Magic Bullet Colorista & Color correction w/o it

I can't seem to make Magic Bullet Colorista to install on my system and I've given up with it. I'm just curious, is there any way to do what it does with the AE supplied effects? Maybe some tutorial on it? Sorry, I haven't done much of the color correction before.
Thank you!

The 64 bit version of Colorista for CS4 and CS5 has only been out for a few days, I think.  So unless you tried this brand new version, your test was not an accurate representation of what the software can do on your system.
The key about these types of after market plugins is that they claim to do things faster than you can do otherwise.  You can certainly do great color correction with the included tools right in AE.  But which is "easiest" and how often to do you need to do this is the question that one should consider to determine the worthyness of an external plug-in like this one.
I agree that Red Giant was a bit late to the game with their 64 bit compatible plug-ins.  They should have seen this coming and got them working long before CS5 came out.  They act like they are doing their customers a favor by releasing 64 bit system compatible plug-ins and charging for the upgrade in the process.  I can see where they are loosing a lot of potential clients due to this.

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    Red Giant Magic Bullet Colorista II 64 bit After Effects CS5 (windows 7) crash after apply to composition.
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    Colorista uses OpenGL acceleration, so it's probably graphics related. Without knowing what card you have and what your settings are it will be impossible to advise, but of course look into the configuration, update the driver, work at a lower resolution and all the otehr usual first steps of tracking down the issues...
    Mylenium

  • Red Giant Magic Bullet Colorista... FREE!

    OK, so maybe that subject is a little misleading
    Red Giant has made available a free version of Magic Bullet Colorista; it's stripped down in comparison to Colorista II (at least that's my understanding... I don't use Colorista) but still has some decent functionality. It works in both Premiere Pro and After Effects CS5, and previews quickly even on my older laptop with DVCPROHD. Regardless of functionality, free plug-ins are good plug-ins
    Get it here: Red Giant Software: Free Products
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    Make sure that Magic Bullet Looks and After Effects are both up to date. If your AE version is earlier than CS6 then make sure that you have the proper versions of AE and Looks installed.

  • CS6 Install of Magic Bullet Colorista Free

    I'm considering installation of Colorista Free (C-Free) for use with CS6.
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  • Magic Bullet "V" FCP Color

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    Here is my thought.
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    (NOTE...Colorista still clamps anything over 100IRE down to 100IRE, so you need to adjust it down with the ProcAmp or 3-wa before you add Colorista).
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    Shane

  • Color Correction plugin for Premiere Pro CS3....

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    Thanx for your help in advance !
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  • PS CS3 Color Correction plugin

    Hi,
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    There are two things that I like especially in Color Finesse:
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  • Which Magic Bullet.

    There seems to be a few magic Bullet editors on sale,
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    Editors is an add-on for Final Cut Pro, Premiere and a couple of others. Suite is for After Effects only, with a few extra tools for 24p conversion. I don't know about the others.
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  • Film Convert Pro vs. Magic Bullet Color Suite

    All,
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    Regards,
    Jamaine Semple

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  • Black Magic Flat - Color Correction for FCP7

    Does anyone have any recommendations of FREE color correct plug-ins for Final Cut 7 to apply to footage shot specifically on the Black Magic Cinema Camera. We shot it RAW in ProRes and my editor is cutting on the FCP7.
    I just want an easy fix before sending a rough cut to the client.
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    Probably the closest you'll come is the free DaVinci Resolve software Black Magic is offering, but that's not a simplistic solution. I understand that Resolve 9 has some support for RAW conversion that may work for your purposes.
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  • I just updated to new final cut pro x 10.1.1 and i am also on mavericks so but on my editing timeline i was trying to color grade using magic bullet looks but i am having problem with it. when it comes back to tcp x it's black.

    I just updated to the new final cut pro x 10.1.1 and i am also on mavericks so but on my editing timeline i was trying to color grade using magic bullet looks but i am having problem with it. When i send a sample to MBL and color grade it , it comes back to final cut pro x all black even after render. By the way on the MBL i am using the GPU rendering, I used before like 4months ago and it was fine. And i don't like to use the CPU because it very slow.

    What is the frame rate of the project? At what frame rate was the media recorded? What frame size?
    What are the audio settings?
    What are the specs of the machine, in particular how much RAM, how is the hard drive connected, etc.?
    If possible, post screenshots of the inspector for the project.
    It could be related to the audio frequency?

  • Color Finesse vs Colorista 2  Premiere vs After Effects for color correction

    Hi,
    I want to get in to color correcting of my Canon XF305 footage that is converted to the Blackmagic 10 bits lossless codec.
    I have two Eizo calibrated monitors etc , but my only doubt is the choice of the program (to do it in Premiere-pro or After Effects) and with Color Finesse or with Colorista 2.
    So if there are people with color correction experience please share it here.
    Thanks! David

    When shooternz said 'gain' I presume he means "what was the benefit". If your original footage can be opened in PP, converting it isn't usually necessary unless you find the scrub performance is really hampered by the camera's codec - and that's more of an issue for line editing rather than color correction as you won't be playing it back and forth very much. PP will edit in 32-bit color space no matter what the footage is, so you don't need to force the ingested material into a higher bit depth.
    We get the 'real time' question asked a lot. PP is a non-linear editor so realtime playback and scrubbing are essential, but the exact content of each frame isn't all that important. AE works on individual frames so it's not designed to play back in real time - it has to compose all your effects onto every single frame before it can show you the results, and in every frame it processes every pixel. The realtime monitors in PP don't do that - they show something that looks visually the same but only some of the frames are actually processed, then the rest are interpolated.
    AE has some extremely powerful CC tools, but realistically it's intended for use on small clips - if you look at grading workflows in studios their typical AE timelines might only be 20 seconds max, and often only a couple of seconds. It can work with longer clips but it gets painful. The big advantage in AE is the ability to layer up lots of effects with masks, so for example you can color-correct a video clip so it exactly matches another clip or a still image, fine-tuning one coffee cup in the background of a scene or relighting in post by masking up zones of color and exposure adjustment.
    PP on the other hand is great for long timelines and cutting together clips into a program - that's what it's designed for - but it works on clips so correcting at a frame-by-frame level is correspondingly horrible. I'd say the 3-way CC in PP is perfectly fine for prosumer and indie work; if you know what you're doing it's possible to replicate any of the motion picture styles people are used to seeing, it's simply that it doesn't have a library of presets and you don't get the same level of spatial controls (there's no masked adjustment layer concept in PP like there is in AE). As shooternz says some of the third-party plugins for PP give you those power tools.
    New in CS6, Speedgrade provides a standalone program with more powerful features, though the workflow at the moment isn't all that seamless (SG wants frame images, as do most pro grading applications, so there's a gnarly export-import thing to go through that makes round-tripping a one way street).
    A professional colorist will use a standalone grading program for several reasons, but they're not all down to pure 'quality';
    pro colorists tend to use special hardware desks with physical versions of the three color wheels, and they only work with certain software.
    if you're matching the 'look' of an entire motion picture, being able to store, share and batch process with preset styles and look-up tables (LUTs) is important - MB Looks and the Colorista plugin bundled with AE both have libraries of presets, the native fast and 3-way CC tools in PP don't.
    On a big project the grading is done by someone other than the editor, so they don't generally need (or want) access to the master timeline - they'll get an exported mezzanine format from edit (an image sequence or uncompressed video track) so don't care about all the other stuff PP or AE can do.
    If your only job is grading then a standalone package is the way to go. If it's one of an army of things you do, from shooting and editing to burning the DVDs and writing the blog, I'd say to stick with the inbuilt tools in PP/AE, have a go in Speedgrade if you have CS6 and some time to teach yourself, but the expense of a standalone grading tool would only be worthwhile if you have a few months spare to learn the skills. There's a reason the best colorists earn top dollar, it's 50% art, 50% science and 100% dedication.

  • Scopes / Color-Correction Question

    When I apply a color-correction effect - RGB Curves for instance - before I make a single adjustment the scopes jump to new values, as if I had made an adjustment. When I click the eyeball to turn the effect off the scopes all go back to their original values.
    The Composite Video doesn't change until I actually make an adjustment, but the scopes all register some change - before I make a change.
    What is going on here? It seems so basic I must be missing something simple.
    Any help would be appreciated - Thank You!
    [edit: btw the changes in the scopes are not small or barely noticeable - they're huge and obvious. Thanks again.]

    We made tests raw video files from various camcorders: Sony EX1, Panasonic AG-AC160, Panasonic TM900. In all this tests the pixels shift and even more: changes the tones of the video (particularly in the midtones) just when we apply (without change anything) any tool of Color Correction tab. The "All Scopes" show this clearly. The same problem when we use Colorista II or Magic Bullet Looks. For us this video is the proof of the situation, please watch in 720p:
    I remember perfectly that when I was talking about this issue, someone replied: "go to a different NLE!", with plenty of irony, of course. But the problem is not me, canoli99, Ann Bens or others who have seen this problem. The problem is in Premiere and somehow we received this confirmation from Steve Hoeg/Adobe "It can be fixed but we cannot commit to any timeframe. Fixing and testing changes can often take months".
    Only one detail that could help solve this bug: if we apply any tool of Color Correction tab on a AVCHD [4:2:0/8 bit] in the timeline, the problem occurs and the scopes jumped. BUT if we convert the same AVCHD to Cineform [4:2:2 or 4:4:4, 10 bit], put this new file Cineform in the timeline and then apply the same tool of Color Correction tab, the problem disappears and the scopes don't jumped.

  • Magic Bullet Looks is fixed...

    For those of you who use Magic Bullet Looks, you may have noticed that it didn't work so well with CS4 - no preview image. Well, Red Giant released an update today. So far, it works great. I did catch one little bug in that you need to have the play head over the clip you select to edit in Looks, otherwise the preview image will be where ever the play head is.
    If you're like me, this is good news...I've really grown to depend on Looks.

    Yeah I beta tested it Looks when it came out and they were pretty adamant about not being able to move the preview around. Evryone in the beta asked for it but they layed down the law and said: Basically, it's not gonna happen so stop asking. Guess it's in the coding or something.
    Micah from Red Giant and Stu have said over and over that Colorista is for matching all your clips's color for a scene then Looks is meant to be applied as an over all correction for a scene. This would work better if Premiere had adjustment layers. It was never meant to be a single clip corrector, even though I find myself using the Lens effects (like the awesome swing/tilt, edge softness and grad) for single clips.
    They did say that scrubbing in looksbuider might happen for version 2.0 but it's not in google color correction beta group right now. So I don't expect it to happen any time soon.
    Eric, are you saying that it picks a random frame from the clip for your preview. That's not the way it's supposed to work. In fact doesn't that kinda negate the reason for keyframing looks?
    It's always pulled up the frame the CTI is over. If the CTI isn't over the clip then it pulls up the first frame. Works the same way in AE. If it doesn't work that way for you there's some sort of problem. I'm looking at it right now on Premiere CS4 and it's working for me.

  • Promising color correction tool from Technicolor

    I'm not associated with Technicolor, but thought this would be interesting to the group:
    There is a new plug-in for CS6 that looks very cool.  It seems like it occupies the space that the Magic Bullet Looks goes after, but it has a very slick way of making a virtual dynamic link with the Premiere timeline.
    https://www.technicolorcinestyle.com
    I have done some limited testing with the demo (which does not allow for the non-destructive linking) and it is quite promising.  You can apply some good presets, and then do your tweaking...having curves adjustments, real-time scopes and a keyer are pretty pro features.  It doesn't go as far as Colorista - no secondaries for example - but the workflow looks super smooth.
    Check out the video on the page for a quick demo.  Could fill a good place in the color workflow.

    I bought the full product and have access to the roundtrip workflow...and I've messed around with it for a few days.
    My first impressions are that it is a really great tool.  It is fast, powerful, and the roundtripping works beautifully.  I especially love having access to 9 looks that you build in the app right in Pr that you can click on and off.  And even though I am getting a red bar, I can play back in real-time at full res...even on H.264 footage.  Never been able to do that with Colorista.
    The few drawbacks are that you miss some of the useful color correction tools like Secondaries - no ability to create vignettes or power windows - and there is no output to a production monitor to do a precise grade until you switch back to Premiere.  There are built in scopes, so at least that can be a guide.
    I think it fits a good niche in certain workflows...maybe usful when you don't need to do a time consuming, precise grade with either Colorista, Resolve or SpeedGrade...and still gets you a long way to a beautiful image.

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