In over my head--XML and Flash
Hi,
I'm relatively new to Flash and I (foolishly) said that I
could add a simple link at the end of an existing Flash file. The
link is no problem, but the movie calls all of its text from an XML
file. While I'm awed by how this works, I'm also stumped--I can't
get the movie to actually display the text. Here's the bit of
actionscript that refers to the XML file in question:
_level0.displayMode_str="loaded";
launchFile_str="advice";
launchFolder_str=""
xmlFileToLoad = "advice_AM.xml";
commonFolder_str = "./commonFiles/";
#include "loader.as"
I'm pretty sure that it's finding the XML file ok, as it's
pulling one or two headings from it, but nothing else. I know this
isn't much to go on, but you guys are my only hope. Is there
something basic I'm missing?
Thanks in advance!
SAVING Flash (AS3) data to XML - Stack Overflow
Similar Messages
-
A few questions with XML and Flash
Hi there.
I am currently trying to create a 3d carousel using AS2 and XML. I've made a lot of progress, but there ar e few things I am still struggling with and was hopoing that someone here could please steer me in the right direction.
Here is a URL where the Carousel can be found:
http://iongeo.com/ru_innovation_test_dev/carousel_test.html
Here are a few of the things I am wondering:
1. I would like to be ablle to add a back button movide clip, similar to how the tooltip movie clip is presented now; this movie clip would be able to allow users to go back home to the caousel. I can't seem to get it to load correctly however, I would imagine that it would be set up similarly to how the tooltip icon is set up now, but to be able to have an alpha of 100 when the text is loaded in.
2. I was also wondering how I mihgt be able to add links to my .xml document to be able to call in URLs on the web. I've tried several things using the CDATA approach, but can't seem to get it to work.
I would greatly appreciate any assistance privded and am very greatful for any consideration thac ould be provided. Please let me know if there is anything htat I should clarify on.
Below is my code for AS2 and XML so that you might see how things are currently working.
import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var numOfItems:Number;
var radiusX:Number = 200;
var radiusY:Number = 75;
var centerX:Number = 300;
var centerY:Number = 150;
var speed:Number = 0.00;
var perspective:Number = 20;
var home:MovieClip = this;
theText._alpha = 0;
theHeader._alpha = 0;
var tooltip:MovieClip = this.attachMovie("tooltip","tooltip",8000);
tooltip._alpha = 0;
var xml:XML = new XML();
xml.ignoreWhite = true;
xml.onLoad = function()
var nodes = this.firstChild.childNodes;
numOfItems = nodes.length;
for(var i=0;i<numOfItems;i++)
var t = home.attachMovie("item","item"+i,i+1);
t.angle = i * ((Math.PI*2)/numOfItems);
t.onEnterFrame = mover;
t.toolText = nodes[i].attributes.tooltip;
t.content = nodes[i].attributes.content;
t.header = nodes[i].attributes.header;
t.icon.inner.loadMovie(nodes[i].attributes.image);
t.r.inner.loadMovie(nodes[i].attributes.image);
t.icon.onRollOver = over;
t.icon.onRollOut = out;
t.icon.onRelease = released;
function over()
//BONUS Section
home.tooltip.tipText.text = this._parent.toolText;
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
home.tooltip.onEnterFrame = Delegate.create(this,moveTip);
home.tooltip._alpha = 100;
function out()
delete home.tooltip.onEnterFrame;
home.tooltip._alpha = 0;
function released()
//BONUS Section
home.tooltip._alpha = 100;
for(var i=0;i<numOfItems;i++)
var t:MovieClip = home["item"+i];
t.xPos = t._x;
t.yPos = t._y;
t.theScale = t._xscale;
delete t.icon.onRollOver;
delete t.icon.onRollOut;
delete t.icon.onRelease;
delete t.onEnterFrame;
if(t != this._parent)
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,0,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,0,1,true);
var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,100,0,1,true);
else
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,100,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,100,1,true);
var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,100,1,true);
var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,200,1,true);
var tw5:Tween = new Tween(theText,"_alpha",Strong.easeOut,0,100,1,true);
theText.text = t.content;
var s:Object = this;
tw.onMotionStopped = function()
s.onRelease = unReleased;
function unReleased()
var sou:Sound = new Sound();
sou.attachSound("sdown");
sou.start();
delete this.onRelease;
var tw:Tween = new Tween(theText,"_alpha",Strong.easeOut,100,0,0.5,true);
for(var i=0;i<numOfItems;i++)
var t:MovieClip = home["item"+i];
if(t != this._parent)
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,0,t.theScale,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,0,t.theScale,1,true);
var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,0,100,1,true);
else
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,100,t.theScale,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,100,t.theScale,1,true);
var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,t.xPos,1,true);
var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,t.yPos,1,true);
tw.onMotionStopped = function()
for(var i=0;i<numOfItems;i++)
var t:MovieClip = home["item"+i];
t.icon.onRollOver = Delegate.create(t.icon,over);
t.icon.onRollOut = Delegate.create(t.icon,out);
t.icon.onRelease = Delegate.create(t.icon,released);
t.onEnterFrame = mover;
function moveTip()
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
xml.load("icons.xml");
function mover()
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = (this._y - perspective) /(centerY+radiusY-perspective);
this._xscale = this._yscale = s*100;
this.angle += this._parent.speed;
this.swapDepths(Math.round(this._xscale) + 100);
this.onMouseMove = function()
speed = (this._xmouse-centerX)/8000;
// inactive mouse time (in seconds) to start slowing the carousel
var inactiveMouseTime:Number =1;
// rate of slowing carousel;
var speedDamp:Number = .4;
var speedI:Number;
var startSlowTO:Number;
this.onMouseMove = function(){
clearInterval(speedI);
clearTimeout(startSlowTO);
startSlowTO = setTimeout(startSlowF,inactiveMouseTime);
speed = (this._xmouse-centerX)/8000;
function startSlowF(){
clearInterval(speedI);
speedI=setInterval(speedF,2000);
function speedF(){
speed = speedDamp*speed;
if(speed<.1){
clearInterval(speedI);
speed=0;
Here is an example of how things are loaded from XML:
<icons>
<icon image="Denver_test_icon.png" tooltip="Denver Icon Test" header="test header" content="Test Paragraph. Greeked:. Suspendisse condimentum sagittis luctus." />
</icons>Hi there.
I am currently trying to create a 3d carousel using AS2 and XML. I've made a lot of progress, but there ar e few things I am still struggling with and was hopoing that someone here could please steer me in the right direction.
Here is a URL where the Carousel can be found:
http://iongeo.com/ru_innovation_test_dev/carousel_test.html
Here are a few of the things I am wondering:
1. I would like to be ablle to add a back button movide clip, similar to how the tooltip movie clip is presented now; this movie clip would be able to allow users to go back home to the caousel. I can't seem to get it to load correctly however, I would imagine that it would be set up similarly to how the tooltip icon is set up now, but to be able to have an alpha of 100 when the text is loaded in.
2. I was also wondering how I mihgt be able to add links to my .xml document to be able to call in URLs on the web. I've tried several things using the CDATA approach, but can't seem to get it to work.
I would greatly appreciate any assistance privded and am very greatful for any consideration thac ould be provided. Please let me know if there is anything htat I should clarify on.
Below is my code for AS2 and XML so that you might see how things are currently working.
import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var numOfItems:Number;
var radiusX:Number = 200;
var radiusY:Number = 75;
var centerX:Number = 300;
var centerY:Number = 150;
var speed:Number = 0.00;
var perspective:Number = 20;
var home:MovieClip = this;
theText._alpha = 0;
theHeader._alpha = 0;
var tooltip:MovieClip = this.attachMovie("tooltip","tooltip",8000);
tooltip._alpha = 0;
var xml:XML = new XML();
xml.ignoreWhite = true;
xml.onLoad = function()
var nodes = this.firstChild.childNodes;
numOfItems = nodes.length;
for(var i=0;i<numOfItems;i++)
var t = home.attachMovie("item","item"+i,i+1);
t.angle = i * ((Math.PI*2)/numOfItems);
t.onEnterFrame = mover;
t.toolText = nodes[i].attributes.tooltip;
t.content = nodes[i].attributes.content;
t.header = nodes[i].attributes.header;
t.icon.inner.loadMovie(nodes[i].attributes.image);
t.r.inner.loadMovie(nodes[i].attributes.image);
t.icon.onRollOver = over;
t.icon.onRollOut = out;
t.icon.onRelease = released;
function over()
//BONUS Section
home.tooltip.tipText.text = this._parent.toolText;
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
home.tooltip.onEnterFrame = Delegate.create(this,moveTip);
home.tooltip._alpha = 100;
function out()
delete home.tooltip.onEnterFrame;
home.tooltip._alpha = 0;
function released()
//BONUS Section
home.tooltip._alpha = 100;
for(var i=0;i<numOfItems;i++)
var t:MovieClip = home["item"+i];
t.xPos = t._x;
t.yPos = t._y;
t.theScale = t._xscale;
delete t.icon.onRollOver;
delete t.icon.onRollOut;
delete t.icon.onRelease;
delete t.onEnterFrame;
if(t != this._parent)
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,0,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,0,1,true);
var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,100,0,1,true);
else
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,100,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,100,1,true);
var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,100,1,true);
var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,200,1,true);
var tw5:Tween = new Tween(theText,"_alpha",Strong.easeOut,0,100,1,true);
theText.text = t.content;
var s:Object = this;
tw.onMotionStopped = function()
s.onRelease = unReleased;
function unReleased()
var sou:Sound = new Sound();
sou.attachSound("sdown");
sou.start();
delete this.onRelease;
var tw:Tween = new Tween(theText,"_alpha",Strong.easeOut,100,0,0.5,true);
for(var i=0;i<numOfItems;i++)
var t:MovieClip = home["item"+i];
if(t != this._parent)
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,0,t.theScale,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,0,t.theScale,1,true);
var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,0,100,1,true);
else
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,100,t.theScale,1,true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,100,t.theScale,1,true);
var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,t.xPos,1,true);
var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,t.yPos,1,true);
tw.onMotionStopped = function()
for(var i=0;i<numOfItems;i++)
var t:MovieClip = home["item"+i];
t.icon.onRollOver = Delegate.create(t.icon,over);
t.icon.onRollOut = Delegate.create(t.icon,out);
t.icon.onRelease = Delegate.create(t.icon,released);
t.onEnterFrame = mover;
function moveTip()
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
xml.load("icons.xml");
function mover()
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = (this._y - perspective) /(centerY+radiusY-perspective);
this._xscale = this._yscale = s*100;
this.angle += this._parent.speed;
this.swapDepths(Math.round(this._xscale) + 100);
this.onMouseMove = function()
speed = (this._xmouse-centerX)/8000;
// inactive mouse time (in seconds) to start slowing the carousel
var inactiveMouseTime:Number =1;
// rate of slowing carousel;
var speedDamp:Number = .4;
var speedI:Number;
var startSlowTO:Number;
this.onMouseMove = function(){
clearInterval(speedI);
clearTimeout(startSlowTO);
startSlowTO = setTimeout(startSlowF,inactiveMouseTime);
speed = (this._xmouse-centerX)/8000;
function startSlowF(){
clearInterval(speedI);
speedI=setInterval(speedF,2000);
function speedF(){
speed = speedDamp*speed;
if(speed<.1){
clearInterval(speedI);
speed=0;
Here is an example of how things are loaded from XML:
<icons>
<icon image="Denver_test_icon.png" tooltip="Denver Icon Test" header="test header" content="Test Paragraph. Greeked:. Suspendisse condimentum sagittis luctus." />
</icons> -
I recently got interested in flash and dove right into with a
flash template. I have been editing it having some success, but now
I am having problems. I'm trying to use a simple photo gallery and
the template didn't come with a caption for the pictures so I added
a dynamic text box and attempted to use AS. Basically I was trying
to make it when you moused over the picture the caption appeared
with the text from the XML files. All I can get to come up is
undefined when I mouse over it. Here is my AS script, what I
added is in red so the problem is probably around it.Off the bat I can see a syntax error:
_root.desc = photo_caption[this._parent.tn.no];
should be:
_root.desc = photo_caption[this._parent.tn_no];
with an underscore -
Adding CDATA to an existing xml and flash asset
Hi, I am a front end web designer/developer and
analyst...struggling with putting an accordian flash xml menu
together. I have it done except I need to add a simple trademark
symbol circle with r. I am struggling with how to do this since I
am not savvy in actioncript. I assume the best way is to add it is
with a CDATA child node, but do not know how or whatever is the
best way to get this done since am on a tight deadline. I need
someone to explain step by step what I have to do to get this
simple addition resolved. Attached are the links to home page and
code for the xml file. The left navigation is the asset that I need
to add the trademark symbol under about, about ADHERE. Thanks so
much in advance!!!!!!
[URL=http://www.nodcreative.com/natrecor_sliced/natrecor_index.html]index
page with flash xml menu asset[/URL]
xml code:
<?xml version="1.0" encoding="UTF-8"?>
<accodion>
<item name="HOME">
</item>
<item name="ABOUT">
<item name= "ABOUT
ADHERE<![CDATA[write]]>"></item>
<item name="Medical Information" url="
http://www.jnj.com?ref=Random">
</item>
<item name="About SCIOS" url="
http://www.jnj.com?ref=Random">
</item>
</item>
<item name="INTERACTIVE DOSING INFORMATION">
<item name="Indications and Usage" url="
http://www.jnj.com?ref=Random"></item>
<item name="Contraindications" url="
http://www.jnj.com?ref=Random"></item>
<item name="Warnings" url="
http://www.jnj.com?ref=Random"></item>
<item name="Dosage and Administration" url="
http://www.jnj.com?ref=Random"></item>
</item>
<item name="RESOURCES AND TOOLS">
<item name="NATRECOR PI" url="
http://www.jnj.com?ref=Random"></item>
<item name="About Heart Failure" url="
http://www.jnj.com?ref=Random"></item>
<item name="Stages of Heart Failure" url="
http://www.jnj.com?ref=Random"></item>
<item name="NATRECOR Dosing Information" url="
http://www.jnj.com?ref=Random"></item>
<item name="Patient Management Resources" url="
http://www.jnj.com?ref=Random"></item>
</item>
<item name="US PRESCRIBING INFORMATION">
</item>
<item name="IMPORTANT SAFETY INFORMATION
ref=http://www.jnj.com">
</item>
<item name="REGISTRATION ref=http://www.jnj.com">
</item>
</accodion>
FLASH actionscript is as follows:
// The accordion
var accordion = this
// The item list
var itemList = []
// SETTINGS
//-------------PROPERTIES----------------
// Separation between the buttons
var separation = 1.5
// Tabulation between the buttons and the margin
var tabulation = 10
// if true, it cant be more than one items opened at the same
time (only for the first buttons, POWERFUL, MENU ,ACCORDION, ets).
var autoClose = true
// if true, it cant be more than one subItems opened at the
same time.
var subItemAutoClose = true
// if true, open and close all the subItems at the same time.
var openAll = false
// The height of the button
var itemHeight = 21
// The width of the button
var itemWidth = 230
// If true, show the light over the button
var light = true
// The ease of the menu opening
var openEase = 2.5
// The ease of the menu closing
var closeEase = 2.5
// The rollOut color fade speed
var rollOutFade = 8
//-------------COLORS----------------
// The color of the button
var buttonColor = 0xa
// The roll over color
var rollOverColor = 0xCCCCCC
// The arrow color
var arrowColor = 0xCCCCCC
// The arrow color on roll over
var rollOverArrowColor = 0x000000
// The text color
var TextColor = 0xFFFFFF
// The text color on roll over
var rollOverText = 0x000000
// LOADING XML
// The xml data
var xmlSource:XML = new XML
// Loading the xml
xmlSource.onLoad = function(success:Boolean):Void {
// When the load finishs...
if (success) {
// The first node of the xml
xmlRoot = xmlSource.firstChild
// The item nodes
xmlItems = xmlRoot.childNodes
// The total of items
total = xmlItems.length
// Creating the buttons
for (i=0; i<total; i++){
// Attaching the buttons
accordion.attachMovie("item", "item" + i, i)
// The button reference
itemList
= accordion["item"+i]
// The first node of the item node
itemList.xmlRoot = xmlItems
// The separation between subitems
itemList.separation = separation
// Tabulation between the subitems and the margin
itemList
.tabulation = tabulation
// subItems auto close
itemList.subItemAutoClose = subItemAutoClose
// The subitems height
itemList
.itemHeight = itemHeight
// The subitems width
itemList.itemWidth = itemWidth
// shows/hides the subitems light
itemList
.light = light
// The subitems color
itemList.buttonColor = buttonColor
// The roll over color
itemList
.rollOverColor = rollOverColor
// The arrow color
itemList.arrowColor = arrowColor
// the arrow color on roll over
itemList
.rollOverArrowColor = rollOverArrowColor
// The text color
itemList.TextColor = TextColor
// The roll over text color
itemList
.rollOverText = rollOverText
// the opening easing
itemList.openEase = openEase
// The closing easing
itemList
.closeEase = closeEase
// The roll over fade speed
itemList.rollOutFade = rollOutFade
// open all
itemList
.openAll = openAll
// ignore white
xmlSource.ignoreWhite = true;
// Loads the .xml file
xmlSource.load("accordion.xml");
// Aligning the items each one below the other
this.onEnterFrame=function(){
// Does the align to ALL the items
for (i=1; i<total; i++){
// Aligning the items
itemList._y = itemList[i-1]._y +
itemList[i-1].mask._height + itemList[i-1].button._height +
separation
// The cursor position
cursor._x = _xmouse
cursor._y = _ymouse
// Opens the items
onMouseDown = function (){
// Does this to all the buttons
for (i=0; i<total; i++){
// If is clicked
if (itemList
.button.hitTest(cursor)){
// Shows the current item
showCurrent(itemList)
// Shows the button clicked
showCurrent=function(current){
// Does this to all the buttons
for (i=0; i<total; i++){
// Does this to all the buttons exept the clicked
if (itemList
!=current){
// Close the other items if autoclose = true
if (autoClose){
// Close the other items
itemList.openBox=false
// fades the roll over effect of the other items
itemList
.over = false
//Does this to the clcked item only
} else {
// If it has sub items
if (total>0){
//Hides them if its open
if (itemList.openBox){
itemList
.openBox=false
//Shows them if its closed
} else {
itemList.openBox=true
// If it has no subitems goes to the link
} else {
getURL(xmlRoot.attributes.url, _self)Please don't cross-post in a bunch of forums. Also when
adding code to a post, please use the attach code button. That
keeps the formatting and makes it easier to read. Your code is far
too long and way to unformatted to really understand quickly.
I don't know why you would need a CDATA node to get the
registered symbol. If the XML file you are working with is saved as
unicode (UTF-8) the symbol should come across just fine. Just
putting the UTF-8 at the beginning doesn't tell whatever program
you are using to save as UTF-8!
Do you know how to make the registered symbol? On windows it
is ALT -0174 (use the keypad for those numbers).
Once you've got the symbol in your XML the next step is to
check if Flash is loading it correctly. When you are in the testing
environment go to the Debug menu and select List Variables. The
trace window will show all the variables -- and there are probably
a lot! Search/Find something close to the symbol and see if the
trace window shows the symbol correctly. If it does then Flash is
readying it correctly and if it isn't showing you have problems
with your textfield. If it isn't showing correctly then your XML
file isn't UTF-8.
If it is textfield problems I wouldn't know what to do since
it is inside a component. Post back with your findings. -
HELP!
I think I might be in trouble unless someone brilliant can help.
I'm working with a flash template that loads external images and text using an xml file.
Everything works well the only problem is I've promised a client that as well as a "title" and "description" I will also include a clickable URL link. I can edit the flash to a certain extent but I am having a nightmare of a time including a clickable url. Is there anyone out there who can help?
"photo_description", "photo_title" and "photo_url" are the names of the dynamic text fields.
XML snippet looks a little like this...
<title>Title</title>
<description>Description</description>
<url>http://</url> <---- This is the part I'd like to include
Here is the AS...
// Copyright © flashmo.com
// Developed by Min Thu
// Tweener
// http://code.google.com/p/tweener/
import caurina.transitions.*;
var folder:String = "photos/";
var follow_mouse:Boolean = true; // true OR false
var tween_duration:Number = 0.5;
var default_tn_scale:Number = 0.8;
var default_pic_alpha:Number = 0.25;
var new_scale:Number;
var tn_border:Number = 5;
var speed:Number = 12; // from 1 to 20
var i:Number;
var j:Number;
var tn:Number = 0;
var tn_distance:Number;
var current_no:Number = 0;
var total:Number;
var flashmo_xml:XML;
var flashmo_photo_list = new Array();
var current_mc:MovieClip = new MovieClip();
var flashmo_pic:MovieClip = new MovieClip();
var thumbnail_group:MovieClip = new MovieClip();
this.addChild(flashmo_pic);
this.addChild(thumbnail_group);
this.addChild(flashmo_text_info);
flashmo_pic.alpha = default_pic_alpha;
flashmo_pic.x = flashmo_photo_area.x;
flashmo_pic.y = flashmo_photo_area.y;
flashmo_pic.mask = flashmo_photo_area;
thumbnail_group.x = 100;
thumbnail_group.y = flashmo_thumbnail_area.y;
thumbnail_group.mask = flashmo_thumbnail_area;
loading_info.text = "";
thumbnail_info.text = "";
flashmo_photo_title.text = "";
flashmo_text_info.alpha = 0;
flashmo_text_info.photo_title.text = "";
flashmo_text_info.photo_description.text = "";
if( Math.abs(speed) > 20 ) speed = 10;
speed = Math.abs(speed);
function load_gallery(xml_file:String):void
var xml_loader:URLLoader = new URLLoader();
xml_loader.load( new URLRequest( xml_file ) );
xml_loader.addEventListener(Event.COMPLETE, create_thumbnail);
function create_thumbnail(e:Event):void
flashmo_xml = new XML(e.target.data);
total = flashmo_xml.photo.length();
for( i = 0; i < total; i++ )
flashmo_photo_list.push( {
thumbnail: flashmo_xml.photo[i].thumbnail.toString(),
filename: flashmo_xml.photo[i].filename.toString(),
title: flashmo_xml.photo[i].title.toString(),
description: flashmo_xml.photo[i].description.toString()
load_photo();
load_tn();
function load_photo():void
var pic_request:URLRequest = new URLRequest( folder + flashmo_photo_list[current_no].filename );
var pic_loader:Loader = new Loader();
pic_loader.load(pic_request);
pic_loader.contentLoaderInfo.addEventListener(Prog ressEvent.PROGRESS, on_photo_progress);
pic_loader.contentLoaderInfo.addEventListener(Even t.COMPLETE,on_photo_loaded);
flashmo_text_info.photo_title.text = flashmo_photo_list[current_no].title;
flashmo_text_info.photo_description.text = flashmo_photo_list[current_no].description;
flashmo_pic.alpha = 0;
function unload_photo():void
flashmo_pic.removeChildAt(0);
load_photo();
function on_photo_progress(erogressEvent):void
var percent:Number = Math.round(e.bytesLoaded / e.bytesTotal * 100);
loading_info.text = "Loading Image... " + percent + "%";
function on_photo_loaded(e:Event):void
loading_info.text = "";
flashmo_pic.addChild( Bitmap(e.target.content) );
flashmo_pic.addEventListener( MouseEvent.MOUSE_OVER, pic_over );
flashmo_pic.addEventListener( MouseEvent.MOUSE_OUT, pic_out );
Tweener.addTween( flashmo_pic, { alpha: default_pic_alpha, time: tween_duration, transition: "easeOutQuart" } );
thumbnail_group.addEventListener( MouseEvent.MOUSE_OVER, pic_over );
function load_tn():void
var pic_request:URLRequest = new URLRequest( folder + flashmo_photo_list[tn].thumbnail );
var pic_loader:Loader = new Loader();
pic_loader.load(pic_request);
pic_loader.contentLoaderInfo.addEventListener(Even t.COMPLETE, on_thumbnail_loaded);
tn++;
thumbnail_info.text = "Loading Thumbnail " + tn + " of " + total;
if( tn == 8 )
thumbnail_group.addEventListener( Event.ENTER_FRAME, fisheye_thumbnails );
function on_thumbnail_loaded(e:Event):void
var flashmo_tn_bm:Bitmap = new Bitmap();
var flashmo_tn_mc:MovieClip = new MovieClip();
flashmo_tn_bm = Bitmap(e.target.content);
flashmo_tn_bm.x = - flashmo_tn_bm.width * 0.5;
flashmo_tn_bm.y = - flashmo_tn_bm.height;
flashmo_tn_bm.smoothing = true;
var bg_width:Number = flashmo_tn_bm.width + tn_border * 2;
var bg_height:Number = flashmo_tn_bm.height + tn_border * 2;
flashmo_tn_mc.graphics.beginFill(0xFFFFFF);
flashmo_tn_mc.graphics.drawRect( - bg_width * 0.5, - bg_height + tn_border, bg_width, bg_height );
flashmo_tn_mc.graphics.endFill();
flashmo_tn_mc.addChild(flashmo_tn_bm);
flashmo_tn_mc.buttonMode = true;
flashmo_tn_mc.addEventListener( MouseEvent.MOUSE_OVER, tn_over );
flashmo_tn_mc.addEventListener( MouseEvent.MOUSE_OUT, tn_out );
flashmo_tn_mc.addEventListener( MouseEvent.CLICK, tn_click );
flashmo_tn_mc.name = "flashmo_" + thumbnail_group.numChildren;
flashmo_tn_mc.x = thumbnail_group.numChildren * 80;
flashmo_tn_mc.y = 110;
flashmo_tn_mc.scaleX = flashmo_tn_mc.scaleY = default_tn_scale;
thumbnail_group.addChild(flashmo_tn_mc);
if( tn < total )
load_tn();
else
thumbnail_info.text = "";
function tn_over(e:MouseEvent):void
var mc:MovieClip = MovieClip(e.target);
var s_no:Number = parseInt(mc.name.slice(8,10));
if( s_no > 1 )
thumbnail_group.addChild( thumbnail_group.getChildByName("flashmo_" + (s_no-2) ) );
if( s_no > 0 )
thumbnail_group.addChild( thumbnail_group.getChildByName("flashmo_" + (s_no-1) ) );
if( s_no < thumbnail_group.numChildren - 2 )
thumbnail_group.addChild( thumbnail_group.getChildByName("flashmo_" + (s_no+2) ) );
if( s_no < thumbnail_group.numChildren - 1 )
thumbnail_group.addChild( thumbnail_group.getChildByName("flashmo_" + (s_no+1) ) );
thumbnail_group.addChild(mc);
flashmo_photo_title.text = flashmo_photo_list[s_no].title;
function tn_out(e:MouseEvent):void
var mc:MovieClip = MovieClip(e.target);
thumbnail_group.addChild(mc);
flashmo_photo_title.text = "";
function tn_click(e:MouseEvent):void
var mc:MovieClip = MovieClip(e.target);
current_no = parseInt(mc.name.slice(8,10));
Tweener.addTween( flashmo_pic, { alpha: 0, time: tween_duration,
transition: "easeInQuart", onComplete: unload_photo } );
flashmo_pic.removeEventListener( MouseEvent.MOUSE_OVER, pic_over );
flashmo_pic.removeEventListener( MouseEvent.MOUSE_OUT, pic_out );
thumbnail_group.removeEventListener( MouseEvent.MOUSE_OVER, pic_over );
flashmo_text_info.addEventListener( MouseEvent.MOUSE_OVER, info_over );
flashmo_text_info.addEventListener( MouseEvent.MOUSE_OUT, info_out );
function pic_over(e:MouseEvent):void
Tweener.addTween( flashmo_pic, { alpha: default_pic_alpha, time: tween_duration, transition: "easeIn" } );
Tweener.addTween( thumbnail_group, { alpha: 1, time: tween_duration, transition: "easeOut" } );
function pic_out(e:MouseEvent):void
Tweener.addTween( flashmo_pic, { alpha: 1, time: tween_duration, transition: "easeOut" } );
Tweener.addTween( thumbnail_group, { alpha: 0, time: tween_duration, transition: "easeIn" } );
function info_over(e:MouseEvent):void
Tweener.addTween( flashmo_pic, { alpha: 1, time: tween_duration, transition: "easeOut" } );
Tweener.addTween( thumbnail_group, { alpha: 0, time: tween_duration, transition: "easeIn" } );
Tweener.addTween( flashmo_text_info, { alpha: 1, time: tween_duration, transition: "easeIn" } );
function info_out(e:MouseEvent):void
Tweener.addTween( flashmo_text_info, { alpha: 0, time: tween_duration, transition: "easeOut" } );
function fisheye_thumbnails(e:Event):void
thumbnail_group.x -= ( mouseX - flashmo_thumbnail_area.width * 0.5 ) * 0.005 * speed;
if( thumbnail_group.x > flashmo_thumbnail_area.x + 100 )
thumbnail_group.x = flashmo_thumbnail_area.x + 100;
else if( thumbnail_group.x < flashmo_thumbnail_area.x - thumbnail_group.width + flashmo_thumbnail_area.width )
thumbnail_group.x = flashmo_thumbnail_area.x - thumbnail_group.width + flashmo_thumbnail_area.width;
if( mouseY > flashmo_thumbnail_area.y && mouseY < flashmo_thumbnail_area.y + flashmo_thumbnail_area.height )
for( j = 0; j < thumbnail_group.numChildren; j++ )
current_mc = MovieClip(thumbnail_group.getChildAt(j));
tn_distance = Math.sqrt(
Math.pow( Math.abs( mouseX - (current_mc.x + thumbnail_group.x) ) , 2)
+ Math.pow( Math.abs( mouseY - (current_mc.y + thumbnail_group.y) ) , 2)
new_scale = 1.1 - ( tn_distance * 0.002 );
current_mc.scaleX += (new_scale - current_mc.scaleX) * 0.2;
current_mc.scaleY += (new_scale - current_mc.scaleY) * 0.2;
if( current_mc.scaleX < default_tn_scale )
current_mc.scaleX = current_mc.scaleY = default_tn_scale;
else
for( j = 0; j < thumbnail_group.numChildren; j++ )
current_mc = MovieClip(thumbnail_group.getChildAt(j));
current_mc.scaleX += (default_tn_scale - current_mc.scaleX) * 0.2;
current_mc.scaleY += (default_tn_scale - current_mc.scaleY) * 0.2;
Thank you! Thank you! Thankyou!I´m not quite understanding what you are trying to do here, but in my opinion it would be cleverer to let Flash handle the Link and not the XML.
Look into the navigateToURL function, formerly (AS2) known as getURL.
Include your server path as a variable like:
var baseurl = 'http://www.mypictures.com/descriptions/';
and in your MouseEventListeners build the path dynamically:
var descriptionURL:String = aHref();//write a function to get the right Link here;
var request:URLRequest = new URLRequest(baseurl + descriptionURL);
try{
navigateToURL(request,"_blank");
catch(e:Error){
trace("An error occurred");
in your XML you will now only need sth. like <description>description.txt</description> -
XML and Flash 8, Windows XP
I'm using XML to create a gallery in Flash. All is working
well, however I wish to create a link in the XML file which opens
and additional swf file in a new window which retains the exact
dimensions of the swf file. Is this possible?
Any tips and ticks would be greatly received.
ThanksI have not tried with Flash8 but you used to be able to put
javascript inside your call to getURL(). Look at the this page for
code examples that use window.open javascript calls in the flash
getURL function call:
http://flashmx2004.com/forums/lofiversion/index.php/t7130.html
Note that I have run into issues with browser compatibility
doing this. So in case problems arise try using the Exteranl
Interface API which will allow you to talk directly to javacript in
your html. -
I am new to flash's dynamic data uses - I have a 100
responses to 23 question form which I wish to display using flash
in a presentation - I wish to sort the info only by either
individuals forms or question/answers. Once created i do not need
to amend the data - i will be delivering this on a cd.
Could I add the 100 responses into an XML File for flash to
read the data from? Is it easy to sort this information?
I just used jen de hanns tutorial with the data wizards - is
this appropriate - or is what I am wanting to do more complex?
Many thanks for any adviceSorting of data can be done by a database which you are not
using, a
serverside script which you are not using, in your own AS
code or possibly
an Flash UI component.
You might want to post this message in the Flash Actionscript
forum and ask
how you can sort data in As or UI components.
Lon Hosford
www.lonhosford.com
May many happy bits flow your way!
"stacyp" <[email protected]> wrote in
message
news:e2371n$n00$[email protected]..
I am new to flash's dynamic data uses - I have a 100
responses to 23
question
form which I wish to display using flash in a presentation -
I wish to sort
the
info only by either individuals forms or question/answers.
Once created i do
not need to amend the data - i will be delivering this on a
cd.
Could I add the 100 responses into an XML File for flash to
read the data
from? Is it easy to sort this information?
I just used jen de hanns tutorial with the data wizards - is
this
appropriate
- or is what I am wanting to do more complex?
Many thanks for any advice -
Kirupa Photo Gallery using XML and Flash
I learn best by using tutes and figuring out how to make
changes effectively. i finished the one at
http://www.kirupa.com/developer/mx2004/thumbnails3.htm
and managed to change sizes etc but i wanted to change it to a
symbol to insert it in another flash file. i got that part done
though the thumbs show up (number 3 to 5) and they do not scroll. i
figure it has to do with the hit left and hit right and that the
"path" not sure if i used the term in the right way changes when it
turns from a scene all by itself to being inserted into a frame in
a layer. i am not sure if i am explaining this right but i would
really appreciate any help and I am sorry if this is a duplicate
post, i have been searching for a long time and cannot find it or
figure it out.
jmontymanI learn best by using tutes and figuring out how to make
changes effectively. i finished the one at
http://www.kirupa.com/developer/mx2004/thumbnails3.htm
and managed to change sizes etc but i wanted to change it to a
symbol to insert it in another flash file. i got that part done
though the thumbs show up (number 3 to 5) and they do not scroll. i
figure it has to do with the hit left and hit right and that the
"path" not sure if i used the term in the right way changes when it
turns from a scene all by itself to being inserted into a frame in
a layer. i am not sure if i am explaining this right but i would
really appreciate any help and I am sorry if this is a duplicate
post, i have been searching for a long time and cannot find it or
figure it out.
jmontyman -
XML, PHP and Flash forms
After searching several tutorials and forum posts, I still am
puzzled at how to get started on this.
I want to enable my client to upload changes to the XML file
used on his site without knowing anything about XML. He also wants
to upload images which are referenced in the XML. So, I am assuming
that I create a form that allows him to type in changes to sections
and select an image on his local drive and submit it to a PHP
script on the server which will, in turn generate/update the XML
and upload the image(s).
Is this correct or am I going about it the wrong way? Of
course, I should just tell him he'll have to pay me to update the
site. ;-) I'm really confused about how to start this whole thing
in the planning stage. I just need a little direction then I can
research the rest.
thanks!aniebel wrote:
> So, do I make fields (variables) for each node in the
XML? And can I use any
> PHP script that converts my loadvars to XML? I'm not
sure what to search for,
> specifically. I hope I'm not in over my head but it
seems getting into these
> predicaments is a great way to learn.
>
are you making this admin interface in flash then? personally
I would
steer clear of that as it will be harder to debug - doing it
in HTML
will be much more straightforward, and if you do it right you
can change
to using a flash front end in future.
Handling file uploads in PHP is a little tricky but there are
loads of
good pages of advice on using PHP on the web. Here's a good
place to
start as there's lots of notes by other users:
http://us2.php.net/manual/en/function.is-uploaded-file.php
XML with PHP I have only done once - and I think that was
just reading
it and not writing it. Should be OK though, again, lots of
help
available online!
MOLOKO
Macromedia Certified Flash MX 2004 Developer
Macromedia Certified Flash MX Developer
::remove _underwear_ to reply::
'There ain't no devil - it's just God when he's drunk' Tom
Waits
GCM/CS/IT/MC d-- S++:- a- C++ U--- P+ L++ !E W+++$ N++ O? K+
w+++$ !O M+
VMS? PS+++ PE- Y PGP+ t+ 5-- X-- R* tv++ b++++ DI++++ D+ G e
h-- r+ y++ -
As i said abouve,
Ive had my ipod just over a year now and its deciding to play up and wipe the whole thing so its like brand new untill i sync it with itunes again, but this time it wont seem to restor the ipod goes onto a black screen with the apple logo and a bar that is ment to fill up but this bar doesnt seem to be doing anything after a while it just flashes white and comes up with the sync to itunes picture.
Any help would be appreciated
Thanks
BecIf you've had it for less than a year, then it's still under warranty. Take it to an Apple store or an authorized service facility. See http://support.apple.com/kb/HT1434
-
hi all
It would be appreciated if any one let me know how to edit
bitmap which is imported in flash using xml and save the edited
bitmap back to xml in flash.
Is it posible to save the bitmap data in flash?
thanks in advanceYes you can... but like I said before you need to upload the
data from the changes you make to a server.
In terms of the solution... its unlikely that you'll find one
specifically for your needs. You will have to learn whatever you
don't know how already and maybe adapt some existing examples to
your needs.
To change the visual state of a movie clip... you just do all
the regular things that you want to do to it using flash... scale,
rotation, drawing API , textfields etc in actionscript. If you
don't know how to how to do that stuff, then you need to learn that
first. That's basic actionscript.
You can capture the visual state of a movieclip using the
BitmapData class. That includes a loaded jpeg. You can also
manipulate bimatp data using the same class. You should read up on
that if you don't know how to use it or check out the examples
below for uploading info.
For uploading to the server:
Here's an as2 solution that took 15 secs to find using
google:
http://www.quasimondo.com/archives/000645.php
If you're using as3, google search for "jpeg encoder as3" and
look through that info. There are also historical answers in the
forums here related to this type of thing that might help as
well. -
Saving mouse drawing data in xml and reterive it for edit in as3 flash
i am wroking in action script 3 with flash i need to save mouse drawing data in xml and retrive it later for edit purpose i have found a good technique -http://memo.tv/drawing_and_exporting_svg_from_flash_as3
here but not able to make sure how to store in xml and how to retrive it
thanks for your help in advanceHello avneet,
As you have to use the xml which you store so you have to decide which is the best xml reading logic and same way you have write xml and store it. -
Where to create over head key and percentage
Hi,
Where to create over head key and percentage
Please it is urgent I will assign points
Thanks
RadhaHi
Given below is the path for Creating Overhead key, This is in SPRO.
Controlling
Product Cost Controlling
Product Cost Planning
Basic Settings for Material Costing
Overhead
Define Overhead Keys
We define % in the below mentioned path in spro. The same can also be done in user menu.
Controlling
Product Cost Controlling
Product Cost Planning
Basic Settings for Material Costing
Overhead
Costing Sheet: Components
Define Percentage Overhead Rates
Anand -
XML and its influence over program design (2 issues)
I have 2 open questions about XML and Java. I apologise if they are not clear-cut or specific enough, but really I am fishing for sound advice.
I am trying to develop a J2EE application but find myself stuttering at an early stage because I cannot decide on the best design for my application. Part of my problem is a lack of experience with the different J2EE technologies/API (especially XML APIs), and the realisation that there is 101 ways to do what I want to do.
A major issue is this: my application basically is concerned with representing conversations between the server and a user, e.g. a simple sequence of yes/no questions asked by the server to the user, which the user replies to in turn. I believe that the XML format would be a very suitable way to represent these conversations. My first question is:
* Should the decision to use XML as a storage format influence the design of the rest of the program? I feel that in choosing XML to represent the conversation data, I am stuck thinking about the rest of my program in a XML way (i.e. doing everything using a DOM etc.). Am I right in thinking that my program should be designed in such a way that an XML-based storage system could be easily interchanged with, say, a relational flat-tabled database?
My second question is:
* Imagine that each conversation contains one or more questions, and there are, say, 4 different types of question (e.g. yes/no, multiple choice, etc.). Each of these needs to be handled in a different way. Is there a good pattern or recommended way of handling this sort of situation in code, ideally avoiding a big 'if' or switch statement (e.g. if the node is of "ABC" type do this, else if it is "yes/no"...). It would be great if one could easily add new types of question to the XML and then similarly one can make easy additions to the code to cope with these new cases.
Thank you very much indeed for any advice.
GregI am trying to develop a J2EE application but find
myself stuttering at an early stage because I cannot
decide on the best design for my application. Part of
my problem is a lack of experience with the different
J2EE technologies/API (especially XML APIs), and theThat's nothing to be ashamed of. And realising that you lack experience and trying to remedy that is a good sign.
A major issue is this: my application basically is
concerned with representing conversations between the
server and a user, e.g. a simple sequence of yes/no
questions asked by the server to the user, which the
user replies to in turn. I believe that the XML
format would be a very suitable way to represent
these conversations. My first question is:
XML might be overkill if it's just a question followed by an answer and neither contains complex hierarchical data structures.
* Should the decision to use XML as a storage format
influence the design of the rest of the program? ICertainly not.
XML should represent data structures that are natural to your program, thus becoming a tool rather than forcing its structure upon you.
feel that in choosing XML to represent the
conversation data, I am stuck thinking about the rest
of my program in a XML way (i.e. doing everything
using a DOM etc.). Am I right in thinking that my
program should be designed in such a way that an
XML-based storage system could be easily interchanged
with, say, a relational flat-tabled database?
Flexibility is good to keep in mind, but at the moment I'd worry about just getting something to work.
* Imagine that each conversation contains one or more
questions, and there are, say, 4 different types of
question (e.g. yes/no, multiple choice, etc.). Each
of these needs to be handled in a different way. Is
there a good pattern or recommended way of handling
this sort of situation in code, ideally avoiding a
big 'if' or switch statement (e.g. if the node is of
"ABC" type do this, else if it is "yes/no"...). It
would be great if one could easily add new types of
question to the XML and then similarly one can make
easy additions to the code to cope with these new
cases.
Think of a factory that creates the handlers on the fly based on the actual message received.
If the factory makes use of some mapping construct to do so there's no need for any conditionals at all in your decision tree.
I've myself used XML structures successfully to define such mappings (and so have others) on disc, but simple ones can be easily represented using just a properties file. -
Report ID Date Submitted
bp-d87380a7-23cb-4365-a1d2-bc4b62150415 4/15/2015 5:29 PM
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335822f8-8347-4b06-82d9-b4760348a6f8 4/15/2015 2:20 PM -->
bp-22524e72-1972-440a-adb0-4b2fc2150415 4/15/2015 2:20 PM
<!-- 705e1996-d4b9-4e32-b528-a6c79fb9d272 4/15/2015 2:20 PM
54f22418-d841-42f3-9686-6b0e354a6aaf 4/15/2015 2:19 PM
cd6591b8-b759-4984-a503-ebc2d9d82fd9 4/15/2015 2:19 PM
a8bdca1e-f672-49fb-b457-20d6449e79d6 4/15/2015 2:18 PM
5724d4f8-ac76-42f3-952e-77467cfaf36e 4/15/2015 2:18 PM
9e9513c3-302c-489c-91ff-84960cfe1376 4/15/2015 2:17 PM
f7769fd9-3611-4c56-ae79-c8b2e6718acb 4/15/2015 2:17 PM
0186e3cf-3d4b-4582-a7be-490fcff34ccb 4/15/2015 2:17 PM
f4ede541-30e1-4ff9-9da1-469a2fb4361d 4/15/2015 2:17 PM
69cc5da5-96b4-4a7a-99c6-4ec1ec516df6 4/15/2015 2:17 PM
48965ae2-f4f6-4e7b-9262-5e3ef53b0a40 4/15/2015 2:16 PM-->
Here's crash reports from April 15, 2015. YES I've tried all posted suggestions attempting to remedy.
<!-- 1af54cfe-c1cc-458d-9b1a-318b9baa96f4 4/15/2015 2:16 PM
f9aa6713-4f31-4a78-9116-342620649ec6 4/15/2015 2:16 PM
5cf008e2-f1a4-44d1-a145-ccb7476625fb 4/15/2015 2:16 PM
0418013c-14b8-416b-9599-559a77e1d29c 4/15/2015 2:16 PM -->
bp-25ac918f-34c0-4d0c-bd83-d2e9e2150417 4/15/2015 12:16 PMCrashes or other problems with certain multimedia content in Firefox (such as YouTube videos and Flash animations or games) can often be resolved by performing the steps in these Knowledge Base articles:
* [[Flash Plugin - Keep it up to date and troubleshoot problems]]
* [[Adobe Flash plugin has crashed - Prevent it from happening again]]
<!--Please also note that html5 may need to be enabled to view some videos on youtube [https://www.youtube.com/html5]-->
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How do I move a calendar from iCloud back to a local calendar?
I've got a number of calendars that are stored in iCloud. Now I would like to make them local calendars again, i.e., make them appear in the category "ON MY MAC". How can I do that? (without loosing any dates) TIA, Gabriel.
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Synced (named) TV Shows in the same folder on iPhone 6 Plus
Strange issue here, not something I have experienced in the past. I have a number of training videos that have been placed in to TV Shows within iTunes. In the past if I wanted to copy this content to a device (iPhone or iPad Mini Retina) I would sim
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mac pro (about 6 years old)..on latest OS that it can take. at start up the fan just runs and the light on the front just blinks..nothing on monitor