Line in problems (sound)

Greetings all you mac gurus ...I am trying to connect a mixer to the line in in my mac pro ....but when I do this nothing comes in ...I have to push the adapter all the way in and hold it so it gets sound if I release it, it will just stop no sound in ?? what is the problem here? is my line in damage? ....greets ...

By definition line level is fixed to a reference voltage, therefore it is not meant to have an amplitude adjustment.

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                        Balance with current value: -2.9802322E-8  (range: -1.0 - 1.0)
         Mic Boost, source
              Available controls:
                   Mic Boost Control containing Volume, and Balance Controls.
                        Volume with current value: 0.6666667  (range: 0.0 - 1.0)
                        Balance with current value: -2.9802322E-8  (range: -1.0 - 1.0)
         Capture, source
              Available controls:
                   Capture Control containing Volume, Balance, and Select Controls.
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                        Balance with current value: 0.0  (range: -1.0 - 1.0)
                        Select Control with current value: true
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                   Capture Control containing Volume, Balance, and Select Controls.
                        Volume with current value: 1.0  (range: 0.0 - 1.0)
                        Balance with current value: 0.0  (range: -1.0 - 1.0)
                        Select Control with current value: true
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         Master, target
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                   Master Control containing Volume, and Mute Controls.
                        Volume with current value: 1.0  (range: 0.0 - 1.0)
                        Mute Control with current value: false
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                   Headphone Control containing Volume, Balance, and Mute Controls.
                        Volume with current value: 1.0  (range: 0.0 - 1.0)
                        Balance with current value: 0.0  (range: -1.0 - 1.0)
                        Mute Control with current value: false
         PCM, target
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                   PCM Control containing Volume, and Balance Controls.
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                        Balance with current value: 0.0  (range: -1.0 - 1.0)
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                   Front Control containing Volume, Balance, and Mute Controls.
                        Volume with current value: 1.0  (range: 0.0 - 1.0)
                        Balance with current value: 0.0  (range: -1.0 - 1.0)
                        Mute Control with current value: false
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                   Front Mic Control containing Volume, Balance, and Mute Controls.
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                        Balance with current value: -1.8822519E-8  (range: -1.0 - 1.0)
                        Mute Control with current value: true
         Front Mic Boost, target
              Available controls:
                   Front Mic Boost Control containing Volume, and Balance Controls.
                        Volume with current value: 0.6666667  (range: 0.0 - 1.0)
                        Balance with current value: -2.9802322E-8  (range: -1.0 - 1.0)
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                   Line Control containing Volume, Balance, and Mute Controls.
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                        Balance with current value: 2.9802322E-8  (range: -1.0 - 1.0)
                        Mute Control with current value: false
         Mic, target
              Available controls:
                   Mic Control containing Volume, Balance, and Mute Controls.
                        Volume with current value: 0.7419355  (range: 0.0 - 1.0)
                        Balance with current value: -1.0366025E-8  (range: -1.0 - 1.0)
                        Mute Control with current value: true
         Mic Boost, target
              Available controls:
                   Mic Boost Control containing Volume, and Balance Controls.
                        Volume with current value: 0.6666667  (range: 0.0 - 1.0)
                        Balance with current value: -2.9802322E-8  (range: -1.0 - 1.0)
         Beep, target
              Available controls:
                   Beep Control containing Volume, Balance, and Mute Controls.
                        Volume with current value: 0.0  (range: 0.0 - 1.0)
                        Balance with current value: 0.0  (range: -1.0 - 1.0)
                        Mute Control with current value: trueThis is the class I use for my test:
    import java.io.File;
    import java.io.IOException;
    import java.text.SimpleDateFormat;
    import java.util.Date;
    import javax.sound.sampled.AudioFileFormat;
    import javax.sound.sampled.AudioFormat;
    import javax.sound.sampled.AudioInputStream;
    import javax.sound.sampled.AudioSystem;
    import javax.sound.sampled.DataLine;
    import javax.sound.sampled.LineUnavailableException;
    import javax.sound.sampled.Mixer;
    import javax.sound.sampled.TargetDataLine;
    import org.apache.commons.configuration.ConfigurationException;
    import org.apache.commons.configuration.PropertiesConfiguration;
    import org.apache.log4j.Logger;
    public class LineinRecorder extends Thread {
         /** Logger instance */
         private static Logger log = Logger.getLogger(LineinRecorder.class);
         private TargetDataLine m_line;
         private AudioFileFormat.Type m_targetType;
         private AudioInputStream m_audioInputStream;
         private File m_outputFile;
         private LineinRecorder(TargetDataLine line, AudioFileFormat.Type m_type, File file) {
              m_line = line;
              m_targetType = m_type;
              m_audioInputStream = new AudioInputStream(line);
              m_outputFile = file;
          * Starts the recording. To accomplish this, (i) the line is started and
          * (ii) the thread is started.
         public void start() {
               * Starting the TargetDataLine. It tells the line that we now want to
               * read data from it. If this method isn't called, we won't be able to
               * read data from the line at all.
              m_line.start();
               * Starting the thread. This call results in the method 'run()' (see
               * below) being called. There, the data is actually read from the line.
              super.start();
          * Stops the recording.
          * Note that stopping the thread explicitely is not necessary. Once no more
          * data can be read from the TargetDataLine, no more data be read from our
          * AudioInputStream. And if there is no more data from the AudioInputStream,
          * the method 'AudioSystem.write()' (called in 'run()' returns. Returning
          * from 'AudioSystem.write()' is followed by returning from 'run()', and
          * thus, the thread is terminated automatically.
          * It's not a good idea to call this method just 'stop()' because stop() is
          * a (deprecated) method of the class 'Thread'. And we don't want to
          * override this method.
         public void stopRecording() {
              m_line.stop();
              m_line.close();
          * Main working method. You may be surprised that here, just
          * 'AudioSystem.write()' is called. But internally, it works like this:
          * AudioSystem.write() contains a loop that is trying to read from the
          * passed AudioInputStream. Since we have a special AudioInputStream that
          * gets its data from a TargetDataLine, reading from the AudioInputStream
          * leads to reading from the TargetDataLine. The data read this way is then
          * written to the passed File. Before writing of audio data starts, a header
          * is written according to the desired audio file type. Reading continues
          * untill no more data can be read from the AudioInputStream. In our case,
          * this happens if no more data can be read from the TargetDataLine. This,
          * in turn, happens if the TargetDataLine is stopped or closed (which
          * implies stopping). (Also see the comment above.) Then, the file is closed
          * and 'AudioSystem.write()' returns.
         public void run() {
              try {
                   AudioSystem.write(m_audioInputStream, m_targetType, m_outputFile);
              } catch (IOException e) {
                   e.printStackTrace();
         public static void record() {
               * We have made shure that there is only one command line argument. This
               * is taken as the filename of the soundfile to store to.
              String strFilename = "audios/linein_rec.wav";
              File outputFile = new File(strFilename);
               * For simplicity, the audio data format used for recording is hardcoded
               * here. We use PCM 44.1 kHz, 16 bit signed, stereo.
              AudioFormat audioFormat = new AudioFormat(8000.0F, 16, 1, true, false);
               * Now, we are trying to get a TargetDataLine. The TargetDataLine is
               * used later to read audio data from it. If requesting the line was
               * successful, we are opening it (important!).
              Mixer.Info[] aInfos = AudioSystem.getMixerInfo();
              TargetDataLine targetDataLine = null;
              try {
                            // aInfos[2] is the only supported
                   targetDataLine = AudioSystem.getTargetDataLine(audioFormat,aInfos[2]);
                   targetDataLine.open(audioFormat);
              } catch (LineUnavailableException e) {
                   out("unable to get a recording line");
                   e.printStackTrace();
                   System.exit(1);
               * Now, we are creating an AudioRecorder object. It contains the
               * logic of starting and stopping the recording, reading audio data from
               * the TargetDataLine and writing the data to a file.
              LineinRecorder recorder = new LineinRecorder(targetDataLine, AudioFileFormat.Type.WAVE, outputFile);
               * Here, the recording is actually started.
              recorder.start();
              out("Recording...");
              try {
                   if (p==null) {
                        Thread.sleep(5000);
                   } else {
                        Thread.sleep(p.getLong("registrationTime"));
              } catch (InterruptedException e1) {
                   e1.printStackTrace();
               * Here, the recording is actually stopped.
              recorder.stopRecording();
              out("Recording stopped.");
         private static void out(String strMessage) {
              System.out.println(strMessage);
    }So, when i call LineinRecorder.record() I get :
    java.lang.IllegalArgumentException: Line unsupported: interface TargetDataLine supporting format PCM_SIGNED 8000.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian
         at com.sun.media.sound.PortMixer.getLine(PortMixer.java:120)
         at javax.sound.sampled.AudioSystem.getTargetDataLine(AudioSystem.java:731)
         at capture.LineinRecorder.record(LineinRecorder.java:149)
         at entrypoint.MainEntry.main(MainEntry.java:73)I don't understand why ? I don't know if I must specify explicitly     the line port but I don't know how to build TargetDataLine object.
    Please help me I'm in trouble.
    Any help is granted.
    Regards,
    edcruise.

    Thanks for the reply..
    I read the article and followed the example...but, I get:
    java.lang.IllegalArgumentException: No line matching interface TargetDataLine supporting format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian is supported.
         at javax.sound.sampled.AudioSystem.getLine(AudioSystem.java:459)
         at entrypoint.MainEntry.main(MainEntry.java:133)Is there a way to list all available audio formats ? I wonder that does not exist a simple method to get them.
    Follow my code taken from above example:
                   File outputFile = new File("audios/linein-rec.wav");
                   AudioFormat recordingFormat = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 44100.0F, 16, 2, 4, 44100.0F,
                             false);
                   DataLine.Info info = new DataLine.Info(TargetDataLine.class,
                             recordingFormat);
                   TargetDataLine recordLine = null;
                   try {
                        recordLine = (TargetDataLine) AudioSystem.getLine(info);
                        recordLine.open(recordingFormat);
                   } catch (LineUnavailableException e) {
                        System.out.println("unable to get a recording line");
                        e.printStackTrace();
                        System.exit(1);
                   adjustRecordingVolume();
                   AudioFileFormat.Type fileType = AudioFileFormat.Type.WAVE;
                   KokRecorder recorder = new KokRecorder(recordLine, fileType, outputFile);
                   recorder.start();
                   System.out.println("Recording...");
                   try {
                        Thread.sleep(5000);
                   } catch (InterruptedException e1) {
                        e1.printStackTrace();
                   recorder.stopRecording();
                   System.out.println("Recording stopped.");
         public static void adjustRecordingVolume() throws Exception {
              Port.Info recPortInfo = new Port.Info(Port.class, "Capture", true);
              Port recPort = (Port) AudioSystem.getLine(recPortInfo);
              setRecControlValue(recPort);
         private static void setRecControlValue(Port inPort) throws Exception {
              inPort.open();
              Control[] controls = inPort.getControls();
              for (int i = 0; i < controls.length; i++) {
                   if (controls[i] instanceof CompoundControl) {
                        Control[] members = ((CompoundControl) controls).getMemberControls();
                        for (int j = 0; j < members.length; j++) {
                             setCtrl(members[j]);
                        } // for int j
                   } // if
                   else
                        setCtrl(controls[i]);
              } // for i
              inPort.close();
         private static void setCtrl(Control ctl) {
              if(ctl.getType().toString().equals("Select")) {
                   ((BooleanControl)ctl).setValue(true);
              if(ctl.getType().toString().equals("Volume")) {
                   FloatControl vol = (FloatControl) ctl;
                   float setVal = vol.getMinimum() + (vol.getMaximum() - vol.getMinimum()) * 0.8f;
                   vol.setValue(setVal);
    Thanks in advance.
    Regards,
    edcruise.

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    LOL - no worries
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    I had some similar trouble with GB last night, but I did find a way around it. Awkward, but it will get you started. I have reported this bug to Apple.
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    I just tried it on my wifes 13" and  it does have a slight pop, very low in level at the beginning of a track, and while in pause. I did a pram reset and it seemed to reduce hoe often it happens, especially in pause mode and it now seems to not do it on every song. It was VERY low in level and has not popped at all in pause while I typed this response. It might be a part of Apple cheaping out the audio section on the 13', I have a 15" and never had this issue. She never mentioned it to me, but she usuallly listens to her music very quiet.  Still no pops, where as before the pram reset there was one about every 1/2 minute or so in pause mode. You might want to give it a try and see if it helps. But it still does it at the start of the first song but I did not here it going into the next.  Pram reset: disconnect all peripherals, power offthe MBP,power it back on and hold the following keys. Option,comand,P,R(no commas) Press these keys before the start chime and continue to hold them till you hear the start chime 3 times then release. Maybe it will help.  All the best

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