IconItemRenderer iconDisplay Transition Fade - mobile

How to make the transition iconDisplay mobile IconItemRender class?
Previously, I did this:
<s:transitions>
        <s:Transition fromState="_edit" toState="_normal" >
            <s:Fade targets="{myIconDisplay}"/>
        </s:Transition>
        <s:Transition fromState="_normal" toState="_edit" >
            <s:Fade targets="{myIconDisplay}"/>
        </s:Transition>
    </s:transitions>
Unfortunately, it is not bindable standard iconDisplay so I can not use it.
Such transitions are not working in AIR:
import fl.transitions.*;
import fl.transitions.easing.*;
var myTM:TransitionManager = new TransitionManager(my_mc);
myTM.startTransition({type:Fade, direction:Transition.OUT, duration:3, easing:Strong.easeOut});
Is it better to create everything in AS3, or I can still use mxml? How to create a an efficient list of transitions?
Please help.

I solved the problem. IconDisplay should be placed in a container, such as Group. Then can be controlled effects, such as Fade, Rotate, Resize.
Example my itemRender:
override protected function createChildren():void
     super.createChildren();
     iconContainer = new Group();
     hideFade = new Fade();
     hideFade.alphaFrom = 1.0;
     hideFade.alphaTo = 0.0;
     hideFade.duration = 250;
     hideFade.target = iconContainer;
     addChild(iconContainer);
override protected function createIconDisplay():void
     super.createIconDisplay();
     iconDisplay.smooth = true;
     iconContainer.addElement(iconDisplay);
     iconDisplay.parentChanged(null);
override protected function commitProperties():void
     if(data.editMode == "true")
          hideFade.play();

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