JavaFx   Project   To  be   Discussed

Hello dears JavaFx Users, Iam Alfonso Franco who have developed a JavaFx Project to be discussed my program was created on the following requirement .
1- First, downloaded platform at http://java.sun.com/javafx/jsp#1.2.1
2- After I created package called javafx.scene.node
3- I made two circular shapes with animation by tangent in Macromedia Flash that capture these nodes. I will send my zip folder project to your to see my codes . Please you can reach me to e-mail [email protected] Thanks

What sort of devices are you planning to deploy to?
The simplest solution for mobile devices is to use the browser to connect to a web application running OPA Web Determinations.
Is there something driving the need for a disconnected solution?
Davin.

Similar Messages

  • Validation Best Practice for an javafx project

    Hello,
    I am investigating how to validate a JavaFX project and specifically where to display the validation results with appropriate icons and text. Do you have any thoughts on best practice for this? Are there any features in JavaFX to do this? Are there any third-party library that does this?
    Thanks

    See:
    Re: Forms and validations - here's some of my ideas, what are yours? "Thread: Forms and validations - here's some of my ideas, what are yours?"
    And messages in this mailing list thread:
    http://mail.openjdk.java.net/pipermail/openjfx-dev/2012-February/000717.html "Validate Me"

  • JavaFX project as library under Netbeans

    Hi,
    I have a big JavaFX project and I would like to improve modularity.
    In this case, I would like to set a JavaFX module project under Netbeans as library but I don't know how...
    Isn't there a checkbox "Library" as in the Eclipse project settings to create a module project library for Android :)
    Thanks

    If I need to modularize, I do it in maven with a parent pom and import the parent pom into idea, which generates all of the idea modules corresponding to the maven modules.
    Take a look at how open-jfx (http://openjdk.java.net/projects/openjfx/) is organized for an example of splitting up a large project into multiple parts.
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  • Start JavaFx project using a Java class

    After hours of searching, I still can't solve this problem:
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    It used to work with the Interface method, but (I guess) since the javafx update to 1.3, the JavaFx code starts executing (the console outputs FX.println statements) but the stage(s) never become visible.
    Activator.java
            final Context context = FXLocal.getContext();
            final FXClassType instance = context.findClass("javafx.Launcher", this.getClass().getClassLoader());
            final ObjectValue obj = (ObjectValue) instance.newInstance();
            final LauncherInterface l = (LauncherInterface)obj.asObject();
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    public interface LauncherInterface {
        public void run();
    }Launcher.fx
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        public override function run() {
    // [...] init stuff
            MainWindow.createWindow();
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    thanks alot

    There is someting wrong in my answer that on the FX side you can keep your code but on the java side the call have to be defered to the javaFX container like that:
    com.sun.javafx.runtime.Entry.deferAction(
                    new Runnable() {
                        @Override
                        public void run() {
                              //Create javaFX Stage
                );The class is in javafxrt.jar

  • Is it possible to have java and javafx project types combined ?.

    Today, in NetBeans (not sure about the eclipse world) one has to decide between a "Java" project or a "JavaFX" project.
    Why can't these two be combined ?.
    For e.g, when I try to add JavaFX files (script, classes) to a Java Project it fails to compile. I poked around Netbeans and googled a bit and could'nt find any answers.
    The only way that I can make it work is to create a JavaFX project and Java code to it.
    In situations where one is attempting to "add" JavaFX to an existing Java/Swing app the current approach is too weird and abnormal.
    For e.g Amy Fowler's excellent guide http://weblogs.java.net/blog/2009/06/10/insiders-guide-mixing-swing-and-javafx should be such that I should be able to "simply" add JavaFX code and NetBeans should take care of the plumbing. (calling javafx compiler, adding the right jars for runtime ...)
    /rk

    I'm not sure how JavaFX works, but it is built rather differently from "normal" Java (Single threaded, high level of abstraction from the actual implementation, etc). It is easy to use Java classes inside a JavaFX class, but the reverse is not true.
    Plus, though this part is technically fixable, some classes installed inside the JRE don't seem to work by default in a netbeans JavaFX project.

  • Create web service client for javafx project in netbeans 6.8

    I here have a javafx project and need to create a web service client for it (in netbeans 6.8).
    However when I right click this project -> new -> web service client -> input wsdl location\package -> finish, it seems that the client code is never generated. This is quite different from what happens when creating web service client for a java project.
    Anyone knows how is this happening?

    Thanks for your reply.
    I did write my own ws client code but I need to create a web proxy based on an appointed wsdl path. That requires me to create a web service client from netbeans 6.8, like what I described in my first post. Unfortunately, it's not behaving like what I imagined it should do for a java project, even the javafx file itself doesn't have any error. The error occurs in package definition line.
    package fx;For the definition above, it cannot access java.lang.builtins.
    The question now is about the possibility to include javafx file in an non-javafx, say, java project. Any comments?
    ---Regards.

  • Can I include java files into my javafx project?

    If I do so, exception always occurs until I delete the created java files.

    Suppose I include the following class in my project (all other classes are of .jx type)
    public interface ServicePortType extends java.rmi.Remote{
        public String getMessage() throws java.rmi.RemoteException;
    }However if I'm trying to run the whole project,
    the following exception occurs:
    Cannot run program "C:\Program Files\Java\jre6\bin\javac.exe": CreateProcess error=2, The system cannot find the file specified
    C:\Documents and Settings\daps-stg\My Documents\NetBeansProjects\ProductionPath\nbproject\build-impl.xml:143: exec returned: -1
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    So how is this happening and what is the potential solution?
    Thx. -- Isaac.

  • Possible bug in NetBeans JavaFX project type

    Found the following issue when trying to run a JavaFX app as a jar:
    1) Create a JavaFX app project.
    2) Create a Java class library project, with at least one class.
    3) Add the Java class library to your JavaFX app libraries
    4) In your JavaFX app, invoke a class from class library.
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    :groan:
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    db

  • Can't create JavaFX project in Eclipse

    JavaFX 1.2 and Eclipse Ganymede with JavaFX plugin
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    I saw something possibly related in the Release notes
    http://www.javafx.com/docs/gettingstarted/eclipse-plugin/release-notes.jsp
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    Have you set the JAVAFX_HOME environment variable as specified?
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  • Please Help, Missing Project File and Discussion Advice Isn't Working.

    Here's the rundown:
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    There are two known fixes.
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    Solution #1 simply didn't work.
    Solution #2 imports the full video as a single long clip but is significantly lower in quality than the original version.
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    I know you're in a rush, so I'll mention a couple other possibilities.
    Solution #2 imports the full video as a single long
    clip but is significantly lower in quality than the
    original version.
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    In addition, the movie was shot in true widescreen
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    import that .mov file into iMovie HD for some reason
    bars are added on the sides and top and bottom of the
    frame, and the bars are thicker on the sides so it
    stretches the picture and makes everything look
    taller.
    • Make sure you're importing to a DV Widescreen project.
    • It might work to open the Timeline Movie.mov in QT Player Pro and export to a DV stream set to 16:9, then import that to the new project.
    • It's curious solution #1 didn't work. What happened when you tried that?
    Karl

  • JavaFX Project   Migration from 1.3 to 2.0

    Hello,
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    One tool which have helped a lot in our development has been the gui builder provided by NetBeans to create the interface, and it was an important advantage which helped in the final decision of using JavaFX, I guess many JavaFX users decided to change to JavaFX for the same reason.
    We've been testing the new JavaFX 2.0, but the NetBeans plugin for JavaFX 2.0 doesn't include any builder, so everything needs to be done in code without any WYSIWYG editor.
    In our final decision of keeping JavaFX for our project or leave it, we need to know if NetBeans or another IDE is planning to implement a builder and when.
    Can anyone response these questions? I'll appreciate if someone can give me any email to contact the developers/responsible of JavaFX to get any official answer.
    Thanks for your help and time.

    If you want to continue doing stuff in JavaFX script, you can without worrying about a deprecated language. The visage project took it over: http://code.google.com/p/visage/
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  • Eclipse errors with JavaFX project

    Hi all,
    I've just downloaded JavaFX and the plugin for Eclipse and am keen to get going with it. However Eclipse is saying I have errors in my project, but when I run the project it runs without errors. My guess is some build path issue but I cant figure this out.
    I have the simplest of simple examples generated from the Eclipse plugin. The code is:
    package mypackage;
    import javafx.stage.Stage;
    import javafx.scene.Scene;
    *@author Andrew*
    Stage {
    title : "MyApp"
    scene: Scene {
    width: 200
    height: 200
    content: [ ]
    }Eclipse underlines everything from Stage downwards in red and the errors it presents me with are as follows:
    Description Resource Path Location Type
    cannot access javafx.lang.Builtins class file for javafx.lang.Builtins not found main.fx /myfx/src/mypackage line 1 JavaFX Problem
    cannot find symbol symbol : class Scene location: class mypackage.main main.fx /myfx/src/mypackage line 11 JavaFX Problem
    cannot find symbol symbol : class Stage location: class mypackage.main main.fx /myfx/src/mypackage line 9 JavaFX Problem
    Invalid assignment main.fx /myfx/src/mypackage line 10 JavaFX Problem
    Invalid assignment main.fx /myfx/src/mypackage line 11 JavaFX Problem
    .. and so on and so forth.
    Like I said when I run the application from within Eclipse it gives me no errors and presents an empty dialog box with the title myapp. So Im sure the code is working.
    Any help would be much appreciated :)
    regards,
    Andrew

    Try to move eclipse directory on same drive, on which javaFX installed. And yet exclude spaces in the javaFX path.

  • Profiling JavaFX project with Netbeans

    Hello,
    I'm trying to profile my application with the built-in netbeans profiler.
    But when I click the 'Run' button, the message 'Connecting to the target VM...' does not disappear anymore...
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    thanks

    I've installed a 64 bit JDK and additionally a JRE , where I'm not sure if this is 32 or 64 bit.. I thought having downloaded a 64 bit version, but the system wanted to locate it in the 'Program Files (x86)' folder (Win 7).
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    They're listed as <Unknown application> and eg. at the 'System properties' tab only the message 'Not supported for this JVM' is shown.
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    thanks
    P.S. i had massive problems with installing the java staff under Win 7. After first installation java did not work in Firefox. So I had to experiment with uninstalling / installing again and the env variables. Now it works with Firefox too and all my apps can be run in netbeans. But the Java symbol in the Control Panel does not work, and the 'java -version' command results in " Error: could not open `C:\Java\jre6_x86\lib\amd64\jvm.cfg' "
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  • "Wish-list" to JavaFX

    <!--
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    -->Review/&rdquo;wish-list&rdquo; for JavaFX/NetBeans
    The following &ldquo;wish-list&rdquo; for JavaFX (1.1) and NetBeans (1.5), was made based on my experience doing three - smaller - projects in JavaFX. I plan to submit these projects (&ldquo;DestroyerFX&rdquo;, &ldquo;AceOfSpadeFX&rdquo; and &ldquo;SteamPunkWatch&rdquo;) to the &ldquo;JavaFX Coding Challenge&rdquo; (see &ldquo;http://www.javafx.com/challenge/&rdquo;):
    - a &rdquo;recreate&rdquo;-method for &ldquo;CustomNodes&rdquo; in style of the &rdquo;repaint&rdquo;-method of &rdquo;java.awt.Component&rdquo;. Should force the (re)call of &ldquo;create&rdquo;-
    method of a &ldquo;CustomNode&rdquo;-objects (normally &ldquo;create&rdquo; is only called once &ndash; the first time the &ldquo;CustomNode&rdquo; is drawn).
    Useful for &ldquo;CustomNodes&rdquo; changing their graphical expression over time, other than what may be expressed by using transformations.
    Solutions to the problem (using the existing system) could be:
    - reconstruct &ldquo;CustomNode&rdquo;'s for each iteration, or when they need to change their graphics. This would force a (re)call to the &ldquo;create&rdquo;-
    method
    - using a &ldquo;Group&rdquo; (or &ldquo;Sequence&rdquo;) to group different graphical representations/&rdquo;Nodes&rdquo;. The &ldquo;visible&rdquo;-attributes are manipulated to change
    between different representations
    - better support in NetBeans for export of projects as executable JAR-files. Useful for people wanting to distribute their application more in
    the style of traditional applications
    - default-values &ldquo;http://localhost:8082/servlet/...&rdquo; in generated *.jnlp files (by NetBeans) should be changed to relative-path &ldquo;file:.&rdquo;. This would
    make distribution of projects easier.
    I don't know if this already is possible in present system, by for instance setting up NetBeans
    - merge of Java and JavaFX (-script language). Basically features of JavaFX should be included in Java.
    For object-construction-syntax, I suggest some thing like:
    (new) MyClass(parm1,parm2, ...) {
    attr1: ...,
    attr2: ...,
    i.e. first the normal Java-constructor is called, hereafter attributes are assigned in JavaFX-style.
    JavaFX &ldquo;bindings&rdquo; could be a good alternative to &ldquo;Beans Bindings&rdquo; (JSR 295).
    I think both technologies (object-construction and bindings), would be a great addition to the Java-language, and could prove useful in other
    areas than just GUI's.
    The JavaFX API should further be accessible from Java
    - having a project of mixed Java- and JavaFX-files, I wasn't able to &ldquo;see&rdquo; JavaFX-files from Java-files in NetBeans. It would be nice to be able
    to do this, since I still consider Java as a better general-purpose language (for larger projects); and people might have older Java-code they
    may want to incorporate in their JavaFX-projects. I think, I recall some forums talk about this topic, but the solution isn't obvious anyway
    - problems playing sound-clips with the JavaFX &ldquo;MediaPlayer&rdquo; (multiple clips are played at the same time in my application). According to
    forums, this could be due to the sound-files being placed in JAR-files.
    In my projects I &ldquo;cheated&rdquo; by using the JavaSE-primtives for this (&ldquo;javax.sound.sampled&rdquo;). It would be nice if this could be fixed
    - in one of my applications (&ldquo;DestroyerFX&rdquo;), I wanted to use dynamic binding of the &ldquo;Scene&rdquo; of the central &ldquo;Stage&rdquo;-object, allowing the
    application to switch between a number of difference &ldquo;Scene&rdquo;'s according to functionality and context (&ldquo;introduction&rdquo;, &ldquo;level-up&rdquo;, actual game
    and &ldquo;final score&rdquo;). When running the application as a web-browser applet, this approach didn't seem to work (the application was stuck on
    first shown &ldquo;Scene&rdquo;). I recall some forums-posts discussing this.
    My solution to the problem was to reformulate the difference &ldquo;Scene&rdquo;-objects to &ldquo;Group&rdquo;-objects, swifting between the different
    &ldquo;Scene&rdquo;/&rdquo;Group&rdquo;'s by manipulating their &ldquo;visible&rdquo;-attribute.
    A performance problem was discovered in a &ldquo;Group&rdquo; having a &ldquo;content&rdquo; consistent of &ldquo;Sequences&rdquo; with dynamic changing content. I solved
    this by extracting the &ldquo;Sequences&rdquo; from the group, making them &ldquo;first-generation&rdquo; children of the &ldquo;Stage&rdquo;, i.e. going from:
    var grp1 : Group = Group {
    content: [ seq1, seq2, ...],
    var grp2 : Group = Group { ... };
    var actualGroup : Group = ...;
    Stage {
    scene: Scene {
    content: bind [ actualGroup],
    ... to:
    var grp1 : Group = Group {
    content: [ ...],
    var grp2 : Group = Group { ... };
    var actualGroup : Group = ...;
    Stage {
    scene: Scene {
    content: bind [ seq1, seq2, actualGroup],
    With the critics giving, I owe people to say that my overall impression of the JavaFX-system (and NetBeans) has been very positive and
    satisfying. I hope for future development and deployment on diverse platform of the system.
    Fell free to comment, give solutions to problems and make new &ldquo;wishes&rdquo;.
    Regards

    Darn Rich Text-editor:
    Review/”wish-list” for JavaFX/NetBeans
    The following “wish-list” for JavaFX (1.1) and NetBeans (1.5) was made
    based on my experience doing three - smaller - projects in JavaFX. I plan
    to submit these projects (“DestroyerFX”, “AceOfSpadeFX” and
    “SteamPunkWatch”) to the “JavaFX Coding Challenge”
    (see “http://www.javafx.com/challenge/”):
    - a ”recreate”-method for “CustomNodes” in style of the ”repaint”-method
    of ”java.awt.Component”. Should force the (re)call of “create”-method
    of a “CustomNode”-object (normally “create” is only called once – at
    the first time the “CustomNode” is drawn)
    Useful for “CustomNodes” changing their graphical expression over time,
    other than what may be expressed by using transformations.
    Solutions to the problem (using the existing system) could be:
    -- reconstruct “CustomNode”'s for each iteration, or when they need
    to change their graphics. This would force a (re)call to the “create”-method
    -- using a “Group” (or “Sequence”) to group different graphical representations/
    ”Nodes”. The “visible”-attributes are manipulated to change between
    different representations
    - better support in NetBeans for exporting of projects as executable
    JAR-files. Useful for people wanting to distribute their application
    more in the style of traditional applications
    - default-values “http://localhost:8082/servlet/...” in generated *.jnlp-
    files (by NetBeans) should be changed to relative-path “file:.”. This
    would make distribution of projects easier.
    I don't know if this already is possible in present system, by for
    instance setting up NetBeans
    - merge of Java and JavaFX (-script language). Basically features of
    JavaFX should be included in Java.
    For object-construction-syntax, I suggest some thing like:
    (new) MyClass(parm1,parm2, ...) {
                attr1: ...,
                attr2: ...,
            }i.e. first the normal Java-constructor is called, hereafter attributes
    are assigned in JavaFX-style.
    JavaFX “bindings” could be useful as an alternative to “Beans Bindings”
    (JSR 295).
    I think both technologies (object-construction and bindings) would be a
    great addition to the Java-language, and could prove useful in other
    areas than just GUI's.
    The JavaFX API should further be accessible from Java
    - having a project of mixed Java- and JavaFX-files, I wasn't able to
    “see” JavaFX-files from Java-files in NetBeans. It would be nice to be
    able to do this, since I still consider Java as a better general-purpose
    language (for larger projects); and people might have older Java-code
    they may want to incorporate in their JavaFX-projects. I think I
    recall some forums talk about this topic, but the solution isn't
    obvious anyway
    - problems playing sound-clips with the JavaFX “MediaPlayer” (multiple
    clips are played at the same time). According to forums, this could be
    due to the sound-files being placed in JAR-files.
    In my projects I “cheated” by using the JavaSE-primitives for this
    (“javax.sound.sampled”). It would be nice if this could be fixed
    - in one of my applications (“DestroyerFX”), I wanted to use dynamic
    binding of the “Scene” of the central “Stage”-object, allowing the
    application to switch between a number of difference “Scene”'s
    according to functionality and context (“introduction”, “level-up”,
    actual game and “final score”). When running the application as a
    web-browser applet, this approach didn't seem to work (the application
    was stuck on first shown “Scene”). I recall some forums-posts discussing
    this.
    My solution to the problem was to reformulate the different “Scene”-objects
    to “Group”-objects, swifting between the different “Scene”/”Group”'s by
    manipulating their “visible”-attribute.
    A performance problem was discovered in a “Group” having a “content”
    consistent of “Sequences” with dynamic changing content. I solved this
    by extracting the “Sequences” from the group, making them
    “first-generation” children of the “Stage”, i.e. going from:
    var grp1 : Group = Group {
                content: [ seq1, seq2, ...],
            var grp2 : Group = Group { ... };
            var actualGroup : Group = ...;
            Stage {
                scene: Scene {
                    content: bind [ actualGroup],
            }... to:
    var grp1 : Group = Group {
                content: [ ...],
            var grp2 : Group = Group { ... };
            var actualGroup : Group = ...;
            Stage {
                scene: Scene {
                    content: bind [ seq1, seq2, actualGroup],
            }With the critics giving, I owe people to say that my overall impression of
    the JavaFX-system (and NetBeans) has been very positive and satisfying. I
    hope for future development and deployment on diverse platform of the system.
    Fell free to comment, give solutions to problems and make new “wishes”.
    Regards

  • Can't run JavaFX app as a jar file from command line

    I'm trying to build a JavaFX app from scratch (that is, by including the jar file from the JavaFX SDK rather than by using the special JavaFX project type from NetBeans). It runs fine in NetBeans. However, when I try to launch it as a jar file from the command line (using "java -jar dist\TestApp") I get the following. Has anybody seen this before, and if so how can I fix it?:
    *** Fallback to Prism SW pipeline
    Exception in thread "main" java.lang.RuntimeException: java.lang.UnsatisfiedLink
    Error: Can't load library: C:\dev\TestApp\dist\bin\mat.dll
    at com.sun.javafx.tk.quantum.QuantumToolkit.startup(QuantumToolkit.java:
    289)
    at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:68)
    at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherIm
    pl.java:145)
    at com.sun.javafx.application.LauncherImpl.access$000(LauncherImpl.java:
    27)
    at com.sun.javafx.application.LauncherImpl$1.run(LauncherImpl.java:97)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.UnsatisfiedLinkError: Can't load library: C:\dev\RedactionT
    oolPrototype\RedactionToolPrototype.Core\dist\bin\mat.dll
    at java.lang.ClassLoader.loadLibrary(Unknown Source)
    at java.lang.Runtime.load0(Unknown Source)
    at java.lang.System.load(Unknown Source)
    at com.sun.glass.utils.NativeLibLoader.loadLibraryFullPath(NativeLibLoad
    er.java:155)
    at com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoad
    er.java:85)
    at com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:
    30)
    at com.sun.glass.ui.Application$1.run(Application.java:28)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.glass.ui.Application.loadNativeLibrary(Application.java:26)
    at com.sun.glass.ui.win.WinApplication.<clinit>(WinApplication.java:33)
    at com.sun.glass.ui.win.WinPlatformFactory.createApplication(WinPlatform
    Factory.java:20)
    at com.sun.glass.ui.win.WinPlatformFactory.createApplication(WinPlatform
    Factory.java:17)
    at com.sun.glass.ui.Application.Run(Application.java:51)
    at com.sun.javafx.tk.quantum.QuantumToolkit.startup(QuantumToolkit.java:
    279)
    ... 5 more

    Unsatisfied link means that Java is trying to access a native library, but it cannot be found. As to why this error is being thrown, here is my guess:
    If you open up one of the sample jars with a zip viewer, you will see that the Manifest file has the following entries:
    >
    Manifest-Version: 1.0
    JavaFX-Version: 2.0
    implementation-vendor: Oracle
    implementation-title: BrickBreaker
    implementation-version: 1.0
    JavaFX-Application-Class: brickbreaker.Main
    Created-By: JavaFX Packager
    Main-Class: com/javafx/main/Main
    >
    In other words, a JavaFX project works a bit differently than a normal Java project. com/javafx/main/Main is used as the Main class and your "Main" class is called later.
    If you are trying to build this from a normal Java project, then com/javafx/main/Main will not be created and it will call your Main class right away. Thus, whatever setup is needed to run JavaFX will not occur.

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