it's still greyed out after fully restoring it, the device needs hardware repair.
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I use to have my contacts in my IPad it's not fon any more I need your help to get them back
My contact was register under my aol email can you help or find the to get my list againe
My e.mail. Or the alternativ e.mail.
<Email Edited by Host>If you have an iPod Touch running iOS 4.3.3 or later, you can download the songs in the purchased tab of iTunes on the iPod.
http://support.apple.com/kb/ht2519 -
My old school palm pre was much friendlier than the IPHONE 3G. I was able to sync my outlook calendars and contacts via wi-fi effortlessly. I tunes did sync once or twice in the six months that I have had it, but more often it acts like it is syncing and ultimately delivers a message like "no calendar application is supported". Why the back and forth. Very frustrating after literally hours of trying to sync my phone with my Outlook calendar and contacts. HELP!!!!
What version of MS Office do you have installed? Have you tried re-installing office over top of itself? It may not be properly registered with the OS.
-
помогите мне
You cannot activate the iPhone without the AppleID and passcode used
to originally activate it. This is a security feature in iOS 7 called Activation
Lock. There is no workaround.
iCloud: Find My iPhone Activation Lock in iOS 7
http://support.apple.com/kb/HT5818?viewlocale=en_US&locale=en_US
http://support.apple.com/kb/TS4515 -
I do not have access to itunes store. I tunes store was working well with my old ipod with 30GB wich i had for about 6 years. I went to the store to have the battery replaced. However, I was told that my ipod was ready to be recycle. I received 10% discount to buy an ipod touch with 60GB +. When I connected the ipod touch to my computer, i did not have access to itunes store. Also, none of my music was synced. In addition, the icon for my ipod showed that the battery was not charged even though I charged the ipod touch for more than 8 hours prior to conneting it to the computer.
I have installed the latest version for itunes 10.6.1. Still I do not have access to itunes store. I have put more than 10 hours trying to solve this issue. I have become frustrated and ready to return my purchase.
Please helpHere is what worked for me:
My usb hub, being usb2, was too fast. I moved the wire to a usb port directory on my pc. That is a usb1 port which is slow enough to run your snyc. -
I want to get iBook, Facebook and Skype to my iphone 4.2.1 through my iTune, but I coudn't because it is said that it requires a newer version of iOS. Please I need your help. Thanks
If your iPhone can't be updated to a higher iOS version then the only way to get them is if you downloaded versions of them which were compatible with iOS 4.2.1 and you still have copies of those versions somewhere e.g. on your computer or on a backup - only the current version of each app is available in the store, and as apps (and other content) are tied to the account that downloads them, you will need to have older copies that are linked to your id
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I Need Your Help With My IPod Touch 4 I Would Like To Have Music To Listen To&I Would Like To Know How To Get Internet For My Apple IPod Touch 4 So I Can Have Music To Listen To.Thank You,Donna Spinner
Connect to your home wi-fi network.
Click Support at the top of this page, then click Manuals.
Select the ipod touch manual. -
Hi there ,
I have ipone3GS it is locked and I need your help to unlocke it as soon as possible .
IMEI : 01 299500 378415 1
I am waiting for your help for unlocke it to use it soon .
Thank you for understanding my situation .
Regards
Sultan AlsharariCould you please give me their email to contact them.
I am waiting for your replay .
Thank you
Sultan Alsharari -
I need your help, please. I can't get my photostream synchronized
Dear friends, I need your help again!!!
My photostream from my computer, windows vista, is not updating the pictures on my photostream in neither one of my IOS devices.
I'm sure that the photostream in both IOS are turned on. In my computer it is also turned on.
For example, I tranferred some pictures from a normal file to the photostream in the computer and I expected that them went also to my
iphone and ipad, but it not occurred.
Please, do you have some advise for me?
Thanks in advance.first i would try a simple restart of your computer and your iPad and see if they show up after they reboot. Also which folder are you putting them in? on windows there will be a seperate folder in the photostream folder that will show upload/uploads you will want to make sure they are in there. Also here are some basics about photostream to make sure you are meeting all the requirements and are not over your limit, http://support.apple.com/kb/HT4486
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How i fix and software update i was tried but cant i need your help please and thanks.
"but cant"
That doesnt tell us anything useful. You need to post EXACTLY what you did and EXACTLY what happened, including any error messages. -
I need your help...I made a very big mistake!
I really need your help. A friend of mine has an iPod Nano and when I was helping him out on his PC, I accidentally spelled his last name wrong. As in, instead of Smith, I typed Smyth. Anyway, how do I remove that mistake in his iTunes and iPod? It's showing up as the wrong last name! I deleted the wrong name from every registry entry and also uninstalled iTunes and the reset the iPod. He said he resynched the other day and the wrong name came back. How can that be? How do I get rid of this BIG mistake on his Dell PC and iPod while not having it happen again? I'm never hearing the end of it now and so, I come to you for help. Thanks so much! Debbie
Thank you Jeff for the link! Between your link and Niel's response, I think I've got it. I'm going there today to fix the problem so this friend will leave me alone! (GRIN)
I really appreciate the help from both of you! Thank you so much! Apple people are such nice people! I think I just might buy myself a Mac and my own iPod!
Thanks again!
Namaste'
Debbie -
Need your help on performance issue please
Hello everyone!
I need your help to understand an effect I notice with a Thread class I built. I currently work on enhancement of my application Playlist Editor (see http://www.lightdev.com/page74.htm) and a new release will be available soon.
Among other extensions the new release will have a title filter function which is based on audio data that is recursively read from ID3 tags of files found in a given root directory. The data collection is done by a CollectionThread class which reads into a data model class AudioDataModel and the entire process works fine, no problem with that.
However, when my application is started for the first time the CollectionThread runs approximately 3 minutes to collect data from approximately 4300 audio files on an Intel Pentium M 1,4 GHz, 512 MB RAM, Windows XP SP2. When the application is shut down and started again, it takes only a few seconds to do the same task for all subsequent launches.
I already tried to start the application with java option -Xms40m to increase initial heap size. This increases performance in general but the effect is still the same, i.e. first run lasts significantly longer than subsequent runs.
I also tried to build a pool mechanism which creates many empty objects in the data model and then releases them to contain the actual data at is being read in but this did not lead to better performance.
It must have to do with how Java (or Windows?) allocates and caches memory. I wonder whether there is a way to pre-allocate memory or if there are any other ideas to improve performance so that the process always only takes seconds instead of minutes?
I attach the key classes to this message. Any help or ideas is much appreciated!
Thanks a lot a best regards
Ulrich
PS: You can use the news subscription service at
http://www.lightdev.com/dynTemplate.php4?id=80&dynPage=subscribe.php4 to be informed when the new release of Playlist Editor is available.
All classes posted here do not need debugging, they already have proven to run error free. The classes are only posted for information for the interested reader - no need to go through all the stuff in detail - only if it interests you.
My application calls class CollectionThread wich is a subclass of InfoThread. CollectionThread recursively goes through a directory and file structure and stores found ID3 tag information in instances of class ID3v11Tag which in turn gets stored in one instance of class AudioDataModel. All classes are shown below.
This is the mentioned CollectionThread
* Light Development Playlist Editor
* Copyright (C) 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.app.playlisteditor.data;
import com.lightdev.lib.util.InfoThread;
import java.io.File;
* A class to collect audio data from a given storage location.
* <p>
* <code>CollectionThread</code> uses ID3 tag information to gain data.
* </p>
* <p>See <a href="http://www.id3.org">http://www.id3.org</a> for details about
* ID3 tags.</p>
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software as well as any licensing notes
* inside this documentation
* @version 1, October 13, 2004
public class CollectionThread extends InfoThread {
* constructor
* @param model AudioDataModel the data model to collect data to
public CollectionThread(AudioDataModel model) {
this.model = model;
* constructor, creates a new empty AudioDataModel
public CollectionThread() {
this(new AudioDataModel());
* set the data model to collect data to
* @param model AudioDataModel the model to collect data to
public void setModel(AudioDataModel model) {
this.model = model;
* get the data model associated to this thread
* @return AudioDataModel the data model
public AudioDataModel getModel() {
return model;
* set the directory to collect data from
* @param rootDir File the directory to collect data from
public void setRootDirectory(File rootDir) {
this.rootDir = rootDir;
* do te actual work of this thread, i.e. iterate through a given directory
* structure and collect audio data
* @return boolean true, if work is left
protected boolean work() {
boolean workIsLeft = true;
maxValue = -1;
filesProcessed = 0;
if(getStatus() < STATUS_HALT_PENDING) {
countElements(rootDir.listFiles());
if(getStatus() < STATUS_HALT_PENDING) {
workIsLeft = collect(rootDir.listFiles());
return workIsLeft;
* count the elements in a given file array including its subdirectories
* @param files File[]
private void countElements(File[] files) {
int i = 0;
while (i < files.length && getStatus() < STATUS_HALT_PENDING) {
File file = files;
if (file.isDirectory()) {
countElements(file.listFiles());
i++;
maxValue++;
* recursively read data into model
* @param files File[] the file array representing the content of a given directory
private boolean collect(File[] files) {
int i = 0;
while(i < files.length && getStatus() < STATUS_HALT_PENDING) {
File file = files[i];
if(file.isDirectory()) {
collect(file.listFiles());
else if(file.getName().toLowerCase().endsWith("mp3")) {
try {
model.addTrack(file);
catch(Exception e) {
fireThreadException(e);
i++;
filesProcessed++;
fireThreadProgress(filesProcessed);
return (i<files.length);
/** the directory to collect data from */
private File rootDir;
/** the data model to collect data to */
private AudioDataModel model;
/** the number of files this thread processed so far while it is running */
private long filesProcessed = 0;
This is class InfoThread
* Light Development Java Library
* Copyright (C) 2003, 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.lib.util;
import java.util.Vector;
import java.util.Enumeration;
* Abstract class <code>InfoThread</class> implements a status and listener concept.
* An <code>InfoThread</code> object actively informs all objects registered as listeners about
* status changes, progress and possible exceptions. This way the status of a running
* thread does not require a polling mechanism to be monitored.
* <p>
* <code>InfoThread</code> implements the following working scheme
* </p>
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software
* @version Version 1, October 13, 2004
public abstract class InfoThread extends Thread {
* construct an <code>InfoThread</code> object
* <p>This class is meant to be used when a <code>Thread</code> object is needed that actively
* informs other objects about its status</code>. It is a good idea therefore to register
* one or more listeners with instances of this class before doing anything
* else.</p>
* @see addInfoThreadListener
public InfoThread() {
* set the amount of time this thread shall idle after it is through with one
* work cycle and before a next work cycle is started. This influences the time
* other threads have for their work.
* @param millis long the number of milliseconds to idle after one work cycle
public void setIdleMillis(long millis) {
idleMillis = millis;
* Causes this thread to begin execution; the Java Virtual Machine calls the <code>run</code>
* method of this thread. Calls method <code>prepareThread</code> before calling
* <code>run</code>.
* @see run
* @see prepareThread
public synchronized void start() {
setStatus(STATUS_INITIALIZING);
prepareThread();
setStatus(STATUS_READY);
super.start();
* call method <code>start</code> instead of this method.
* calling this method directly will lead to an exception
* @see start
public void run() {
//System.out.println("InfoThread.run");
if (status == STATUS_READY) {
boolean workIsLeft = true;
setStatus(STATUS_RUNNING);
while (status < STATUS_STOP_PENDING && workIsLeft) {
if (status < STATUS_HALT_PENDING) {
workIsLeft = work();
if(!workIsLeft) {
setStatus(STATUS_WORK_COMPLETE);
if (status == STATUS_HALT_PENDING) {
setStatus(STATUS_HALTED);
else if (status == STATUS_STOP_PENDING) {
setStatus(STATUS_STOPPED);
else {
try {
sleep(idleMillis);
catch (InterruptedException e) {
fireThreadException(e);
else {
// error: Thread is not ready to run
setStatus(STATUS_THREAD_FINISHED);
* stop this thread. This will terminate the thread irrevokably. Use method
* <code>haltThread</code> to pause a thread with the possiblity to resume work later.
* @see haltThread
public void stopThread() {
switch (status) {
case STATUS_RUNNING:
setStatus(STATUS_STOP_PENDING);
break;
case STATUS_HALT_PENDING:
// exception: the thread already is about to halt
break;
case STATUS_STOP_PENDING:
// exception: the thread already is about to stop
break;
default:
// exception: a thread can not be stopped, when it is not running
break;
* halt this thread, i.e. pause working allowing to resume later
* @see resumeThread
public void haltThread() {
switch (status) {
case STATUS_RUNNING:
setStatus(STATUS_STOP_PENDING);
break;
case STATUS_HALT_PENDING:
// exception: the thread already is about to halt
break;
case STATUS_STOP_PENDING:
// exception: the thread already is about to stop
break;
default:
// exception: a thread can not be halted, when it is not running
break;
* resume this thread, i.e. resume previously halted work
* @see haltThread
public void resumeThread() {
if(status == STATUS_HALTED || status == STATUS_HALT_PENDING) {
setStatus(STATUS_RUNNING);
else {
// exception: only halted threads or threads that are about to halt can be resumed
* this is the method to prepare a thread to run. It is not implemented in this abstract
* class. Subclasses of <code>InfoThread</code> can implement this method to do anything
* that might be required to put their thread into STATUS_READY. This method is called
* automatically by method <code>start</code>. When implementing this method, it should
* call method <code>fireThreadException</code> accordingly.
* @see start
* @see fireThreadException
protected void prepareThread() {
// does nothing in this abstract class but might be needed in subclasses
* this is the main activity method of this object. It is not implemented in this abstract
* class. Subclasses of <code>InfoThread</code> must implement this method to do something
* meaningful. When implementing this method, it should call methods
* <code>fireThreadProgress</code> and <code>fireThreadException</code> accordingly.
* @return boolean true, if work is left, false if not
* @see fireThreadProgress
* @see fireTreadException
protected abstract boolean work();
* add an <code>InfoTreadListener</code> to this instance of <code>InfoThread</code>
* @param l InfoThreadListener the listener to add
* @see removeInfoThreadListener
public void addInfoThreadListener(InfoThreadListener l) {
listeners.add(l);
* remove an <code>InfoTreadListener</code> from this instance of <code>InfoThread</code>
* @param l InfoThreadListener the listener to remove
public void removeInfoThreadListener(InfoThreadListener l) {
listeners.remove(l);
* notify all <code>InfoThreadListener</code>s of a status change
* @param fromStatus int the status tis thread had before the change
* @param toStatus int the status this thread has now
protected void fireThreadStatusChanged(int fromStatus, int toStatus) {
Enumeration e = listeners.elements();
while(e.hasMoreElements()) {
Object l = e.nextElement();
if(l instanceof InfoThreadListener) {
((InfoThreadListener) l).threadStatusChanged(this, fromStatus, toStatus);
* notify all <code>InfoThreadListener</code>s of an exception in this thread
* @param ex Exception the exception that occurred
protected void fireThreadException(Exception ex) {
Enumeration e = listeners.elements();
while(e.hasMoreElements()) {
Object l = e.nextElement();
if(l instanceof InfoThreadListener) {
((InfoThreadListener) l).threadException(this, ex);
* notify all <code>InfoThreadListener</code>s of the progress of this thread
* @param progressValue long a value indicating the current thread progress
protected void fireThreadProgress(long progressValue) {
Enumeration e = listeners.elements();
while(e.hasMoreElements()) {
Object l = e.nextElement();
if(l instanceof InfoThreadListener) {
((InfoThreadListener) l).threadProgress(this, progressValue, maxValue);
* set the status of this thread and notify all listeners
* @param newStatus int the status this thread is to be changed to
private void setStatus(int newStatus) {
//System.out.println("InfoThread.setStatus oldStatus=" + status + ", newStatus=" + newStatus);
int fromStatus = status;
status = newStatus;
fireThreadStatusChanged(fromStatus, newStatus);
* get the current status of this thread
* @return int the status
public int getStatus() {
return status;
* cleanup before actual destruction.
public void destroy() {
//System.out.println("InfoThread.destroy");
cleanup();
super.destroy();
* cleanup all references this thread maintains
private void cleanup() {
//System.out.println("InfoThread.cleanup");
listeners.removeAllElements();
listeners = null;
/* ----------------------- class fields start ------------------------ */
/** storage for the objects this thread notifies about status changes and progress */
private Vector listeners = new Vector();
/** indicator for the status of this thread */
private int status = STATUS_NONE;
/** maximum value for threadProgress */
protected long maxValue = -1;
/** the idle time inside one work cycle in milliseconds */
protected long idleMillis = 1;
/* ----------------------- class fields end -------------------------- */
/* ----------------------- constants start --------------------------- */
/** constant value indicating that no status has been set so far */
public static final int STATUS_NONE = 0;
/** constant value indicating that the thread is currently initializing */
public static final int STATUS_INITIALIZING = 1;
/** constant value indicating that the thread is ready to run */
public static final int STATUS_READY = 2;
/** constant value indicating that the thread is running */
public static final int STATUS_RUNNING = 3;
/** constant value indicating that the thread is about to halt */
public static final int STATUS_HALT_PENDING = 4;
/** constant value indicating that the thread is halted */
public static final int STATUS_HALTED = 5;
/** constant value indicating that the work of this thread is complete */
public static final int STATUS_WORK_COMPLETE = 6;
/** constant value indicating that the thread is about to stop */
public static final int STATUS_STOP_PENDING = 7;
/** constant value indicating that the thread is stopped */
public static final int STATUS_STOPPED = 8;
/** constant value indicating that the thread is finished */
public static final int STATUS_THREAD_FINISHED = 9;
/* ----------------------- constants end --------------------------- */
}this is the InfoThreadListener interface
* Light Development Java Library
* Copyright (C) 2003, 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.lib.util;
* An interface classes interested to receive events from objects
* of class <code>InfoThread</code> need to implement.
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software
* @version Version 1, October 13, 2004
public interface InfoThreadListener {
* method to receive a status change notification from a thread
* @param thread InfoThread the thread which status changed
* @param fromStatus int the status which the thread had before the change
* @param toStatus int the status which the thread has now
public void threadStatusChanged(InfoThread thread, int fromStatus, int toStatus);
* method to receive a notification about the progress of a thread
* @param thread InfoThread the thread which notified about its progress
* @param progressValue long the value (e.g. 10 if 100 percent completed, 20 of 1 million files processed, etc.)
public void threadProgress(InfoThread thread, long progressValue, long maxValue);
* method to receive a notifiaction about the fact that an exception occurred in a thread
* @param thread InfoThread the thread for which an exception occurred
* @param e Exception the exception that occurred
public void threadException(InfoThread thread, Exception e);
}This is class AudioFileDescriptor
* Light Development Java Library
* Copyright (C) 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.lib.audio;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.RandomAccessFile;
import java.io.Serializable;
import java.text.DecimalFormat;
* This class models characteristics of an audio file such as the absolute path
* of the file, its tag contents (if any) and the play duration, etc.
* <p>See <a href="http://www.id3.org">http://www.id3.org</a> for details about
* ID3 tags.</p>
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software
* @version Version 1, October 13, 2004
public class AudioFileDescriptor implements Serializable, Comparable {
public AudioFileDescriptor(String absolutePath) throws FileNotFoundException, IOException {
load(absolutePath);
public boolean equals(Object o) {
if(o != null && o instanceof AudioFileDescriptor) {
return ((AudioFileDescriptor) o).getAbsolutePath().equalsIgnoreCase(this.getAbsolutePath());
else {
return false;
public void load(String absolutePath) throws FileNotFoundException, IOException {
this.absolutePath = absolutePath;
RandomAccessFile rf = new RandomAccessFile(absolutePath, "r");
if(id3v11Tag == null) {
id3v11Tag = new ID3v11Tag(rf, false);
else {
id3v11Tag.readTag(rf, rf.length() - 128);
rf.close();
public String getAbsolutePath() {
return absolutePath;
public ID3v11Tag getID3v11Tag() {
return id3v11Tag;
public void setID3v11Tag(ID3v11Tag tag) {
this.id3v11Tag = tag;
public String toString() {
DecimalFormat df = new DecimalFormat("00");
return id3v11Tag.getArtist() + ", " + id3v11Tag.getAlbum() + " - " +
df.format(id3v11Tag.getTrackNumber()) + " " + id3v11Tag.getTitle();
* Compares this object with the specified object for order.
* @param o the Object to be compared.
* @return a negative integer, zero, or a positive integer as this object is less than, equal to,
* or greater than the specified object.
* @todo Implement this java.lang.Comparable method
public int compareTo(Object o) {
return toString().compareTo(o.toString());
private String absolutePath;
private ID3v11Tag id3v11Tag;
private transient long duration = -1;
private transient int type = TYPE_UNKNOWN;
public static final transient int TYPE_UNKNOWN = 0;
public static final transient int TYPE_MP3 = 1;
}This is class ID3V11Tag into which the data is actually stored
* Light Development Java Library
* Copyright (C) 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.lib.audio;
import java.io.File;
import java.io.RandomAccessFile;
import java.io.IOException;
import java.io.Serializable;
import java.text.DecimalFormat;
* This class is a very simple implementation of an ID3v11Tag. It models an ID3 tag
* pretty much the same way as it is physically stored inside an audio file.
* <p>See <a href="http://www.id3.org">http://www.id3.org</a> for details about
* ID3 tags.</p>
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software
* @version Version 1, October 13, 2004
public class ID3v11Tag implements Serializable, Comparable {
* construct an ID3v11Tag and read tag content from a given file
* <p>This constructor can be used for cases where a RandomAccessFile has already
* been opened and will be closed elsewhere</p>
* @param rf RandomAccessFile the open file to read from
* @param isAtTagStartPos boolean true, if the file pointer is at the
* position where the ID3 tag starts; when false, the pointer is positioned accordingly here
* @throws IOException
public ID3v11Tag(RandomAccessFile rf, boolean isAtTagStartPos) throws IOException {
if(isAtTagStartPos) {
readTag(rf);
else {
readTag(rf, rf.length() - 128);
* construct an ID3v11Tag and read tag content from a file at a given location
* <p>This constructor opens and closes the audio file for reading</p>
* @param absolutePath String the absolute path to the audio file to open
* @throws IOException
public ID3v11Tag(String absolutePath) throws IOException {
RandomAccessFile rf = new RandomAccessFile(absolutePath, "r");
readTag(rf, rf.length() - 128);
rf.close();
* construct an ID3v11Tag and read tag content from a given file
* <p>This constructor opens and closes the audio file for reading</p>
* @param audioFile File the audio file to read from
* @throws IOException
public ID3v11Tag(File audioFile) throws IOException {
this(audioFile.getAbsolutePath());
* get a string representation of this object
* @return String
public String toString() {
DecimalFormat df = new DecimalFormat("00");
return getArtist() + ", " + getAlbum() + " - " + df.format(getTrackNumber()) + " " + getTitle();
* position to file pointer and read the tag
* @param rf RandomAccessFile the file to read from
* @param jumpPos long the position to jump to (the tag start position)
* @throws IOException
public void readTag(RandomAccessFile rf, long jumpPos) throws IOException {
rf.seek(jumpPos);
readTag(rf);
* read the tag from a given file, assuming the file pointer to be at the tag start position
* @param rf RandomAccessFile the file to read from
* @throws IOException
public void readTag(RandomAccessFile rf) throws IOException {
rf.read(tagBuf);
if(tag.equalsIgnoreCase(new String(tagBuf))) {
rf.read(title);
rf.read(artist);
rf.read(album);
rf.read(year);
rf.read(comment);
rf.read(trackNo);
rf.read(genre);
public String getTitle() {
return new String(title).trim();
public String getArtist() {
return new String(artist).trim();
public String getAlbum() {
return new String(album).trim();
public String getYear() {
return new String(year).trim();
public String getComment() {
return new String(comment).trim();
public int getGenreId() {
try {
int id = new Byte(genre[0]).intValue();
if(id < GENRE_ID_MIN || id > GENRE_ID_MAX) {
return GENRE_ID_OTHER;
else {
return id;
catch(Exception ex) {
return GENRE_ID_OTHER;
public String getGenreName() {
return genreNames[getGenreId()];
public int getTrackNumber() {
try {
return (int) trackNo[0];
catch(Exception e) {
return 0;
* Compares this object with the specified object for order.
* @param o the Object to be compared.
* @return a negative integer, zero, or a positive integer as this object is less than, equal to,
*Hi Franck,
thank you, mate. I did what you suggested (changed class attached) but that did not change the mentioned behaviour.
The first run is approximately 75 seconds with Java option -Xms40m and approx. double without, the second run and all subsequent runs are only 2-3 seconds each (!!!) even when terminating and re-starting the application between thread runs.
I'm pretty clueless about that, any more help on this anyone?
Thanks a lot and best regards
Ulrich
PS: BTW, I forgot to post the class that is filled with data by class CollectionThread, so here it is
* Light Development Playlist Editor
* Copyright (C) 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.app.playlisteditor.data;
import java.io.File;
import com.lightdev.lib.audio.ID3v11Tag;
import javax.sound.sampled.UnsupportedAudioFileException;
import java.io.IOException;
import java.io.Serializable;
import com.lightdev.lib.audio.AudioFileDescriptor;
import com.lightdev.lib.ui.SortListModel;
import java.util.Iterator;
* Storage model for audio data.
* <p>
* <code>AudioDataModel</code> can be used to store ID3 tag data collected from
* a directory with audio files to perform queries and reports on the found data.
* </p>
* <p>See <a href="http://www.id3.org">http://www.id3.org</a> for details about
* ID3 tags.</p>
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software as well as any licensing notes
* inside this documentation
* @version 1, October 15, 2004
public class AudioDataModel extends SortListModel implements Serializable {
* constructor
public AudioDataModel() {
* add an audio track from a given audio file
* <p>This will attempt to read ID3 tag data from the file.</p>
* @param audioFile File the file to add audio data for
* @throws IOException
public void addTrack(File audioFile) throws IOException {
AudioFileDescriptor afd = new AudioFileDescriptor(audioFile.getAbsolutePath());
if (!data.contains(afd)) {
data.add(afd);
* get all tracks for agiven combination of genre name, artist name and album name. Any of
* the parameters may be null or AudioDataModel.FILTER_ALL
* <p>Ugly code, I know, but it simply hard codes all combinations of the the mentioned
* parameters. Any more elegant implementations welcome.</p>
* @param genreName String a genre name to get tracks for
* @param artistName String an artist name to get tracks for
* @param albumName String an album name to get tracks for
* @return SortListModel the found tracks in a list model
public SortListModel getTracks(String genreName, String artistName, String albumName) {
SortListModel foundTracks = new SortListModel();
Iterator e = data.iterator();
while(e.hasNext()) {
AudioFileDescriptor afd = (AudioFileDescriptor) e.next();
ID3v11Tag tag = afd.getID3v11Tag();
if(genreName == null || genreName.equalsIgnoreCase(FILTER_ALL)) {
if(artistName == null || artistName.equalsIgnoreCase(FILTER_ALL)) {
if (tag.getAlbum().equalsIgnoreCase(albumName))
foundTracks.add(afd);
else {
if(albumName == null || albumName.equalsIgnoreCase(FILTER_ALL)) {
if (tag.getArtist().equalsIgnoreCase(artistName))
foundTracks.add(afd);
else {
if (tag.getArtist().equalsIgnoreCase(artistName) &&
tag.getAlbum().equalsIgnoreCase(albumName))
foundTracks.add(afd);
else {
if(artistName == null || artistName.equalsIgnoreCase(FILTER_ALL)) {
if(albumName == null || albumName.equalsIgnoreCase(FILTER_ALL)) {
if (tag.getGenreName().equalsIgnoreCase(genreName))
foundTracks.add(afd);
else {
if (tag.getGenreName().equalsIgnoreCase(genreName) &&
tag.getAlbum().equalsIgnoreCase(albumName))
foundTracks.add(afd);
else {
if(albumName == null || albumName.equalsIgnoreCase(FILTER_ALL)) {
if (tag.getGenreName().equalsIgnoreCase(genreName) &&
tag.getArtist().equalsIgnoreCase(artistName))
foundTracks.add(afd);
else {
if (tag.getGenreName().equalsIgnoreCase(genreName) &&
tag.getArtist().equalsIgnoreCase(artistName) &&
tag.getAlbum().equalsIgnoreCase(albumName))
foundTracks.add(afd);
foundTracks.sort();
return foundTracks;
* list all artists in this model
* @return SortListModel
public SortListModel listArtists() {
SortListModel artists = new SortListModel();
artists.add(FILTER_ALL);
Iterator e = data.iterator();
while (e.hasNext()) {
ID3v11Tag tag = ((AudioFileDescriptor) e.next()).getID3v11Tag();
String artistName = tag.getArtist();
if (artists.indexOf(artistName) < 0) {
artists.add(artistName);
artists.sort();
return artists;
* list all artists in this model having titles belonging to a given genre
* @param genreName String name of the genre artists are searched for
* @return SortListModel
public SortListModel listArtists(String genreName) {
SortListModel artists = new SortListModel();
artists.add(FILTER_ALL);
Iterator e = data.iterator();
while (e.hasNext()) {
ID3v11Tag tag = ((AudioFileDescriptor) e.next()).getID3v11Tag();
String artistName = tag.getArtist();
String genre = tag.getGenreName();
if (artists.indexOf(artistName) < 0 && genre.equalsIgnoreCase(genreName)) {
artists.add(artistName);
artists.sort();
return artists;
* list all genres in this model
* @return SortListModel
public SortListModel listGenres() {
SortListModel genres = new SortListModel();
genres.add(FILTER_ALL);
Iterator e = data.iterator();
while (e.hasNext()) {
ID3v11Tag tag = ((AudioFileDescriptor) e.next()).getID3v11Tag();
String genreName = tag.getGenreName();
if (genres.indexOf(genreName) < 0) {
genres.add(genreName);
genres.sort();
return genres;
* list all albums in this model
* @return SortListModel
public SortListModel listAlbums() {
SortListModel albums = new SortListModel();
albums.add(FILTER_ALL);
Iterator e = data.iterator();
while (e.hasNext()) {
ID3v11Tag tag = ((AudioFileDescriptor) e.next()).getID3v11Tag();
String albumName = tag.getAlbum();
if (albums.indexOf(albumName) < 0) {
albums.add(albumName);
albums.sort();
return albums;
* list all albums in this model having titles belonging to a given genre
* @param genreName String name of the genre albums are searched for
* @return SortListModel
public SortListModel listAlbums(String genreName) {
SortListModel albums = new SortListModel();
albums.add(FILTER_ALL);
Iterator e = data.iterator();
while (e.hasNext()) {
ID3v11Tag tag = ((AudioFileDescriptor) e.next()).getID3v11Tag();
String albumName = tag.getAlbum();
String genre = tag.getGenreName();
if (albums.indexOf(albumName) < 0 && genre.equalsIgnoreCase(genreName)) {
albums.add(albumName);
albums.sort();
return albums;
* list all albums in this model having titles belonging to a given genre and artist
* @param genreName String name of the genre albums are searched for
* @param artistName String name of the artist albums are searched for
* @return SortListModel
public SortListModel listAlbums(String genreName, String artistName) {
SortListModel albums = new SortListModel();
albums.add(FILTER_ALL);
Iterator e = data.iterator();
while (e.hasNext()) {
ID3v11Tag tag = ((AudioFileDescriptor) e.next()).getID3v11Tag();
String albumName = tag.getAlbum();
String genre = tag.getGenreName();
String artist = tag.getArtist();
if(genreName == null || genreName.equalsIgnoreCase(FILTER_ALL)) {
if (albums.indexOf(albumName) < 0 &&
artist.equalsIgnoreCase(artistName))
albums.add(albumName);
else {
if (albums.indexOf(albumName) < 0 &&
genre.equalsIgnoreCase(genreName) &&
artist.equalsIgnoreCase(artistName))
albums.add(albumName);
albums.sort();
return albums;
* get the number of audio tracks stored in this data model
* @return int the number of tracks
public int getTrackCount() {
return data.size();
/** constant to select all items of a given part */
public static final String FILTER_ALL = " all";
}...and here the changed CollectionThread now caching found File objects in a vector
* Light Development Playlist Editor
* Copyright (C) 2004 Ulrich Hilger
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
package com.lightdev.app.playlisteditor.data;
import com.lightdev.lib.util.InfoThread;
import java.io.File;
import java.util.Vector;
import java.util.Enumeration;
* A class to collect audio data from a given storage location.
* <p>
* <code>CollectionThread</code> uses ID3 tag information to gain data.
* </p>
* <p>See <a href="http://www.id3.org">http://www.id3.org</a> for details about
* ID3 tags.</p>
* @author Ulrich Hilger
* @author Light Development
* @author <a href="http://www.lightdev.com">http://www.lightdev.com</a>
* @author <a href="mailto:[email protected]">[email protected]</a>
* @author published under the terms and conditions of the
* GNU General Public License,
* for details see file gpl.txt in the distribution
* package of this software as well as any licensing notes
* inside this documentation
* @version 1, October 13, 2004
public class CollectionThread extends InfoThread {
* constructor
* @param model AudioDataModel the data model to collect data to
public CollectionThread(AudioDataModel model) {
this.model = model;
* constructor, creates a new empty AudioDataModel
public CollectionThread() {
this(new AudioDataModel());
* set the data model to collect data to
* @param model AudioDataModel the model to collect data to
public void setModel(AudioDataModel model) {
this.model = model;
* get the data model associated to this thread
* @return AudioDataModel the data model
public AudioDataModel getModel() {
return model;
* set the directory to collect data from
* @param rootDir File the directory to collect data from
public void setRootDirectory(File rootDir) {
this.rootDir = rootDir;
* this is the method to prepare a thread to run.
protected void prepareThread() {
maxValue = -1;
filesProcessed = 0;
innerCount = 0;
fileList = new Vector();
* do the actual work of this thread, i.e. iterate through a given directory
* structure and collect audio data
* @return boolean true, if work is left
protected boolean work() {
boolean workIsLeft = true;
if(getStatus() < STATUS_HALT_PENDING) {
countElements(rootDir.listFiles());
if(getStatus() < STATUS_HALT_PENDING) {
workIsLeft = collect(); //collect(rootDir.listFiles());
fileList.clear();
fileList = null;
return workIsLeft;
* count the elements in a given file array including its subdirectories
* @param files File[]
private void countElements(File[] files) {
int i = 0;
while (i < files.length && getStatus() < STATUS_HALT_PENDING) {
File file = files;
if (file.isDirectory()) {
countElements(file.listFiles());
else {
fileList.add(file);
i++;
maxValue++;
* read data into model
* @param files File[] the file array representing the content of a given directory
* @return boolean true, if work is left
private boolean collect(/*File[] files*/) {
Enumeration files = fileList.elements();
while(files.hasMoreElements() && getStatus() < STATUS_HALT_PENDING) {
File file = (File) files.nextElement();
try {
model.addTrack(file);
catch(Exception e) {
fireThreadException(e);
filesProcessed++;
if(++innerCount > 99) {
innerCount = 0;
fireThreadProgress(filesProcessed);
return false;
int i = 0;
while(i < files.length && getStatus() < STATUS_HALT_PENDING) {
File file = files[i];
if(file.isDirectory()) {
collect(file.listFiles());
else if(file.getName().toLowerCase().endsWith("mp3")) {
try {
model.addTrack(file);
catch(Exception e) {
fireThreadException(e);
i++;
filesProcessed++;
fireThreadProgress(filesProcessed);
return (i<files.length);
/** the directory to collect data from */
private File rootDir;
/** the data model to collect data to */
private AudioDataModel model;
/** the number of files this thread processed so far while it is running */
private long filesProcessed = 0;
/** a list to temporary store found files */
private Vector fileList;
/** counter to determine when to fire progress messages */
private int innerCount = 0;
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