Improvements concerning Warp Stabilization Premiere pro CC?

Are there Premiere Pro CC Warp Stabilization improvements regarding  speed (faster stabilization) and file size (project)?
Thanks for the appreciated feedback
Rene

Thanks Steve...for what it's worth, I'd still like to say that a more effective "method" (in the warp stabilizer settings panel) to have set as DEFAULT would be "Position, Scale, Rotation" instead of "Subspace Warp".  The latter may sound cooler, but 9 out of 10 times the former method does a better job at BOTH creating less wobble and cropping the video either the same or less than subspace warp. I stabilize 100-200 shots per project/per week so I know this feature inside and out. I'm excited for the new VFX and thank you for helping with the project bloating, but I still believe making "Position, Scale, Rotation" the default method would be wise. Just a thought.  

Similar Messages

  • FR: Big yet incredibly simple improvement to Warp Stabilizer

    I love the Warp Stabilizer effect in PP.  It's great!  But depending on the footage and the effect's settings, sometimes it can actually make things worse.  This means that any time this effect is used, users must review of the results after the effect finishes analyzing the clip.
    Here's the problem:
    Analysis takes a long time, often far too long for a user to stop editing and wait to review the results.  In my case, I keep editing, but often I forget where my stabilized clip for review is located.  In a multicam sequence, where every video clip occupies the same track, there's little to no visual cues to remind me where the Stabilized clips are.  Setting an in and/or out point as temporary markers can work if you have up to two Stabilized clips.  But what if you just stabilized 5 clips, and you want to keep editing while they're being analyzed?  How do you visually recognize which clips they are?  All current solutions add work for the editor, such as moving stabilized clips up a track and then back down after approval of the effect's results, etc.  If you have transitions between a Stabilized and an adjacent clip, or clips on a track above it, the situation gets worse.
    Here's the (incredibly simple) solution:
    Give us a visual color cue any time a clip has the Warp Stabilizer effect added to it!  This could be done through a new user selectable color category in the Preferences window's 'Label Defaults' panel.
    It's interesting to note that while 8 different colors can be set in the Label Colors tab, only 7 are currently used by PP in the Label Defaults tab, so setting a unique color to this new eighth item should be even easier to program.
    Adobe, this would make a great little addition to your next PP update!
    What do others think?

    Jim Simon wrote:
    Your request calls for easy visual recognition of that one effect, mine calls for easy visual recognition of any effect, which I feel would be far more useful to far more editors.
    Be as it may, even though I highly doubt that editors need an easier way to determine which clips have any effect applied in general, WS clips would still have to have a different color, otherwise editors wouldn't be able to differentiate WS effects from any other old effect that simply does not require the editor pause or return later to see the results.  I've explained this pretty clearly but it seems you're determined to not get it.
    Jim Simon wrote:
    Or, if you don't want to wait for the effect to finish, add it after editing, as most editors do with most effects anyway.  Then you'll have the time to wait to see the results.
    Adding effects is part of editing, or isn't it?  In case you don't know, editors work differently.  If I want to add effects as I do my cuts, what's wrong with that?  The software should be intelligent and flexible enough to accommodate a user's workflow.  And if it isn't, then it should be improved.  If you're an advocate against this kind of progress and think users should adapt to and accept a programs limitations, rather than speak up, which version of Premiere are you using?  4.1?
    Jim Simon wrote:
    Mark them, as you can do now. 
    The whole point of this thread and FR is for Premiere to remove steps from our workflow!  Still don't get it, do you?
    It seems that every time I expose a limitation in Premiere or an area for improvement, you suggest that I should change my workflow rather than have the software improve in a way that could benefit countless other editors.  At this point, I really have to ask... what's in it for you Jim?  What's your point?
    "Then you'll have time to wait to see the results"  Is that what you do, wait 10 minutes for a long clip to finish analyzing so you can see the WS results?  You're just sounding more and more ridiculous IMHO.  It would be nice if overall you made more intelligent contributions to my threads.
    Frankly, I'm getting tired of this nonsense Jim.  If you have something intelligent to say, please, by all means.  If you don't, please stop diluting the message of my threads with your nonsense arguments/comments.  If you want all clips with effects applied to them to be labeled with the same color, and thus make WS clips visually indistinguishable (which is the current problem I'm asking Adobe to fix), go ahead and start your own thread.

  • Warp stabilizer premiere analyze button greyed out

    Hi Guys
    I'm working on some footage in PrCC2014, which is really bad so I thought I'd try the stabilizer for the first real time. I ran the stabilizer and got a message "Frame not analyzed for stabilization; click Analyze". The problem is the analyze button is greyed out. Anyone any thoughts please - should I have something switched on or off?
    Regards,
    Graham

  • Premiere Pro CC 2014 - warp stabilizer

    Within the last couple of days, I have been dragged, kicking and screaming, into the world of Creative Cloud! I have pre-paid for the first year and, so far, am not convinced I have done the right thing. I have been running CS6 with very good results for some time and was looking forward to the new facilities and options in CC 2014.
    So, I have read in another discussion, that Premiere Pro is not backwards compatible. Surely this cannot be true?
    My first use was to load a (copy) project I had been working on for some time. Source files were AVCHD (.mts as imported) 1920x1080. The performance in timeline playback is sluggish, where CS6 had been very smooth. Then it met a clip which had the CS6 Warp Stabilizer applied. In CS6 it was very effective. In CC 2014 it just showed a black screen with just a small area of picture visible in the top rleft hand corner. It needed rendering and that suggested it was going to take 30-35 minutes to render a single (approx 20sec) shot!
    So, if the program is NOT backwards compatible, I create a brand new project. I imported a few clips (AVCHD - .mts extension). I placed one of them on the timeline - having first dragged one of the clips to 'new item' to set up the parameters for the project. I dragged the warp stabilizer on to the clip, leaving the Warp controls in default. It did exactly the same thing, a black screen and just a small portion of the picture in the top left hand corner.
    Please, somebody assure me that I have not just spent over £300 on software which is going to slow me down and make life far more difficult than it was before.
    PC/Windows 8.1/8Gb RAM/Intel i5

    With profoundest apologies, I have found the answer in another discussion concerning Warp Stabilizer.
    I was so anxious to get up to speed with CC2014 that I failed to search properly.
    Alan S.

  • Improve video quality (Premiere Pro CS4)

    Hi everyone,
    I've been given an mpeg file that's really low quality, ie. it has a lot of compression artifacts. I wondered if there was a way to somehow improve the quality using premiere pro. I've never use this program before so would probably need basic instructions if there is a solution.
    Appreciate any advice.

    As John T. points out, once heavy compression has been done, there is no undoing it. The bits of data are just no longer there.
    Now, one can improve some aspects, but this is just making something bad, a bit less bad. Depending on the footage, a bit of Levels (not Auto-Levels), a bit of Highlight & Shadow (turn OFF Auto and then change the setting down quite a bit), Fast Color Corrector, perhaps Neat Video (optional plug-in from Neat Video), and then a touch of Unsharp Mask as the final. That might improve things a bit, but do not expect magic, as it is not going to happen.
    Good luck, and if there is ANY way to get back to before that MPEG compression, get that. You will be so much farther ahead.
    Hunt

  • The Next Version of Premiere Pro CC - Warp Stabilizer

    With the recent post of what's coming in the next version of PPro CC, I was sad to see no mention of Warp Stabilizer. As amazing of an effect as it is, it needs a bit of help. I know there are improvements and fixes that probably weren't mentioned in the post so I'm still holding out hope. We use Warp Stabilizer more than anyone I know. Several hundred times per week. Yes, per week, no exaggeration. Over the last few years, we've built an entire style of shooting around the strengths of this awesome effect that emulates the use of a slider, steadicam and crane all without having to have them. So we've become really familiar with its PROS and CONS.
    Here is a short list of SEVEN things that should be addressed with regards to warp stabilizer within Premiere Pro CC to maximize its effectiveness (and yes we did submit multiple Feature Requests for these so far to no avail):
    FIrst and foremost and by far MOST IMPORTANT to us - Allow users to create a CUSTOM PRESET with any altered settings that will engage (or begin Analyzing/Stabilizing) automatically when added to a clip!! This is huge. If you double click on Warp Stabilizer with a clip selected, it is applied to that clip and begins the process of stabilizing that clip. However, the vast majority of the time we need to alter the settings of the effect. If we create a custom preset, that's all fine and good, but when we add that to a clip, it does NOT begin stabilizing. Instead you have to manually go into the Effect Controls for each clip and select ANALYZE. Huge waste of time when adding this effect to hundreds of clips. PLEASE FIX!
    BUG when saving projects!!! - If this is not a bug, it needs to be fixed because it's awful. - If you have more than one sequence with multiple warp stabilizations added and GPU ACCELERATION IS ENABLED, then after you SAVE a project (or if it auto-saves) when you toggle between the two sequences you are hit with a delay or freeze while the render bar goes from Yellow to Red...and finally back to yellow again. No work can be done during this delay/freeze. The more stabilized clips, the longer the delay. For us, on our larger projects this delay is sometimes 30 seconds to almost a full minute! Once it turns back to yellow, you can toggle between sequences without the delay...but as soon as it saves again...and you toggle between sequences, the delay hits again. If this is a bug, or somehow a result of Premiere Pro's way of CACHING projects after it's saved, then I sincerely hope it's fixed asap. It's awful!
    The third is more of a feature request than a fix - Add the ability to set the maximum scale to work WITH the smoothness control so that if you never want your clips to scale more than say 105%, you can set that and have Warp Stabilizer stabilize the clip and adjust the "smoothness" percentage from the default "50%" down to whatever it needs to be in order for that clip to be fully stabilized and scaled to no more than 105%. Correct me if I'm wrong, but this is not possible currently. Right now we have to manually adjust each clip if it is initially scaled too much by dropping down the Smoothness %.
    Another great feature would be the ability to manually keyframe the scaling so that if you have a longer clip that starts fairly steady, then needs to be smoothed out a bit more in the middle, before it ends relatively steady again, you can slowly and seamlessly ramp up the stabilization/scaling so that the whole clip doesn't have to be scaled to make up for the misgivings of one portion of the clip.
    Minor bug - sometimes when you have extended the length of a clip, the clip needs to be re-analyzed again. However, the "analyze" button is often greyed out. You need to click away from the clip and then click on the clip again to make that button appear again. Nothing big, but still, a small bug.
    After Effects Warp Stablizer VFX feature carried over - It would be nice to carry over to Premiere the ability to isolate what in frame is supposed to be stable (sometimes someone nodding their head can trick the effect into thinking that it's the camera shaking). Great to have it in AE, but would be nice to carry over to Premiere Pro CC.
    Finally, I've always believed that no matter how cool "Subspace Warp" sounds, it is not as effective as "Position, Scale & Rotation". This SHOULD be the deafult "method" within the Warp's settings. I'd say 95% of the thousands and thousands of clips we've stabilized we ended up switching the "Method" within the settings to "Position, Scale & Rotation" because it either scaled the shot less or created less "wobble" in the resulting stabilized clip. I know everyone shoots differently, and sometimes Subspace Warp is the way to go, but we have stabilized all sorts of shots with great success by simply switching this setting. Granted...if #1 on this list was taken care of we could then easily have this set as our default setting.
    Hopefully this list either reaches someone within Adobe that can do something about them or at the very least inspires others to write feature requests and bug fixes as we have. Even resolving #1, #2 and #3 would be HUGE and would save our editors probably 10 hours per week.  It's an awesome effect, far better than "smoothcam" on FCP7, it just needs a little love.

    CoSA_DaveS wrote:
    All good points, thanks for posting.
    For #1, you can make this work in AE at least. This tip is from my colleague DanW:
         If you make a preset by only selecting the values you change (and not a preset for the whole effect) then it will auto-analyze on apply.
         Simplest way: apply WS, make edits, hit UU to reveal changed params, select all "i-beams" in the Timeline, drag them to the Effects & Presets panel.
    For #4, you can get manual control over the scaling by setting Framing to Stabilize Only, and then keyframe Additional Scale to taste. At one point we were going to try to automate this, but found automatic scaling to be very subjective as to the best way to handle it.
    For #6, Warp Stabilizer will not track areas with zero alpha channel. So you can pre-mask the input to reveal just the parts you want to stabilize. Do this inside a nested sequence, with Warp Stabilizer applied downstream (in the outer sequence). The just-announced masking & tracking capabilities of the next CC version should be handy for this.
    -DaveS, Adobe Dynamic Media, Advanced Product Development
    Hi DaveS!
    Great to hear that you guys are taking a look at this list. Hope it helps make it better.  #1, #2, and #3 are by far the biggest time killers for us so hopefully they'll be able to be fixed/resolved within Premiere soon.
    Regarding your note about #1: Allowing this functionality within Premiere specifically would be very helpful. Would it be possible to eventually allow Premiere to auto-analyze when a saved custom preset is applied to a clip? I tried it in AE as you suggested, and couldn't figure it out. But realistically we use Warp Stabilizer on so many clips that round tripping literally hundreds of short clips to AE would be just as time consuming as going into the settings in premiere for each one and adjusting the parameters. We usually adjust the method and then adjust the smoothness scale so that it doesn't "Auto-Scale" more than 104%. That's where our #3 suggestion would help. I didn't quite understand how to make a preset of specific changed values. I tried, but couldn't follow DanW's suggestion. Granted, I'm not that great with AE. I really just use it for the Warp VFX's ability to isolate what in frame is stabilized (hope that comes to Premiere one day) and that's about it. And I really only have to do that a couple times per project. Anyway, I'm sure I'm doing DanW's suggestions wrong but regardless, I'm not sure it would save us much time when we have several hundred individual little clips that would all need to be sent to AE. Any hope for adding this auto-analyze functionality (hopefully allowing a custom preset on the whole effect and all it's adjusted parameters) in Premiere CC?
    Regarding your note about #4: That is a valid work around for now. I appreciate that thought. Thanks!
    Regarding your note about #6: I think I half understand what you described. I'd have to try it. Although, as I said before, the AE way of doing it is ideal and I just hoped that ability to show the tracking points and delete them over time would come to Premiere CC one day. When the next CC comes out I'd love to try this masking method although I think I'll have to claify exactly what you want me to do just to be safe. Is there no hope to port this added functionality that's in AE's Warp VFX over to Premiere's Warp Stabilizer? Again, not the end of the world for us. I'd rather #1, #2 and #3 be addressed inside Premiere Pro CC for now.
    Fixing the first 3 on this list would be HUGE time saver for us.
    Thanks again DaveS to you and the rest of the Adobe team for looking into this list. Very much appreciated.

  • AE Warp Stabilizer (C5.5) Vs. Premiere Pro Warp Stabilizer(CS6)

    Was wondering what folks experience was in CS6 with WS in Premiere Pro ?
    Is it the same WS as in CS 5.5 in AE ? Has it been improved ?
    My expereince with WS in CS5.5 (AE) has been very hit and miss. Some scenarios it works very well, others it tends to "warp" the footage so that it appears to be a disco scene on speed.
    Any CS6 folks care to chime in ?
    Thanks.

    It seems that Premiere CS6 stabilizer is identical to AE CS5.5
    Sometimes it helps to use Detailed Analysis, but in my case it did not work. I have a boat in the storm because stabilizer hooked to the moving object. I would like Adobe to add the ability to mark some key points, because full auto is not a professional style of work. However, even if I'll do a feature request it will not be implemented until CS12. I would be very surprised to see some improvements in CS6.5/CS7, but it is not Adobe style. This issue is known for 2 years from now and it is sad that they think about features quantity, but not feature quality (in terms of functions).
    Sorry for being emotional, but 2 bugs for one project is too much for me for today.
    However, I would like to thank them for adding Adjustment Layers. Saves time a lot.

  • Steps to send a clip to AE to utilize Warp Stabilizer VFX then back to Premiere Pro CC

    So I use Warp Stabilizer for about 200 clips per project. It's effectiveness has shaped how I shoot. It's awesome. Now there's VFX in AE...Can someone layout the steps involved in the following:
    a) Taking a clip from Premiere Pro CC and sending it to After Effects CC (I'm not that versed in using AE having not used it in quite a while)
    b) Then how to apply the new Warp Stabilizer VFX (I assume just go to effects>distort>WarpStabilizerVFX ???) ... (if there are tutorials on how exactly to use it, especially detailing exactly how to utilize the new feature of isolating what in the frame is to be stabilized that would be great too)
    c) Then how to send it back to Premiere Pro CC. (I'm guessing I just save it and let dynamic link take care of the rest?)
    I've tried right-clicking on a clip and selecting "replace with AE composition" (is that what I should do?), then applying the effect but I get a "warp stabilizer VFX analysis doesn't work with Collapse Transformations" message so I stopped. If it makes any difference, the majority of my footage is shot at 60p and then interpreted and edited at 23.976fps. Thanks!
    NOTE TO STAFF: I've said it before and I'll say it again as someone who uses warp stabilizer several hundred times per week, I still think the default "method" in the settings should be "Position, Scale, Rotation" instead of Subspace Warp because it works FAR better (less wobble and less scaling about 90% of the time). Can't help myself I had to bring that up again here.

    a) Select a clip in PrPro timeline, right-click and choose 'Replace With After Effects Composition'. Take care of handles if you might need them (that's rather general tip).
    Warning about Collapse Transformation switch indicates that you have 'Scale to Frame Size' option enabled for your clips in PrPro timeline. If that was done intentionally, you can simply toggle the Collapse Transformation switch (small sun icon) off. If not, rather disable 'Scale to Frame Size' for your clips in PrPro timeline.
    b) Quite a boring but covering almost all necessary details tutorial on basic work with Warp Stabilizer in AE CC from Adobe TV:
    Some advanced techniques from Lynda.com
    and Mathias Möhl:
    c) When you're happy with your work in AE and going to lock it, render a digital intermediate out of AE, import it into PrPro and replace your dynamically linked composition in the timeline with that DI (see this good old thread on Dynamic Link workflow, pay attention to Todd's comments).
    If you leave the 'Include Project Link' checkbox in the Output Module Settings dialog enabled while rendering your DI, you can easily get back to appropriate AE project so as to maybe tweak some settings: just select your DI in PrPro timeline, right-click and choose 'Edit Original'.
    Mind the bloating issue, keep the amount of applied Warp Stabilizer instances in a single AE project reasonable.

  • Premiere Pro CC's Warp Stabilizer BUGS...see for yourself. (7.0.1 & 7.1)

    I'd love to hear from Adobe Staff on this one. Hopefully they can focus on fixes over features for the next update, especially for one it's most touted effects.
    Warp Stabilizer works great at stabilizing clips in Premiere Pro CC...but I'm beginning to learn that it's quite buggy. The two bugs below simply cripple the user experience when you use the effect a lot like we do. Here's a link to a sample project with just 2 clips (around 1 minute in length each) on two separate timelines with each clip stabilized using the Warp Stabilizer effect. It's only a sample/test project meant to show the issue which can be MUCH larger in a longer/bigger project. Relink to any longer media and you'll quickly see what happens when you have multiple warp stabilizers applied to a Premiere Pro CC project and how problematic it can be.
    https://dl.dropboxusercontent.com/u/105331144/Warp_Stabilizer_SAMPLE_Project.prproj
    See for yourself.
    Two VERY Annoying BUGS and One Unfortunate Feature:
    BUG #1: (It affects 7.0.1 and the new 7.1 Release/Update)
    1) With GPU Acceleration Enabled and both sequences open, once the timeline render bar has turned yellow, hit save.
    2) Now toggle to the 2nd sequence and you'll notice a delay/freeze as the render bar switches back to red and then yellow again.
    3) Now toggle back to the other sequence and you have the same thing occur. Then, you can toggle back and forth with no delay...until...the project saves (or auto-saves) again...and then the delay/freeze will happen all over again.
    4) Side Note: Even when you right-click on the sequence in the Project window, there's a delay. Right-click on a sequence with no Warp Stabilizers and the drop down list pops up immediately.
    What's the Big Deal?: When you have tons more warp stabilizer effects applied to multiple sequences, not only does it take a while to save, but when it does, you are forced to wait while Premiere Pro freezes momentarily. This affects AUTO-SAVE too!!! The more warp stabilizers, the longer the wait. Our sequences have delayed up to 30-40 seconds depending on how much we've used warp stabilizer in each sequence. Imagine if you have Auto-Save set to every 30 minutes or less, well that means that every 30 minutes or less you'll be forced to stop while premiere freezes up for 30-40 seconds or so (depending on how much this effect is used). Other effects do NOT have this issue.
    BUG #2: (It affects only the new October Release/Update of Premiere 7.1...this issue is NEW and does NOT occur in 7.0.1!!!)
    1) Take the above project into Premiere Pro CC 7.1 (again, this does NOT occur in the previous 7.0.1 release) and hit FILE>EXPORT>Media.
    2) You'll notice a delay while the EXPORT SETTINGS popup opens.
    3) Toggle to different "FORMATS" in the export settings window and there's more delays every time the format is switched.
    What's the Big Deal?: Again, this is a small sample project. When you have a much bigger project with lots more Warp Stabilizers applied to many more clips this "delay" can extend up to several minutes!!! Yes, on a recent project over an hour with MANY warp stabilizers applied to lots of clips, it took 7 minutes for the Export Settings window to pop up after hitting EXPORT>Media. And there was about a one minute delay now when switching formats. This occurs whether GPU Accleration is enabled or not. It ONLY occurs on Premiere Pro CC 7.1
    UNFORTUNATE FEATURE #1:
    We obviously use Warp Stabilizer A LOT. It's a great effect. The above bugs cripple the user experience. This last issue isn't a bug, but rather a default setting on Premiere Pro's warp stabilizer that should be changed. Within the settings of Warp Stabilizer there's a section called "Method". The default setting is "Subspace Warp". That sounds pretty cool. But in practice, and we have had lots of practice (eg. THOUSANDS of clips stabilized in just the last few months alone (no exaggeration)), we've found that switching the default method to "Position, Scale, Rotation" is a MUCH more effective way to stabilize a clip. Most of the time it cuts down on that "wobble" that you might see in complex moving clips...but more importantly, 9 out of 10 times it crops the video either the same or less than when you use the default method. By "crops less" I mean that the "Auto-Scale %" is less. Of those 9 times, I'd guess 7 or 8 of them would crop in on the video less while the other 1 or 2 times there would be no change to the Auto-Scale %. Less scaling = better.
    What's the Big Deal?: Well, as cool as Subspace Warp sounds, our numbers don't lie. Again, we use this effect on HUNDREDS of clips every week. When you have to go into hundreds and hundreds of clips every week and keep switching the setting so the effect will work better, it gets old real fast. We end up wasting so much time doing this but it's worth it because the results are undeniable. Why not create a CUSTOM PRESET???! Well, that'd be nice if it worked...but it doesn't. The problem with a custom preset like that is that when you drop it on a clip, it doesn't activate/analyze the clip automatically so you have to manually go into the settings and hit analyze which negates any time saved. It's be great if the default "method" was simply changed to Position, Scale, and Rotation. Or at the very least, it'd be great if one could create a custom preset that would automatically activate/analyze the clip it's dropped on (just like the original effect does). 
    (BONUS FEATURE: It'd also be nice to have the ability to set a "max scaling %" too so you never crop in more than a preselected amount...but first things first...fixes over features.)
    NOTE: I'm on a 2011 suped up iMac running OSX 10.8.5

    [r]Evolution wrote:
    Would it help to  Render these Warp Stabaliized clips instead of leaving them in the sequence w/ the Effect applied?
    Any way to "Batch" Warp Stabalize your media before editing so the effect is not needed during the edit?
    Sounds like you guys could benefit from having your shooters use a "Stabalizer".
    Thanks for the rendering tip rEvolution. Rendering the clips does help with BUG#1, however, I'm not sure if it would truly save us any time because of the constant need to render and rerender tons of very short clips with this effect as we make adjustments to the edit. Warp Stabilizer is GPU Accelerated so playback is really smooth which is great but why does saving a project have any effect on this and cause it to freeze up? And then it works great...until the next time the project is saved. Using any other effect, there is no issue (that I've found) when a project is saved or auto-saved.
    Rendering unfortunately has no effect on BUG#2 in Premiere 7.1 (again, this bug/issue did not occur in Premiere 7.0.1)
    Regarding "batch" stabilizing...I'm not entirely sure what you mean. We do stabilize dozens of clips at a time before editing because it's imperative for us to know which clips (the sections we've pulled) will stabilize effectively. And then once the longer edit is complete we end up pulling all the best shots from that long sequence and copy/paste it to another sequence to make a 2nd shorter edit.
    To say we've gone back and forth about the use of stabilizers would be an understatement. The fact is that we've spent almost 4 years creating a unique way to shoot based almost entirely around the effectiveness of warp stabilizer. It's taken years of trial and error but our style of shooting effectively allows us to mimick and thus replace the need for stabilizers, sliders and cranes. The extra freedom allows us to get MUCH more varied coverage of live events. It's different, I know, but it's fun and rewarding having a unique style. Granted the extra work is passed on to the editing side, but it's worth it IMO especially if these issues were addressed/fixed.
    Regarding the "unfortunate feature" I mentioned, I would be satisfied knowing the default method works great for others if one were simply able to apply a custom preset of the clip with the adjusted method and it activated automatically and began analyzing the clip without the need to manually go into settings and hit analyze. That would be nice.
    Thanks again for your input.

  • Premiere Pro CC - Warp Stabilizer causing "Heat Waves"

    I'm using Premiere Pro CC 2014 and when I apply Warp Stabilizer to certain clips I get this weird heat-wave, shimmer-like effect. For the life of me I can't figure out why this is happening. I've tried singling out every variable that I can but nothing matters.
    You can see what I'm talking about here: Dropbox - With WS.mp4
    And here is the clip without WS applied: Dropbox - Without WS.mp4
    The clips I'm trying to stabilize are actually pretty stable already so it shouldn't be an issue for WS normally. It doesn't seem to make a difference whether they're in a 720 timeline or 1080.
    I've tried every setting in WS that I can, including 'detailed analysis' and 'enhanced reduction' on Rolling Shutter Ripple. The only thing that kind of seems to help is applying the rolling shutter repair plugin but even then it's still somewhat choppy.
    The shots themselves don't have any noticeable rolling shutter ripple (slow moving grass shot on a monopod) and they look great UNTIL I add Warp Stabilizer and they get the weird effect. Even though the clips are already pretty stable, I just want to add WS to smooth some of these clips out a little bit. When I replace the clips with an AE comp and WS in AE it's fine! But I want to figure out why this is doing it inside Premiere so I don't have to use dynamic link every time I want to use WS.
    I just got this machine, maybe that has something to do with it...I have no idea.
    System info:
    Mid-2011 27" iMac
    3.4 GHz Intel Core i7
    12 GB 1333 MHz DDR3
    AMD Radeon HD 6970M 1024 MB
    OS X 10.9.5
    Adobe Premiere Pro CC 2014.1
    Shot on a 5D Mk. III with either a 24 (1080p) or 60 (720p) frame rate and resolution.
    Can anyone help? Thanks

    I don't have answers for you. Sorry. But I have seen that once before on a clip I stabilized. Much like the grass shot you show in your mp4. Mine was of a guy sitting at a pool and the bright plants behind him where flickering like a heat wave/desert-like effect. Only one clip had it and it made me go "hmm...never seen that before." I stabilized hundreds of clips in that project and that was the only clip with that heat wave thing happening. I was on 7.2.2 at the time. And eventually went to 8.0.1 with no change. It didn't bother me enough to do anything about it so I left it. It was shot at 1080p60 from a Panasonic PX270. Strangely I have the same computer as you (except I have 16gb of ram and I'm on 10.8.5). That is very interesting to me that it worked great in AE. Interesting indeed. I'll follow this thread in hopes of a revelation. Fortunately, I don't see that issue much or I'd be screwed.

  • Warp Stabilizer Constantly Crashing Premiere Pro CC 2014

    I have never had an issue applying warp stabilizer to clips, now it constantly crashes my system during the analyze phase. Does not seem to be an issue with any other effects. Have the most current version of premiere CC 2014. Running Windows 8.1 Plenty of memory, etc. Has never been an issue, now it happens every time! Help!!

    I am having similar issue - without the crashing. Any clips I use warp stabilizer on do not retain their render after I close the project.
    What version of Premiere Pro? Include the minor version number (e.g., Premiere Pro CS5.5 with the 5.5.2 update).   v8.0.1 (21) build  2014.0.1 release
    Have you installed the recent updates? (If not, you should. They fix a lot of problems.) Cloud says i'm up to date
    What operating system? This should include specific minor version numbers, like "Mac OSX v10.6.8"---not just "Mac".  Windows 8.1
    What kind(s) of source footage? When telling about your source footage, tell us about the codecs, not just the container types. For example, "H.264 in a .mov container", not just "QuickTime".    mp4 from a gopro
    If you are getting error message(s), what is the full text of the error message(s)? no error
    What were you doing when the problem occurred?
    Has this ever worked before? no
    What other software are you running? Chrome
    Do you have any third-party effects or codecs installed? No
    Tell us about your computer hardware. Be especially certain to tell us about third-party I/O hardware (e.g., AJA, Matrox, Blackmagic, MOTU).  Dell latitude e7440 8gb ram, ssd
    Are you using Mercury Playback Engine GPU Acceleration? i dont think so
    Does the problem only happen with your final output, with previews, or both?  clips do not stay rendered in timeline after saving/close a project and reopen

  • Premiere Pro CC Warp Stabilizer with activated Mercury Playback Engine - GPU doesn't use the Nvidia GTX Titan GPU - CUDA

    Windows 7 Pro, fresh installation, include all updates
    Premiere Pro CC - actual version
    Gainward GTX Titan Z - actual firmware and driver
    SSD Hard Drive
    Intel i7/ 960/ 3.2GHz/ 32GB RAM
    Mercury Playback Engine - GPU is activated.
    Card is known by standard in cuda_supported_cards.txt
    Selected Clip: 1920x1080i, 25fps, AVCHD/mp4
    Seleceted effect: Warp stabilizer with Subspace-Warp (Standard-parameters)
    Step 1: Analyse the clip
    The Intel i7 is working with 90%, not the GPU
    The status monitor of the Nividia-card shows 0% used performance
    Playing the analysed clip (informations from the Cuda Render System):
    Total render time: 26ms
    Display FPS: 0.82
    Scheduler FPS: 2.28
    Target FPS: 25.00
    Rendered FPS: 3.50
    Total: 239
    Dropped: 234
    => Playing the analysed clip is dropped extremly.
    Step 2: Rendering the clip
    The Intel i7 is working with 90%, not the GPU
    The status monitor of the Nividia-card shows 0% used performance
    The Warp Stabilizer is shown as a GPU-Cuda supported effect.
    The GPU doesn't help the Intel i7....?!
    Please help me!

    Thank you for your fast response!
    Warp-Stabilisation shall be a GPU accelerated effect.

  • What is FCPX 10.1 equivalent of Premiere Pro Warp Stabilizer ?

    Hi there,
    I saw some youtube tutorial where Adobe's Premiere Pro inbuilt effects called Warp Stabilzer is quite good in stabilizing some handheld videos.
    I have some video clips taken handheld since I did not bring along the tripod. It looks shaky, how do I correct/minimise the shakiness in PCPX 10.1 ?
    Does FCPX 10.1 has equivalent of Premiere Pro's Warp Stabiliser ?
    Thanks

    FCP X has its own stabiliser. See this tutorial:-
    http://www.larryjordan.biz/fcpx-image-stabilization/

  • Warp Stabilizer in Premiere Pro CS6

    I was glad to see Warp Stablizer in PP so that it would not require AE. However, I found it to destabilize (no pun intended) Adobe Media Encoder such that the video would fail to render and I couldn't retry without restarting the computer. After about four or so reboots, I tried removing the Warp Stablizer effect from one of my nested sequences and suddenly the render succeeded.
    FWIW, I don't know if it's related, but the sequence setting was 720p but the nested sequence that had the warp stabilization applied to only one clip therein was 1080p.
    I do have GPU hardware acceleration enabled (not that Warp Stabilizer uses it that I know of).
    Is this a known issue, and does anyone have any suggestions for a workaround other than going back to using AE a la CS5.5?
    Also, on a side note does anyone know what process I need to kill after a failed render like this so that I don't have to keep rebooting? The dynamiclinkmanager process got rid of a hung Media Encoder on exit but didn't resolve the hung Media Encoder on restarting to render.
    Jon

    Have you tried rendering just that shot out to a file without the rest of the sequence?    If you can do that then you can reimport that shot in to Premiere and use it 'ready-stabilized'.
    We've exported several sequences that have lots of Warp Stabilizer clips and not seen the problem (yet!). 

  • Premiere Pro 2014 losing previews + crashing on warp stabilizer

    I can't begin to tell you how annoying this is.  I'm working with aerial footage (so a lot of warp stabilizing).  I'm noticing 2 HUGE problems...
    Once I add a transition (even a cross dissolve), If I must wait at least 30 seconds before adding a warp stabilizer to a clip.  If not... PP completely hangs.
    If I save my project and exit PP, I come back, and all my previews are toast... This is costing me hours in re-rendering (not to mention I'm getting concerned about orphaned files cluttering my drive).
    I just did a complete re-install of Win 7 64, and Adobe is the only thing there (and my hw drivers).  I am fully updated on windows.  Please help.

    Just crashed again.
    a

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